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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=H2OGamez</id>
	<title>comp.tf - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=H2OGamez"/>
	<link rel="alternate" type="text/html" href="http://comp.tf/wiki/Special:Contributions/H2OGamez"/>
	<updated>2026-05-05T13:26:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://comp.tf/index.php?title=4v4&amp;diff=69626</id>
		<title>4v4</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=4v4&amp;diff=69626"/>
		<updated>2024-07-22T04:21:03Z</updated>

		<summary type="html">&lt;p&gt;H2OGamez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:4v4.png|500px|right|link=http://orig08.deviantart.net/2acd/f/2013/342/0/b/let_s_go____by_ikonakona-d6x9cbu.png|thumb|400px|right|An example SFM of the most common team composition in 4v4]]&lt;br /&gt;
&lt;br /&gt;
'''4v4''' is a newer gametype in competitive TF2. It can be argued to be a preferable gamemode by those who play it, due to what is claimed to be a more relaxing gameplay and forgiving rules. [[UGC]] is the only league that currently runs this competitive gamemode, although the [[Respawn League]] and [[ozfortress]] have hosted tournaments in the past.&lt;br /&gt;
&lt;br /&gt;
==Format==&lt;br /&gt;
4v4 is usually played with two teams of four. The class limit is 1, with the additional restriction that a Heavy and Medic cannot be on the same team at once.&amp;lt;br /&amp;gt;&lt;br /&gt;
A common set up for a team is: &lt;br /&gt;
* [[Scout]]&lt;br /&gt;
* [[Soldier]]&lt;br /&gt;
* [[Demoman]]&lt;br /&gt;
* [[Medic]]&lt;br /&gt;
Although teams may experiment various lineup combinations as each combination provides various advantages and disadvantages against opponents and also different game plays.&lt;br /&gt;
&lt;br /&gt;
Other common combinations are: &lt;br /&gt;
* [[Pyro]], [[Soldier]], [[Demoman]] and [[Medic]]&lt;br /&gt;
&lt;br /&gt;
* [[Scout]], [[Pyro]], [[Demoman]] and [[Medic]]&lt;br /&gt;
&lt;br /&gt;
* [[Scout]], [[Soldier]], [[Pyro]] and [[Medic]]&lt;br /&gt;
&lt;br /&gt;
* [[Scout]], [[Soldier]], [[Demoman]] and [[Heavy]]&lt;br /&gt;
&lt;br /&gt;
4v4's rules are similar to that of [[6v6]], the only differences being the disallowance of a Heavy-Medic combo and allowance of multiple offclassing.&lt;br /&gt;
&lt;br /&gt;
==Commonly Played Maps==&lt;br /&gt;
''Based on UGC 4v4 Season 1-6''&lt;br /&gt;
{{box|start}}&lt;br /&gt;
{{MapCard |Badlands|koth_badlands}}&lt;br /&gt;
{{box|break}}&lt;br /&gt;
{{MapCard |Product|koth_product}}&lt;br /&gt;
{{box|break}}&lt;br /&gt;
{{MapCard |Airfield|koth_airfield}}&lt;br /&gt;
{{box|break}}&lt;br /&gt;
{{MapCard |Warmfrost|cp_warmfrost}}&lt;br /&gt;
{{box|break}}&lt;br /&gt;
{{MapCard |Stallone|koth_stallone}}&lt;br /&gt;
{{box|end}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[6v6]]&lt;br /&gt;
*[[Highlander]]&lt;br /&gt;
*[[Prolander]]&lt;br /&gt;
*[[Competitive_Formats|Competitive Formats]]&lt;br /&gt;
[[Category:Competitive Formats]]&lt;/div&gt;</summary>
		<author><name>H2OGamez</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Servers&amp;diff=69625</id>
		<title>Servers</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Servers&amp;diff=69625"/>
		<updated>2024-07-22T04:19:34Z</updated>

		<summary type="html">&lt;p&gt;H2OGamez: TF2 Listings from UGC gameservers doesn't exist anymore&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
== Booking a Server ==&lt;br /&gt;
&lt;br /&gt;
Booking a server is a relatively simple process for the most part. Below are some server providers thought to be the best for their respectful regions.&lt;br /&gt;
&lt;br /&gt;
=== ozfortress ===&lt;br /&gt;
&amp;lt;b&amp;gt;Location: Oceania&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://ozfortress.com/showthread.php?p=576721 ozfortress Server Booking]&lt;br /&gt;
&lt;br /&gt;
To book and connect to a server, follow the steps below&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
