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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sponky</id>
	<title>comp.tf - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sponky"/>
	<link rel="alternate" type="text/html" href="http://comp.tf/wiki/Special:Contributions/Sponky"/>
	<updated>2026-05-05T13:25:19Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://comp.tf/index.php?title=Process&amp;diff=63460</id>
		<title>Process</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Process&amp;diff=63460"/>
		<updated>2020-05-06T23:20:31Z</updated>

		<summary type="html">&lt;p&gt;Sponky: /* Mid Point */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=5cp&lt;br /&gt;
|filename=cp_process_final&lt;br /&gt;
|version=Official Release&lt;br /&gt;
|author1=Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge&lt;br /&gt;
|author1steam=76561197977081885&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=24 March 2011&lt;br /&gt;
|updated=10 July 2013&lt;br /&gt;
|official=1&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=staple&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/cp_process_final.bsp.bz2&lt;br /&gt;
|workshop=&lt;br /&gt;
|tf2maps=16711&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=Process&lt;br /&gt;
|officialwiki2=Process_(competitive)&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''cp_process_final''' is a custom-made [[5CP]] map created by Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge designed for [[6v6]] play. It is played competitively in all the main leagues.&lt;br /&gt;
&lt;br /&gt;
The map has a very unique and technically difficult set of rollout mechanics, which gives soldiers great mobility to the mid point. It gained widespread attention while still in beta, first tried officially in ESEA the map then started being played officially in ETF2L and later got Valve's seal of approval, making the map official.&lt;br /&gt;
&lt;br /&gt;
It is somewhat of a slow map because the wide last point allows the defending team to get superior positioning and counter even full uber disadvantages, the second to mid-point chokes are also tight and have very prominent sniper sightlines which makes it a very sniper-friendly map and prone to stalemates or uber-exchanges.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The three different control points were based on their respective points of three other maps. The middle point was based on [[cp_granary|Granary]], the second on [[cp_badlands|Badlands]] and the last on [[cp_well|Well]].&lt;br /&gt;
The quality of Process was recognized by Valve and made an official map on July 10, 2013. The official map is the currently played version.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Process/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Call-Outs ==&lt;br /&gt;
=== Mid Point ===&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Process - Control Point 3&lt;br /&gt;
 | image = Process Middle.jpeg&lt;br /&gt;
 | area1 = Choke | x1 = 378px | y1 = 80px&lt;br /&gt;
 | area2 = Sewers | x2 = 303px | y2 = 120px&lt;br /&gt;
 | area3 = IT / PC | x3 = 505px | y3 = 120px&lt;br /&gt;
 | area5 = Crate | x5 = 472px | y5 = 165px&lt;br /&gt;
 | area6 = Health Kit / Pack | x6 = 288px | y6 = 240px&lt;br /&gt;
 | area7 = Grass | x7 = 553px | y7 = 305px&lt;br /&gt;
 | area8 = Rock | x8 = 443px | y8 = 395px&lt;br /&gt;
 | area9 = Seagull | x9 = 612px | y9 = 131px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Because of the symmetrical style of Process, each team share a similar landmark / location on their respective sides of the middle point. A popular method to counteract this is to add the prefix &amp;quot;our&amp;quot; or &amp;quot;their&amp;quot;, e.g. &amp;quot;their Choke&amp;quot;. On the middle point, teams will often call the areas near Grass and Sewer their location relative to their team's choke. For example, Blu would call their Grass &amp;quot;Right&amp;quot; and the area in front of Red Sewer &amp;quot;Left&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Second Point ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Process - The second point&lt;br /&gt;
 | image = Process second.jpg&lt;br /&gt;
 | area1 = Far left / Shutter / One | x1 = 190px | y1 = 128px&lt;br /&gt;
 | area2 = IT / PC | x2 = 447px | y2 = 120px&lt;br /&gt;
 | area3 = Choke | x3 = 648px | y3 = 193px&lt;br /&gt;
 | area5 = Sewers | x5 = 704px | y5 = 304px&lt;br /&gt;
 | area6 = Grass | x6 = 485px | y6 = 280px&lt;br /&gt;
 | area7 = Upper lobby | x7 = 359px | y7 = 85px&lt;br /&gt;
 | area8 = Lower lobby | x8 = 362px | y8 = 125px&lt;br /&gt;
 | area9 = Mini-spire / Point | x9 = 313px | y9 = 145px&lt;br /&gt;
 | area10 = Rollout / Two | x10 = 285px | y10 = 85px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Last Point ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Process - The last point&lt;br /&gt;
 | image = cp process last.png&lt;br /&gt;
 | area1 = Rollout / Two | x1=649px | y1=109px&lt;br /&gt;
 | area2 = Middle right / Three | x2=426px | y2=125px&lt;br /&gt;
 | area3 = Far left / Five | x3=266px | y3=111px&lt;br /&gt;
 | area4 = Middle left / Four | x4=316px | y4=120px&lt;br /&gt;
 | area5 = Far right / Shutter / One | x5=698px | y5=200px&lt;br /&gt;
 | area6 = Upper / Balcony / Nest| x6=167px | y6=344px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Coalplant&amp;diff=63268</id>
		<title>Coalplant</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Coalplant&amp;diff=63268"/>
		<updated>2020-04-30T01:04:52Z</updated>

		<summary type="html">&lt;p&gt;Sponky: /* Inside */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=koth&lt;br /&gt;
|filename=koth_coalplant_b7&lt;br /&gt;
|version=Beta 7&lt;br /&gt;
|author1=Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge&lt;br /&gt;
|author1steam=76561197977081885&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=24 June 2013&lt;br /&gt;
|updated=15 January 2014&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=Ashville&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=moderate&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/koth_coalplant_b7.bsp.bz2&lt;br /&gt;
|workshop=454125056&lt;br /&gt;
|tf2maps=22081&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=10687&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''koth_coalplant_b7''' is a reworked version of [[koth_ashville]]. It is a [[King of The Hill]] map, featuring roughly identical gameplay to koth_ashville and a revamped environment akin to [[cp_foundry]].&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Coalplant/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
===Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Coalplant — The Point&lt;br /&gt;
 | image = Koth coalplant point.png&lt;br /&gt;
 | area1 = RED Shed | x1=395px | y1=173px&lt;br /&gt;
 | area2 = BLU Shed | x2=375px | y2=372px&lt;br /&gt;
 | area3 = Point | x3=395px | y3=288px&lt;br /&gt;
 | area4 = Ramp | x4=313px | y4=187px&lt;br /&gt;
 | area5 = Batts | x5=532px | y5=178px&lt;br /&gt;
 | area6 = RED Shutter | x6=182px | y6=280px&lt;br /&gt;
 | area7 = BLU Shutter | x7=653px | y7=314px&lt;br /&gt;
}}&lt;br /&gt;
=== Middle ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Coalplant — Middle&lt;br /&gt;
 | image = Koth_coalplant_side.png&lt;br /&gt;
 | area1 = Shutter | x1=369px | y1=288px&lt;br /&gt;
 | area2 = Batts | x2=150px | y2=219px&lt;br /&gt;
 | area3 = Toxic | x3=516px | y3=305px&lt;br /&gt;
 | area4 = Ramp | x4=744px | y4=315px&lt;br /&gt;
 | area5 = Secret | x5=249px | y5=269px&lt;br /&gt;
}}&lt;br /&gt;
=== Lobby ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Coalplant — Lobby&lt;br /&gt;
 | image = Koth_coalplant_inside.png&lt;br /&gt;
 | area1 = Shutter | x1=395px | y1=190px&lt;br /&gt;
 | area2 = Bridge | x2=407px | y2=165px&lt;br /&gt;
 | area3 = Batts | x3=674px | y3=150px&lt;br /&gt;
 | area4 = Ramp | x4=188px | y4=146px&lt;br /&gt;
 | area5 = Left | x5=92px | y5=184px&lt;br /&gt;
 | area6 = Right | x6=608px | y6=181px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Vigil&amp;diff=63202</id>
		<title>Vigil</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Vigil&amp;diff=63202"/>
		<updated>2020-04-25T23:38:53Z</updated>

