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	<id>http://comp.tf/wiki/Control_Points_(5)/history?feed=atom</id>
	<title>Control Points (5) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://comp.tf/wiki/Control_Points_(5)/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="http://comp.tf/wiki/Control_Points_(5)/history"/>
	<updated>2026-05-05T02:29:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>http://comp.tf/index.php?title=Control_Points_(5)&amp;diff=4347&amp;oldid=prev</id>
		<title>Kaneco: redirect created</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Control_Points_(5)&amp;diff=4347&amp;oldid=prev"/>
		<updated>2013-08-05T10:39:46Z</updated>

		<summary type="html">&lt;p&gt;redirect created&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:39, 5 August 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{delete|merged to &lt;/del&gt;[[5CP]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;#REDIRECT &lt;/ins&gt;[[5CP]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Control Points (or 5cp) is the most commonly seen gamemode of any competitive 6v6 league. All 5cp maps are symmetrical, with a distinct blue and red side. A game starts with both teams owning their respective first two points, and a grey midpoint that signifies that neither team has captured it. To win, a team must capture every control point. And the further away from the midpoint you travel, the faster the point caps, which allows for &amp;quot;backcap&amp;quot; wins, when a player hides at his enemy's last point, waits for them to leave, and captures while they are away. This, however, can only be done when the preceding point is owned - it is impossible to go straight from middle to last, and vice versa.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kaneco</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Control_Points_(5)&amp;diff=4293&amp;oldid=prev</id>
		<title>BenBazinga: can be removed</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Control_Points_(5)&amp;diff=4293&amp;oldid=prev"/>
		<updated>2013-08-03T19:26:55Z</updated>

