<?xml version="1.0"?>
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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Waldo</id>
	<title>comp.tf - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Waldo"/>
	<link rel="alternate" type="text/html" href="http://comp.tf/wiki/Special:Contributions/Waldo"/>
	<updated>2026-05-04T23:52:15Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>http://comp.tf/index.php?title=User:Waldo&amp;diff=2787</id>
		<title>User:Waldo</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=User:Waldo&amp;diff=2787"/>
		<updated>2013-07-06T14:45:26Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Replaced content with &amp;quot;-&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=%C3%9CberCharge&amp;diff=2786</id>
		<title>ÜberCharge</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=%C3%9CberCharge&amp;diff=2786"/>
		<updated>2013-07-06T14:45:02Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Added page, filled out&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In all competitive formats which involve a [[Medic]], the gameplay focuses on the medics' ÜberCharge: Who has more, who has less, and who has it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Advantage/disadvantage ==&lt;br /&gt;
&lt;br /&gt;
The difference between two opposing Medics' ÜberCharge is the advantage for the team whose Medic has a higher percent, and a disadvantage for the team with less. It is usually a bad idea to attempt to push with a severe disadvantage, due to the possibility of  the enemy team getting ÜberCharge before the team in question does, giving them a significant advantage in the fight, usually enough to allow the enemy team to win. Having &amp;quot;Full advantage&amp;quot; refers to one medic having their ÜberCharge ready, and the other being at a low percentage (0%-20%).&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
Building is the process of having one teammate hurt itself, so as to get ÜberCharge faster, due to a mechanic that makes ÜberCharge charge faster if the person being healed is not at a full buff. This is usually done by a [[Scout]] with the Boston Basher, due to its self-damaging attacks, or by a [[Pocket Soldier]] or [[Demoman]] with explosives.&lt;br /&gt;
&lt;br /&gt;
==Ubers==&lt;br /&gt;
&lt;br /&gt;
ÜberCharges are usually taken by a team's Pocket Soldier or Demoman, due to their high ammo capacities without reloading, and ability to chase enemies quickly.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=MGE_Mod&amp;diff=2785</id>
		<title>MGE Mod</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=MGE_Mod&amp;diff=2785"/>
		<updated>2013-07-06T14:29:51Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Reworded page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MGEMod''' My Gaming Edge Mod, developed by [[My Gaming Edge]], is a training mod which puts two players in a small arena, usually cut out from a popular competitive map, such as [[Badlands|cp_badlands]] spire. Players spawn with a full buff, and fight until one player reaches a set number of kills. On killing an enemy, health is once more buffed, and weapons are automatically reloaded. The mod itself allows for any map to be used, so long as there are spawn locations for it, though a popular mge_training map is usually used.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Main_Page&amp;diff=2596</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Main_Page&amp;diff=2596"/>
		<updated>2013-07-05T17:57:18Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Fixed spacing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
=== [[Help:Contents|Help the Wiki]] ===&lt;br /&gt;
&amp;lt;/big&amp;gt;&lt;br /&gt;
'''Please welcome our new [[Administration Team|Mod Team]]! Contact us if you have any concerns that can't be resolved through the wiki.'''&lt;br /&gt;
&lt;br /&gt;
'''Please note that you need to downsize images to 200x200px for them to fit in the thumbnail boxes.'''&lt;br /&gt;
&lt;br /&gt;
'''We need weapons articles! Go over stats, playstyles, famous users, and rollouts (if applicable).'''&lt;br /&gt;
&lt;br /&gt;
'''Comp.tf now has it's own IRC channel! Join at irc.gamesurge.net #comp.tf.'''&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comp.tf - The Competitive Team Fortress 2 Wiki. ==&lt;br /&gt;
&lt;br /&gt;
{{Class guides}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin-bottom: 5px; border=0&amp;quot; &lt;br /&gt;
! style=&amp;quot;font-size:85%;text-align: center;background-color:#333333;&amp;quot; colspan=&amp;quot;7&amp;quot; |'''&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;This Week's Match Maps&amp;lt;/span&amp;gt; '''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[CEVO]] (HL)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[CEVO]] (6v6)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ETF2L]] (HL)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ETF2L]] (6v6)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ESEA]] (6v6)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[UGC]] (HL)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[UGC]] (6v6)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:steel.png|link=cp_steel|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:cp_gravelpit.png|link=cp_gravelpit|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:offseason.png|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:offseason.png|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:cp_granary.png|link=cp_granary|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:pl_upward.png|link=pl_upward|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:snakewater.png|link=http://205.196.123.38/dlce54rjov5g/q9qsqgashyo1f52/cp_snakewater.bsp]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_steel]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_gravelpit]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Offseason&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Offseason&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_granary]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[pl_upward]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_snakewater]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin-bottom: 5px ; border=0&amp;quot; &lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#AAAAAA;&amp;quot; colspan=&amp;quot;4&amp;quot; |'''&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;[[Competitive Formats]]&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:6v6.png|link=6v6|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:9v9.png|link=Highlander|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:Qm.png|link=Competitive Formats#Other|125px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[6v6]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Highlander]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Competitive Formats#Other|Other]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Popular topics navbox}}{{Maps navbox|collapsed}}&lt;br /&gt;
&lt;br /&gt;
== '''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;For Those Who Want To Help:&amp;lt;/span&amp;gt;''' ==&lt;br /&gt;
&lt;br /&gt;
Can you help us expand this wiki? Check the '''[[Editors To Do List]]''' to see how you can contribute!&lt;br /&gt;
&lt;br /&gt;
Please read our '''[[Editing Guidelines]]''' for tips to make your articles well written and helpful.&lt;br /&gt;
&lt;br /&gt;
Consult the '''[//meta.wikimedia.org/wiki/Help:Contents User's Guide]''' for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Main_Page&amp;diff=2595</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Main_Page&amp;diff=2595"/>
		<updated>2013-07-05T17:57:03Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Added IRC info to main page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
=== [[Help:Contents|Help the Wiki]] ===&lt;br /&gt;
&amp;lt;/big&amp;gt;&lt;br /&gt;
'''Please welcome our new [[Administration Team|Mod Team]]! Contact us if you have any concerns that can't be resolved through the wiki.'''&lt;br /&gt;
&lt;br /&gt;
'''Please note that you need to downsize images to 200x200px for them to fit in the thumbnail boxes.'''&lt;br /&gt;
&lt;br /&gt;
'''We need weapons articles! Go over stats, playstyles, famous users, and rollouts (if applicable).'''&lt;br /&gt;
'''Comp.tf now has it's own IRC channel! Join at irc.gamesurge.net #comp.tf.'''&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
== Comp.tf - The Competitive Team Fortress 2 Wiki. ==&lt;br /&gt;
&lt;br /&gt;
{{Class guides}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin-bottom: 5px; border=0&amp;quot; &lt;br /&gt;
! style=&amp;quot;font-size:85%;text-align: center;background-color:#333333;&amp;quot; colspan=&amp;quot;7&amp;quot; |'''&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;This Week's Match Maps&amp;lt;/span&amp;gt; '''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[CEVO]] (HL)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[CEVO]] (6v6)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ETF2L]] (HL)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ETF2L]] (6v6)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ESEA]] (6v6)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[UGC]] (HL)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[UGC]] (6v6)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:steel.png|link=cp_steel|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:cp_gravelpit.png|link=cp_gravelpit|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:offseason.png|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:offseason.png|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:cp_granary.png|link=cp_granary|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:pl_upward.png|link=pl_upward|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:snakewater.png|link=http://205.196.123.38/dlce54rjov5g/q9qsqgashyo1f52/cp_snakewater.bsp]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_steel]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_gravelpit]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Offseason&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Offseason&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_granary]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[pl_upward]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_snakewater]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin-bottom: 5px ; border=0&amp;quot; &lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#AAAAAA;&amp;quot; colspan=&amp;quot;4&amp;quot; |'''&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;[[Competitive Formats]]&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:6v6.png|link=6v6|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:9v9.png|link=Highlander|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:Qm.png|link=Competitive Formats#Other|125px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[6v6]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Highlander]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Competitive Formats#Other|Other]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Popular topics navbox}}{{Maps navbox|collapsed}}&lt;br /&gt;
&lt;br /&gt;
== '''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;For Those Who Want To Help:&amp;lt;/span&amp;gt;''' ==&lt;br /&gt;
&lt;br /&gt;
Can you help us expand this wiki? Check the '''[[Editors To Do List]]''' to see how you can contribute!&lt;br /&gt;
&lt;br /&gt;
Please read our '''[[Editing Guidelines]]''' for tips to make your articles well written and helpful.&lt;br /&gt;
&lt;br /&gt;
Consult the '''[//meta.wikimedia.org/wiki/Help:Contents User's Guide]''' for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Competitive_Formats&amp;diff=2261</id>
		<title>Competitive Formats</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Competitive_Formats&amp;diff=2261"/>
		<updated>2013-07-04T17:05:47Z</updated>

		<summary type="html">&lt;p&gt;Waldo: /* Highlander */ Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== 6v6 ==&lt;br /&gt;
{{Hatnote|See [[6v6]].}}&lt;br /&gt;
&lt;br /&gt;
6v6 is considered by most to be the most highly competitive format, being [[ESEA]]'s favored format, and as the playerbase is arguably more structured. The format utilizes class limits of 2 on all classes save for [[Demo]], [[Medic]], [[Heavy]], and [[Engineer]], which have a class limit of 1. 6v6 is mostly played on 5cp maps.&lt;br /&gt;
&lt;br /&gt;
== Highlander ==&lt;br /&gt;
{{Hatnote|See [[Highlander]].}}&lt;br /&gt;
&lt;br /&gt;
Highlander (Also known as 9v9) is another popular form of TF2. The format is mostly played in [[UGC]] and [[ETF2L]], though [[IGL]] and [[ESA]] have shown interest in it. The game is played with class limits of 1 for all classes, with far more lenient weapon bans than 6v6 in most cases. Highlander is played on payload, KOTH, 5cp, and A/D maps.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
4v4, bball, 7v7, 8v8, and ADS game modes should be fleshed out here.&lt;br /&gt;
&lt;br /&gt;
== BBall ==&lt;br /&gt;
&lt;br /&gt;
BBall is often considered the &amp;quot;bar pool&amp;quot; of TF2, as many high and low level players across different leagues play it, and little infrastructure is needed to start games or tournaments in it. The game is played on a replication of a basketball court, with the intel being used as a ball. Players must use a combination of rocket jumping and DM to get the ball from opponents, and jump into their hoop while holding it. The ball first spawns in the center of the court, then spawns in the court of the team that was most recently scored on, giving that team an advantage in the next play. The majority pf weapons are banned in Bball, usually save for the Original, and in some cases the Escape Plan and Gunboats. There is usually a two-second respawn timer to encourage faster paced gameplay.&lt;br /&gt;
&lt;br /&gt;
=== Offclass 6v6 ===&lt;br /&gt;
A format popularised by the Kritzkast Lo-fi Offclass Cup, where a 6v6 format game is played, but with the Scout, Soldier &amp;amp; Demoman classes being banned from competition.[http://www.youtube.com/watch?v=bXVLOQA9BK0]&lt;br /&gt;
&lt;br /&gt;
=== Prolander ===&lt;br /&gt;
Prolander is a 6v6 gamemode where each team has, at most, one of any particular class. The gamemode promotes prolific switching between classes as certain situations call for certain resources. Most commonly, a team will run one each of Scout, Soldier, Demoman, Medic, and have two extra players switching between utility classes.&lt;br /&gt;
&lt;br /&gt;
=== Ultiduo ===&lt;br /&gt;
Ultiduo is a competitive format consisting of two players on each team, usually a Soldier and a Medic. The objective is similar to King of the Hill, capture and defend the point from the opposing team. To win, you must run down the timer, which is done so by capturing the point. Since this gamemode consists of only a Soldier and Medic, it is heavily reliant on deathmatch skills.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Competitive_Formats&amp;diff=2260</id>
		<title>Competitive Formats</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Competitive_Formats&amp;diff=2260"/>
		<updated>2013-07-04T17:05:33Z</updated>