		<summary type="html">&lt;p&gt;Sponky: /* Callouts */  added callouts section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=pl&lt;br /&gt;
|filename=pl_vigil_rc5&lt;br /&gt;
|version=Release Candidate 5&lt;br /&gt;
|author1=theatreTECHIE&lt;br /&gt;
|author1steam=76561198134226028&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=1 Febuary 2016&lt;br /&gt;
|updated=12 March 2019&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=Highlander&lt;br /&gt;
|gamemode2=&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=&lt;br /&gt;
|lpleague=ugchl&lt;br /&gt;
|lpseason=29&lt;br /&gt;
&lt;br /&gt;
|download=https://tf2maps.net/downloads/vigil.1232/download?version=18488&lt;br /&gt;
|workshop=1266210012&lt;br /&gt;
|tf2maps=vigil.27088&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=36657&lt;br /&gt;
|etf2l=33499&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''pl_vigil_rc5''' is a single stage, four point [[Payload]] map made by [http://steamcommunity.com/id/theatretechie theatreTECHIE]. It is currently in the rotation for RGL HL Season 3 and [[UGC Highlander Season 28]].&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Vigil/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Callouts ==&lt;br /&gt;
===First Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Defenders' Perspective)&lt;br /&gt;
 | image = Pl_vigil_A_defense.png&lt;br /&gt;
 | area1 = Point | x1=268px | y1=291px&lt;br /&gt;
 | area2 = Choke | x2=413px | y2=153px&lt;br /&gt;
 | area3 = Crest/Hill | x3=524px | y3=106px&lt;br /&gt;
 | area4 = Mines | x4=705px | y4=407px&lt;br /&gt;
 | area5 = Window | x5=411px | y5=91px&lt;br /&gt;
 | area6 = Basement | x6=449px | y6=117px&lt;br /&gt;
 | area7 = Cliffside | x7=47px | y7=135px&lt;br /&gt;
 | area9 = Dropdown | x9=654px | y9=180px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Attackers' Perspective)&lt;br /&gt;
 | image = Pl vigil A offense.png&lt;br /&gt;
 | area1 = Banana | x1=172px | y1=212px&lt;br /&gt;
 | area2 = Shack | x2=363px | y2=272px&lt;br /&gt;
 | area3 = Truck | x3=498px | y3=239px&lt;br /&gt;
 | area4 = House | x4=735px | y4=281px&lt;br /&gt;
 | area5 = Crest/Hill | x5=329px | y5=105px&lt;br /&gt;
 | area6 = Choke | x6=433px | y6=141px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Second Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Second Point&lt;br /&gt;
 | image = Pl vigil B.png&lt;br /&gt;
 | area1 = Shed | x1=218px | y1=137px&lt;br /&gt;
 | area2 = Roof | x2=137px | y2=382px&lt;br /&gt;
 | area3 = Mines | x3=240px | y3=272px&lt;br /&gt;
 | area4 = Crane/Satellite | x4=596px | y4=261px&lt;br /&gt;
 | area5 = Hill | x5=39px | y5=236px&lt;br /&gt;
 | area6 = Shutter | x6=324px | y6=120px&lt;br /&gt;
 | area7 = BBQ | x7=393px | y7=110px&lt;br /&gt;
 | area8 = Point | x8=470px | y8=224px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Third Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Third&lt;br /&gt;
 | image = Pl vigil C.png&lt;br /&gt;
 | area1 = Point | x1=395px | y1=196px&lt;br /&gt;
 | area2 = Concrete | x2=362px | y2=141px&lt;br /&gt;
 | area3 = Ladder | x3=494px | y3=207px&lt;br /&gt;
 | area4 = Underneath | x4=448px | y4=155px&lt;br /&gt;
 | area5 = Basement | x5=238px | y5=225px&lt;br /&gt;
 | area6 = Mop | x6=118px | y6=291px&lt;br /&gt;
 | area7 = Observatory | x7=288px | y7=147px&lt;br /&gt;
 | area8 = Flank | x8=514px | y8=394px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Last ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Outside)&lt;br /&gt;
 | image = Pl vigil D outside.png&lt;br /&gt;
 | area1 = Orange Room | x1=394px | y1=104px&lt;br /&gt;
 | area2 = Observatory | x2=374px | y2=175px&lt;br /&gt;
 | area3 = Mop | x3=745px | y3=324px&lt;br /&gt;
 | area4 = Cliffside/Ride | x4=42px | y4=249px&lt;br /&gt;
 | area5 = Drop | x5=156px | y5=100px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Inside)&lt;br /&gt;
 | image = Pl vigil D inside.png&lt;br /&gt;
 | area1 = Point | x1=236px | y1=318px&lt;br /&gt;
 | area2 = Big Door | x2=294px | y2=232px&lt;br /&gt;
 | area3 = Orange Room | x3=35px | y3=247px&lt;br /&gt;
 | area4 = Flank/Coffee | x4=512px | y4=216px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Pl_vigil_D_inside.png&amp;diff=63201</id>
		<title>File:Pl vigil D inside.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Pl_vigil_D_inside.png&amp;diff=63201"/>
		<updated>2020-04-25T23:32:32Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Pl_vigil_D_outside.png&amp;diff=63200</id>
		<title>File:Pl vigil D outside.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Pl_vigil_D_outside.png&amp;diff=63200"/>
		<updated>2020-04-25T23:18:57Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Pl_vigil_C.png&amp;diff=63199</id>
		<title>File:Pl vigil C.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Pl_vigil_C.png&amp;diff=63199"/>
		<updated>2020-04-25T22:57:51Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Vigil&amp;diff=63198</id>
		<title>Vigil</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Vigil&amp;diff=63198"/>
		<updated>2020-04-25T22:52:12Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=pl&lt;br /&gt;
|filename=pl_vigil_rc5&lt;br /&gt;
|version=Release Candidate 5&lt;br /&gt;
|author1=theatreTECHIE&lt;br /&gt;
|author1steam=76561198134226028&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=1 Febuary 2016&lt;br /&gt;
|updated=12 March 2019&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=Highlander&lt;br /&gt;
|gamemode2=&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=&lt;br /&gt;
|lpleague=ugchl&lt;br /&gt;
|lpseason=29&lt;br /&gt;
&lt;br /&gt;
|download=https://tf2maps.net/downloads/vigil.1232/download?version=18488&lt;br /&gt;
|workshop=1266210012&lt;br /&gt;
|tf2maps=vigil.27088&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=36657&lt;br /&gt;
|etf2l=33499&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''pl_vigil_rc5''' is a single stage, four point [[Payload]] map made by [http://steamcommunity.com/id/theatretechie theatreTECHIE]. It is currently in the rotation for RGL HL Season 3 and [[UGC Highlander Season 28]].&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Vigil/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Callouts ==&lt;br /&gt;
===Point A===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Point A (Defenders' Perspective)&lt;br /&gt;
 | image = Pl_vigil_A_defense.png&lt;br /&gt;
 | area1 = Point | x1=268px | y1=291px&lt;br /&gt;
 | area2 = Choke | x2=413px | y2=153px&lt;br /&gt;
 | area3 = Crest/Hill | x3=524px | y3=106px&lt;br /&gt;
 | area4 = Mines | x4=705px | y4=407px&lt;br /&gt;
 | area5 = Window | x5=411px | y5=91px&lt;br /&gt;
 | area6 = Basement | x6=449px | y6=117px&lt;br /&gt;
 | area7 = Cliffside | x7=47px | y7=135px&lt;br /&gt;
 | area9 = Dropdown | x9=654px | y9=180px&lt;br /&gt;
}}&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Point A (Attackers' Perspective)&lt;br /&gt;
 | image = Pl vigil A offense.png&lt;br /&gt;
 | area1 = Banana | x1=172px | y1=212px&lt;br /&gt;
 | area2 = Shack | x2=363px | y2=272px&lt;br /&gt;
 | area3 = Truck | x3=498px | y3=239px&lt;br /&gt;
 | area4 = House | x4=735px | y4=281px&lt;br /&gt;
 | area5 = Crest/Hill | x5=329px | y5=105px&lt;br /&gt;
 | area6 = Choke | x6=433px | y6=141px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Point B===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Point B&lt;br /&gt;
 | image = Pl vigil B.png&lt;br /&gt;
 | area1 = Shed | x1=218px | y1=137px&lt;br /&gt;
 | area2 = Roof | x2=137px | y2=382px&lt;br /&gt;
 | area3 = Mines | x3=240px | y3=272px&lt;br /&gt;
 | area4 = Crane/Satellite | x4=596px | y4=261px&lt;br /&gt;
 | area5 = Hill | x5=39px | y5=236px&lt;br /&gt;
 | area6 = Shutter | x6=px | y6=px&lt;br /&gt;
 | area7 = BBQ | x7=px | y7=px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Pl_vigil_B.png&amp;diff=63197</id>
		<title>File:Pl vigil B.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Pl_vigil_B.png&amp;diff=63197"/>
		<updated>2020-04-25T22:48:30Z</updated>

		<summary type="html">&lt;p&gt;Sponky: Sponky uploaded a new version of File:Pl vigil B.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Pl_vigil_B.png&amp;diff=63196</id>
		<title>File:Pl vigil B.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Pl_vigil_B.png&amp;diff=63196"/>
		<updated>2020-04-25T22:48:07Z</updated>

		<summary type="html">&lt;p&gt;Sponky: Sponky uploaded a new version of File:Pl vigil B.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Pl_vigil_B.png&amp;diff=63195</id>
		<title>File:Pl vigil B.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Pl_vigil_B.png&amp;diff=63195"/>
		<updated>2020-04-25T22:47:42Z</updated>

		<summary type="html">&lt;p&gt;Sponky: Sponky uploaded a new version of File:Pl vigil B.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Pl_vigil_B.png&amp;diff=63194</id>
		<title>File:Pl vigil B.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Pl_vigil_B.png&amp;diff=63194"/>
		<updated>2020-04-25T22:45:53Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Pl_vigil_A_offense.png&amp;diff=63193</id>
		<title>File:Pl vigil A offense.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Pl_vigil_A_offense.png&amp;diff=63193"/>
		<updated>2020-04-25T22:39:04Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Pl_vigil_A_defense.png&amp;diff=63192</id>
		<title>File:Pl vigil A defense.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Pl_vigil_A_defense.png&amp;diff=63192"/>
		<updated>2020-04-25T22:16:43Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Pl_vigil_A.png&amp;diff=63191</id>
		<title>File:Pl vigil A.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Pl_vigil_A.png&amp;diff=63191"/>
		<updated>2020-04-25T22:10:41Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Process&amp;diff=63163</id>
		<title>Process</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Process&amp;diff=63163"/>
		<updated>2020-04-25T02:23:34Z</updated>

		<summary type="html">&lt;p&gt;Sponky: /* Second Point */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=5cp&lt;br /&gt;
|filename=cp_process_final&lt;br /&gt;
|version=Official Release&lt;br /&gt;
|author1=Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge&lt;br /&gt;
|author1steam=76561197977081885&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=24 March 2011&lt;br /&gt;
|updated=10 July 2013&lt;br /&gt;
|official=1&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=staple&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/cp_process_final.bsp.bz2&lt;br /&gt;
|workshop=&lt;br /&gt;
|tf2maps=16711&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=Process&lt;br /&gt;
|officialwiki2=Process_(competitive)&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''cp_process_final''' is a custom-made [[5CP]] map created by Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge designed for [[6v6]] play. It is played competitively in all the main leagues.&lt;br /&gt;
&lt;br /&gt;
The map has a very unique and technically difficult set of rollout mechanics, which gives soldiers great mobility to the mid point. It gained widespread attention while still in beta, first tried officially in ESEA the map then started being played officially in ETF2L and later got Valve's seal of approval, making the map official.&lt;br /&gt;
&lt;br /&gt;
It is somewhat of a slow map because the wide last point allows the defending team to get superior positioning and counter even full uber disadvantages, the second to mid-point chokes are also tight and have very prominent sniper sightlines which makes it a very sniper-friendly map and prone to stalemates or uber-exchanges.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The three different control points were based on their respective points of three other maps. The middle point was based on [[cp_granary|Granary]], the second on [[cp_badlands|Badlands]] and the last on [[cp_well|Well]].&lt;br /&gt;
The quality of Process was recognized by Valve and made an official map on July 10, 2013. The official map is the currently played version.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Process/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Call-Outs ==&lt;br /&gt;
=== Mid Point ===&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Process - Control Point 3&lt;br /&gt;
 | image = Process Middle.jpeg&lt;br /&gt;
 | area1 = Choke | x1 = 378px | y1 = 80px&lt;br /&gt;
 | area2 = Sewers | x2 = 303px | y2 = 120px&lt;br /&gt;
 | area3 = IT / PC | x3 = 505px | y3 = 120px&lt;br /&gt;
 | area5 = Crate | x5 = 472px | y5 = 165px&lt;br /&gt;
 | area6 = Health Kit / Pack | x6 = 288px | y6 = 240px&lt;br /&gt;
 | area7 = Grass | x7 = 553px | y7 = 305px&lt;br /&gt;
 | area8 = Rock | x8 = 443px | y8 = 395px&lt;br /&gt;
 | area9 = Seagull | x9 = 614px | y9 = 135px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Because of the symmetrical style of Process, each team share a similar landmark / location on their respective sides of the middle point. A popular method to counteract this is to add the prefix &amp;quot;our&amp;quot; or &amp;quot;their&amp;quot;, e.g. &amp;quot;their Choke&amp;quot;. On the middle point, teams will often call the areas near Grass and Sewer their location relative to their team's choke. For example, Blu would call their Grass &amp;quot;Right&amp;quot; and the area in front of Red Sewer &amp;quot;Left&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Second Point ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Process - The second point&lt;br /&gt;
 | image = Process second.jpg&lt;br /&gt;
 | area1 = Far left / Shutter / One | x1 = 190px | y1 = 128px&lt;br /&gt;
 | area2 = IT / PC | x2 = 447px | y2 = 120px&lt;br /&gt;
 | area3 = Choke | x3 = 648px | y3 = 193px&lt;br /&gt;
 | area5 = Sewers | x5 = 704px | y5 = 304px&lt;br /&gt;
 | area6 = Grass | x6 = 485px | y6 = 280px&lt;br /&gt;
 | area7 = Upper lobby | x7 = 359px | y7 = 85px&lt;br /&gt;
 | area8 = Lower lobby | x8 = 362px | y8 = 125px&lt;br /&gt;
 | area9 = Mini-spire / Point | x9 = 313px | y9 = 145px&lt;br /&gt;
 | area10 = Rollout / Two | x10 = 285px | y10 = 85px&lt;br /&gt;
 | area11 = Al-Qaeda | x11 = 593px | y11 = 417px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Last Point ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Process - The last point&lt;br /&gt;
 | image = cp process last.png&lt;br /&gt;
 | area1 = Rollout / Two | x1=649px | y1=109px&lt;br /&gt;
 | area2 = Middle right / Three | x2=426px | y2=125px&lt;br /&gt;
 | area3 = Far left / Five | x3=266px | y3=111px&lt;br /&gt;
 | area4 = Middle left / Four | x4=316px | y4=120px&lt;br /&gt;
 | area5 = Far right / Shutter / One | x5=698px | y5=200px&lt;br /&gt;
 | area6 = Upper / Uptop / Balcony / Nest | x6=167px | y6=344px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Process&amp;diff=63162</id>
		<title>Process</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Process&amp;diff=63162"/>
		<updated>2020-04-25T02:15:11Z</updated>

