Editing Gullywash
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| in_rotation = {{LeagueIconSmall|asiafortress}} [[AsiaFortress Cup 20|Cup 20]]<br>{{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 42|ETF2L Season 42]]<br>{{LeagueIconSmall|rgl}} [[RGL Traditional Sixes Season 10|RGL Season 10]]<br>{{LeagueIconSmall|ozfortress}} [[ozfortress Season 35|OZF 35]] | | in_rotation = {{LeagueIconSmall|asiafortress}} [[AsiaFortress Cup 20|Cup 20]]<br>{{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 42|ETF2L Season 42]]<br>{{LeagueIconSmall|rgl}} [[RGL Traditional Sixes Season 10|RGL Season 10]]<br>{{LeagueIconSmall|ozfortress}} [[ozfortress Season 35|OZF 35]] | ||
}} | }} | ||
| − | '''Gullywash''' is a | + | '''Gullywash''' is a map created by Arnold. The map was first posted to the TF2Maps.Net forums on April 9, 2009 and was promptly included in [[ETF2L 6v6 Season 6]] later that year. The map has been a staple in the competitive [[6v6]] scene since then, and was officially added to the game on October 13 2011. |
Gullywash is well-known for its more closed design; featuring only two entrances ([[#Second Point|choke]] and [[#Second Point|big door]]) to its [[#Middle Point|middle point]] as opposed to the more popular three entrances. This can often lead to more stalemates and slower play around the second point. In contrast, Gullywash is notorious for its relatively fast-capping [[#Last|last point]] featuring a flank route underneath the point known as "water". | Gullywash is well-known for its more closed design; featuring only two entrances ([[#Second Point|choke]] and [[#Second Point|big door]]) to its [[#Middle Point|middle point]] as opposed to the more popular three entrances. This can often lead to more stalemates and slower play around the second point. In contrast, Gullywash is notorious for its relatively fast-capping [[#Last|last point]] featuring a flank route underneath the point known as "water". | ||