		<summary type="html">&lt;p&gt;Waldo: /* 6v6 */ Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== 6v6 ==&lt;br /&gt;
{{Hatnote|See [[6v6]].}}&lt;br /&gt;
&lt;br /&gt;
6v6 is considered by most to be the most highly competitive format, being [[ESEA]]'s favored format, and as the playerbase is arguably more structured. The format utilizes class limits of 2 on all classes save for [[Demo]], [[Medic]], [[Heavy]], and [[Engineer]], which have a class limit of 1. 6v6 is mostly played on 5cp maps.&lt;br /&gt;
&lt;br /&gt;
== Highlander ==&lt;br /&gt;
{{Hatnote|See [[Highlander]].}}&lt;br /&gt;
&lt;br /&gt;
Highlander (Also known as 9v9) is another popular form of TF2. The format is mostly played in [[[UGC]] and [[ETF2L]], though [[IGL]] and [[ESA]] have shown interest in it. The game is played with class limits of 1 for all classes, with far more lenient weapon bans than 6v6 in most cases. Highlander is played on payload, KOTH, 5cp, and A/D maps.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
4v4, bball, 7v7, 8v8, and ADS game modes should be fleshed out here.&lt;br /&gt;
&lt;br /&gt;
== BBall ==&lt;br /&gt;
&lt;br /&gt;
BBall is often considered the &amp;quot;bar pool&amp;quot; of TF2, as many high and low level players across different leagues play it, and little infrastructure is needed to start games or tournaments in it. The game is played on a replication of a basketball court, with the intel being used as a ball. Players must use a combination of rocket jumping and DM to get the ball from opponents, and jump into their hoop while holding it. The ball first spawns in the center of the court, then spawns in the court of the team that was most recently scored on, giving that team an advantage in the next play. The majority pf weapons are banned in Bball, usually save for the Original, and in some cases the Escape Plan and Gunboats. There is usually a two-second respawn timer to encourage faster paced gameplay.&lt;br /&gt;
&lt;br /&gt;
=== Offclass 6v6 ===&lt;br /&gt;
A format popularised by the Kritzkast Lo-fi Offclass Cup, where a 6v6 format game is played, but with the Scout, Soldier &amp;amp; Demoman classes being banned from competition.[http://www.youtube.com/watch?v=bXVLOQA9BK0]&lt;br /&gt;
&lt;br /&gt;
=== Prolander ===&lt;br /&gt;
Prolander is a 6v6 gamemode where each team has, at most, one of any particular class. The gamemode promotes prolific switching between classes as certain situations call for certain resources. Most commonly, a team will run one each of Scout, Soldier, Demoman, Medic, and have two extra players switching between utility classes.&lt;br /&gt;
&lt;br /&gt;
=== Ultiduo ===&lt;br /&gt;
Ultiduo is a competitive format consisting of two players on each team, usually a Soldier and a Medic. The objective is similar to King of the Hill, capture and defend the point from the opposing team. To win, you must run down the timer, which is done so by capturing the point. Since this gamemode consists of only a Soldier and Medic, it is heavily reliant on deathmatch skills.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Competitive_Formats&amp;diff=2259</id>
		<title>Competitive Formats</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Competitive_Formats&amp;diff=2259"/>
		<updated>2013-07-04T17:05:15Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Reworded BBall section, fleshed out 5v5 and HL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== 6v6 ==&lt;br /&gt;
{{Hatnote|See [[6v6]].}}&lt;br /&gt;
&lt;br /&gt;
6v6 is considered by most to be the most highly competitive format, being [[ESEA]]'s favored format, and as the playerbase is arguably more structured. The format utilizes class limits of 2 on all classes save for [[[Demo]], [[Medic]], [[Heavy]], and [[Engineer]], which have a class limit of 1. 6v6 is mostly played on 5cp maps.&lt;br /&gt;
&lt;br /&gt;
== Highlander ==&lt;br /&gt;
{{Hatnote|See [[Highlander]].}}&lt;br /&gt;
&lt;br /&gt;
Highlander (Also known as 9v9) is another popular form of TF2. The format is mostly played in [[[UGC]] and [[ETF2L]], though [[IGL]] and [[ESA]] have shown interest in it. The game is played with class limits of 1 for all classes, with far more lenient weapon bans than 6v6 in most cases. Highlander is played on payload, KOTH, 5cp, and A/D maps.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
4v4, bball, 7v7, 8v8, and ADS game modes should be fleshed out here.&lt;br /&gt;
&lt;br /&gt;
== BBall ==&lt;br /&gt;
&lt;br /&gt;
BBall is often considered the &amp;quot;bar pool&amp;quot; of TF2, as many high and low level players across different leagues play it, and little infrastructure is needed to start games or tournaments in it. The game is played on a replication of a basketball court, with the intel being used as a ball. Players must use a combination of rocket jumping and DM to get the ball from opponents, and jump into their hoop while holding it. The ball first spawns in the center of the court, then spawns in the court of the team that was most recently scored on, giving that team an advantage in the next play. The majority pf weapons are banned in Bball, usually save for the Original, and in some cases the Escape Plan and Gunboats. There is usually a two-second respawn timer to encourage faster paced gameplay.&lt;br /&gt;
&lt;br /&gt;
=== Offclass 6v6 ===&lt;br /&gt;
A format popularised by the Kritzkast Lo-fi Offclass Cup, where a 6v6 format game is played, but with the Scout, Soldier &amp;amp; Demoman classes being banned from competition.[http://www.youtube.com/watch?v=bXVLOQA9BK0]&lt;br /&gt;
&lt;br /&gt;
=== Prolander ===&lt;br /&gt;
Prolander is a 6v6 gamemode where each team has, at most, one of any particular class. The gamemode promotes prolific switching between classes as certain situations call for certain resources. Most commonly, a team will run one each of Scout, Soldier, Demoman, Medic, and have two extra players switching between utility classes.&lt;br /&gt;
&lt;br /&gt;
=== Ultiduo ===&lt;br /&gt;
Ultiduo is a competitive format consisting of two players on each team, usually a Soldier and a Medic. The objective is similar to King of the Hill, capture and defend the point from the opposing team. To win, you must run down the timer, which is done so by capturing the point. Since this gamemode consists of only a Soldier and Medic, it is heavily reliant on deathmatch skills.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=ESEA-IM_(Intermediate)&amp;diff=2244</id>
		<title>ESEA-IM (Intermediate)</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=ESEA-IM_(Intermediate)&amp;diff=2244"/>
		<updated>2013-07-04T16:38:34Z</updated>

		<summary type="html">&lt;p&gt;Waldo: /* Historic season winners */ Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Intermediate, ESEA-IM, or IM is the middle league in [[ESEA]]. The IM division of TF2 in ESEA started in ESEA season 7.&lt;br /&gt;
&lt;br /&gt;
== Historic season winners ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;width: 30%; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #0faf03; color: #FFFFFF&amp;quot; | Season&lt;br /&gt;
! style=&amp;quot;background-color: #0faf03; color: #FFFFFF&amp;quot; | Winner&lt;br /&gt;
|-&lt;br /&gt;
| Season 7&lt;br /&gt;
| invite is hard&lt;br /&gt;
|-&lt;br /&gt;
| Season 8&lt;br /&gt;
| iDEMISE TF2&lt;br /&gt;
|-&lt;br /&gt;
| Season 9&lt;br /&gt;
| High_Rollers_Gaming &lt;br /&gt;
|-&lt;br /&gt;
| Season 10&lt;br /&gt;
| Pinball Wizards&lt;br /&gt;
|-&lt;br /&gt;
| Season 11&lt;br /&gt;
| No Need for Names &lt;br /&gt;
|-&lt;br /&gt;
| Season 12&lt;br /&gt;
| Apocalypse Gaming&lt;br /&gt;
|-&lt;br /&gt;
| Season 13&lt;br /&gt;
|  The Mad Men&lt;br /&gt;
|-&lt;br /&gt;
| Season 14&lt;br /&gt;
| TBD&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=ESEA-IM_(Intermediate)&amp;diff=2243</id>
		<title>ESEA-IM (Intermediate)</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=ESEA-IM_(Intermediate)&amp;diff=2243"/>
		<updated>2013-07-04T16:38:07Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Made page, put in league history and basic background&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Intermediate, ESEA-IM, or IM is the middle league in [[ESEA]]. The IM division of TF2 in ESEA started in ESEA season 7.&lt;br /&gt;
&lt;br /&gt;
== Historic season winners ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;width: 30%; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #0faf03; color: #FFFFFF&amp;quot; | Season&lt;br /&gt;
! style=&amp;quot;background-color: #0faf03; color: #FFFFFF&amp;quot; | Winner&lt;br /&gt;
|-&lt;br /&gt;
| Season 7&lt;br /&gt;
| invite is hard&lt;br /&gt;
|-&lt;br /&gt;
| Season 8&lt;br /&gt;
| iDEMISE TF2&lt;br /&gt;
|-&lt;br /&gt;
| Season 9&lt;br /&gt;
| High_Rollers_Gaming &lt;br /&gt;
|-&lt;br /&gt;
| Season 10&lt;br /&gt;
| Pinball Wizards&lt;br /&gt;
|-&lt;br /&gt;
| Season 11&lt;br /&gt;
| No Need for Names &lt;br /&gt;
|-&lt;br /&gt;
| Season 12&lt;br /&gt;
| Apocalypse Gaming&lt;br /&gt;
|-&lt;br /&gt;
| Season 13&lt;br /&gt;
|  The Mad Men)&lt;br /&gt;
|-&lt;br /&gt;
| Season 14&lt;br /&gt;
| TBD&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=ESEA-O_(Open)&amp;diff=2238</id>
		<title>ESEA-O (Open)</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=ESEA-O_(Open)&amp;diff=2238"/>
		<updated>2013-07-04T16:20:34Z</updated>