		<summary type="html">&lt;p&gt;Sponky: /* Mid Point */ added Seagull callout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=5cp&lt;br /&gt;
|filename=cp_process_final&lt;br /&gt;
|version=Official Release&lt;br /&gt;
|author1=Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge&lt;br /&gt;
|author1steam=76561197977081885&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=24 March 2011&lt;br /&gt;
|updated=10 July 2013&lt;br /&gt;
|official=1&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=staple&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/cp_process_final.bsp.bz2&lt;br /&gt;
|workshop=&lt;br /&gt;
|tf2maps=16711&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=Process&lt;br /&gt;
|officialwiki2=Process_(competitive)&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''cp_process_final''' is a custom-made [[5CP]] map created by Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge designed for [[6v6]] play. It is played competitively in all the main leagues.&lt;br /&gt;
&lt;br /&gt;
The map has a very unique and technically difficult set of rollout mechanics, which gives soldiers great mobility to the mid point. It gained widespread attention while still in beta, first tried officially in ESEA the map then started being played officially in ETF2L and later got Valve's seal of approval, making the map official.&lt;br /&gt;
&lt;br /&gt;
It is somewhat of a slow map because the wide last point allows the defending team to get superior positioning and counter even full uber disadvantages, the second to mid-point chokes are also tight and have very prominent sniper sightlines which makes it a very sniper-friendly map and prone to stalemates or uber-exchanges.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The three different control points were based on their respective points of three other maps. The middle point was based on [[cp_granary|Granary]], the second on [[cp_badlands|Badlands]] and the last on [[cp_well|Well]].&lt;br /&gt;
The quality of Process was recognized by Valve and made an official map on July 10, 2013. The official map is the currently played version.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Process/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Call-Outs ==&lt;br /&gt;
=== Mid Point ===&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Process - Control Point 3&lt;br /&gt;
 | image = Process Middle.jpeg&lt;br /&gt;
 | area1 = Choke | x1 = 378px | y1 = 80px&lt;br /&gt;
 | area2 = Sewers | x2 = 303px | y2 = 120px&lt;br /&gt;
 | area3 = IT / PC | x3 = 505px | y3 = 120px&lt;br /&gt;
 | area5 = Crate | x5 = 472px | y5 = 165px&lt;br /&gt;
 | area6 = Health Kit / Pack | x6 = 288px | y6 = 240px&lt;br /&gt;
 | area7 = Grass | x7 = 553px | y7 = 305px&lt;br /&gt;
 | area8 = Rock | x8 = 443px | y8 = 395px&lt;br /&gt;
 | area9 = Seagull | x9 = 614px | y9 = 135px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Because of the symmetrical style of Process, each team share a similar landmark / location on their respective sides of the middle point. A popular method to counteract this is to add the prefix &amp;quot;our&amp;quot; or &amp;quot;their&amp;quot;, e.g. &amp;quot;their Choke&amp;quot;. On the middle point, teams will often call the areas near Grass and Sewer their location relative to their team's choke. For example, Blu would call their Grass &amp;quot;Right&amp;quot; and the area in front of Red Sewer &amp;quot;Left&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Second Point ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Process - The second point&lt;br /&gt;
 | image = Process second.jpg&lt;br /&gt;
 | area1 = Far left / Shutter / One | x1 = 190px | y1 = 128px&lt;br /&gt;
 | area2 = IT / PC | x2 = 447px | y2 = 120px&lt;br /&gt;
 | area3 = Choke | x3 = 648px | y3 = 193px&lt;br /&gt;
 | area5 = Sewers | x5 = 704px | y5 = 304px&lt;br /&gt;
 | area6 = Grass | x6 = 485px | y6 = 280px&lt;br /&gt;
 | area7 = Upper lobby | x7 = 359px | y7 = 85px&lt;br /&gt;
 | area8 = Lower lobby | x8 = 362px | y8 = 125px&lt;br /&gt;
 | area9 = Mini-spire / Point | x9 = 313px | y9 = 145px&lt;br /&gt;
 | area10 = Rollout / Two | x10 = 285px | y10 = 85px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Last Point ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Process - The last point&lt;br /&gt;
 | image = cp process last.png&lt;br /&gt;
 | area1 = Rollout / Two | x1=649px | y1=109px&lt;br /&gt;
 | area2 = Middle right / Three | x2=426px | y2=125px&lt;br /&gt;
 | area3 = Far left / Five | x3=266px | y3=111px&lt;br /&gt;
 | area4 = Middle left / Four | x4=316px | y4=120px&lt;br /&gt;
 | area5 = Far right / Shutter / One | x5=698px | y5=200px&lt;br /&gt;
 | area6 = Upper / Uptop / Balcony / Nest | x6=167px | y6=344px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Villa&amp;diff=61804</id>
		<title>Villa</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Villa&amp;diff=61804"/>
		<updated>2020-04-14T00:17:03Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=5cp&lt;br /&gt;
|filename=cp_villa_b12a&lt;br /&gt;
|version=Beta 12A&lt;br /&gt;
|author1=kevin gator&lt;br /&gt;
|author1steam=76561198117621019&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=9 August 2019&lt;br /&gt;
|updated=19 February 2020&lt;br /&gt;
|official=0&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=&lt;br /&gt;
|workshop=&lt;br /&gt;
|tf2maps=https://tf2maps.net/downloads/villa.8452/&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=https://www.teamfortress.tv/54005/cp-villa-5cp&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''cp_villa_b12a''' is a [[5CP]] map created by Kevin Gator designed for [[6v6]]. It was created for the Frontline community project.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
'''cp_villa''' was played in [[RGL]]'s 2019 Map Cup and Season 2 of [[RGL]]'s [[No Restriction 6v6]].&lt;br /&gt;
&lt;br /&gt;
== Call-Outs ==&lt;br /&gt;
&lt;br /&gt;
=== Mid ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Villa - The mid point&lt;br /&gt;
 | image = Cp villa mid.jpg&lt;br /&gt;
 | area1 = Point | x1=479px | y1=356px&lt;br /&gt;
 | area2 = Shack / Shed | x2=284px | y2=257px&lt;br /&gt;
 | area3 = Coop | x3=545px | y3=202px&lt;br /&gt;
 | area4 = Fountain | x4=725px | y4=261px&lt;br /&gt;
 | area5 = Choke / Big Door | x5=466px | y5=195px&lt;br /&gt;
 | area6 = Roof | x6=20px | y6=293px&lt;br /&gt;
 | area7 = Truck | x7=304px | y7=200px&lt;br /&gt;
 | area8 = Upper / Up Top | x8=494px | y8=274px&lt;br /&gt;
 | area9 = Under Point / Gutter| x9=598px | y9=419px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Second ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Villa - The second point&lt;br /&gt;
 | image = Cp villa 2nd.jpg&lt;br /&gt;
 | area1 = Point / Spire / Gazebo | x1=191px | y1=263px&lt;br /&gt;
 | area2 = Stage | x2=381px | y2=172px&lt;br /&gt;
 | area3 = Fountain | x3=358px | y3=7px&lt;br /&gt;
 | area4 = Choke / Door | x4=460px | y4=38px&lt;br /&gt;
 | area5 = Truck | x5=630px | y5=153px&lt;br /&gt;
 | area6 = Shutter | x6=424px | y6=410px&lt;br /&gt;
 | area7 = Cafe | x7=121px | y7=419px&lt;br /&gt;
 | area8 = Big Rock | x8=267px | y8=87px&lt;br /&gt;
 | area9 = Isis | x9=505px | y9=311px&lt;br /&gt;
}}&lt;br /&gt;
''Note: &amp;quot;Cafe&amp;quot; is not actually shown in the above image, but the marker points towards its in-game location, similarly to &amp;quot;Under&amp;quot; on the mid''&lt;br /&gt;
=== Last ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Villa — The last point&lt;br /&gt;
 | image = Cp villa last.jpg&lt;br /&gt;
 | area1 = Point | x1=630px | y1=315px&lt;br /&gt;
 | area2 = Dungeon | x2=486px | y2=207px&lt;br /&gt;
 | area3 = Left | x3=67px | y3=282px&lt;br /&gt;
 | area4 = Right | x4=407px | y4=144px&lt;br /&gt;
 | area5 = Shutter | x5=307px | y5=218px&lt;br /&gt;
 | area6 = Wood | x6=185px | y6=207px&lt;br /&gt;
 | area7 = Hedge | x7=419px | y7=251px&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Villa&amp;diff=61803</id>
		<title>Villa</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Villa&amp;diff=61803"/>
		<updated>2020-04-14T00:16:31Z</updated>

		<summary type="html">&lt;p&gt;Sponky: Fixed map tags for mid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=5cp&lt;br /&gt;
|filename=cp_villa_b12a&lt;br /&gt;
|version=Beta 12A&lt;br /&gt;
|author1=kevin gator&lt;br /&gt;
|author1steam=76561198117621019&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=9 August 2019&lt;br /&gt;
|updated=19 February 2020&lt;br /&gt;
|official=0&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=&lt;br /&gt;
|workshop=&lt;br /&gt;
|tf2maps=https://tf2maps.net/downloads/villa.8452/&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=https://www.teamfortress.tv/54005/cp-villa-5cp&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''cp_villa_b12a''' is a [[5CP]] map created by Kevin Gator designed for [[6v6]]. It was created for the Frontline community project.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
'''cp_villa''' was played in [[RGL]]'s 2019 Map Cup and Season 2 of [[RGL]]'s [[No Restriction 6v6]].&lt;br /&gt;
&lt;br /&gt;
== Call-Outs ==&lt;br /&gt;
&lt;br /&gt;
=== Mid ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Villa - The mid point&lt;br /&gt;
 | image = Cp villa mid.jpg&lt;br /&gt;
 | area1 = Point | x1=479px | y1=356px&lt;br /&gt;
 | area2 = Shack / Shed | x2=284px | y2=257px&lt;br /&gt;
 | area3 = Coop | x3=545px | y3=202px&lt;br /&gt;
 | area4 = Fountain | x4=725px | y4=261px&lt;br /&gt;
 | area5 = Choke / Big Door | x5=466px | y5=195px&lt;br /&gt;
 | area6 = Roof | x6=20px | y6=293px&lt;br /&gt;
 | area7 = Truck | x7=304px | y7=200px&lt;br /&gt;
 | area7 = Upper / Up Top | x8=494px | y8=274px&lt;br /&gt;
 | area7 = Under Point / Gutter| x9=598px | y9=419px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Second ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Villa - The second point&lt;br /&gt;
 | image = Cp villa 2nd.jpg&lt;br /&gt;
 | area1 = Point / Spire / Gazebo | x1=191px | y1=263px&lt;br /&gt;
 | area2 = Stage | x2=381px | y2=172px&lt;br /&gt;
 | area3 = Fountain | x3=358px | y3=7px&lt;br /&gt;
 | area4 = Choke / Door | x4=460px | y4=38px&lt;br /&gt;
 | area5 = Truck | x5=630px | y5=153px&lt;br /&gt;
 | area6 = Shutter | x6=424px | y6=410px&lt;br /&gt;
 | area7 = Cafe | x7=121px | y7=419px&lt;br /&gt;
 | area8 = Big Rock | x8=267px | y8=87px&lt;br /&gt;
 | area9 = Isis | x9=505px | y9=311px&lt;br /&gt;
}}&lt;br /&gt;
''Note: &amp;quot;Cafe&amp;quot; is not actually shown in the above image, but the marker points towards its in-game location, similarly to &amp;quot;Under&amp;quot; on the mid''&lt;br /&gt;
=== Last ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Villa — The last point&lt;br /&gt;
 | image = Cp villa last.jpg&lt;br /&gt;
 | area1 = Point | x1=630px | y1=315px&lt;br /&gt;
 | area2 = Dungeon | x2=486px | y2=207px&lt;br /&gt;
 | area3 = Left | x3=67px | y3=282px&lt;br /&gt;
 | area4 = Right | x4=407px | y4=144px&lt;br /&gt;
 | area5 = Shutter | x5=307px | y5=218px&lt;br /&gt;
 | area6 = Wood | x6=185px | y6=207px&lt;br /&gt;
 | area7 = Hedge | x7=419px | y7=251px&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Villa&amp;diff=61802</id>
		<title>Villa</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Villa&amp;diff=61802"/>
		<updated>2020-04-14T00:14:25Z</updated>

