Editing Pass Time
Warning: The database has been locked for maintenance, so you will not be able to save your edits right now. You may wish to copy and paste your text into a text file and save it for later.
The system administrator who locked it offered this explanation: We are currently working on upgrading comp.tf. Edits will be locked for most of March 2025, or until further notice. For questions, please contact staff on the comp.tf Discord. I apologise for the inconvenience.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
{{needimage}} | {{needimage}} | ||
| − | '''PASS Time''' is a relatively new official gamemode released | + | '''PASS Time''' is a relatively new official gamemode by valve released in 2016 and made into a competitive mode in 2018. |
== History == | == History == | ||
| − | + | In 2018, some members of the competitive community adapted it to competitive with smaller maps and a '''4v4''' gamemode. The competitive version and its rules were mainly created by [[JaguarFiend]]. The first tournament for this mode will take place in November 2018.<ref>[http://www.teamfortress.tv/49708/4v4-pass-time-tournament 4v4 PASS Time Tournament]</ref> It plays similarly to bball, having to score the ball into the enemy hoop. The current map for this mode is [[pass_arena2]].<ref>[http://www.teamfortress.tv/49301/pass-arena2 PASS arena2 - TF.TV]</ref> | |
| − | |||
| − | |||
== Format == | == Format == | ||
| Line 13: | Line 11: | ||
== Ruleset == | == Ruleset == | ||
| − | All hitscan weapons, IE shotguns or pistols, are banned | + | All hitscan weapons, IE shotguns or pistols, are banned. Demoman stickies are disabled as demomen are required to use a shield. |
{{Box|start|padding=2em}} | {{Box|start|padding=2em}} | ||
=== Game mode settings === | === Game mode settings === | ||
| Line 26: | Line 24: | ||
|- | |- | ||
!Win Limit | !Win Limit | ||
| − | |Difference of 5 | + | |Difference of 5 rounds |
|} | |} | ||
{{Box|break|padding=2em}} | {{Box|break|padding=2em}} | ||
| − | |||
=== Class limits === | === Class limits === | ||
{{Class Limits | {{Class Limits | ||
| Line 43: | Line 40: | ||
}} | }} | ||
{{Box|end}} | {{Box|end}} | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
== References == | == References == | ||