		<summary type="html">&lt;p&gt;Waldo: /* ESEA Open Division */ Fixed tense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ESEA Open Division ==&lt;br /&gt;
ESEA TF2 Open is the first division in ESEA competitive TF2. It started in the second season of ESEA.&lt;br /&gt;
&lt;br /&gt;
== Previous ESEA Open Champions ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;width: 30%; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #0faf03; color: #FFFFFF&amp;quot; | Season&lt;br /&gt;
! style=&amp;quot;background-color: #0faf03; color: #FFFFFF&amp;quot; | Winner&lt;br /&gt;
|-&lt;br /&gt;
| Season 2&lt;br /&gt;
| loadedtf2&lt;br /&gt;
|-&lt;br /&gt;
| Season 3&lt;br /&gt;
| Harmonic&lt;br /&gt;
|-&lt;br /&gt;
| Season 4&lt;br /&gt;
| Tool Academy Grads&lt;br /&gt;
|-&lt;br /&gt;
| Season 5&lt;br /&gt;
| Leviathan Gaming&lt;br /&gt;
|-&lt;br /&gt;
| Season 6&lt;br /&gt;
| SINKING SHIP&lt;br /&gt;
|-&lt;br /&gt;
| Season 7&lt;br /&gt;
| The Good Guys of TF2&lt;br /&gt;
|-&lt;br /&gt;
| Season 8&lt;br /&gt;
| Dead Dazzle&lt;br /&gt;
|-&lt;br /&gt;
| Season 9&lt;br /&gt;
| Team Bad v2&lt;br /&gt;
|-&lt;br /&gt;
| Season 10&lt;br /&gt;
| 22d&lt;br /&gt;
|-&lt;br /&gt;
| Season 11&lt;br /&gt;
| Down to Pound&lt;br /&gt;
|-&lt;br /&gt;
| Season 12&lt;br /&gt;
| Disposable Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Season 13&lt;br /&gt;
| The Crunchy Bunch&lt;br /&gt;
|-&lt;br /&gt;
| Season 14&lt;br /&gt;
| TBD&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Main_Page&amp;diff=1467</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Main_Page&amp;diff=1467"/>
		<updated>2013-07-03T16:07:57Z</updated>