		<summary type="html">&lt;p&gt;Sponky: Created page, adding basic information, usage in competitive, and map callotus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=5cp&lt;br /&gt;
|filename=cp_villa_b12a&lt;br /&gt;
|version=Beta 12A&lt;br /&gt;
|author1=kevin gator&lt;br /&gt;
|author1steam=76561198117621019&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=9 August 2019&lt;br /&gt;
|updated=19 February 2020&lt;br /&gt;
|official=0&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=&lt;br /&gt;
|workshop=&lt;br /&gt;
|tf2maps=https://tf2maps.net/downloads/villa.8452/&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=https://www.teamfortress.tv/54005/cp-villa-5cp&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''cp_villa_b12a''' is a [[5CP]] map created by Kevin Gator designed for [[6v6]]. It was created for the Frontline community project.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
'''cp_villa''' was played in [[RGL]]'s 2019 Map Cup and Season 2 of [[RGL]]'s [[No Restriction 6v6]].&lt;br /&gt;
&lt;br /&gt;
== Call-Outs ==&lt;br /&gt;
&lt;br /&gt;
=== Mid ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Villa - The mid point&lt;br /&gt;
 | image = Cp villa mid.jpg&lt;br /&gt;
 | area1 = Point | x1=479px | y1=356px&lt;br /&gt;
 | area2 = Shack / Shed | x2=284px | y2=257px&lt;br /&gt;
 | area3 = Coop | x3=545px | y3=202px&lt;br /&gt;
 | area4 = Fountain | x4=725px | y4=261px&lt;br /&gt;
 | area5 = Choke / Big Door | x5=466px | y5=195px&lt;br /&gt;
 | area6 = Roof | x6=20px | y6=293px&lt;br /&gt;
 | area7 = Truck | x7=304px | y7=200px&lt;br /&gt;
 | area7 = Upper / Up Top | x8=494px | y8=274px&lt;br /&gt;
 | area7 = Under Point / Gutter| x9=304px | y9=200px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Second ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Villa - The second point&lt;br /&gt;
 | image = Cp villa 2nd.jpg&lt;br /&gt;
 | area1 = Point / Spire / Gazebo | x1=191px | y1=263px&lt;br /&gt;
 | area2 = Stage | x2=381px | y2=172px&lt;br /&gt;
 | area3 = Fountain | x3=358px | y3=7px&lt;br /&gt;
 | area4 = Choke / Door | x4=460px | y4=38px&lt;br /&gt;
 | area5 = Truck | x5=630px | y5=153px&lt;br /&gt;
 | area6 = Shutter | x6=424px | y6=410px&lt;br /&gt;
 | area7 = Cafe | x7=121px | y7=419px&lt;br /&gt;
 | area8 = Big Rock | x8=267px | y8=87px&lt;br /&gt;
 | area9 = Isis | x9=505px | y9=311px&lt;br /&gt;
}}&lt;br /&gt;
''Note: &amp;quot;Cafe&amp;quot; is not actually shown in the above image, but the marker points towards its in-game location, similarly to &amp;quot;Under&amp;quot; on the mid''&lt;br /&gt;
=== Last ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Villa — The last point&lt;br /&gt;
 | image = Cp villa last.jpg&lt;br /&gt;
 | area1 = Point | x1=630px | y1=315px&lt;br /&gt;
 | area2 = Dungeon | x2=486px | y2=207px&lt;br /&gt;
 | area3 = Left | x3=67px | y3=282px&lt;br /&gt;
 | area4 = Right | x4=407px | y4=144px&lt;br /&gt;
 | area5 = Shutter | x5=307px | y5=218px&lt;br /&gt;
 | area6 = Wood | x6=185px | y6=207px&lt;br /&gt;
 | area7 = Hedge | x7=419px | y7=251px&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Cp_villa_mid.jpg&amp;diff=61801</id>
		<title>File:Cp villa mid.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Cp_villa_mid.jpg&amp;diff=61801"/>
		<updated>2020-04-14T00:03:01Z</updated>

		<summary type="html">&lt;p&gt;Sponky: Villa midpoint as of version b12a&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Villa midpoint as of version b12a&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Cp_villa_2nd.jpg&amp;diff=61800</id>
		<title>File:Cp villa 2nd.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Cp_villa_2nd.jpg&amp;diff=61800"/>
		<updated>2020-04-13T23:46:05Z</updated>

		<summary type="html">&lt;p&gt;Sponky: Second point of cp_villa as of version b12a.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Second point of cp_villa as of version b12a.&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Cp_villa_last.jpg&amp;diff=61799</id>
		<title>File:Cp villa last.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Cp_villa_last.jpg&amp;diff=61799"/>
		<updated>2020-04-13T23:37:16Z</updated>

		<summary type="html">&lt;p&gt;Sponky: BLU last as of version b12a&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BLU last as of version b12a&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Template:RGL_competitions&amp;diff=61725</id>
		<title>Template:RGL competitions</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Template:RGL_competitions&amp;diff=61725"/>
		<updated>2020-04-12T20:29:53Z</updated>

