Editing Heavy (6v6)
Warning: The database has been locked for maintenance, so you will not be able to save your edits right now. You may wish to copy and paste your text into a text file and save it for later.
The system administrator who locked it offered this explanation: We are currently working on upgrading comp.tf. Edits will be locked for most of March 2025, or until further notice. For questions, please contact staff on the comp.tf Discord. I apologise for the inconvenience.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
| − | + | ==Overview== | |
| − | The Heavy is considered an [[offclass]] in the [[6v6]] [[metagame]]. | + | |
| + | The Heavy is considered an [[offclass]] in the [[6v6]] [[metagame]]. While the Heavy's poor mobility makes it weak in transition plays, the Heavy's 450 full buff allows him to tank large amounts of damage when pushing or holding last and draw enemy fire while dealing large amounts of damage with his powerful hitscan primary. However, because the Heavy requires so many heals to be successful, running a Heavy can starve your team of buffs. | ||
| + | |||
==Strategies + Tips== | ==Strategies + Tips== | ||