		<summary type="html">&lt;p&gt;Waldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Comp.tf - The Competitive Team Fortress 2 Wiki. ==&lt;br /&gt;
'''Please remember to write ALL ARTICLES in the third person or in the narrative voice. This means no usage of first or second person pronouns (I, you, me, us, we, etc)'''&lt;br /&gt;
&lt;br /&gt;
'''Please welcome our new [[Administration Team|Mod Team]]! Contact us if you have any concerns that can't be resolved through the wiki.'''&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin-bottom: 0px; border=0&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-size:85%;text-align: center;background-color:#333333;&amp;quot; colspan=4 | '''&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;Generalists&amp;lt;/span&amp;gt; '''&lt;br /&gt;
| style=&amp;quot;font-size:85%;text-align: center;background-color:#333333;&amp;quot; colspan=5 | '''&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;Specialists&amp;lt;/span&amp;gt; '''&lt;br /&gt;
|-1&lt;br /&gt;
| style=&amp;quot;text-align: center &amp;quot; |&lt;br /&gt;
[[Image:scout.png|link=Scout|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:soldier.png|link=Soldier|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:demo.png|link=Demoman|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:medic.png|link=Medic|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:pyro.png|link=Pyro|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:heavy.png|link=Heavy|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:engi.png|link=Engineer|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:sniper.png|link=Sniper|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:spy.png|link=Spy|85px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Scout]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Soldier]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Demoman]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Medic]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Pyro]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Heavy]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Engineer]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Sniper]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Spy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin-bottom: 5px; border=0&amp;quot; &lt;br /&gt;
! style=&amp;quot;font-size:85%;text-align: center;background-color:#333333;&amp;quot; colspan=&amp;quot;7&amp;quot; |'''&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;This Week's Match Maps&amp;lt;/span&amp;gt; '''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[CEVO]] (HL)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[CEVO]] (6v6)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ETF2L]] (HL)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ETF2L]] (6v6)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ESEA]] (6v6)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[UGC]] (HL)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[UGC]] (6v6)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:steel.png|link=cp_steel|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:Cp_metalworks_b22_5.png|link=https://dl.dropboxusercontent.com/s/7s0566gruagw1k5/cp_metalworks_rc4.rar?token_hash=AAGndefDll34ZSOtQP6NXVyU8tuQzHSFs2uLcSjzXqfahg&amp;amp;dl=1|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:offseason.png|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:offseason.png|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:cp_granary.png|link=cp_granary|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:pl_upward.png|link=pl_upward|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:snakewater.png|link=http://205.196.123.38/dlce54rjov5g/q9qsqgashyo1f52/cp_snakewater.bsp]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_steel]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_metalworks_rc4]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Offseason&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Offseason&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_granary]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[pl_upward]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_snakewater]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; margin-bottom: 5px ; border=0&amp;quot; &lt;br /&gt;
! style=&amp;quot;text-align: center; background-color:#AAAAAA;&amp;quot; colspan=&amp;quot;4&amp;quot; |'''&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;[[Competitive Formats]]&amp;lt;/span&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:6v6.png|link=6v6|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:9v9.png|link=Highlander|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:Qm.png|link=Other_Competitive_Modes|125px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[6v6]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Highlander]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Competitive Formats#Other|Other]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Getting Started]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Customising Team Fortress 2'''&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Configs (CFG)]]&lt;br /&gt;
&lt;br /&gt;
[[Custom HUD]]&lt;br /&gt;
&lt;br /&gt;
[[Third party programs]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Common Competitive Maps'''&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Maplist|Map List]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 80%;&amp;quot;&amp;gt;Please note that some maps on this list are for the most part in their simplest form, and some maps have additional words or letter/number combinations on the end of them.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Glossary'''&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Glossary]]&lt;br /&gt;
&lt;br /&gt;
== '''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;For Those Who Want To Help:&amp;lt;/span&amp;gt;''' ==&lt;br /&gt;
&lt;br /&gt;
Can you help us expand this wiki? Check the '''[[Editors To Do List]]''' to see how you can contribute!&lt;br /&gt;
&lt;br /&gt;
Please read our '''[[Editing Guidelines]]''' for tips to make your articles well written and helpful.&lt;br /&gt;
&lt;br /&gt;
Consult the '''[//meta.wikimedia.org/wiki/Help:Contents User's Guide]''' for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Maplist&amp;diff=1167</id>
		<title>Maplist</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Maplist&amp;diff=1167"/>
		<updated>2013-07-02T19:04:27Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Added link to map template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Template:Map]] Please edit this template, so that a standard format can be made easily. The template should not be specific to any map. --[[User:Waldo|Waldo]] ([[User talk:Waldo|talk]]) 20:04, 2 July 2013 (WEST)&lt;br /&gt;
&lt;br /&gt;
== '''Maps''' ==&lt;br /&gt;
There are several maps played in both forms of competitive TF2 (highlander and sixes).  Game modes such as Control Points, King of the Hill, and Payload are the most prevalent, as they are seen as the most &amp;quot;fair&amp;quot; and &amp;quot;balanced&amp;quot; game mode.  In addition to official maps put out by Valve, there are several custom maps that are considered &amp;quot;competitive&amp;quot; maps.&lt;br /&gt;
&lt;br /&gt;
== CEVO Open Highlander Maplist ==&lt;br /&gt;
&lt;br /&gt;
Week 1 - [[cp_granary]]&lt;br /&gt;
&lt;br /&gt;
Week 2 - [[pl_badwater]]&lt;br /&gt;
&lt;br /&gt;
Week 3 - [[koth_ashville_rc1]]&lt;br /&gt;
&lt;br /&gt;
Week 4 - [[cp_steel]]&lt;br /&gt;
&lt;br /&gt;
Week 5 - [[pl_upward]]&lt;br /&gt;
&lt;br /&gt;
Week 6 - [[koth_pro_viaduct_rc3]]&lt;br /&gt;
&lt;br /&gt;
Week 7 - [[cp_gullywash_final1]]&lt;br /&gt;
&lt;br /&gt;
Week 8 - [[cp_snakewater]]&lt;br /&gt;
&lt;br /&gt;
== CEVO Open 6v6 Maplist ==&lt;br /&gt;
&lt;br /&gt;
Week 1 - [[cp_badlands]]&lt;br /&gt;
&lt;br /&gt;
Week 2 - [[cp_gullywash_final]]&lt;br /&gt;
&lt;br /&gt;
Week 3 - [[cp_metalworks_rc4]]&lt;br /&gt;
&lt;br /&gt;
Week 4 - [[cp_gravelpit]]&lt;br /&gt;
&lt;br /&gt;
Week 5 - [[cp_snakewater]]&lt;br /&gt;
&lt;br /&gt;
Week 6 - [[cp_process_rc3]]&lt;br /&gt;
&lt;br /&gt;
Week 7 - [[koth_pro_viaduct_rc3]]&lt;br /&gt;
&lt;br /&gt;
Week 8 - [[cp_granary]]&lt;br /&gt;
&lt;br /&gt;
== ESEA Season 14 6v6 Maplist ==&lt;br /&gt;
&lt;br /&gt;
Week 1 - [[cp_process]]&lt;br /&gt;
&lt;br /&gt;
Week 2 - [[cp_badlands]]&lt;br /&gt;
&lt;br /&gt;
Week 3 - [[cp_snakewater]]&lt;br /&gt;
&lt;br /&gt;
Week 4 - [[cp_gravelpit]]&lt;br /&gt;
&lt;br /&gt;
Week 5 - [[cp_metalworks]]&lt;br /&gt;
&lt;br /&gt;
Week 6 - [[cp_granary]]&lt;br /&gt;
&lt;br /&gt;
Week 7 - [[cp_gullywash_final1]]&lt;br /&gt;
&lt;br /&gt;
Week 8 - [[koth_pro_viaduct_rc3]]&lt;br /&gt;
&lt;br /&gt;
== ETF2L Season 15 6v6 Maplist ==&lt;br /&gt;
&lt;br /&gt;
Week 1 - [[cp_badlands]] / [[cp_gullywash_final1]]&lt;br /&gt;
&lt;br /&gt;
Week 2 - [[cp_gullywash_final1]] / [[cp_snakewater]]&lt;br /&gt;
&lt;br /&gt;
Week 3 - [[cp_snakewater]] / [[cp_granary]]&lt;br /&gt;
&lt;br /&gt;
Week 4 - [[cp_granary]] / [[cp_process_rc3]]&lt;br /&gt;
&lt;br /&gt;
Week 5 - [[cp_process_rc3]] / [[koth_pro_viaduct_rc3]]&lt;br /&gt;
&lt;br /&gt;
Week 6 - [[koth_pro_viaduct_rc3]] / [[cp_badlands]]&lt;br /&gt;
&lt;br /&gt;
Week 7 - [[cp_badlands]] / [[cp_gullywash_final1]]&lt;br /&gt;
&lt;br /&gt;
== ETF2L Season 4 Highlander Maplist ==&lt;br /&gt;
&lt;br /&gt;
Week 1 - [[cp_gravelpit]]&lt;br /&gt;
&lt;br /&gt;
Week 2 - [[pl_upward]]&lt;br /&gt;
&lt;br /&gt;
Week 3 - [[pl_badwater]]&lt;br /&gt;
&lt;br /&gt;
Week 4 - [[cp_gullywash_final1]] / [[koth_lakeside_final]]&lt;br /&gt;
&lt;br /&gt;
Week 5 - [[pl_barnblitz_pro]]&lt;br /&gt;
&lt;br /&gt;
== UGC Season 12 6v6 Maplist ==&lt;br /&gt;
&lt;br /&gt;
Week 1 - [[cp_gullywash_final1]]&lt;br /&gt;
&lt;br /&gt;
Week 2 - [[cp_metalworks_rc4]]&lt;br /&gt;
&lt;br /&gt;
Week 3 - [[cp_edifice_b4]]&lt;br /&gt;
&lt;br /&gt;
Week 4 - [[cp_snakewater]]&lt;br /&gt;
&lt;br /&gt;
Week 5 - [[cp_process_rc3]]&lt;br /&gt;
&lt;br /&gt;
Week 6 - [[koth_pro_viaduct_rc3]]&lt;br /&gt;
&lt;br /&gt;
Week 7 - [[cp_granary]]&lt;br /&gt;
&lt;br /&gt;
Week 8 - [[cp_badlands]]&lt;br /&gt;
&lt;br /&gt;
== UGC Season 10 Highlander Maplist ==&lt;br /&gt;
&lt;br /&gt;
Week 1 - [[pl_swiftwater_ugc]] | Alternative maps: [[pl_frontier_final]] / [[pl_cashworks_final1]]&lt;br /&gt;
&lt;br /&gt;
Week 2 - [[cp_gullywash_final1]] | Alternative maps: [[cp_warmfront]] / [[cp_standin_rc1]]&lt;br /&gt;
&lt;br /&gt;
Week 3 - [[koth_pro_viaduct_rc3]] | Alternative maps: [[koth_arctic_b3]] / [[koth_nucleus]]&lt;br /&gt;
&lt;br /&gt;
Week 4 - [[cp_steel]] | Alternative maps: [[cp_gorge]] / [[cp_edifice_b4]]&lt;br /&gt;
&lt;br /&gt;
Week 5 - [[pl_upward]] | Alternative maps: [[pl_borneo_rc1]] / [[pl_beerbowl_b5a]]&lt;br /&gt;
&lt;br /&gt;
Week 6 - [[cp_granary]] | Alternative maps: [[cp_process_rc3]] / [[cp_vangaurd_b4a]]&lt;br /&gt;
&lt;br /&gt;
Week 7 - [[koth_lakeside_final]] | Alternative maps: [[koth_ashville_rc1]] / [[koth_waste]]&lt;br /&gt;
&lt;br /&gt;
Week 8 - [[pl_badwater]] | Alternative maps: [[pl_barnblitz_pro]] / [[dom_canalzone2_b4]]&lt;br /&gt;
&lt;br /&gt;
== Maps commonly played in [[Highlander]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt;[[Payload]]&amp;lt;/p&amp;gt;&lt;br /&gt;
-[[pl_badwater]]&lt;br /&gt;
&lt;br /&gt;
-[[pl_barnblitz]] ([[Pro|pl_barnblitz_pro]])&lt;br /&gt;
&lt;br /&gt;
-[[pl_upward]]&lt;br /&gt;
&lt;br /&gt;
-[[pl_swiftwater]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt;[[Control Points (5)]]&amp;lt;/p&amp;gt;&lt;br /&gt;
-[[cp_granary]]&lt;br /&gt;
&lt;br /&gt;
-[[cp_gullywash_final1]]&lt;br /&gt;
&lt;br /&gt;
-[[cp_croissant]]&lt;br /&gt;
&lt;br /&gt;
-[[cp_foundry]]&lt;br /&gt;
&lt;br /&gt;
-[[cp_process]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt;[[Control Points (Attack-Defend)]]&amp;lt;/p&amp;gt;&lt;br /&gt;
-[[cp_steel]]&lt;br /&gt;
&lt;br /&gt;
-[[cp_gravelpit]]&lt;br /&gt;
&lt;br /&gt;
-[[cp_edifice_b4]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt;[[King of the Hill]]&amp;lt;/p&amp;gt;&lt;br /&gt;
-[[koth_lakeside_final]]&lt;br /&gt;
&lt;br /&gt;
-[[koth_ashville]]&lt;br /&gt;
&lt;br /&gt;
-[[koth_viaduct]] ([[Pro|koth_viaduct_pro]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt;[[Capture The Flag]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-[[ctf_haunt]]&lt;br /&gt;
&lt;br /&gt;
-[[ctf_vitalism]]&lt;br /&gt;
&lt;br /&gt;
== Maps commonly played in [[6v6]] ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt;[[Control Points (5)]]&amp;lt;/p&amp;gt;&lt;br /&gt;
-[[cp_granary]]&lt;br /&gt;
&lt;br /&gt;
-[[cp_badlands]]&lt;br /&gt;
&lt;br /&gt;
-[[cp_metalworks]]&lt;br /&gt;
&lt;br /&gt;
-[[cp_snakewater]]&lt;br /&gt;
&lt;br /&gt;
-[[cp_process]]&lt;br /&gt;
&lt;br /&gt;
-[[cp_gullywash_final1]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt;[[Control Points (Attack-Defend)]]&amp;lt;/p&amp;gt;&lt;br /&gt;
-[[cp_gravelpit]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt;[[King of the Hill]]&amp;lt;/p&amp;gt;&lt;br /&gt;
-[[koth_pro_viaduct_rc3]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt;[[Capture The Flag]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-[[ctf_turbine]]&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Configs_(CFG)&amp;diff=963</id>
		<title>Configs (CFG)</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Configs_(CFG)&amp;diff=963"/>
		<updated>2013-07-01T22:29:21Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Added page, added basic info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Configs refer to the configuration files which are used by the game to quickly change game parameters, such as graphics options. Many configs are designed to improve game performance through lowering graphics settings, as well as providing extra functionality through use of client commands, such as viewmodel_fov and interp settings.&lt;br /&gt;
&lt;br /&gt;
== FPS Configs ==&lt;br /&gt;
&lt;br /&gt;
FPS configs strive to lower game graphics as much as possible in order to increase the framerate (FPS) of the game. Popular graphics configs include Chris's Highframes, Maxframes, and Dx9frames, while configs such as m0reframes have been used in the past.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Main_Page&amp;diff=845</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Main_Page&amp;diff=845"/>
		<updated>2013-07-01T19:15:11Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Changed notice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Comp.tf - The competitive Team Fortress 2 wiki. ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; margin-bottom: 5px&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-size:85%;text-align: center;background-color:#777777;&amp;quot; colspan=3 | Offensive&lt;br /&gt;
| style=&amp;quot;font-size:85%;text-align: center;background-color:#777777;&amp;quot; colspan=3 | Defensive&lt;br /&gt;
| style=&amp;quot;font-size:85%;text-align: center;background-color:#777777;&amp;quot; colspan=3 | Support&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:scout.png|link=Scout|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:soldier.png|link=Soldier|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:pyro.png|link=Pyro|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:demo.png|link=Demoman|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:heavy.png|link=Heavy|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:engi.png|link=Engineer|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:medic.png|link=Medic|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:sniper.png|link=Sniper|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:spy.png|link=Spy|85px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Scout]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Soldier]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Pyro]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Demoman]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Heavy]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Engineer]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Medic]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Sniper]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Spy]]&lt;br /&gt;
|}&lt;br /&gt;
'''Please remember to write ALL ARTICLES in the third person. This means no usage of first or second person pronouns (I, you, me, us, we, etc)'''&lt;br /&gt;
&lt;br /&gt;
This is where a list of this week's maps in all major leagues should go for quick access to teams.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; margin-bottom: 5px&amp;quot; &lt;br /&gt;
! style=&amp;quot;text-align: center colspan=&amp;quot;7&amp;quot; |This Week's Match Maps&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[CEVO]] ([[HL]])&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[CEVO]] ([[6v6]])&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ETF2L]] ([[HL]])&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ETF2L]] ([[6v6]])&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ESEA]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[UGC]] ([[HL]])&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[UGC]] ([[6v6]])&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:koth_ashville_rc1.jpg|link=koth_ashville_rc1|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:cp_metalworks_rc4.jpg|link=cp_metalworks_rc4|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:cp_steel.jpg|link=cp_steel|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:cp_snakewater.jpg|link=cp_snakewater|125px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[koth_ashville_rc1]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_metalworks_rc4]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Offseason&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Offseason&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_granary]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_steel]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_snakewater]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; margin-bottom: 5px&amp;quot; &lt;br /&gt;
! style=&amp;quot;text-align: center colspan=&amp;quot;4&amp;quot; |[[Competitive Formats]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:6v6.png|link=6v6|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:9v9.png|link=Highlander|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:UD.png|link=Ultiduo|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:Other.png|link=Other_Competitive_Modes|125px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[6v6]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Highlander]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Ultiduo]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Other_Competitive_Modes|Others]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Customising Team Fortress 2'''&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Configs (CFG)]]&lt;br /&gt;
&lt;br /&gt;
[[Custom HUD]]&lt;br /&gt;
&lt;br /&gt;
[[Third party programs]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Glossary'''&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Glossary]] - please update&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Common Competitive Maps'''&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Maplist|Map List]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 80%;&amp;quot;&amp;gt;Please note that some maps on this list are for the most part in their simplest form, and some maps have additional words or letter/number combinations on the end of them.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== '''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Editing guidelines:&amp;lt;/span&amp;gt;''' ==&lt;br /&gt;
&lt;br /&gt;
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
*'''Remember to use proper format for new pages'''&lt;br /&gt;
&lt;br /&gt;
*'''You can create internal links for future pages that are not yet created, this way when you click on the links you are automatically redirected to the create page form'''&lt;br /&gt;
&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Remember to backup your edits on a txt file or something, with so many people editing the same pages at the same time it can lead to confusion and lost data.&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Keep in mind this is not a NA centric or EU centric wiki, so if you add info relevant to both scenes, make a way for a scene specific version of that article or add subtopics for each scene if needed. (Ex: Map list, Weapon list, etc...)&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Make sure to add a brief summary of your edits so everyone can keep up with what's going on&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Use the discussion tabs on each page to discuss possible changes/updates or suggestions to those pages&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
--[[User:Kaneco|Kaneco]] ([[User talk:Kaneco|talk]]) 18:29, 1 July 2013 (WEST)&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Rocket_Jumping&amp;diff=840</id>
		<title>Rocket Jumping</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Rocket_Jumping&amp;diff=840"/>
		<updated>2013-07-01T19:08:02Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Fixed personage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:rj.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a [[Soldier]], a rocket jump can be performed by crouch jumping and shooting a rocket at a nearby surface simultaneously. This maneuver turns the second slowest class in TF2 after the [[Heavy]] into one of the most mobile, evasive and aggressive forces in the game. Creative jumping can be used to avoid enemies, soar over map obstacles, and damage opponents from a place they may not be expecting the sky. However, this comes at the cost of the user's health. &lt;br /&gt;
&lt;br /&gt;
==6v6 Roamer==&lt;br /&gt;
In the 6v6 ruleset, the roaming soldier rocket jumps frequently for mobility. As the medic is usually busy with the pocket and demo, the roamer will jump to health packs and away from the combo. For this reason most roamers will use the gunboats instead of the shotgun in order to jump around while taking less damage. This was only recently allowed in the [[ETF2L]] league rules.&lt;br /&gt;
&lt;br /&gt;
Knowledge of jumping can be what makes a good roamer great. Escaping, bombing, rollouts, and all around movement includes jumping.&lt;br /&gt;
&lt;br /&gt;
===Rollouts===&lt;br /&gt;
With most [http://wiki.teamfortress.com/wiki/Competitive_dynamics#Rollouts rollouts], the roamer will have to rocket jump to mid as the medic heals him, while the pocket will 'escape plan.' This is done so that when the roamer reaches mid, the pocket will have crit heals (Take a look [http://wiki.teamfortress.com/wiki/Medic_weapons_(competitive)#Medi_Gun here] for more details on crit heals under the 'Special' box) As a medic, it is important to make sure that the roamer is at or very close to 300 HP, as it will allow for more freedom at the mid fight and a better chance of surviving.&lt;br /&gt;
&lt;br /&gt;
===Bombing===&lt;br /&gt;
Frequently used to get a [[Pick]] and deal overall damage. Most of the time the roamer won't survive a bomb, but the point is that the suicide is worth the pick. Good chain jumps and creative bombs can make the difference between getting an important pick, and giving the enemy team a free kill.&lt;br /&gt;
&lt;br /&gt;
===Distractions===&lt;br /&gt;
In 6s, a soldier streaking across the sky makes for a pretty good distraction. The job of the roamer is to create as many advantages as possible for his team. If a team really needs to push, but are too busy getting [[spammed]], a jumping soldier will draw attention away from at least one opposing player, possibly creating an opening for their team.&lt;br /&gt;
&lt;br /&gt;
== Jump Servers ==&lt;br /&gt;
The best way to learn to rocket jump efficiently is by practice. Some jump servers include: &lt;br /&gt;
&lt;br /&gt;
[http://www.gametracker.com/server_info/68.232.182.75:27015/  |BBHoD| Jump Server](68.232.182.75:27015)&lt;br /&gt;
&lt;br /&gt;
[http://www.gametracker.com/server_info/69.162.110.91:27014/ 24/7 Jump Hell](69.162.110.91:27014)&lt;br /&gt;
&lt;br /&gt;
[http://www.gametracker.com/server_info/85.114.153.234:10100/ Chillout Zone](85.114.153.234:10100)&lt;br /&gt;
== Video Tutorials ==&lt;br /&gt;
[http://www.youtube.com/watch?v=bkqrRY4SZzY The Ultimate TF2 Rocket Jumping Tutorial] has been used by new jumpers for years in order to start to understand the complexities of jumping.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Talk:Rocket_Jumping&amp;diff=839</id>
		<title>Talk:Rocket Jumping</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Talk:Rocket_Jumping&amp;diff=839"/>
		<updated>2013-07-01T19:04:26Z</updated>