		<summary type="html">&lt;p&gt;Sponky: Added sixes formats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
 | templatename = RGL competitions&lt;br /&gt;
 | collapsed = &lt;br /&gt;
 | title = [[RGL]] Seasons&lt;br /&gt;
 | group1 = HL Seasons&lt;br /&gt;
 | list1 = [[RGL Highlander Season 1|Season 1]] · [[RGL Highlander Season 2|Season 2]] · [[RGL Highlander Season 3|Season 3]] · [[RGL Highlander Season 4|Season 4]] · [[RGL Highlander Season 5|Season 5]]&lt;br /&gt;
 | group2 = 7v7 seasons&lt;br /&gt;
 | list2 = [[RGL_7v7_Season_1|Season 1]] · [[RGL_7v7_Season_2|Season 2]] · [[RGL_7v7_Season_3|Season 3]] · [[RGL_7v7_Season_4|Season 4]] · [[RGL_7v7_Season_5|Season 5]] · [[RGL_7v7_Season_6|Season 6]] · [[RGL_7v7_Season_7|Season 7]] · [[RGL_7v7_Season_8|Season 8]]&lt;br /&gt;
 | group3 = 6v6 seasons&lt;br /&gt;
 | list3 = [[RGL 6v6 Season 1|Season 1]] · [[RGL 6v6 Season 2|Season 2]]&lt;br /&gt;
 | group4 = NR 6v6 seasons&lt;br /&gt;
 | list4 = [[RGL No Restriction Sixes Season 1|Season 1]] · [[RGL No Restriction Sixes Season 2|Season 2]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navboxes]]&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Villa.jpg&amp;diff=61724</id>
		<title>File:Villa.jpg</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Villa.jpg&amp;diff=61724"/>
		<updated>2020-04-12T20:01:04Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=RGL&amp;diff=61570</id>
		<title>RGL</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=RGL&amp;diff=61570"/>
		<updated>2020-04-09T22:23:43Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox League&lt;br /&gt;
| image = RGL Logo.png&lt;br /&gt;
| shortname = RGL&lt;br /&gt;
| fullname = Recharge Gaming League&lt;br /&gt;
| admin = {{flag|us}} [[Sigafoo]]&lt;br /&gt;
| formats = [[7v7]], [[HL]], [[6v6]]&lt;br /&gt;
| area = North America&lt;br /&gt;
| current = Season 5 ([[HL]])   &lt;br /&gt;
Season 8 ([[7v7]])   &lt;br /&gt;
Season 2 ([[6v6]])&lt;br /&gt;
| website = http://rgl.gg/&lt;br /&gt;
| created = 2017&lt;br /&gt;
| twitter = &lt;br /&gt;
| youtube = &lt;br /&gt;
| facebook = &lt;br /&gt;
| steam = RGLggLobbies&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''RGL''' (''Recharge Gaming League'') is a North American [[7v7]] League. It's currently the only [[Prolander]] league in existence.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A number of figures in the highlander community were playing with the idea of having classlimit 1 in 6v6 to force the usage of situational classes in competitive. This eventually led to the [[Challenge Cup]] in late 2016, a cup with $2000 USD in prizes wich was meant to be 6v6 but was changed to 7v7 in the last minute. Sigafoo would later create '''RGL''' a league specifically aimed at 7v7 that unlike most other community leagues would have prize money. It had a prizepool of $4000 USD in its opening season wich attracted many high level [[ESEA-Invite] players to the league.&lt;br /&gt;
&lt;br /&gt;
== Divisions &amp;amp; Ranks ==&lt;br /&gt;
&lt;br /&gt;
* '''Invite'''&lt;br /&gt;
* '''Advanced'''&lt;br /&gt;
* '''Main'''&lt;br /&gt;
* '''Intermediate'''&lt;br /&gt;
* '''Open'''&lt;br /&gt;
* '''Newcomer'''&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
The mappool and gamemodes are very similar to those of the [[Highlander]] leagues.&lt;br /&gt;
* [[5CP]]&lt;br /&gt;
* [[Payload]]&lt;br /&gt;
* [[KOTH]]&lt;br /&gt;
&lt;br /&gt;
== Ruleset ==&lt;br /&gt;
In pick and ban Prolander each team bans 3 weapons and picks 3 weapons that can't be unbanned. The bans affect both teams.&amp;lt;br&amp;gt; There's a general classlimit of 1 and each team consists of 7 players.&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== Game mode settings ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
![[5CP|5 Control Point]]&lt;br /&gt;
![[King of the Hill]]&lt;br /&gt;
!Golden Cap&lt;br /&gt;
|-&lt;br /&gt;
!Time Limit&lt;br /&gt;
|30 minutes&lt;br /&gt;
|∞&lt;br /&gt;
|∞&lt;br /&gt;
|-&lt;br /&gt;
!Win Limit&lt;br /&gt;
|4 rounds&lt;br /&gt;
|2 rounds&lt;br /&gt;
|1 rounds&lt;br /&gt;
|}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== Class limits ===&lt;br /&gt;
&lt;br /&gt;
{{Class Limits&lt;br /&gt;
|scout=1&lt;br /&gt;
|soldier=1&lt;br /&gt;
|pyro=1&lt;br /&gt;
|demoman=1&lt;br /&gt;
|heavy=1&lt;br /&gt;
|engineer=1&lt;br /&gt;
|medic=1&lt;br /&gt;
|sniper=1&lt;br /&gt;
|spy=1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
RGL traditionally runs three seasons a year in both the 7v7 and Highlander formats. Each season generally starts in the Summer, Spring, and Winter. They also run a traditional sixes and a no restriction sixes season each year, in the winter and spring respectively. Teams are placed into skill divisions based on the combined experience on the roster. During the regular season, teams will play against opponents with a similar rank win/loss streak. For the playoffs, the Top 4, Top 6 or Top 8 teams in a division are placed into a title bracket. All divisions play in a single-elimination bracket, with Highlander using a Gauntlet System for its Invite Division. All playoff matches are played in a Best of 3 format.&lt;br /&gt;
&lt;br /&gt;
Regular season matches are played on single maps, in 2 halves. Depending on the game type, the win conditions differ:&lt;br /&gt;
* On [[King of the Hill]] maps, the first half of the map ends only when one team wins 2 rounds. The second half ends if the other team wins 2 rounds or when one team wins their 4th cumulative round.&lt;br /&gt;
* [[Attack/Defend]] and [[Payload]] maps are played as best of 3 [[stopwatch]] rounds. Teams alternate between attacking and defending every round, and each team defends once in a half. The round is won by whichever team captures the most points the fastest.&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
RGL currently only supports North America (NA) for the Highlander Format.&lt;br /&gt;
==== Map List for HL Season 2====&lt;br /&gt;
* '''Week 1''' - [[pl_upward]]&lt;br /&gt;
* '''Week 2''' - [[koth_ashville_rc1]]&lt;br /&gt;
* '''Week 3''' - [[pl_swiftwater_final1]]&lt;br /&gt;
* '''Week 4''' - [[koth_cascade_rc1a]]&lt;br /&gt;
* '''Week 5''' - [[pl_vigil_rc7]]&lt;br /&gt;
* '''Week 6''' - [[koth_lakeside_final]]&lt;br /&gt;
* '''Week 7''' - [[cp_steel]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Semi-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Grand-Finals''' - Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
=== 7v7 ===&lt;br /&gt;
RGL currently only supports North America (NA) for the Prolander Format&lt;br /&gt;
==== Map List for PL Season 8====&lt;br /&gt;
* '''Week 1''' - [[pl_upward]]&lt;br /&gt;
* '''Week 2''' - [[koth_product_rcx]]&lt;br /&gt;
* '''Week 3''' - [[pl_vigil_rc7]]&lt;br /&gt;
* '''Week 4''' - [[koth_synthetic_rc6a]]&lt;br /&gt;
* '''Week 5''' - [[cp_steel]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Semi-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Grand-Finals''': Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
=== 6v6 ===&lt;br /&gt;
RGL currently only supports North America (NA) for the Traditional Sixes Format&lt;br /&gt;
==== Map List for 6s Season 2 ====&lt;br /&gt;
The map pool includes, &amp;quot;in no particular order,&amp;quot; the following:&lt;br /&gt;
* [[cp_snakewater_final1]]&lt;br /&gt;
* [[cp_sunshine]]&lt;br /&gt;
* [[cp_gullywash_final1]]&lt;br /&gt;
* [[koth_product_rcx]]&lt;br /&gt;
* [[cp_process_final]]&lt;br /&gt;
* [[koth_clearcut_b14a]]&lt;br /&gt;
* [[cp_metalworks]]&lt;br /&gt;
* [[cp_granary_pro_rc8]]&lt;br /&gt;
&lt;br /&gt;
=== No Restriction 6v6 ===&lt;br /&gt;
RGL currently only supports North America (NA) for the No Restriction Sixes Format&lt;br /&gt;
==== Map List for NR 6s Season 2 ====&lt;br /&gt;
* [[koth_product_rcx]]&lt;br /&gt;
* [[cp_process_final]]&lt;br /&gt;
* [[pl_upward]]&lt;br /&gt;
* [[koth_coalplant_b8]]&lt;br /&gt;
* [[cp_villa_b12a]]&lt;br /&gt;
* [[pl_vigil_rc7]]&lt;br /&gt;
&lt;br /&gt;
== Hall of Fame ==&lt;br /&gt;
=== 7v7 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Invite Champions&lt;br /&gt;
! NA Div-1 Champions&lt;br /&gt;
! NA Div-2 Champions&lt;br /&gt;
! NA Open Champions&lt;br /&gt;
! EU Invite Champions&lt;br /&gt;
! EU Div-1 Champions&lt;br /&gt;
! EU Div-2 Champions&lt;br /&gt;
! EU Open Champions&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 1'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| The News&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Regal Eagles&lt;br /&gt;
| OMNI5 TF2 Silver&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| UAPlayer&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 2'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| The News&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Jager &amp;amp; Anime&lt;br /&gt;
| OMNI5.gg&lt;br /&gt;
| SS Disaster 7: JJS Awakens&lt;br /&gt;
| Cosmo Fam Club&lt;br /&gt;
| Project Restart BLACK&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 3'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Fred IV: Revenge of The Spu&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Yucky the Fluff&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 4'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Socios&lt;br /&gt;
| Command and Conquer&lt;br /&gt;
| Gameshock Highlander&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 5'''&lt;br /&gt;
| Cat Noises DYNASTY&lt;br /&gt;
| Icy's McSpicy eSports&lt;br /&gt;
| eggplant emoji&lt;br /&gt;
| New (a)woo Order&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 6'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Enoch eSports&lt;br /&gt;
| Forbidden Fruit&lt;br /&gt;
| Straight Outta Hightower&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 7'''&lt;br /&gt;
| RuneScape is Life&lt;br /&gt;
| Icy McSpicy eSports&lt;br /&gt;
| THE GUYS&lt;br /&gt;
| don't come to mid tomorrow&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Invite Champion&lt;br /&gt;
! NA Advanced Champion&lt;br /&gt;
! NA Main Champion&lt;br /&gt;
! NA Intermediate Champion&lt;br /&gt;
! NA Open Champion&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 1'''&lt;br /&gt;
| IRENE&lt;br /&gt;
| Heals On Everyone&lt;br /&gt;
| Gotta Blast&lt;br /&gt;
| ANTHRAX&lt;br /&gt;
| barcode-HL&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 2'''&lt;br /&gt;
| Kids Next Door&lt;br /&gt;
| Amicitia Nova&lt;br /&gt;
| Home Depot eSports&lt;br /&gt;
| Frag2Play&lt;br /&gt;
| The Enthusiasts&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 3'''&lt;br /&gt;
| Kids Next Door&lt;br /&gt;
| Super Handsome Inteligent Team&lt;br /&gt;
| As foretold by Rayman5000&lt;br /&gt;
| Utopia Turned Dystopian&lt;br /&gt;
| UwUntu&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 4'''&lt;br /&gt;
| Fred V: The Brampton Warriors The Revenge of sbdope&lt;br /&gt;
| marker and e-boy&lt;br /&gt;
| dog&lt;br /&gt;
| Digga-Leg Fan Club&lt;br /&gt;
| Boom! Roasted&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RGL competitions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:Highlander leagues]]&lt;br /&gt;
[[Category:Prolander leagues]]&lt;br /&gt;
[[Category:6v6 leagues]]&lt;br /&gt;
[[Category:North American TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=RGL&amp;diff=61568</id>
		<title>RGL</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=RGL&amp;diff=61568"/>
		<updated>2020-04-09T22:23:03Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox League&lt;br /&gt;
| image = RGL Logo.png&lt;br /&gt;
| shortname = RGL&lt;br /&gt;
| fullname = Recharge Gaming League&lt;br /&gt;
| admin = {{flag|us}} [[Sigafoo]]&lt;br /&gt;
| formats = [[7v7]], [[HL]], [[6v6]]&lt;br /&gt;
| area = North America&lt;br /&gt;
| current = Season 5 ([[HL]])   &lt;br /&gt;
Season 8 ([[7v7]])   &lt;br /&gt;
Season 2 ([[6v6]])&lt;br /&gt;
| website = http://rgl.gg/&lt;br /&gt;
| created = 2017&lt;br /&gt;
| twitter = &lt;br /&gt;
| youtube = &lt;br /&gt;
| facebook = &lt;br /&gt;
| steam = RGLggLobbies&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''RGL''' (''Recharge Gaming League'') is a North American [[7v7]] League. It's currently the only [[Prolander]] league in existence.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A number of figures in the highlander community were playing with the idea of having classlimit 1 in 6v6 to force the usage of situational classes in competitive. This eventually led to the [[Challenge Cup]] in late 2016, a cup with $2000 USD in prizes wich was meant to be 6v6 but was changed to 7v7 in the last minute. Sigafoo would later create '''RGL''' a league specifically aimed at 7v7 that unlike most other community leagues would have prize money. It had a prizepool of $4000 USD in its opening season wich attracted many high level [[ESEA-Invite] players to the league.&lt;br /&gt;
&lt;br /&gt;
== Divisions &amp;amp; Ranks ==&lt;br /&gt;
&lt;br /&gt;
* '''Invite'''&lt;br /&gt;
* '''Advanced'''&lt;br /&gt;
* '''Main'''&lt;br /&gt;
* '''Intermediate'''&lt;br /&gt;
* '''Open'''&lt;br /&gt;
* '''Newcomer'''&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
The mappool and gamemodes are very similar to those of the [[Highlander]] leagues.&lt;br /&gt;
* [[5CP]]&lt;br /&gt;
* [[Payload]]&lt;br /&gt;
* [[KOTH]]&lt;br /&gt;
&lt;br /&gt;
== Ruleset ==&lt;br /&gt;
In pick and ban Prolander each team bans 3 weapons and picks 3 weapons that can't be unbanned. The bans affect both teams.&amp;lt;br&amp;gt; There's a general classlimit of 1 and each team consists of 7 players.&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== Game mode settings ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
![[5CP|5 Control Point]]&lt;br /&gt;
![[King of the Hill]]&lt;br /&gt;
!Golden Cap&lt;br /&gt;
|-&lt;br /&gt;
!Time Limit&lt;br /&gt;
|30 minutes&lt;br /&gt;
|∞&lt;br /&gt;
|∞&lt;br /&gt;
|-&lt;br /&gt;
!Win Limit&lt;br /&gt;
|4 rounds&lt;br /&gt;
|2 rounds&lt;br /&gt;
|1 rounds&lt;br /&gt;
|}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== Class limits ===&lt;br /&gt;
&lt;br /&gt;
{{Class Limits&lt;br /&gt;
|scout=1&lt;br /&gt;
|soldier=1&lt;br /&gt;
|pyro=1&lt;br /&gt;
|demoman=1&lt;br /&gt;
|heavy=1&lt;br /&gt;
|engineer=1&lt;br /&gt;
|medic=1&lt;br /&gt;
|sniper=1&lt;br /&gt;
|spy=1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
RGL traditionally runs three seasons a year in both the 7v7 and Highlander formats. Each season generally starts in the Summer, Spring, and Winter. They also run a traditional sixes and a no restriction sixes season each year, in the winter and spring respectively. Teams are placed into skill divisions based on the combined experience on the roster. During the regular season, teams will play against opponents with a similar rank win/loss streak. For the playoffs, the Top 4, Top 6 or Top 8 teams in a division are placed into a title bracket. All divisions play in a single-elimination bracket, with Highlander using a Gauntlet System for its Invite Division. All playoff matches are played in a Best of 3 format.&lt;br /&gt;
&lt;br /&gt;
Regular season matches are played on single maps, in 2 halves. Depending on the game type, the win conditions differ:&lt;br /&gt;
* On [[King of the Hill]] maps, the first half of the map ends only when one team wins 2 rounds. The second half ends if the other team wins 2 rounds or when one team wins their 4th cumulative round.&lt;br /&gt;
* [[Attack/Defend]] and [[Payload]] maps are played as best of 3 [[stopwatch]] rounds. Teams alternate between attacking and defending every round, and each team defends once in a half. The round is won by whichever team captures the most points the fastest.&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
RGL currently only supports North America (NA) for the Highlander Format.&lt;br /&gt;
==== Map List for HL Season 2====&lt;br /&gt;
* '''Week 1''' - [[pl_upward]]&lt;br /&gt;
* '''Week 2''' - [[koth_ashville_rc1]]&lt;br /&gt;
* '''Week 3''' - [[pl_swiftwater_final1]]&lt;br /&gt;
* '''Week 4''' - [[koth_cascade_rc1a]]&lt;br /&gt;
* '''Week 5''' - [[pl_vigil_rc7]]&lt;br /&gt;
* '''Week 6''' - [[koth_lakeside_final]]&lt;br /&gt;
* '''Week 7''' - [[cp_steel]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Semi-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Grand-Finals''' - Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 7v7 ===&lt;br /&gt;
RGL currently only supports North America (NA) for the Prolander Format&lt;br /&gt;
==== Map List for PL Season 8====&lt;br /&gt;
* '''Week 1''' - [[pl_upward]]&lt;br /&gt;
* '''Week 2''' - [[koth_product_rcx]]&lt;br /&gt;
* '''Week 3''' - [[pl_vigil_rc7]]&lt;br /&gt;
* '''Week 4''' - [[koth_synthetic_rc6a]]&lt;br /&gt;
* '''Week 5''' - [[cp_steel]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Semi-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Grand-Finals''': Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 6v6 ===&lt;br /&gt;
RGL currently only supports North America (NA) for the Traditional Sixes Format&lt;br /&gt;
==== Map List for 6s Season 2 ====&lt;br /&gt;
The map pool includes, &amp;quot;in no particular order,&amp;quot; the following:&lt;br /&gt;
* [[cp_snakewater_final1]]&lt;br /&gt;
* [[cp_sunshine]]&lt;br /&gt;
* [[cp_gullywash_final1]]&lt;br /&gt;
* [[koth_product_rcx]]&lt;br /&gt;
* [[cp_process_final]]&lt;br /&gt;
* [[koth_clearcut_b14a]]&lt;br /&gt;
* [[cp_metalworks]]&lt;br /&gt;
* [[cp_granary_pro_rc8]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== No Restriction 6v6 ===&lt;br /&gt;
RGL currently only supports North America (NA) for the No Restriction Sixes Format&lt;br /&gt;
==== Map List for NR 6s Season 2 ====&lt;br /&gt;
* [[koth_product_rcx]]&lt;br /&gt;
* [[cp_process_final]]&lt;br /&gt;
* [[pl_upward]]&lt;br /&gt;
* [[koth_coalplant_b8]]&lt;br /&gt;
* [[cp_villa_b12a]]&lt;br /&gt;
* [[pl_vigil_rc7]]&lt;br /&gt;
&lt;br /&gt;
== Hall of Fame ==&lt;br /&gt;
=== 7v7 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Invite Champions&lt;br /&gt;
! NA Div-1 Champions&lt;br /&gt;
! NA Div-2 Champions&lt;br /&gt;
! NA Open Champions&lt;br /&gt;
! EU Invite Champions&lt;br /&gt;
! EU Div-1 Champions&lt;br /&gt;
! EU Div-2 Champions&lt;br /&gt;
! EU Open Champions&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 1'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| The News&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Regal Eagles&lt;br /&gt;
| OMNI5 TF2 Silver&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| UAPlayer&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 2'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| The News&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Jager &amp;amp; Anime&lt;br /&gt;
| OMNI5.gg&lt;br /&gt;
| SS Disaster 7: JJS Awakens&lt;br /&gt;
| Cosmo Fam Club&lt;br /&gt;
| Project Restart BLACK&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 3'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Fred IV: Revenge of The Spu&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Yucky the Fluff&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 4'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Socios&lt;br /&gt;
| Command and Conquer&lt;br /&gt;
| Gameshock Highlander&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 5'''&lt;br /&gt;
| Cat Noises DYNASTY&lt;br /&gt;
| Icy's McSpicy eSports&lt;br /&gt;
| eggplant emoji&lt;br /&gt;
| New (a)woo Order&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 6'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Enoch eSports&lt;br /&gt;
| Forbidden Fruit&lt;br /&gt;
| Straight Outta Hightower&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 7'''&lt;br /&gt;
| RuneScape is Life&lt;br /&gt;
| Icy McSpicy eSports&lt;br /&gt;
| THE GUYS&lt;br /&gt;
| don't come to mid tomorrow&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Invite Champion&lt;br /&gt;
! NA Advanced Champion&lt;br /&gt;
! NA Main Champion&lt;br /&gt;
! NA Intermediate Champion&lt;br /&gt;
! NA Open Champion&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 1'''&lt;br /&gt;
| IRENE&lt;br /&gt;
| Heals On Everyone&lt;br /&gt;
| Gotta Blast&lt;br /&gt;
| ANTHRAX&lt;br /&gt;
| barcode-HL&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 2'''&lt;br /&gt;
| Kids Next Door&lt;br /&gt;
| Amicitia Nova&lt;br /&gt;
| Home Depot eSports&lt;br /&gt;
| Frag2Play&lt;br /&gt;
| The Enthusiasts&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 3'''&lt;br /&gt;
| Kids Next Door&lt;br /&gt;
| Super Handsome Inteligent Team&lt;br /&gt;
| As foretold by Rayman5000&lt;br /&gt;
| Utopia Turned Dystopian&lt;br /&gt;
| UwUntu&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 4'''&lt;br /&gt;
| Fred V: The Brampton Warriors The Revenge of sbdope&lt;br /&gt;
| marker and e-boy&lt;br /&gt;
| dog&lt;br /&gt;
| Digga-Leg Fan Club&lt;br /&gt;
| Boom! Roasted&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RGL competitions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:Highlander leagues]]&lt;br /&gt;
[[Category:Prolander leagues]]&lt;br /&gt;
[[Category:6v6 leagues]]&lt;br /&gt;
[[Category:North American TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=RGL&amp;diff=61567</id>
		<title>RGL</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=RGL&amp;diff=61567"/>
		<updated>2020-04-09T22:21:01Z</updated>