		<summary type="html">&lt;p&gt;can be removed&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:26, 3 August 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{delete|merged to [[5CP]]}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Control Points (or 5cp) is the most commonly seen gamemode of any competitive 6v6 league. All 5cp maps are symmetrical, with a distinct blue and red side. A game starts with both teams owning their respective first two points, and a grey midpoint that signifies that neither team has captured it. To win, a team must capture every control point. And the further away from the midpoint you travel, the faster the point caps, which allows for &amp;quot;backcap&amp;quot; wins, when a player hides at his enemy's last point, waits for them to leave, and captures while they are away. This, however, can only be done when the preceding point is owned - it is impossible to go straight from middle to last, and vice versa.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Control Points (or 5cp) is the most commonly seen gamemode of any competitive 6v6 league. All 5cp maps are symmetrical, with a distinct blue and red side. A game starts with both teams owning their respective first two points, and a grey midpoint that signifies that neither team has captured it. To win, a team must capture every control point. And the further away from the midpoint you travel, the faster the point caps, which allows for &amp;quot;backcap&amp;quot; wins, when a player hides at his enemy's last point, waits for them to leave, and captures while they are away. This, however, can only be done when the preceding point is owned - it is impossible to go straight from middle to last, and vice versa.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BenBazinga</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Control_Points_(5)&amp;diff=3106&amp;oldid=prev</id>
		<title>Audie at 21:35, 10 July 2013</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Control_Points_(5)&amp;diff=3106&amp;oldid=prev"/>
		<updated>2013-07-10T21:35:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:35, 10 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Standard &lt;/del&gt;Control &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Point, also known as Linear &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Symmetric Control Point&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;maps play symmetrically&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Both &lt;/del&gt;teams &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;start with an equal number of &lt;/del&gt;two &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;controlled &lt;/del&gt;points and a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;central point &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;starts out controlled by &lt;/del&gt;neither team. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;team &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that captures all the points wins. In standard Control Point maps, &lt;/del&gt;control &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;points must be taken in an unbroken line (thus the &amp;quot;linear&amp;quot; in Linear Control Point)&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;At &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;beginning of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;round&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each team's control points are locked while &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;center point is unlocked and can be taken. Once a team takes &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;center &lt;/del&gt;point, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the opponent&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nearest &lt;/del&gt;point &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unlocks &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can now be taken as well&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;From then on&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no more than two points &lt;/del&gt;can be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unlocked at a time; taking a point locks &lt;/del&gt;the point &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;behind &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and unlocks the one in front of it if it exists. Control points close &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a team's spawn point are captured more quickly by the enemy team.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Control &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Points (&lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5cp) is the most commonly seen gamemode of any competitive 6v6 league. All 5cp maps are symmetrical&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with a distinct blue and red side&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A game starts with both &lt;/ins&gt;teams &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;owning their respective first &lt;/ins&gt;two points&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grey midpoint that signifies &lt;/ins&gt;that neither team &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has captured it&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To win, a &lt;/ins&gt;team &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;must capture every &lt;/ins&gt;control &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;point&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;And &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;further away from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;midpoint you travel&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;faster &lt;/ins&gt;the point &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;caps, which allows for &amp;quot;backcap&amp;quot; wins&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;when a player hides at his enemy&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;last &lt;/ins&gt;point&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, waits for them to leave, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;captures while they are away&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This, however&lt;/ins&gt;, can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;done when &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;preceding &lt;/ins&gt;point &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is owned - &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is impossible to go straight from middle &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;last&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and vice versa&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Placeholder&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;copied from the official TF2 wiki&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Audie</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Control_Points_(5)&amp;diff=517&amp;oldid=prev</id>
		<title>Fezzie at 09:48, 1 July 2013</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Control_Points_(5)&amp;diff=517&amp;oldid=prev"/>
		<updated>2013-07-01T09:48:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:48, 1 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Standard Control Point, also known as Linear or Symmetric Control Point, maps play symmetrically. Both teams start with an equal number of two controlled points and a central point that starts out controlled by neither team. The team that captures all the points wins. In standard Control Point maps, control points must be taken in an unbroken line (thus the &amp;quot;linear&amp;quot; in Linear Control Point). At the beginning of the round, each team's control points are locked while the center point is unlocked and can be taken. Once a team takes the center point, the opponent's nearest point unlocks and can now be taken as well. From then on, no more than two points can be unlocked at a time; taking a point locks the point behind it and unlocks the one in front of it if it exists. Control points close to a team's spawn point are captured more quickly by the enemy team.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Standard Control Point, also known as Linear or Symmetric Control Point, maps play symmetrically. Both teams start with an equal number of two controlled points and a central point that starts out controlled by neither team. The team that captures all the points wins. In standard Control Point maps, control points must be taken in an unbroken line (thus the &amp;quot;linear&amp;quot; in Linear Control Point). At the beginning of the round, each team's control points are locked while the center point is unlocked and can be taken. Once a team takes the center point, the opponent's nearest point unlocks and can now be taken as well. From then on, no more than two points can be unlocked at a time; taking a point locks the point behind it and unlocks the one in front of it if it exists. Control points close to a team's spawn point are captured more quickly by the enemy team.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Copied &lt;/del&gt;from the official TF2 wiki.'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Placeholder, copied &lt;/ins&gt;from the official TF2 wiki.'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key admin_wikimedia-mw_:diff::1.12:old-516:rev-517 --&gt;
&lt;/table&gt;</summary>
		<author><name>Fezzie</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Control_Points_(5)&amp;diff=516&amp;oldid=prev</id>
		<title>Fezzie: Created page with &quot;Standard Control Point, also known as Linear or Symmetric Control Point, maps play symmetrically. Both teams start with an equal number of two controlled points and a central ...&quot;</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Control_Points_(5)&amp;diff=516&amp;oldid=prev"/>
		<updated>2013-07-01T09:48:31Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Standard Control Point, also known as Linear or Symmetric Control Point, maps play symmetrically. Both teams start with an equal number of two controlled points and a central ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Standard Control Point, also known as Linear or Symmetric Control Point, maps play symmetrically. Both teams start with an equal number of two controlled points and a central point that starts out controlled by neither team. The team that captures all the points wins. In standard Control Point maps, control points must be taken in an unbroken line (thus the &amp;quot;linear&amp;quot; in Linear Control Point). At the beginning of the round, each team's control points are locked while the center point is unlocked and can be taken. Once a team takes the center point, the opponent's nearest point unlocks and can now be taken as well. From then on, no more than two points can be unlocked at a time; taking a point locks the point behind it and unlocks the one in front of it if it exists. Control points close to a team's spawn point are captured more quickly by the enemy team.&lt;br /&gt;
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'''Copied from the official TF2 wiki.'''&lt;/div&gt;</summary>
		<author><name>Fezzie</name></author>
		
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