		<summary type="html">&lt;p&gt;Waldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should [http://www.youtube.com/watch?v=MgNI36HPTY0 Sentry Jumping] go here or in the engineer page? -Koobadoobs&lt;br /&gt;
&lt;br /&gt;
Please do not write articles in the second or first person. This means no you, I, me, your, we, us, etc. - Waldo&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Talk:Rocket_Jumping&amp;diff=838</id>
		<title>Talk:Rocket Jumping</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Talk:Rocket_Jumping&amp;diff=838"/>
		<updated>2013-07-01T19:04:12Z</updated>

		<summary type="html">&lt;p&gt;Waldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should [http://www.youtube.com/watch?v=MgNI36HPTY0 Sentry Jumping] go here or in the engineer page? -Koobadoobs&lt;br /&gt;
&lt;br /&gt;
Please do not write articles in the second or first person. This means no you, I, me, your, we, us, etc.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Main_Page&amp;diff=820</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Main_Page&amp;diff=820"/>
		<updated>2013-07-01T18:47:25Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Fixed text being a link, which had no reason to be&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Comp.tf - The competitive Team Fortress 2 wiki. ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; margin-bottom: 5px&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-size:85%;text-align: center;background-color:#777777;&amp;quot; colspan=3 | Offensive&lt;br /&gt;
| style=&amp;quot;font-size:85%;text-align: center;background-color:#777777;&amp;quot; colspan=3 | Defensive&lt;br /&gt;
| style=&amp;quot;font-size:85%;text-align: center;background-color:#777777;&amp;quot; colspan=3 | Support&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:scout.png|link=Scout|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:soldier.png|link=Soldier|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:pyro.png|link=Pyro|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:demo.png|link=Demoman|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:heavy.png|link=Heavy|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:engi.png|link=Engineer|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:medic.png|link=Medic|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:sniper.png|link=Sniper|85px]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
[[Image:spy.png|link=Spy|85px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Scout]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Soldier]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Pyro]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Demoman]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Heavy]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Engineer]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Medic]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Sniper]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Spy]]&lt;br /&gt;
|}&lt;br /&gt;
'''Please do not change the class formatting, but still focus on creating needed pages, as well as adding content.'''&lt;br /&gt;
&lt;br /&gt;
This is where a list of this week's maps in all major leagues should go for quick access to teams.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; margin-bottom: 5px&amp;quot; &lt;br /&gt;
! style=&amp;quot;text-align: center colspan=&amp;quot;7&amp;quot; |This Week's Match Maps&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[CEVO]] ([[HL]])&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[CEVO]] ([[6v6]])&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ETF2L]] ([[HL]])&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ETF2L]] ([[6v6]])&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[ESEA]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[UGC]] ([[HL]])&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[UGC]] ([[6v6]])&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:koth_ashville_rc1.jpg|link=koth_ashville_rc1|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:cp_metalworks_rc4.jpg|link=cp_metalworks_rc4|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:cp_steel.jpg|link=cp_steel|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:cp_snakewater.jpg|link=cp_snakewater|125px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[koth_ashville_rc1]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_metalworks_rc4]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Offseason&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Offseason&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_granary]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_steel]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[cp_snakewater]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; margin-bottom: 5px&amp;quot; &lt;br /&gt;
! style=&amp;quot;text-align: center colspan=&amp;quot;4&amp;quot; |[[Competitive Formats]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:6v6.png|link=6v6|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:9v9.png|link=Highlander|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:UD.png|link=Ultiduo|125px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Image:Other.png|link=Other_Competitive_Modes|125px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[6v6]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Highlander]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Ultiduo]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Other_Competitive_Modes|Others]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Customising Team Fortress 2'''&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Configs (CFG)]]&lt;br /&gt;
&lt;br /&gt;
[[Custom HUD]]&lt;br /&gt;
&lt;br /&gt;
[[Third party programs]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Glossary'''&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Glossary]] - please update&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Common Competitive Maps'''&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Maplist|Map List]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 80%;&amp;quot;&amp;gt;Please note that some maps on this list are for the most part in their simplest form, and some maps have additional words or letter/number combinations on the end of them.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== '''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Editing guidelines:&amp;lt;/span&amp;gt;''' ==&lt;br /&gt;
&lt;br /&gt;
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
*'''Remember to use proper format for new pages'''&lt;br /&gt;
&lt;br /&gt;
*'''You can create internal links for future pages that are not yet created, this way when you click on the links you are automatically redirected to the create page form'''&lt;br /&gt;
&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Remember to backup your edits on a txt file or something, with so many people editing the same pages at the same time it can lead to confusion and lost data.&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Keep in mind this is not a NA centric or EU centric wiki, so if you add info relevant to both scenes, make a way for a scene specific version of that article or add subtopics for each scene if needed. (Ex: Map list, Weapon list, etc...)&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Make sure to add a brief summary of your edits so everyone can keep up with what's going on&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Use the discussion tabs on each page to discuss possible changes/updates or suggestions to those pages&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
--[[User:Kaneco|Kaneco]] ([[User talk:Kaneco|talk]]) 18:29, 1 July 2013 (WEST)&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=King_of_the_Hill&amp;diff=805</id>
		<title>King of the Hill</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=King_of_the_Hill&amp;diff=805"/>
		<updated>2013-07-01T18:39:01Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Removed italicization of King of the hill&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:viaduct.jpg|right|thumb|300x225px|The point on [[koth_viaduct]].]]&lt;br /&gt;
King of the Hill, also known as KOTH or KotH, is a standard competitive gamemode that functions somewhat like 5cp.  In a KotH map, there is one central point on the map.  Each team must try to capture that point.  When one team does capture the point, their 3:00 timer will begin to tick down.  When the other team captures the point, the other team's timer stops and their timer starts to tick down.  The first team whose clock reaches 0 will win the round.  It is important to note that if the point has capture time on it when one team's timer reaches 0, the game will go into Overtime, where the defending team must reverse the capture fully or the attacking team must capture the point to win. &lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
''In 6v6:''&lt;br /&gt;
&lt;br /&gt;
-[[koth_ashville]]&lt;br /&gt;
&lt;br /&gt;
-[[koth_viaduct]] ([[koth_pro_viaduct]])&lt;br /&gt;
&lt;br /&gt;
''In Highlander:''&lt;br /&gt;
&lt;br /&gt;
-[[koth_ashville]]&lt;br /&gt;
&lt;br /&gt;
-[[koth_viaduct]] ([[koth_pro_viaduct]])&lt;br /&gt;
&lt;br /&gt;
-[[koth_lakeside_final]]&lt;br /&gt;
&lt;br /&gt;
-[[koth_arctic]]&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Third_party_programs&amp;diff=801</id>
		<title>Third party programs</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Third_party_programs&amp;diff=801"/>
		<updated>2013-07-01T18:36:45Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Fixed some typos, removed 2nd person dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Pov-Record ==&lt;br /&gt;
&lt;br /&gt;
[http://etf2l.org/forum/customise/topic-6647/?recent=456878 P-REC] (POV-Record) is a third party plugin created by [http://etf2l.org/forum/user/10573/ Orange], the plugin is verified by Valve. P-REC is a useful plugin, it is used for easy demo recording in Team Fortress 2, it automatically demos starting when tournament mode is activated. There are several plugin modes that can be used through the in-game console:&lt;br /&gt;
&lt;br /&gt;
'''(prec_mode 0)''' - Don't record at all.&lt;br /&gt;
&lt;br /&gt;
'''(prec_mode 1)''' - Record only when name of the next demo is set by user.&lt;br /&gt;
&lt;br /&gt;
'''(prec_mode 2)''' - Record games with tournament mode enabled. (Default)&lt;br /&gt;
&lt;br /&gt;
'''(prec_mode 3)''' - Record all time.&lt;br /&gt;
&lt;br /&gt;
The plugin can detect getting a certain number of kills during a set period of time, taking into account deaths. The plugin can also log player markers, by use of the console command &amp;quot;prec_mark&amp;quot;. These print to a text file that is created alongside the demo from the same game. Marks contain the game tick at the time that the marker is created.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=782</id>
		<title>Koth pro viaduct rc3</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=782"/>
		<updated>2013-07-01T18:30:06Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Added some calls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Koth_pro_viaduct_rc3 is the most recent version of koth_pro_viaduct, a competitive version of koth_viaduct.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
Add history here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
&lt;br /&gt;
Used in both 6s and highlander blahblahblah...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
&lt;br /&gt;
Add names for the numbered places next to the numbers, try and put down as many used calls as you can.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_Spawn_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; 1 : Left&lt;br /&gt;
&lt;br /&gt;
; 2 : Spawn&lt;br /&gt;
&lt;br /&gt;
; 3 : Main&lt;br /&gt;
&lt;br /&gt;
; 4 : Right&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_left_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
; 1 : Choke&lt;br /&gt;
&lt;br /&gt;
; 2 : Pack&lt;br /&gt;
&lt;br /&gt;
; 3 : Bridge&lt;br /&gt;
&lt;br /&gt;
; 4 :&lt;br /&gt;
&lt;br /&gt;
; 5 : Balcony&lt;br /&gt;
&lt;br /&gt;
; 6 : Connector&lt;br /&gt;
&lt;br /&gt;
; 7 : House&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_cliff_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
&lt;br /&gt;
; 2 : Pack&lt;br /&gt;
&lt;br /&gt;
; 3 : China&lt;br /&gt;
&lt;br /&gt;
; 4 : Main&lt;br /&gt;
&lt;br /&gt;
; 5 : Cliff&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_leftmid_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; 1 : Sneaky&lt;br /&gt;
&lt;br /&gt;
; 2 : Choke&lt;br /&gt;
&lt;br /&gt;
; 3 : Point&lt;br /&gt;
&lt;br /&gt;
; 4 : Rock &lt;br /&gt;
&lt;br /&gt;
; 5 : Ammo&lt;br /&gt;
&lt;br /&gt;
; 6 : Cliff&lt;br /&gt;
&lt;br /&gt;
; 7 : Safe&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_mid_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
; 1 : Left&lt;br /&gt;
&lt;br /&gt;
; 2 : China&lt;br /&gt;
&lt;br /&gt;
; 3 : Rock&lt;br /&gt;
&lt;br /&gt;
; 4 : Lower&lt;br /&gt;
&lt;br /&gt;
; 5 : Right&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=772</id>
		<title>Koth pro viaduct rc3</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=772"/>
		<updated>2013-07-01T18:23:56Z</updated>