		<summary type="html">&lt;p&gt;Sponky: Updated season information, adding 6s formats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox League&lt;br /&gt;
| image = RGL Logo.png&lt;br /&gt;
| shortname = RGL&lt;br /&gt;
| fullname = Recharge Gaming League&lt;br /&gt;
| admin = {{flag|us}} [[Sigafoo]]&lt;br /&gt;
| formats = [[7v7]], [[HL]], [[6v6]]&lt;br /&gt;
| area = North America&lt;br /&gt;
| current = Season 5 ([[HL]]) ---  &lt;br /&gt;
Season 8 ([[7v7]]) ---  &lt;br /&gt;
Season 2 ([[6v6]])&lt;br /&gt;
| website = http://rgl.gg/&lt;br /&gt;
| created = 2017&lt;br /&gt;
| twitter = &lt;br /&gt;
| youtube = &lt;br /&gt;
| facebook = &lt;br /&gt;
| steam = RGLggLobbies&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''RGL''' (''Recharge Gaming League'') is a North American [[7v7]] League. It's currently the only [[Prolander]] league in existence.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A number of figures in the highlander community were playing with the idea of having classlimit 1 in 6v6 to force the usage of situational classes in competitive. This eventually led to the [[Challenge Cup]] in late 2016, a cup with $2000 USD in prizes wich was meant to be 6v6 but was changed to 7v7 in the last minute. Sigafoo would later create '''RGL''' a league specifically aimed at 7v7 that unlike most other community leagues would have prize money. It had a prizepool of $4000 USD in its opening season wich attracted many high level [[ESEA-Invite] players to the league.&lt;br /&gt;
&lt;br /&gt;
== Divisions &amp;amp; Ranks ==&lt;br /&gt;
&lt;br /&gt;
* '''Invite'''&lt;br /&gt;
* '''Advanced'''&lt;br /&gt;
* '''Main'''&lt;br /&gt;
* '''Intermediate'''&lt;br /&gt;
* '''Open'''&lt;br /&gt;
* '''Newcomer'''&lt;br /&gt;
&lt;br /&gt;
==== Maps ====&lt;br /&gt;
&lt;br /&gt;
The mappool and gamemodes are very similar to those of the [[Highlander]] leagues.&lt;br /&gt;
* [[5CP]]&lt;br /&gt;
* [[Payload]]&lt;br /&gt;
* [[KOTH]]&lt;br /&gt;
&lt;br /&gt;
== Ruleset ==&lt;br /&gt;
In pick and ban Prolander each team bans 3 weapons and picks 3 weapons that can't be unbanned. The bans affect both teams.&amp;lt;br&amp;gt; There's a general classlimit of 1 and each team consists of 7 players.&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== Game mode settings ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
![[5CP|5 Control Point]]&lt;br /&gt;
![[King of the Hill]]&lt;br /&gt;
!Golden Cap&lt;br /&gt;
|-&lt;br /&gt;
!Time Limit&lt;br /&gt;
|30 minutes&lt;br /&gt;
|∞&lt;br /&gt;
|∞&lt;br /&gt;
|-&lt;br /&gt;
!Win Limit&lt;br /&gt;
|4 rounds&lt;br /&gt;
|2 rounds&lt;br /&gt;
|1 rounds&lt;br /&gt;
|}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== Class limits ===&lt;br /&gt;
&lt;br /&gt;
{{Class Limits&lt;br /&gt;
|scout=1&lt;br /&gt;
|soldier=1&lt;br /&gt;
|pyro=1&lt;br /&gt;
|demoman=1&lt;br /&gt;
|heavy=1&lt;br /&gt;
|engineer=1&lt;br /&gt;
|medic=1&lt;br /&gt;
|sniper=1&lt;br /&gt;
|spy=1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
RGL traditionally runs three seasons a year in both the 7v7 and Highlander formats. Each season generally starts in the Summer, Spring, and Winter. They also run a traditional sixes and a no restriction sixes season each year, in the winter and spring respectively. Teams are placed into skill divisions based on the combined experience on the roster. During the regular season, teams will play against opponents with a similar rank win/loss streak. For the playoffs, the Top 4, Top 6 or Top 8 teams in a division are placed into a title bracket. All divisions play in a single-elimination bracket, with Highlander using a Gauntlet System for its Invite Division. All playoff matches are played in a Best of 3 format.&lt;br /&gt;
&lt;br /&gt;
Regular season matches are played on single maps, in 2 halves. Depending on the game type, the win conditions differ:&lt;br /&gt;
* On [[King of the Hill]] maps, the first half of the map ends only when one team wins 2 rounds. The second half ends if the other team wins 2 rounds or when one team wins their 4th cumulative round.&lt;br /&gt;
* [[Attack/Defend]] and [[Payload]] maps are played as best of 3 [[stopwatch]] rounds. Teams alternate between attacking and defending every round, and each team defends once in a half. The round is won by whichever team captures the most points the fastest.&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
RGL currently only supports North America (NA) for the Highlander Format.&lt;br /&gt;
==== Map List for HL Season 2====&lt;br /&gt;
* '''Week 1''' - [[pl_upward]]&lt;br /&gt;
* '''Week 2''' - [[koth_ashville_rc1]]&lt;br /&gt;
* '''Week 3''' - [[pl_swiftwater_final1]]&lt;br /&gt;
* '''Week 4''' - [[koth_cascade_rc1a]]&lt;br /&gt;
* '''Week 5''' - [[pl_vigil_rc7]]&lt;br /&gt;
* '''Week 6''' - [[koth_lakeside_final]]&lt;br /&gt;
* '''Week 7''' - [[cp_steel]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Semi-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Grand-Finals''' - Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
=== 7v7 ===&lt;br /&gt;
RGL currently only supports North America (NA) for the Prolander Format&lt;br /&gt;
==== Map List for PL Season 8====&lt;br /&gt;
* '''Week 1''' - [[pl_upward]]&lt;br /&gt;
* '''Week 2''' - [[koth_product_rcx]]&lt;br /&gt;
* '''Week 3''' - [[pl_vigil_rc7]]&lt;br /&gt;
* '''Week 4''' - [[koth_synthetic_rc6a]]&lt;br /&gt;
* '''Week 5''' - [[cp_steel]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Semi-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Grand-Finals''': Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
=== 6v6 ===&lt;br /&gt;
RGL currently only supports North America (NA) for the Traditional Sixes Format&lt;br /&gt;
==== Map List for 6s Season 2 ====&lt;br /&gt;
The map pool includes, &amp;quot;in no particular order,&amp;quot; the following:&lt;br /&gt;
* [[cp_snakewater_final1]]&lt;br /&gt;
* [[cp_sunshine]]&lt;br /&gt;
* [[cp_gullywash_final1]]&lt;br /&gt;
* [[koth_product_rcx]]&lt;br /&gt;
* [[cp_process_final]]&lt;br /&gt;
* [[koth_clearcut_b14a]]&lt;br /&gt;
* [[cp_metalworks]]&lt;br /&gt;
* [[cp_granary_pro_rc8]]&lt;br /&gt;
&lt;br /&gt;
=== No Restriction 6v6 ===&lt;br /&gt;
RGL currently only supports North America (NA) for the No Restriction Sixes Format&lt;br /&gt;
==== Map List for NR 6s Season 2 ====&lt;br /&gt;
* [[koth_product_rcx]]&lt;br /&gt;
* [[cp_process_final]]&lt;br /&gt;
* [[pl_upward]]&lt;br /&gt;
* [[koth_coalplant_b8]]&lt;br /&gt;
* [[cp_villa_b12a]]&lt;br /&gt;
* [[pl_vigil_rc7]]&lt;br /&gt;
&lt;br /&gt;
== Hall of Fame ==&lt;br /&gt;
=== 7v7 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Invite Champions&lt;br /&gt;
! NA Div-1 Champions&lt;br /&gt;
! NA Div-2 Champions&lt;br /&gt;
! NA Open Champions&lt;br /&gt;
! EU Invite Champions&lt;br /&gt;
! EU Div-1 Champions&lt;br /&gt;
! EU Div-2 Champions&lt;br /&gt;
! EU Open Champions&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 1'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| The News&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Regal Eagles&lt;br /&gt;
| OMNI5 TF2 Silver&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| UAPlayer&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 2'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| The News&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Jager &amp;amp; Anime&lt;br /&gt;
| OMNI5.gg&lt;br /&gt;
| SS Disaster 7: JJS Awakens&lt;br /&gt;
| Cosmo Fam Club&lt;br /&gt;
| Project Restart BLACK&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 3'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Fred IV: Revenge of The Spu&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Yucky the Fluff&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 4'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Socios&lt;br /&gt;
| Command and Conquer&lt;br /&gt;
| Gameshock Highlander&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 5'''&lt;br /&gt;
| Cat Noises DYNASTY&lt;br /&gt;
| Icy's McSpicy eSports&lt;br /&gt;
| eggplant emoji&lt;br /&gt;
| New (a)woo Order&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 6'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Enoch eSports&lt;br /&gt;
| Forbidden Fruit&lt;br /&gt;
| Straight Outta Hightower&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 7'''&lt;br /&gt;
| RuneScape is Life&lt;br /&gt;
| Icy McSpicy eSports&lt;br /&gt;
| THE GUYS&lt;br /&gt;
| don't come to mid tomorrow&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Invite Champion&lt;br /&gt;
! NA Advanced Champion&lt;br /&gt;
! NA Main Champion&lt;br /&gt;
! NA Intermediate Champion&lt;br /&gt;
! NA Open Champion&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 1'''&lt;br /&gt;
| IRENE&lt;br /&gt;
| Heals On Everyone&lt;br /&gt;
| Gotta Blast&lt;br /&gt;
| ANTHRAX&lt;br /&gt;
| barcode-HL&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 2'''&lt;br /&gt;
| Kids Next Door&lt;br /&gt;
| Amicitia Nova&lt;br /&gt;
| Home Depot eSports&lt;br /&gt;
| Frag2Play&lt;br /&gt;
| The Enthusiasts&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 3'''&lt;br /&gt;
| Kids Next Door&lt;br /&gt;
| Super Handsome Inteligent Team&lt;br /&gt;
| As foretold by Rayman5000&lt;br /&gt;
| Utopia Turned Dystopian&lt;br /&gt;
| UwUntu&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 4'''&lt;br /&gt;
| Fred V: The Brampton Warriors The Revenge of sbdope&lt;br /&gt;
| marker and e-boy&lt;br /&gt;
| dog&lt;br /&gt;
| Digga-Leg Fan Club&lt;br /&gt;
| Boom! Roasted&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RGL competitions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:Highlander leagues]]&lt;br /&gt;
[[Category:Prolander leagues]]&lt;br /&gt;
[[Category:6v6 leagues]]&lt;br /&gt;
[[Category:North American TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=RGL&amp;diff=61566</id>
		<title>RGL</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=RGL&amp;diff=61566"/>
		<updated>2020-04-09T21:48:43Z</updated>