# Click the link to go to the ozfortress Discord&lt;br /&gt;
# in the #bookings channel, type /book&lt;br /&gt;
# Server details for a 3 hour server hire will be sent to you privately in the form of 'connect ******; password ******; rcon_password ******'.&lt;br /&gt;
# Give the players you wish to connect to the server the line 'connect ******; password ******'. Do not give anyone the line 'rcon_password ******'.&lt;br /&gt;
# To connect to the server, open the console in TF2 (Default Key: `) and copy and paste the line 'connect ******; password ******' without the apostrophes, and with your servers details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== serveme.tf ===&lt;br /&gt;
[http://serveme.tf serveme Europe]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://na.serveme.tf serveme North America]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://sea.serveme.tf serveme Asia] &amp;lt;br /&amp;gt;&lt;br /&gt;
[https://au.serveme.tf serveme Australia] &amp;lt;br /&amp;gt;&lt;br /&gt;
serveme.tf allows anyone to reserve servers for free. The servers are hosted by various organizations in various regions of Europe, North America, Australia, and South East Asia.&lt;br /&gt;
&lt;br /&gt;
== Server Plugins ==&lt;br /&gt;
&lt;br /&gt;
Below are a list of server plugins that can be considered useful for running a server.&lt;br /&gt;
&lt;br /&gt;
'''[http://sizzlingstats.com SizzlingStats]''' by SizzlingCalamari and Technosex&amp;lt;br /&amp;gt;&lt;br /&gt;
A serverplugin/website combo which records and automatically uploads competitive game stats and SourceTV demos to [http://sizzlingstats.com sizzlingstats.com]. Allows players to view stats in-game through the motd window by typing .ss in chat.&lt;br /&gt;
&lt;br /&gt;
'''[http://tftrue.redline-utilities.net TFTrue]''' by AnAkIn&amp;lt;br /&amp;gt;&lt;br /&gt;
Provides a massive amount of features which can replace the following plugins and make them redundant:&amp;lt;br /&amp;gt;&lt;br /&gt;
* Match Recorder&amp;lt;br /&amp;gt;&lt;br /&gt;
* Supplemental Stats&amp;lt;br /&amp;gt;&lt;br /&gt;
* RestoreScore&amp;lt;br /&amp;gt;&lt;br /&gt;
* WaitForSTV&amp;lt;br /&amp;gt;&lt;br /&gt;
* MedicStats&amp;lt;br /&amp;gt;&lt;br /&gt;
* LogsTF&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://www.sourcemm.net Metamod: Source]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Used as a base to run Sourcemod&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://www.sourcemod.net Sourcemod]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:'' [http://www.sourcemm.net Metamod: Source]&amp;lt;br /&amp;gt;&lt;br /&gt;
Used to administrate servers and a platform for server plugins&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://github.com/Langeh/SOAP-TF2DM%5DSOAP%20DM SOAP DM]''' by [[Lange]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Also known as Sick Of Annoying Pubs Deathmatch. Provides pregame deathmatch. Can also be used for a permanent deathmatch server. [https://code.google.com/p/soap-tf2dm/wiki/CVars Click for list of CVars]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://github.com/Langeh/MGEMod MGEMod]''' by Lange&amp;lt;br /&amp;gt;&lt;br /&gt;
Also know as My Gaming Edge Mod. [[MGEMod|Click for commands, CVars and more information]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://etf2l.org/forum/customise/topic-25602 fDivs]''' by Fantasy&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:'' [http://forums.alliedmods.net/showthread.php?t=67640 Socket] by sfPlayer&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds /div command to show player's division on ETF2L. [http://etf2l.org/forum/customise/topic-25602 Click for list of CVars and commands]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://github.com/qpingu/tf2.pug.na-game-server/blob/master/addons/sourcemod/plugins/supstats.smx Supplemental Stats]''' ''(click raw to download)''&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds damage and heals to logs&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/supstats2.zip SupStats2]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
In addition to all features from Supplemental Stats, this also logs airshots, headshots, accuracy and more&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/medicstats.zip MedicStats]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds additional medic stats to logs, including buffed heals and time to build uber&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/logstf.zip LogsTF]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:'' Either [http://forums.alliedmods.net/showthread.php?t=152216 cURL] by raydan, or [https://forums.alliedmods.net/showthread.php?t=170630 SteamTools] by asherkin&amp;lt;br /&amp;gt;&lt;br /&gt;