		<summary type="html">&lt;p&gt;Waldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Koth_pro_viaduct_rc3 is the most recent version of koth_pro_viaduct, a competitive version of koth_viaduct.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
Add history here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
&lt;br /&gt;
Used in both 6s and highlander blahblahblah...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
&lt;br /&gt;
Add names for the numbered places next to the numbers, try and put down as many used calls as you can.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_Spawn_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
&lt;br /&gt;
; 2 :&lt;br /&gt;
&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_left_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
&lt;br /&gt;
; 2 :&lt;br /&gt;
&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
; 4 :&lt;br /&gt;
&lt;br /&gt;
; 5 :&lt;br /&gt;
&lt;br /&gt;
; 6 :&lt;br /&gt;
&lt;br /&gt;
; 7 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_cliff_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
&lt;br /&gt;
; 2 :&lt;br /&gt;
&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
; 4 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_leftmid_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
&lt;br /&gt;
; 2 :&lt;br /&gt;
&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
; 4 :&lt;br /&gt;
&lt;br /&gt;
; 5 :&lt;br /&gt;
&lt;br /&gt;
; 6 :&lt;br /&gt;
&lt;br /&gt;
; 7 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_mid_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
&lt;br /&gt;
; 2 :&lt;br /&gt;
&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
; 4 :&lt;br /&gt;
&lt;br /&gt;
; 5 :&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=770</id>
		<title>Koth pro viaduct rc3</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=770"/>
		<updated>2013-07-01T18:23:06Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Fixed link, added structure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Koth_pro_viaduct_rc3 is the most recent version of koth_pro_viaduct, a competitive version of koth_viaduct.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
Add history here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
&lt;br /&gt;
Used in both 6s and highlander blahblahblah...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Giant images, resizing down to 800x500 - Waldo&lt;br /&gt;
[[Image:Viaduct_Spawn_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
&lt;br /&gt;
; 2 :&lt;br /&gt;
&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_left_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
&lt;br /&gt;
; 2 :&lt;br /&gt;
&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
; 4 :&lt;br /&gt;
&lt;br /&gt;
; 5 :&lt;br /&gt;
&lt;br /&gt;
; 6 :&lt;br /&gt;
&lt;br /&gt;
; 7 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_cliff_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
&lt;br /&gt;
; 2 :&lt;br /&gt;
&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
; 4 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_leftmid_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
&lt;br /&gt;
; 2 :&lt;br /&gt;
&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
; 4 :&lt;br /&gt;
&lt;br /&gt;
; 5 :&lt;br /&gt;
&lt;br /&gt;
; 6 :&lt;br /&gt;
&lt;br /&gt;
; 7 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_mid_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
&lt;br /&gt;
; 2 :&lt;br /&gt;
&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
; 4 :&lt;br /&gt;
&lt;br /&gt;
; 5 :&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=768</id>
		<title>Koth pro viaduct rc3</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=768"/>
		<updated>2013-07-01T18:21:15Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Switched to smaller versions of images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Koth_pro_viaduct_rc3 is the most recent version of koth_pro_viaduct, a competitive version of koth_viaduct.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
Add history here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
&lt;br /&gt;
Used in both 6s and highlander blahblahblah...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Giant images, resizing down to 800x500 - Waldo&lt;br /&gt;
[[Image:Viaduct_Spawn_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
; 2 :&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_left_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_right_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_leftmid_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_mid_small.jpg]]&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Viaduct_Spawn_small.jpg&amp;diff=766</id>
		<title>File:Viaduct Spawn small.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Viaduct_Spawn_small.jpg&amp;diff=766"/>
		<updated>2013-07-01T18:20:11Z</updated>

		<summary type="html">&lt;p&gt;Waldo: 800x500&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;800x500&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Viaduct_mid_small.jpg&amp;diff=765</id>
		<title>File:Viaduct mid small.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Viaduct_mid_small.jpg&amp;diff=765"/>
		<updated>2013-07-01T18:19:54Z</updated>

		<summary type="html">&lt;p&gt;Waldo: 800x500&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;800x500&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Viaduct_leftmid_small.jpg&amp;diff=761</id>
		<title>File:Viaduct leftmid small.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Viaduct_leftmid_small.jpg&amp;diff=761"/>
		<updated>2013-07-01T18:19:15Z</updated>

		<summary type="html">&lt;p&gt;Waldo: 800x500&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;800x500&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Viaduct_left_small.jpg&amp;diff=759</id>
		<title>File:Viaduct left small.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Viaduct_left_small.jpg&amp;diff=759"/>
		<updated>2013-07-01T18:18:39Z</updated>

		<summary type="html">&lt;p&gt;Waldo: 800x500&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;800x500&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Viaduct_cliff_small.jpg&amp;diff=758</id>
		<title>File:Viaduct cliff small.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Viaduct_cliff_small.jpg&amp;diff=758"/>
		<updated>2013-07-01T18:18:09Z</updated>

		<summary type="html">&lt;p&gt;Waldo: 800x500&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;800x500&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=753</id>
		<title>Koth pro viaduct rc3</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=753"/>
		<updated>2013-07-01T18:16:09Z</updated>

		<summary type="html">&lt;p&gt;Waldo: /* Calls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Koth_pro_viaduct_rc3 is the most recent version of koth_pro_viaduct, a competitive version of koth_viaduct.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
Add history here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
&lt;br /&gt;
Used in both 6s and highlander blahblahblah...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Giant images, resizing down to 800x500 - Waldo&lt;br /&gt;
[[Image:Viaduct_Spawn.jpg|thumb|size=800x500px]]&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
; 2 :&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_left.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_right.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_leftmid.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_mid.jpg]]&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=752</id>
		<title>Koth pro viaduct rc3</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=752"/>
		<updated>2013-07-01T18:15:50Z</updated>

		<summary type="html">&lt;p&gt;Waldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Koth_pro_viaduct_rc3 is the most recent version of koth_pro_viaduct, a competitive version of koth_viaduct.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
Add history here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
&lt;br /&gt;
Used in both 6s and highlander blahblahblah...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Giant images, resizing down to 800x600 - Waldo&lt;br /&gt;
[[Image:Viaduct_Spawn.jpg|thumb|size=800x500px]]&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
; 2 :&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_left.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_right.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_leftmid.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_mid.jpg]]&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=749</id>
		<title>Koth pro viaduct rc3</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=749"/>
		<updated>2013-07-01T18:15:05Z</updated>