		<summary type="html">&lt;p&gt;Sponky: /* Divisions &amp;amp; Ranks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox League&lt;br /&gt;
| image = RGL Logo.png&lt;br /&gt;
| shortname = RGL&lt;br /&gt;
| fullname = Recharge Gaming League&lt;br /&gt;
| admin = {{flag|us}} [[Sigafoo]]&lt;br /&gt;
| formats = [[7v7]]&lt;br /&gt;
| area = North America&lt;br /&gt;
| current = Season 2 ([[HL]]) ---  &lt;br /&gt;
Season 6 ([[7v7]])&lt;br /&gt;
| website = http://rgl.gg/&lt;br /&gt;
| created = 2017&lt;br /&gt;
| twitter = &lt;br /&gt;
| youtube = &lt;br /&gt;
| facebook = &lt;br /&gt;
| steam = RGLggLobbies&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''RGL''' (''Recharge Gaming League'') is a North American [[7v7]] League. It's currently the only [[Prolander]] league in existence.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A number of figures in the highlander community were playing with the idea of having classlimit 1 in 6v6 to force the usage of situational classes in competitive. This eventually led to the [[Challenge Cup]] in late 2016, a cup with $2000 USD in prizes wich was meant to be 6v6 but was changed to 7v7 in the last minute. Sigafoo would later create '''RGL''' a league specifically aimed at 7v7 that unlike most other community leagues would have prize money. It had a prizepool of $4000 USD in its opening season wich attracted many high level [[ESEA-Invite] players to the league.&lt;br /&gt;
&lt;br /&gt;
== Divisions &amp;amp; Ranks ==&lt;br /&gt;
&lt;br /&gt;
* '''Invite'''&lt;br /&gt;
* '''Advanced'''&lt;br /&gt;
* '''Main'''&lt;br /&gt;
* '''Intermediate'''&lt;br /&gt;
* '''Open'''&lt;br /&gt;
* '''Newcomer'''&lt;br /&gt;
&lt;br /&gt;
==== Maps ====&lt;br /&gt;
&lt;br /&gt;
The mappool and gamemodes are very similar to those of the [[Highlander]] leagues.&lt;br /&gt;
* [[5CP]]&lt;br /&gt;
* [[Payload]]&lt;br /&gt;
* [[KOTH]]&lt;br /&gt;
&lt;br /&gt;
== Ruleset ==&lt;br /&gt;
In pick and ban Prolander each team bans 3 weapons and picks 3 weapons that can't be unbanned. The bans affect both teams.&amp;lt;br&amp;gt; There's a general classlimit of 1 and each team consists of 7 players.&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== Game mode settings ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
![[5CP|5 Control Point]]&lt;br /&gt;
![[King of the Hill]]&lt;br /&gt;
!Golden Cap&lt;br /&gt;
|-&lt;br /&gt;
!Time Limit&lt;br /&gt;
|30 minutes&lt;br /&gt;
|∞&lt;br /&gt;
|∞&lt;br /&gt;
|-&lt;br /&gt;
!Win Limit&lt;br /&gt;
|4 rounds&lt;br /&gt;
|2 rounds&lt;br /&gt;
|1 rounds&lt;br /&gt;
|}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== Class limits ===&lt;br /&gt;
&lt;br /&gt;
{{Class Limits&lt;br /&gt;
|scout=1&lt;br /&gt;
|soldier=1&lt;br /&gt;
|pyro=1&lt;br /&gt;
|demoman=1&lt;br /&gt;
|heavy=1&lt;br /&gt;
|engineer=1&lt;br /&gt;
|medic=1&lt;br /&gt;
|sniper=1&lt;br /&gt;
|spy=1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
RGL traditionally runs three seasons a year in both the 7v7 and Highlander formats. Each season generally starts in the Summer, Spring, and Winter. Teams are placed into skill divisions based on the combined experience on the roster. During the regular season, teams will play against opponents with a similar rank win/loss streak. For the playoffs, the Top 4 or Top 8 teams in a division are placed into a title bracket. All divisions play in a single-elimination bracket, with Highlander using a Gauntlet System for its Invite Division. All playoff matches are played in a Best of 3 format.&lt;br /&gt;
&lt;br /&gt;
Regular season matches are played on single maps, in 2 halves. Depending on the game type, the win conditions differ:&lt;br /&gt;
* On [[King of the Hill]] maps, the first half of the map ends only when one team wins 2 rounds. The second half ends if the other team wins 2 rounds or when one team wins their 4th cumulative round.&lt;br /&gt;
* [[Attack/Defend]] and [[Payload]] maps are played as best of 3 [[stopwatch]] rounds. Teams alternate between attacking and defending every round, and each team defends once in a half. The round is won by whichever team captures the most points the fastest.&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
RGL currently only supports North America (NA) for the Highlander Format&lt;br /&gt;
==== Map List for Season 2====&lt;br /&gt;
* '''Week 1''' - [[koth_product_rc9]]&lt;br /&gt;
* '''Week 2''' - [[pl_upward]]&lt;br /&gt;
* '''Week 3''' - [[koth_ashville_rc1]]&lt;br /&gt;
* '''Week 4''' - [[pl_swiftwater_final1]]&lt;br /&gt;
* '''Week 5''' - [[koth_lakeside_final]]&lt;br /&gt;
* '''Week 6''' - [[pl_borneo]]&lt;br /&gt;
* '''Week 7''' - [[cp_steel]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Semi-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Grand-Finals''' - Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
=== 7v7 ===&lt;br /&gt;
There are two different regions for their 7v7 league: North America (NA) and Europe (EU)&lt;br /&gt;
==== Map List for Season 5====&lt;br /&gt;
* '''Week 1''' - [[pl_upward]]&lt;br /&gt;
* '''Week 2''' - [[koth_product_rc9]]&lt;br /&gt;
* '''Week 3''' - [[pl_borneo]]&lt;br /&gt;
* '''Week 4''' - [[koth_cascade_rc1a]]&lt;br /&gt;
* '''Week 5''' - [[pl_vigil_rc4]]&lt;br /&gt;
* '''Week 6''' - [[koth_coalplant_b8]]&lt;br /&gt;
* '''Week 7''' - [[cp_steel]]&lt;br /&gt;
* '''Week 8''' - [[koth_product_rc9]]&lt;br /&gt;
* '''Week 9''' - [[pl_upward]]&lt;br /&gt;
* '''Week 10''' - [[koth_coalplant_b8]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Semi-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Grand-Finals''': Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
== Hall of Fame ==&lt;br /&gt;
=== 7v7 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Invite Champions&lt;br /&gt;
! NA Div-1 Champions&lt;br /&gt;
! NA Div-2 Champions&lt;br /&gt;
! NA Open Champions&lt;br /&gt;
! EU Invite Champions&lt;br /&gt;
! EU Div-1 Champions&lt;br /&gt;
! EU Div-2 Champions&lt;br /&gt;
! EU Open Champions&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 1'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| The News&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Regal Eagles&lt;br /&gt;
| OMNI5 TF2 Silver&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| UAPlayer&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 2'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| The News&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Jager &amp;amp; Anime&lt;br /&gt;
| OMNI5.gg&lt;br /&gt;
| SS Disaster 7: JJS Awakens&lt;br /&gt;
| Cosmo Fam Club&lt;br /&gt;
| Project Restart BLACK&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 3'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Fred IV: Revenge of The Spu&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Yucky the Fluff&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 4'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Socios&lt;br /&gt;
| Command and Conquer&lt;br /&gt;
| Gameshock Highlander&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 5'''&lt;br /&gt;
| Cat Noises DYNASTY&lt;br /&gt;
| Icy's McSpicy eSports&lt;br /&gt;
| eggplant emoji&lt;br /&gt;
| New (a)woo Order&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 6'''&lt;br /&gt;
| froyotech&lt;br /&gt;
| Enoch eSports&lt;br /&gt;
| Forbidden Fruit&lt;br /&gt;
| Straight Outta Hightower&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 7'''&lt;br /&gt;
| RuneScape is Life&lt;br /&gt;
| Icy McSpicy eSports&lt;br /&gt;
| THE GUYS&lt;br /&gt;
| don't come to mid tomorrow&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Invite Champion&lt;br /&gt;
! NA Advanced Champion&lt;br /&gt;
! NA Main Champion&lt;br /&gt;
! NA Intermediate Champion&lt;br /&gt;
! NA Open Champion&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 1'''&lt;br /&gt;
| IRENE&lt;br /&gt;
| Heals On Everyone&lt;br /&gt;
| Gotta Blast&lt;br /&gt;
| ANTHRAX&lt;br /&gt;
| barcode-HL&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 2'''&lt;br /&gt;
| Kids Next Door&lt;br /&gt;
| Amicitia Nova&lt;br /&gt;
| Home Depot eSports&lt;br /&gt;
| Frag2Play&lt;br /&gt;
| The Enthusiasts&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 3'''&lt;br /&gt;
| Kids Next Door&lt;br /&gt;
| Super Handsome Inteligent Team&lt;br /&gt;
| As foretold by Rayman5000&lt;br /&gt;
| Utopia Turned Dystopian&lt;br /&gt;
| UwUntu&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 4'''&lt;br /&gt;
| Fred V: The Brampton Warriors The Revenge of sbdope&lt;br /&gt;
| marker and e-boy&lt;br /&gt;
| dog&lt;br /&gt;
| Digga-Leg Fan Club&lt;br /&gt;
| Boom! Roasted&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RGL competitions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:Highlander leagues]]&lt;br /&gt;
[[Category:Prolander leagues]]&lt;br /&gt;
[[Category:North American TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Coalplant&amp;diff=61485</id>
		<title>Coalplant</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Coalplant&amp;diff=61485"/>
		<updated>2020-04-06T00:02:57Z</updated>

