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{{stub}}
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{{Map infobox
{{NewInfobox Map
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| mapname = Vitalism
|name=
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| image =  
|image=
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| maptype = Capture the Flag
|caption=
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| currentversion = ctf_vitalism_b2
 
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| developer = [http://steamcommunity.com/id/scorpiouprising Ian "Scorpio Uprising" Cuslidge]
|maptype=ctf
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| download = http://forums.tf2maps.net/showthread.php?t=11635
|filename=ctf_vitalism_b2
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| links =
|version=Beta 2
 
|author1=Ian "Scorpio Uprising" Cuslidge
 
|author1steam=76561197977081885
 
|author2=
 
|author2steam=
 
|author3=
 
|author3steam=
 
|released=17 January 2010
 
|updated=3 March 2010
 
|official=
 
 
 
|gamemode1=hl
 
|gamemode2=
 
|gamemode3=
 
|adapted=
 
|pro=
 
|popularity=obsolete
 
|lpleague=ugchl
 
|lpseason=7
 
 
 
|download=http://fakkelbrigade.eu/maps/ctf_vitalism_b2.bsp.bz2
 
|workshop=
 
|tf2maps=11635
 
|gamebanana=
 
|tftv=
 
|tftv2=
 
|etf2l=
 
|ugc=
 
|officialwiki=
 
|officialwiki2=
 
 
 
|footnotes=
 
 
}}
 
}}
  
== Gameplay ==
 
The map is somewhat unique for CTF, in that the capture point is not in one's own base, but rather in the middle of the map. This makes it important not only to defend one's own intel, but also the capture zone, in order to prevent backcaps, aswell as secure one's own teams ability to capture. This is especially important, as the intel is returned to the enemy's base within a few seconds.
 
 
== Usage in competitive ==
 
{{Vitalism/MapLeagueInclusionTable}}
 
  
{{All Maps Navbox}}
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{{Maps navbox}}
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[[Category:CTF maps]]

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