		<summary type="html">&lt;p&gt;Waldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Koth_pro_viaduct_rc3 is the most recent version of koth_pro_viaduct, a competitive version of koth_viaduct.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
Add history here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
&lt;br /&gt;
Used in both 6s and highlander blahblahblah...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Giant images, please try and format them nicely - Waldo&lt;br /&gt;
[[Image:Viaduct_Spawn.jpg|thumb|size=800x500px]]&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
; 2 :&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_left.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_right.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_leftmid.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_mid.jpg]]&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=745</id>
		<title>Koth pro viaduct rc3</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=745"/>
		<updated>2013-07-01T18:14:24Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Picture edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Koth_pro_viaduct_rc3 is the most recent version of koth_pro_viaduct, a competitive version of koth_viaduct.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
Add history here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
&lt;br /&gt;
Used in both 6s and highlander blahblahblah...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Giant images, please try and format them nicely - Waldo&lt;br /&gt;
[[Image:Viaduct_Spawn.jpg|size=800x500px]]&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
; 2 :&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_left]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_right]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_leftmid]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_mid]]&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=742</id>
		<title>Koth pro viaduct rc3</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Koth_pro_viaduct_rc3&amp;diff=742"/>
		<updated>2013-07-01T18:13:44Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Add page, set format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Koth_pro_viaduct_rc3 is the most recent version of koth_pro_viaduct, a competitive version of koth_viaduct.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History: ==&lt;br /&gt;
&lt;br /&gt;
Add history here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
&lt;br /&gt;
Used in both 6s and highlander blahblahblah...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Giant images, please try and format them nicely - Waldo&lt;br /&gt;
[[Image:Viaduct_Spawn.jpg]]&lt;br /&gt;
&lt;br /&gt;
; 1 :&lt;br /&gt;
; 2 :&lt;br /&gt;
; 3 :&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_left]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_right]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_leftmid]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Viaduct_mid]]&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Viaduct_Spawn.jpg&amp;diff=723</id>
		<title>File:Viaduct Spawn.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Viaduct_Spawn.jpg&amp;diff=723"/>
		<updated>2013-07-01T18:04:44Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Image for calls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image for calls&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Viaduct_mid.jpg&amp;diff=722</id>
		<title>File:Viaduct mid.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Viaduct_mid.jpg&amp;diff=722"/>
		<updated>2013-07-01T18:04:20Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Image for calls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image for calls&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Viaduct_leftmid.jpg&amp;diff=720</id>
		<title>File:Viaduct leftmid.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Viaduct_leftmid.jpg&amp;diff=720"/>
		<updated>2013-07-01T18:03:45Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Image for calls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image for calls&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Viaduct_left.jpg&amp;diff=718</id>
		<title>File:Viaduct left.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Viaduct_left.jpg&amp;diff=718"/>
		<updated>2013-07-01T18:03:18Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Image for calls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image for calls&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Viaduct_cliff.jpg&amp;diff=717</id>
		<title>File:Viaduct cliff.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Viaduct_cliff.jpg&amp;diff=717"/>
		<updated>2013-07-01T18:02:57Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Numbered image for calls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Numbered image for calls&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Glossary&amp;diff=697</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Glossary&amp;diff=697"/>
		<updated>2013-07-01T17:31:07Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Reorganized by topic, needs to be alphabetized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please organize terms by category, and alphabetize within categories. &lt;br /&gt;
&lt;br /&gt;
--[[User:Waldo|Waldo]] ([[User talk:Waldo|talk]]) 11:30, 1 July 2013 (WEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat terms ==&lt;br /&gt;
&lt;br /&gt;
; Airshot : When a [[Soldier]] hits someone on the enemy team in midair with one of his rockets. Also known as a middie.&lt;br /&gt;
&lt;br /&gt;
; Airpipe : When a [[Demoman]] hits someone on the enemy team in midair with one of his grenades.&lt;br /&gt;
&lt;br /&gt;
; Buff : The excess health granted (up to 150% base hp) by a [[Medic]]'s Medigun when he continues to heal a player after they already have full health. &lt;br /&gt;
&lt;br /&gt;
; Clutch : Adjective used to describe plays that went well, but could've easily gone wrong. &amp;quot;Wow, that was such a clutch Medic pick!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
; Focusing : As a combat class, focusing means intentionally targeting a single player to prioritize kills on the most important players.  Usually, multiple players focus targets together to kill them faster.&lt;br /&gt;
&lt;br /&gt;
; Hurt, Lit, Destroyed, etc. : Used to describe players who have taken varying amounts of damage.&lt;br /&gt;
&lt;br /&gt;
; Meatshot : An up-close shot with a Shotgun or Scattergun where all pellets hit the target. Coined by [[ESEA]]-Invite Level [[Scout]] player [[carnage]].&lt;br /&gt;
&lt;br /&gt;
; Middie: When a Soldier hits someone in midair with one of his rockets. Also known as an airshot.  &lt;br /&gt;
&lt;br /&gt;
; Pill : A Demoman's grenade.&lt;br /&gt;
&lt;br /&gt;
; Pipe : A Demoman's grenade.&lt;br /&gt;
&lt;br /&gt;
; Roller : A Demoman's grenade after it hits the ground/wall.&lt;br /&gt;
&lt;br /&gt;
; Uber pop(ped) : When a Medic uses his ÜberCharge.&lt;br /&gt;
&lt;br /&gt;
; Uber Force : When a player makes the [[Medic]] pop his uber earlier than he wanted to. This usually results in a significant advantage for the other team because if the team that was forced cannot immediately use that Uber to force the other [[Medic]] (which is very difficult if they aren't in a position to push already), then they cannot make a successful push and the other team will have an Uber Advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Metagame terms ==&lt;br /&gt;
&lt;br /&gt;
; Combo : The [[Medic]] and the players that play near him. Their job is to use Uber to spearhead pushes and secure main areas to control objectives on offense and to deny access to the objectives and shut down Ubers on defense. In 6v6, the combo is usually a Medic], Pocket Soldier, and the Demo.  In [[Highlander]], the combo varies but is most often made up of the Medic, [[Heavy]], Demo, and occasionally [[Pyro]].&lt;br /&gt;
&lt;br /&gt;
; Drop : When a [[Medic]] dies before using his fully charged Uber. A uber drop can change the course of a game.&lt;br /&gt;
&lt;br /&gt;
; Leapfrogging : When the two Medics have Ubers out of sync, they can get free Uber pushes into each other without much risk because the other team can't stop invulnerable players without invulnerable players of their own.  However, if the push doesn't result in an enemy Medic pick, then the other team will have advantage and can push back in the same manner. This is called Leapfrogging. The occurs commonly on midpoints of [[5CP]] maps when the team that loses their Medic wins the Midfight. &lt;br /&gt;
&lt;br /&gt;
; Pick(s): Kill on player who is on the other team&lt;br /&gt;
&lt;br /&gt;
; Midfight : The initial battle that takes place on the central control points in a 5CP match at the start of each round.&lt;br /&gt;
&lt;br /&gt;
; Pocket : As a noun, it's the player (usually a Soldier in [[6v6]] or a Heavy/Demoman in [[Highlander]]) who protects the Medic and gets the most heals.  As a verb, it's the act of focusing heals onto a single player as a Medic.&lt;br /&gt;
&lt;br /&gt;
; Tunnel Vision : Originally a reference to camping snipers who look down their scope too much and have no peripheral vision (as if looking through a tunnel), in Team Fortress 2 it usually just refers to a player who focuses too much on an objective or player and fails to notice other players around him, which usually results in death to ambushers or flankers.&lt;br /&gt;
&lt;br /&gt;
; Uber Advantage : When a Medic is significantly closer (usually ~20% or more) to having a full uber or gets his uber before the other team's Medic.&lt;br /&gt;
&lt;br /&gt;
; Push : The act of a team moving forward onto the enemy team. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Map terms ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Flank(ers) : The Flank is any area where the combo isn't.  The Flank can also refer to the players who watch those areas.  They are the players that don't rely on their [[Medic]] for heals and who prevent enemy flankers from getting into any positional advantage from which they can ambush the [[Medic]].  They tend to spark pushes by forcing Uber or securing significant picks.&lt;br /&gt;
&lt;br /&gt;
; Rollout : The sequence of jumps and paths each class takes to the mid point. While there are many different strategies and rollouts employed for each map, the general objective is for each team to have the fastest rollout to the middle point that leaves everyone with a full buff, as that gives immediate point presence and area advantage to the faster team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Mid : The 3rd (or center) point. Usually where the fighting begins at the start of a round after players complete their rollouts.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Glossary&amp;diff=694</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Glossary&amp;diff=694"/>
		<updated>2013-07-01T17:23:47Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Do not link the same page multiple times on a single page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Placeholder for glossary page&lt;br /&gt;
&lt;br /&gt;
Order terms alphabetically or by topic. Things like drop, uber popped, pick, choke etc, should be given a brief explanation here.&lt;br /&gt;
&lt;br /&gt;
Feel free to edit&lt;br /&gt;
&lt;br /&gt;
--[[User:Kaneco|Kaneco]] ([[User talk:Kaneco|talk]]) 10:36, 1 July 2013 (WEST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
; Airshot : When a [[Soldier]] hits someone on the enemy team in midair with one of his rockets. Also known as a middie.&lt;br /&gt;
&lt;br /&gt;
; Airpipe : When a [[Demoman]] hits someone on the enemy team in midair with one of his grenades.&lt;br /&gt;
&lt;br /&gt;
; Buff : The excess health granted (up to 150% base hp) by a [[Medic]]'s Medigun when he continues to heal a player after they already have full health. &lt;br /&gt;
&lt;br /&gt;
; Clutch : Adjective used to describe plays that went well, but could've easily gone wrong. &amp;quot;Wow, that was such a clutch Medic pick!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
; Combo : The [[Medic]] and the players that play near him. Their job is to use Uber to spearhead pushes and secure main areas to control objectives on offense and to deny access to the objectives and shut down Ubers on defense. In 6v6, the combo is usually a Medic], Pocket Soldier, and the Demo.  In [[Highlander]], the combo varies but is most often made up of the Medic, [[Heavy]], Demo, and occasionally [[Pyro]].&lt;br /&gt;
&lt;br /&gt;
; Drop : When a [[Medic]] dies before using his fully charged Uber. A uber drop can change the course of a game.&lt;br /&gt;
&lt;br /&gt;
; Flank(ers) : The Flank is any area where the combo isn't.  The Flank can also refer to the players who watch those areas.  They are the players that don't rely on their [[Medic]] for heals and who prevent enemy flankers from getting into any positional advantage from which they can ambush the [[Medic]].  They tend to spark pushes by forcing Uber or securing significant picks.&lt;br /&gt;
&lt;br /&gt;
; Focusing : As a combat class, focusing means intentionally targeting a single player to prioritize kills on the most important players.  Usually, multiple players focus targets together to kill them faster.&lt;br /&gt;
&lt;br /&gt;
; Leapfrogging : When the two Medics have Ubers out of sync, they can get free Uber pushes into each other without much risk because the other team can't stop invulnerable players without invulnerable players of their own.  However, if the push doesn't result in an enemy Medic pick, then the other team will have advantage and can push back in the same manner. This is called Leapfrogging. The occurs commonly on midpoints of [[5CP]] maps when the team that loses their Medic wins the Midfight. &lt;br /&gt;
&lt;br /&gt;
; Lit : Used to describe players with health &amp;lt;~50% base hp.&lt;br /&gt;
&lt;br /&gt;
; Meatshot : An up-close shot with a Shotgun or Scattergun that does max damage. Coined by [[ESEA]]-Invite Level [[Scout]] player [[carnage]].&lt;br /&gt;
&lt;br /&gt;
; Midfight : The initial battle that takes place on the central control points in a 5CP match at the start of each round.&lt;br /&gt;
&lt;br /&gt;
; Middie: When a Soldier hits someone in midair with one of his rockets. Also known as an airshot.  &lt;br /&gt;
&lt;br /&gt;
; Pick(s): Kill on player who is on the other team&lt;br /&gt;
&lt;br /&gt;
; Pill : A Demoman's grenade.&lt;br /&gt;
&lt;br /&gt;
; Pipe : A Demoman's grenade.&lt;br /&gt;
&lt;br /&gt;
; Pocket : As a noun, it's the player (usually a Soldier in [[6v6]] or a Heavy/Demoman in [[Highlander]]) who protects the Medic and gets the most heals.  As a verb, it's the act of focusing heals onto a single player as a Medic.&lt;br /&gt;
&lt;br /&gt;
; Roller : A Demoman's grenade after it hits the ground/wall.&lt;br /&gt;
&lt;br /&gt;
; Push : The act of a team moving forward onto the enemy team. &lt;br /&gt;
&lt;br /&gt;
; Rollout : The sequence of jumps and paths each class takes to the mid point. While there are many different strategies and rollouts employed for each map, the general objective is for each team to have the fastest rollout to the middle point that leaves everyone with a full buff, as that gives immediate point presence and area advantage to the faster team.&lt;br /&gt;
&lt;br /&gt;
; Tunnel Vision : Originally a reference to camping snipers who look down their scope too much and have no peripheral vision (as if looking through a tunnel), in Team Fortress 2 it usually just refers to a player who focuses too much on an objective or player and fails to notice other players around him, which usually results in death to ambushers or flankers.&lt;br /&gt;
&lt;br /&gt;
; Uber Advantage : When a Medic is significantly closer (usually ~20% or more) to having a full uber or gets his uber before the other team's Medic.&lt;br /&gt;
&lt;br /&gt;
; Uber Force : When a player makes the [[Medic]] pop his uber earlier than he wanted to. This usually results in a significant advantage for the other team because if the team that was forced cannot immediately use that Uber to force the other [[Medic]] (which is very difficult if they aren't in a position to push already), then they cannot make a successful push and the other team will have an Uber Advantage.&lt;br /&gt;
&lt;br /&gt;
; Uber pop(ped) : When a Medic uses his ÜberCharge.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Talk:Glossary&amp;diff=693</id>
		<title>Talk:Glossary</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Talk:Glossary&amp;diff=693"/>
		<updated>2013-07-01T17:20:14Z</updated>