Uploads logs automatically to logs.tf and display in game with !log or .ss&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/afk.zip AFK]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
It displays a message on your screen if someone on your team is AFK in the warmup period&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/waitforstv.zip WaitForSTV]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Delays map change by 90 seconds so SourceTV spectators don't miss the last part of the map&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/restorescore.zip RestoreScore]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Restores player's score to the scoreboard after reconnecting to the server&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/recordstv.zip RecordSTV]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Records SourceTV match demos with a custom path and filename&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=92716 MatchRecorder]''' by carbon&amp;lt;br /&amp;gt;&lt;br /&gt;
Starts recording SourceTV demos when both teams have readied up&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=171450 tWhitelistUpdater]''' by Thrawn&amp;lt;br /&amp;gt;&lt;br /&gt;
Automatically updates ETF2L whitelists&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=187199 tDetailWinPanel]''' by Thrawn&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds damage, kills, healing and lifetime for both teams to the win panel&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=181617 tRealPing]''' by Thrawn&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:''[https://forums.alliedmods.net/showthread.php?t=148387 SMLIB] by berni&amp;lt;br /&amp;gt;&lt;br /&gt;
Displays player's actual ping on scoreboard&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://forums.alliedmods.net/showthread.php?t=169095 Updater]''' by GoD-Tony&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:''[http://forums.alliedmods.net/showthread.php?t=152216 cURL] by raydan and [http://forums.alliedmods.net/showthread.php?t=67640 Socket] by sfPlayer&amp;lt;br /&amp;gt;&lt;br /&gt;
Automatically updates F2's plugins and tWhitelistUpdater&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>H2OGamez</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Servers&amp;diff=69624</id>
		<title>Servers</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Servers&amp;diff=69624"/>
		<updated>2024-07-22T04:18:32Z</updated>

		<summary type="html">&lt;p&gt;H2OGamez: /* serveme.tf */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
== Booking a Server ==&lt;br /&gt;
&lt;br /&gt;
Booking a server is a relatively simple process for the most part. Below are some server providers thought to be the best for their respectful regions.&lt;br /&gt;
&lt;br /&gt;
=== ozfortress ===&lt;br /&gt;
&amp;lt;b&amp;gt;Location: Oceania&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://ozfortress.com/showthread.php?p=576721 ozfortress Server Booking]&lt;br /&gt;
&lt;br /&gt;
To book and connect to a server, follow the steps below&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
# Click the link to go to the ozfortress Discord&lt;br /&gt;
# in the #bookings channel, type /book&lt;br /&gt;
# Server details for a 3 hour server hire will be sent to you privately in the form of 'connect ******; password ******; rcon_password ******'.&lt;br /&gt;
# Give the players you wish to connect to the server the line 'connect ******; password ******'. Do not give anyone the line 'rcon_password ******'.&lt;br /&gt;
# To connect to the server, open the console in TF2 (Default Key: `) and copy and paste the line 'connect ******; password ******' without the apostrophes, and with your servers details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== serveme.tf ===&lt;br /&gt;
[http://serveme.tf serveme Europe]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://na.serveme.tf serveme North America]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://sea.serveme.tf serveme Asia] &amp;lt;br /&amp;gt;&lt;br /&gt;
