Editing Heavy

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Latest revision Your text
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|description = The '''Natascha''' spins up slower and deals only 10 damage per bullet at close range, for a close-range DPS of around 300. In exchange for this significant damage penalty, its bullets slow enemies on hit. This slowdown effect is weak at medium-to-long range and rarely counteracts its reduced damage output, but may be useful as suppressive fire when preventing enemies from passing through a chokepoint. Also worth noting is that Heavy will gain a 20% damage resistance when spun up with the Natascha and under 150 health, making it somewhat easier for Medic to heal him.
 
|description = The '''Natascha''' spins up slower and deals only 10 damage per bullet at close range, for a close-range DPS of around 300. In exchange for this significant damage penalty, its bullets slow enemies on hit. This slowdown effect is weak at medium-to-long range and rarely counteracts its reduced damage output, but may be useful as suppressive fire when preventing enemies from passing through a chokepoint. Also worth noting is that Heavy will gain a 20% damage resistance when spun up with the Natascha and under 150 health, making it somewhat easier for Medic to heal him.
 
|ugc4s = true
 
|ugc4s = true
|6s = false
+
|6s = true
 
|ugchl = true
 
|ugchl = true
 
|etf2lhl = true
 
|etf2lhl = true

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