Editing Engineer
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==6v6== | ==6v6== | ||
| − | + | ''Main Article: [[Engineer (6v6)]]'' | |
In the standard [[6v6]] format, Engineer is an [[offclass]] on most maps, used primarily to defend last on most 5CP maps. When pushed back to the last point, a Scout or Soldier will often switch to Engineer and build a Sentry Gun to soak up damage and delay the enemy ÜberCharge - once it runs out, his team can counterattack. If his Sentry goes down, he will generally switch back to his main class and attempt to clean up damaged enemies. | In the standard [[6v6]] format, Engineer is an [[offclass]] on most maps, used primarily to defend last on most 5CP maps. When pushed back to the last point, a Scout or Soldier will often switch to Engineer and build a Sentry Gun to soak up damage and delay the enemy ÜberCharge - once it runs out, his team can counterattack. If his Sentry goes down, he will generally switch back to his main class and attempt to clean up damaged enemies. | ||
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==Highlander== | ==Highlander== | ||
| − | + | ''Main Article: [[Engineer (Highlander)]]'' | |
A far cry from his minor role in 6v6, Engineer's buildings form the backbone of his team in [[Highlander]]. His Sentry shreds overextending enemies, his Dispenser restores injured teammates to full health without Medic's help, and his Teleporter summons a teammate from spawn to the battle every 3 seconds. On Defense, his | A far cry from his minor role in 6v6, Engineer's buildings form the backbone of his team in [[Highlander]]. His Sentry shreds overextending enemies, his Dispenser restores injured teammates to full health without Medic's help, and his Teleporter summons a teammate from spawn to the battle every 3 seconds. On Defense, his | ||