[https://au.serveme.tf serveme Australia] &amp;lt;br /&amp;gt;&lt;br /&gt;
serveme.tf allows anyone to reserve servers for free. The servers are hosted by various organizations in various regions of Europe, North America, Australia, and South East Asia.&lt;br /&gt;
&lt;br /&gt;
=== UGC Gameservers ===&lt;br /&gt;
&amp;lt;b&amp;gt;Locations: North America, Europe, Japan, Australia&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.gameservers.com/ugcleague/ UGC Free Game Servers]&amp;lt;br&amp;gt;&lt;br /&gt;
Reservations limited to one per 24 hour period.&lt;br /&gt;
&lt;br /&gt;
Follow the steps below&lt;br /&gt;
# Click &amp;quot;Claim now&amp;quot; on the server you want.&lt;br /&gt;
# Enter the captcha, your email, and the time you want for the server.&lt;br /&gt;
# Check your email for a link to the server details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Server Plugins ==&lt;br /&gt;
&lt;br /&gt;
Below are a list of server plugins that can be considered useful for running a server.&lt;br /&gt;
&lt;br /&gt;
'''[http://sizzlingstats.com SizzlingStats]''' by SizzlingCalamari and Technosex&amp;lt;br /&amp;gt;&lt;br /&gt;
A serverplugin/website combo which records and automatically uploads competitive game stats and SourceTV demos to [http://sizzlingstats.com sizzlingstats.com]. Allows players to view stats in-game through the motd window by typing .ss in chat.&lt;br /&gt;
&lt;br /&gt;
'''[http://tftrue.redline-utilities.net TFTrue]''' by AnAkIn&amp;lt;br /&amp;gt;&lt;br /&gt;
Provides a massive amount of features which can replace the following plugins and make them redundant:&amp;lt;br /&amp;gt;&lt;br /&gt;
* Match Recorder&amp;lt;br /&amp;gt;&lt;br /&gt;
* Supplemental Stats&amp;lt;br /&amp;gt;&lt;br /&gt;
* RestoreScore&amp;lt;br /&amp;gt;&lt;br /&gt;
* WaitForSTV&amp;lt;br /&amp;gt;&lt;br /&gt;
* MedicStats&amp;lt;br /&amp;gt;&lt;br /&gt;
* LogsTF&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://www.sourcemm.net Metamod: Source]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Used as a base to run Sourcemod&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://www.sourcemod.net Sourcemod]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:'' [http://www.sourcemm.net Metamod: Source]&amp;lt;br /&amp;gt;&lt;br /&gt;
Used to administrate servers and a platform for server plugins&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://github.com/Langeh/SOAP-TF2DM%5DSOAP%20DM SOAP DM]''' by [[Lange]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Also known as Sick Of Annoying Pubs Deathmatch. Provides pregame deathmatch. Can also be used for a permanent deathmatch server. [https://code.google.com/p/soap-tf2dm/wiki/CVars Click for list of CVars]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://github.com/Langeh/MGEMod MGEMod]''' by Lange&amp;lt;br /&amp;gt;&lt;br /&gt;
Also know as My Gaming Edge Mod. [[MGEMod|Click for commands, CVars and more information]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://etf2l.org/forum/customise/topic-25602 fDivs]''' by Fantasy&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:'' [http://forums.alliedmods.net/showthread.php?t=67640 Socket] by sfPlayer&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds /div command to show player's division on ETF2L. [http://etf2l.org/forum/customise/topic-25602 Click for list of CVars and commands]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://github.com/qpingu/tf2.pug.na-game-server/blob/master/addons/sourcemod/plugins/supstats.smx Supplemental Stats]''' ''(click raw to download)''&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds damage and heals to logs&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/supstats2.zip SupStats2]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
In addition to all features from Supplemental Stats, this also logs airshots, headshots, accuracy and more&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/medicstats.zip MedicStats]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds additional medic stats to logs, including buffed heals and time to build uber&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/logstf.zip LogsTF]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:'' Either [http://forums.alliedmods.net/showthread.php?t=152216 cURL] by raydan, or [https://forums.alliedmods.net/showthread.php?t=170630 SteamTools] by asherkin&amp;lt;br /&amp;gt;&lt;br /&gt;