		<summary type="html">&lt;p&gt;Waldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Would it be better to put the words in alphabetical order?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Let's go with alphabetical until we have everything, then if it's too intimidating we can split things into groups. -Koobadoobs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This will be impossible to do alphabetically, I say we split into groups such as combat (Lit, buffed, ubered, etc), map (Mid, generic names like flank and choke, generic naming schemes like at process last), and meta (Advantage, forward spawns, class makeups for teams). If we wait until we have 50+ terms, it will be really hard to sort. - Waldo&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Main_Page&amp;diff=264</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Main_Page&amp;diff=264"/>
		<updated>2013-07-01T02:10:40Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Fixed link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Comp.tf - The competitive Team Fortress 2 wiki. ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Classes'''&amp;lt;/p&amp;gt;&lt;br /&gt;
*[[File:scouticon.png]] [[Scout]]&lt;br /&gt;
*[[File:soldiericon.png]] [[Soldier]]&lt;br /&gt;
*[[File:pyroicon.png]] [[Pyro]]&lt;br /&gt;
*[[File:demomanicon.png]] [[Demoman]]&lt;br /&gt;
*[[File:heavyicon.png]] [[Heavy]]&lt;br /&gt;
*[[File:engineericon.png]] [[Engineer]]&lt;br /&gt;
*[[File:medicicon.png]] [[Medic]]&lt;br /&gt;
*[[File:snipericon.png]] [[Sniper]]&lt;br /&gt;
*[[File:spyicon.png]] [[Spy]]&lt;br /&gt;
&lt;br /&gt;
'''Please do not change the class formatting, but still focus on creating needed pages, as well as adding content.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Game Modes'''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Highlander]]&lt;br /&gt;
&lt;br /&gt;
*[[6v6]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 125%;&amp;quot;&amp;gt;'''Map List'''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Maplist|Map List]]&lt;br /&gt;
&lt;br /&gt;
== '''Editing guide:''' ==&lt;br /&gt;
&lt;br /&gt;
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
'''Please remember to use proper format for new pages'''&lt;br /&gt;
&lt;br /&gt;
'''You can create internal links for future pages that are not yet created, this way when you click on the links you are automatically redirected to the create page form'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Please remember to backup your edits on a txt file or something, with so many people editing the same pages at the same time it can lead to confusion and lost data.&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
In the begining we do need content but remember always quality &amp;gt; quantity so keep your submissions and edits of high quality&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Soldier&amp;diff=263</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Soldier&amp;diff=263"/>
		<updated>2013-07-01T02:04:42Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Roamer and pocket soldier are subdivisions of 6s only, details remain in the 6s section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Soldier is a class played in both 6v6 and Highlander.  It is the most basic of the classes, and is a good all-around fighter.  The Soldier's weapon of choice is the Rocket Launcher, a projectile weapon with good damage spread and range.  The Soldier can adapt to many different situations and is a crucial class to have.&lt;br /&gt;
&lt;br /&gt;
==6v6 Soldier==&lt;br /&gt;
''Main Article: [[Soldier (6v6)]]''&lt;br /&gt;
&lt;br /&gt;
In 6v6, there are two main &amp;quot;types&amp;quot; of Soldiers: the Pocket and the Roaming Soldier. The Pocket Soldier focuses on keeping his medic alive and using heals to deal damage, take positioning on his enemies, and lead his team. The Roaming Soldier plays a fundamental role in initiating battles for his team, creating distractions and advantages, and supporting his team by controlling the flank.&lt;br /&gt;
&lt;br /&gt;
==In Highlander==&lt;br /&gt;
''Main Article: [[Soldier (Highlander)]]'' &lt;br /&gt;
&lt;br /&gt;
In Highlander, there is only one Soldier on each team.  This Soldier often functions like a Roaming Soldier would in 6v6.  As such, many 6v6 Roamer strategies can be applied to Highlander as well.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Pocket&amp;diff=243</id>
		<title>Pocket</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Pocket&amp;diff=243"/>
		<updated>2013-07-01T00:56:03Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Removed second- and first- person dialogue, reworded some points&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Pocket Soldier ==&lt;br /&gt;
The Pocket Soldier is a variant of the [[Soldier]] in 6v6. He is part of something commonly called the '''combo''', which is the [[Medic]], [[[Demoman]], and the [[Pocket]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Loadout ==&lt;br /&gt;
The pocket soldier mainly uses vanilla weapons as a loadout, except for the melee weapons. Naturally, other weapons are available, but not commonly used&lt;br /&gt;
&lt;br /&gt;
'''Primary Weapon: Rocket Launcher'''&lt;br /&gt;
&lt;br /&gt;
'''Secondary Weapon: Shotgun'''&lt;br /&gt;
&lt;br /&gt;
'''Melee Weapon: Escape Plan'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rollout ==&lt;br /&gt;
The Pocket's rollout is usually simple, as it relies on the increased speed that the Escape Plan gives if damaged enough. Rollouts are usually composed of damaging oneself, and then running to mid, and waiting for the medic by the entrance to the mid point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Main Roles ==&lt;br /&gt;
The three main goals of the pocket are as follows:&lt;br /&gt;
&lt;br /&gt;
1 - Protecting the medic &lt;br /&gt;
&lt;br /&gt;
2 - Lead pushes&lt;br /&gt;
&lt;br /&gt;
3 - Effectively use ubers&lt;br /&gt;
&lt;br /&gt;
There are a lot of other roles the Pocket has to fullfil at some point, these are just the main ones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The 'combo' ==&lt;br /&gt;
The Pocket soldier is a very important part of the combo, as it is an effective bodyguard for the Demoman and Medic. The Pocket's job is also to watch main choke points with the combo, and to punish any enemies who overextend near choke points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mid Fights ==&lt;br /&gt;
The Pocket, being one of the most polyvalent 6s class, has a number of ways to approach midfights. Usually, this involves protecting the medic from bombing soldiers and scouts, while putting out consistent damage on the other team..&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=User:Waldo&amp;diff=239</id>
		<title>User:Waldo</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=User:Waldo&amp;diff=239"/>
		<updated>2013-07-01T00:40:08Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Created page with &amp;quot;I exist I guess.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I exist I guess.&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Main_Page&amp;diff=237</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Main_Page&amp;diff=237"/>
		<updated>2013-07-01T00:34:41Z</updated>

		<summary type="html">&lt;p&gt;Waldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Comp.tf - the competitive Team Fortress 2 wiki.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;Classes&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
Image:ScoutIcon_small.png|link=Scout&lt;br /&gt;
Image:SoldierIcon_small.png|link=Soldier&lt;br /&gt;
Image:PyroIcon_small.png|link=Pyro&lt;br /&gt;
Image:DemoIcon_small.png|link=Demoman&lt;br /&gt;
Image:HeavyIcon_small.png|link=Heavy&lt;br /&gt;
Image:EngineerIcon_small.png|link=Engineer&lt;br /&gt;
Image:MedicIcon_small.png|link=Medic&lt;br /&gt;
Image:SniperIcon_small.png|link=Sniper&lt;br /&gt;
Image:SpyIcon_small.png|link=Spy&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Please do not change the class formatting, but still focus on creating needed pages, as well as adding content.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Game Modes'''&lt;br /&gt;
&lt;br /&gt;
[[Highlander]]&lt;br /&gt;
&lt;br /&gt;
[[6v6]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Map list'''&lt;br /&gt;
&lt;br /&gt;
[[Maplist]]&lt;br /&gt;
&lt;br /&gt;
== '''Editing guide:''' ==&lt;br /&gt;
&lt;br /&gt;
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
'''Please remember to use proper format for new pages'''&lt;br /&gt;
&lt;br /&gt;
'''You can create internal links for future pages that are not yet created, this way when you click on the links you are automatically redirected to the create page form'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Please remember to backup your edits on a txt file or something, with so many people editing the same pages at the same time it can lead to confusion and lost data.&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
In the begining we do need content but remember always quality &amp;gt; quantity so keep your submissions and edits of high quality&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Main_Page&amp;diff=236</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Main_Page&amp;diff=236"/>
		<updated>2013-07-01T00:34:20Z</updated>

		<summary type="html">&lt;p&gt;Waldo: Added class icons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Comp.tf - the competitive Team Fortress 2 wiki.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Class Pages:''' ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;Classes&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
Image:ScoutIcon_small.png|link=Scout&lt;br /&gt;
Image:SoldierIcon_small.png|link=Soldier&lt;br /&gt;
Image:PyroIcon_small.png|link=Pyro&lt;br /&gt;
Image:DemoIcon_small.png|link=Demoman&lt;br /&gt;
Image:HeavyIcon_small.png|link=Heavy&lt;br /&gt;
Image:EngineerIcon_small.png|link=Engineer&lt;br /&gt;
Image:MedicIcon_small.png|link=Medic&lt;br /&gt;
Image:SniperIcon_small.png|link=Sniper&lt;br /&gt;
Image:SpyIcon_small.png|link=Spy&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Please do not change the class formatting, but still focus on creating needed pages, as well as adding content.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Game Modes'''&lt;br /&gt;
&lt;br /&gt;
[[Highlander]]&lt;br /&gt;
&lt;br /&gt;
[[6v6]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Map list'''&lt;br /&gt;
&lt;br /&gt;
[[Maplist]]&lt;br /&gt;
&lt;br /&gt;
== '''Editing guide:''' ==&lt;br /&gt;
&lt;br /&gt;
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
'''Please remember to use proper format for new pages'''&lt;br /&gt;
&lt;br /&gt;
'''You can create internal links for future pages that are not yet created, this way when you click on the links you are automatically redirected to the create page form'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Please remember to backup your edits on a txt file or something, with so many people editing the same pages at the same time it can lead to confusion and lost data.&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
In the begining we do need content but remember always quality &amp;gt; quantity so keep your submissions and edits of high quality&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Main_Page&amp;diff=235</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Main_Page&amp;diff=235"/>
		<updated>2013-07-01T00:33:27Z</updated>

		<summary type="html">&lt;p&gt;Waldo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Comp.tf - the competitive Team Fortress 2 wiki.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== '''Class Pages:''' ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;Classes&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
Image:ScoutIcon_small.png|thumb|link=Scout&lt;br /&gt;
Image:SoldierIcon_small.png|link=Soldier&lt;br /&gt;
Image:PyroIcon_small.png|link=Pyro&lt;br /&gt;
Image:DemoIcon_small.png|link=Demoman&lt;br /&gt;
Image:HeavyIcon_small.png|link=Heavy&lt;br /&gt;
Image:EngineerIcon_small.png|link=Engineer&lt;br /&gt;
Image:MedicIcon_small.png|link=Medic&lt;br /&gt;
Image:SniperIcon_small.png|link=Sniper&lt;br /&gt;
Image:SpyIcon_small.png|link=Spy&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Please do not change the class formatting, but still focus on creating needed pages, as well as adding content.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Game Modes'''&lt;br /&gt;
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[[Highlander]]&lt;br /&gt;
&lt;br /&gt;
[[6v6]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Map list'''&lt;br /&gt;
&lt;br /&gt;
[[Maplist]]&lt;br /&gt;
&lt;br /&gt;
== '''Editing guide:''' ==&lt;br /&gt;
&lt;br /&gt;
Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
'''Please remember to use proper format for new pages'''&lt;br /&gt;
&lt;br /&gt;
'''You can create internal links for future pages that are not yet created, this way when you click on the links you are automatically redirected to the create page form'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;Please remember to backup your edits on a txt file or something, with so many people editing the same pages at the same time it can lead to confusion and lost data.&amp;lt;/span&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
In the begining we do need content but remember always quality &amp;gt; quantity so keep your submissions and edits of high quality&lt;/div&gt;</summary>
		<author><name>Waldo</name></author>
		
	</entry>
</feed>