		<summary type="html">&lt;p&gt;Sponky: /* Calls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=koth&lt;br /&gt;
|filename=koth_coalplant_b7&lt;br /&gt;
|version=Beta 7&lt;br /&gt;
|author1=Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge&lt;br /&gt;
|author1steam=76561197977081885&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=24 June 2013&lt;br /&gt;
|updated=15 January 2014&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=Ashville&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=moderate&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/koth_coalplant_b7.bsp.bz2&lt;br /&gt;
|workshop=454125056&lt;br /&gt;
|tf2maps=22081&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=10687&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''koth_coalplant_b7''' is a reworked version of [[koth_ashville]]. It is a [[King of The Hill]] map, featuring roughly identical gameplay to koth_ashville and a revamped environment akin to [[cp_foundry]].&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Coalplant/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
===Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Coalplant — The Point&lt;br /&gt;
 | image = Koth coalplant point.png&lt;br /&gt;
 | area1 = RED Shed | x1=395px | y1=173px&lt;br /&gt;
 | area2 = BLU Shed | x2=375px | y2=372px&lt;br /&gt;
 | area3 = Point | x3=395px | y3=288px&lt;br /&gt;
 | area4 = Ramp | x4=313px | y4=187px&lt;br /&gt;
 | area5 = Batts | x5=532px | y5=178px&lt;br /&gt;
 | area6 = RED Shutter | x6=182px | y6=280px&lt;br /&gt;
 | area7 = BLU Shutter | x7=653px | y7=314px&lt;br /&gt;
}}&lt;br /&gt;
=== Middle ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Coalplant — Middle&lt;br /&gt;
 | image = Koth_coalplant_side.png&lt;br /&gt;
 | area1 = Shutter | x1=369px | y1=288px&lt;br /&gt;
 | area2 = Batts | x2=150px | y2=219px&lt;br /&gt;
 | area3 = Toxic | x3=516px | y3=305px&lt;br /&gt;
 | area4 = Ramp | x4=744px | y4=315px&lt;br /&gt;
 | area5 = Secret | x5=249px | y5=269px&lt;br /&gt;
}}&lt;br /&gt;
=== Inside===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Coalplant — Inside&lt;br /&gt;
 | image = Koth_coalplant_inside.png&lt;br /&gt;
 | area1 = Shutter | x1=395px | y1=190px&lt;br /&gt;
 | area2 = Bridge | x2=407px | y2=165px&lt;br /&gt;
 | area3 = Batts | x3=674px | y3=150px&lt;br /&gt;
 | area4 = Ramp | x4=188px | y4=146px&lt;br /&gt;
 | area5 = Left | x5=92px | y5=184px&lt;br /&gt;
 | area6 = Right | x6=608px | y6=181px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Coalplant&amp;diff=61484</id>
		<title>Coalplant</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Coalplant&amp;diff=61484"/>
		<updated>2020-04-05T23:52:43Z</updated>

		<summary type="html">&lt;p&gt;Sponky: /* Calls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=koth&lt;br /&gt;
|filename=koth_coalplant_b7&lt;br /&gt;
|version=Beta 7&lt;br /&gt;
|author1=Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge&lt;br /&gt;
|author1steam=76561197977081885&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=24 June 2013&lt;br /&gt;
|updated=15 January 2014&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=Ashville&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=moderate&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/koth_coalplant_b7.bsp.bz2&lt;br /&gt;
|workshop=454125056&lt;br /&gt;
|tf2maps=22081&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=10687&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''koth_coalplant_b7''' is a reworked version of [[koth_ashville]]. It is a [[King of The Hill]] map, featuring roughly identical gameplay to koth_ashville and a revamped environment akin to [[cp_foundry]].&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Coalplant/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
===Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Coalplant — The middle&lt;br /&gt;
 | image = Koth coalplant point.png&lt;br /&gt;
 | area1 = RED Shed | x1=395px | y1=173px&lt;br /&gt;
 | area2 = BLU Shed | x2=375px | y2=372px&lt;br /&gt;
 | area3 = Point | x3=395px | y3=288px&lt;br /&gt;
 | area4 = Ramp | x4=313px | y4=187px&lt;br /&gt;
 | area5 = Batts | x5=532px | y5=178px&lt;br /&gt;
 | area6 = RED Shutter | x6=182px | y6=280px&lt;br /&gt;
 | area7 = BLU Shutter | x7=653px | y7=314px&lt;br /&gt;
}}&lt;br /&gt;
=== Middle ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Coalplant — The middle&lt;br /&gt;
 | image = Koth_coalplant_side.png&lt;br /&gt;
 | area1 = Shutter | x1=369px | y1=288px&lt;br /&gt;
 | area2 = Batts | x2=150px | y2=219px&lt;br /&gt;
 | area3 = Toxic | x3=516px | y3=305px&lt;br /&gt;
 | area4 = Ramp | x4=744px | y4=315px&lt;br /&gt;
 | area5 = Secret | x5=249px | y5=269px&lt;br /&gt;
}}&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Coalplant&amp;diff=61483</id>
		<title>Coalplant</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Coalplant&amp;diff=61483"/>
		<updated>2020-04-05T23:44:45Z</updated>

		<summary type="html">&lt;p&gt;Sponky: /* Point */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=koth&lt;br /&gt;
|filename=koth_coalplant_b7&lt;br /&gt;
|version=Beta 7&lt;br /&gt;
|author1=Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge&lt;br /&gt;
|author1steam=76561197977081885&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=24 June 2013&lt;br /&gt;
|updated=15 January 2014&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=Ashville&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=moderate&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/koth_coalplant_b7.bsp.bz2&lt;br /&gt;
|workshop=454125056&lt;br /&gt;
|tf2maps=22081&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=10687&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''koth_coalplant_b7''' is a reworked version of [[koth_ashville]]. It is a [[King of The Hill]] map, featuring roughly identical gameplay to koth_ashville and a revamped environment akin to [[cp_foundry]].&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Coalplant/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
=== Middle ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Coalplant — The point&lt;br /&gt;
 | image = Koth_coalplant_side.png&lt;br /&gt;
 | area1 = Shutter | x1=369px | y1=288px&lt;br /&gt;
 | area2 = Batts | x2=150px | y2=219px&lt;br /&gt;
 | area3 = Toxic | x3=516px | y3=305px&lt;br /&gt;
 | area4 = Ramp | x4=744px | y4=315px&lt;br /&gt;
 | area5 = Secret | x5=249px | y5=269px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Coalplant&amp;diff=61482</id>
		<title>Coalplant</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Coalplant&amp;diff=61482"/>
		<updated>2020-04-05T23:43:53Z</updated>

		<summary type="html">&lt;p&gt;Sponky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=koth&lt;br /&gt;
|filename=koth_coalplant_b7&lt;br /&gt;
|version=Beta 7&lt;br /&gt;
|author1=Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge&lt;br /&gt;
|author1steam=76561197977081885&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=24 June 2013&lt;br /&gt;
|updated=15 January 2014&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=Ashville&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=moderate&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/koth_coalplant_b7.bsp.bz2&lt;br /&gt;
|workshop=454125056&lt;br /&gt;
|tf2maps=22081&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=10687&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''koth_coalplant_b7''' is a reworked version of [[koth_ashville]]. It is a [[King of The Hill]] map, featuring roughly identical gameplay to koth_ashville and a revamped environment akin to [[cp_foundry]].&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Coalplant/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
=== Point ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Coalplant — The point&lt;br /&gt;
 | image = Koth_coalplant_side.png&lt;br /&gt;
 | area1 = Shutter | x1=369px | y1=288px&lt;br /&gt;
 | area2 = Batts | x2=150px | y2=219px&lt;br /&gt;
 | area3 = Toxic | x3=516px | y3=305px&lt;br /&gt;
 | area4 = Ramp | x4=744px | y4=315px&lt;br /&gt;
 | area5 = Secret | x5=249px | y5=269px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Coalplant&amp;diff=61481</id>
		<title>Coalplant</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Coalplant&amp;diff=61481"/>
		<updated>2020-04-05T23:16:43Z</updated>

		<summary type="html">&lt;p&gt;Sponky: /* Calls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=koth&lt;br /&gt;
|filename=koth_coalplant_b7&lt;br /&gt;
|version=Beta 7&lt;br /&gt;
|author1=Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge&lt;br /&gt;
|author1steam=76561197977081885&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=24 June 2013&lt;br /&gt;
|updated=15 January 2014&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=Ashville&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=moderate&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/koth_coalplant_b7.bsp.bz2&lt;br /&gt;
|workshop=454125056&lt;br /&gt;
|tf2maps=22081&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=10687&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''koth_coalplant_b7''' is a reworked version of [[koth_ashville]]. It is a [[King of The Hill]] map, featuring roughly identical gameplay to koth_ashville and a revamped environment akin to [[cp_foundry]].&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Coalplant/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Coalplant&amp;diff=61480</id>
		<title>Coalplant</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Coalplant&amp;diff=61480"/>
		<updated>2020-04-05T23:16:28Z</updated>

		<summary type="html">&lt;p&gt;Sponky: /* Middle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=koth&lt;br /&gt;
|filename=koth_coalplant_b7&lt;br /&gt;
|version=Beta 7&lt;br /&gt;
|author1=Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge&lt;br /&gt;
|author1steam=76561197977081885&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=24 June 2013&lt;br /&gt;
|updated=15 January 2014&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=Ashville&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=moderate&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/koth_coalplant_b7.bsp.bz2&lt;br /&gt;
|workshop=454125056&lt;br /&gt;
|tf2maps=22081&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=10687&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''koth_coalplant_b7''' is a reworked version of [[koth_ashville]]. It is a [[King of The Hill]] map, featuring roughly identical gameplay to koth_ashville and a revamped environment akin to [[cp_foundry]].&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Coalplant/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Coalplant&amp;diff=61479</id>
		<title>Coalplant</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Coalplant&amp;diff=61479"/>
		<updated>2020-04-05T23:12:23Z</updated>

		<summary type="html">&lt;p&gt;Sponky: Adding callouts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=koth&lt;br /&gt;
|filename=koth_coalplant_b7&lt;br /&gt;
|version=Beta 7&lt;br /&gt;
|author1=Ian &amp;quot;Scorpio Uprising&amp;quot; Cuslidge&lt;br /&gt;
|author1steam=76561197977081885&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=24 June 2013&lt;br /&gt;
|updated=15 January 2014&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=Ashville&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=moderate&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/koth_coalplant_b7.bsp.bz2&lt;br /&gt;
|workshop=454125056&lt;br /&gt;
|tf2maps=22081&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=10687&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''koth_coalplant_b7''' is a reworked version of [[koth_ashville]]. It is a [[King of The Hill]] map, featuring roughly identical gameplay to koth_ashville and a revamped environment akin to [[cp_foundry]].&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Coalplant/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Calls ==&lt;br /&gt;
=== Middle ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Coalplant — The Point&lt;br /&gt;
 | image = Koth_coalplant_side.png&lt;br /&gt;
 | area1 = Shutter | x1=564px | y1=488px&lt;br /&gt;
 | area2 = Batts | x2=250px | y2=369px&lt;br /&gt;
 | area3 = Toxic | x3=722px | y3=500px&lt;br /&gt;
 | area4 = Ramp | x4=1101px | y4=545px&lt;br /&gt;
 | area5 = Under | x5=268px | y5=416px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>Sponky</name></author>
		
	</entry>
</feed>