Difference between revisions of "Erosion"
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(Created page with "{{stub}} {{Map infobox | mapname = Erosion | image = Erosion.jpg | maptype = 5CP | currentversion = cp_erosion_rc2 | developer = [http://steamcommunity.com/id/whoknows01 i...") |
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== Usage in competitive == | == Usage in competitive == | ||
{{Erosion/MapLeagueInclusionTable}} | {{Erosion/MapLeagueInclusionTable}} | ||
| + | |||
| + | == Author's Changelog == | ||
| + | ''Note: this changelog only includes changes from the map's Alpha 1 release to its Beta 4 release'' | ||
| + | ===Alpha 1=== | ||
| + | *Initial Release | ||
| + | |||
| + | ===Alpha 2=== | ||
| + | *Clips | ||
| + | *Lighting | ||
| + | *Layout | ||
| + | *Removed Props | ||
| + | *Changed Red's Spawn Building Style | ||
| + | |||
| + | ===Alpha 3=== | ||
| + | *Clips | ||
| + | *Lighting | ||
| + | *Optimazation | ||
| + | *Spec Camera | ||
| + | *Arrows now change to what cap u need to go to :D | ||
| + | |||
| + | ===Beta 1=== | ||
| + | *Clips | ||
| + | *Lighting | ||
| + | *Optimazation | ||
| + | *Skybox | ||
| + | *Added 2 buildings | ||
| + | |||
| + | ===Beta 2=== | ||
| + | *Clips | ||
| + | *Signs | ||
| + | *Forward Spawns | ||
| + | *Door Fix | ||
| + | *Added Cover | ||
| + | *Distinctive Sides (Red - Wood / Blu - Steel) | ||
| + | *You cannot shoot though the top area w/ planks (alot better for jumping) | ||
| + | |||
| + | ===Beta 3=== | ||
| + | *Textures | ||
| + | *Removed a Alt Route (makes map more linear) | ||
| + | *Forward Spawn Door Fix | ||
| + | *Added Second Route to Top Level | ||
| + | *Added Route to Ledge on 2/4 caps | ||
| + | *Lowered the first part of the top level to 1 rocket jump hieght | ||
| + | |||
| + | ===Beta 4c=== | ||
| + | *Textures | ||
| + | *Reworked the Mid Cap | ||
| + | *Added Cover | ||
| + | *took away alt route to top cuz of clutter and the change to mid. | ||
| + | *Shortened the tops ledges over mid, only scout, soldier, and, demo can get across. | ||
| + | *raised the skybox around mid | ||
| + | *worked ALOT on hints ate the map isnt rendered all the time | ||
{{Maps navbox}} | {{Maps navbox}} | ||
[[Category:Maps]] | [[Category:Maps]] | ||
[[Category:5CP maps]] | [[Category:5CP maps]] | ||
Revision as of 06:53, 6 February 2016
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Template:Map infobox cp_erosion_rc2 is a community-created 5CP map created by ikem
Contents
Usage in competitive
| 6v6 | |||||||
|---|---|---|---|---|---|---|---|
| Season 1 | |||||||
| Total inclusions | 1 out of 41 | ||||||
Author's Changelog
Note: this changelog only includes changes from the map's Alpha 1 release to its Beta 4 release
Alpha 1
- Initial Release
Alpha 2
- Clips
- Lighting
- Layout
- Removed Props
- Changed Red's Spawn Building Style
Alpha 3
- Clips
- Lighting
- Optimazation
- Spec Camera
- Arrows now change to what cap u need to go to :D
Beta 1
- Clips
- Lighting
- Optimazation
- Skybox
- Added 2 buildings
Beta 2
- Clips
- Signs
- Forward Spawns
- Door Fix
- Added Cover
- Distinctive Sides (Red - Wood / Blu - Steel)
- You cannot shoot though the top area w/ planks (alot better for jumping)
Beta 3
- Textures
- Removed a Alt Route (makes map more linear)
- Forward Spawn Door Fix
- Added Second Route to Top Level
- Added Route to Ledge on 2/4 caps
- Lowered the first part of the top level to 1 rocket jump hieght
Beta 4c
- Textures
- Reworked the Mid Cap
- Added Cover
- took away alt route to top cuz of clutter and the change to mid.
- Shortened the tops ledges over mid, only scout, soldier, and, demo can get across.
- raised the skybox around mid
- worked ALOT on hints ate the map isnt rendered all the time