Uploads logs automatically to logs.tf and display in game with !log or .ss&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/afk.zip AFK]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
It displays a message on your screen if someone on your team is AFK in the warmup period&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/waitforstv.zip WaitForSTV]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Delays map change by 90 seconds so SourceTV spectators don't miss the last part of the map&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/restorescore.zip RestoreScore]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Restores player's score to the scoreboard after reconnecting to the server&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/recordstv.zip RecordSTV]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Records SourceTV match demos with a custom path and filename&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=92716 MatchRecorder]''' by carbon&amp;lt;br /&amp;gt;&lt;br /&gt;
Starts recording SourceTV demos when both teams have readied up&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=171450 tWhitelistUpdater]''' by Thrawn&amp;lt;br /&amp;gt;&lt;br /&gt;
Automatically updates ETF2L whitelists&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=187199 tDetailWinPanel]''' by Thrawn&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds damage, kills, healing and lifetime for both teams to the win panel&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=181617 tRealPing]''' by Thrawn&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:''[https://forums.alliedmods.net/showthread.php?t=148387 SMLIB] by berni&amp;lt;br /&amp;gt;&lt;br /&gt;
Displays player's actual ping on scoreboard&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://forums.alliedmods.net/showthread.php?t=169095 Updater]''' by GoD-Tony&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:''[http://forums.alliedmods.net/showthread.php?t=152216 cURL] by raydan and [http://forums.alliedmods.net/showthread.php?t=67640 Socket] by sfPlayer&amp;lt;br /&amp;gt;&lt;br /&gt;
Automatically updates F2's plugins and tWhitelistUpdater&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>H2OGamez</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Servers&amp;diff=69623</id>
		<title>Servers</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Servers&amp;diff=69623"/>
		<updated>2024-07-22T04:18:13Z</updated>

		<summary type="html">&lt;p&gt;H2OGamez: /* serveme.tf */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
== Booking a Server ==&lt;br /&gt;
&lt;br /&gt;
Booking a server is a relatively simple process for the most part. Below are some server providers thought to be the best for their respectful regions.&lt;br /&gt;
&lt;br /&gt;
=== ozfortress ===&lt;br /&gt;
&amp;lt;b&amp;gt;Location: Oceania&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://ozfortress.com/showthread.php?p=576721 ozfortress Server Booking]&lt;br /&gt;
&lt;br /&gt;
To book and connect to a server, follow the steps below&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
# Click the link to go to the ozfortress Discord&lt;br /&gt;
# in the #bookings channel, type /book&lt;br /&gt;
# Server details for a 3 hour server hire will be sent to you privately in the form of 'connect ******; password ******; rcon_password ******'.&lt;br /&gt;
# Give the players you wish to connect to the server the line 'connect ******; password ******'. Do not give anyone the line 'rcon_password ******'.&lt;br /&gt;
# To connect to the server, open the console in TF2 (Default Key: `) and copy and paste the line 'connect ******; password ******' without the apostrophes, and with your servers details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== serveme.tf ===&lt;br /&gt;
[http://serveme.tf serveme Europe]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://na.serveme.tf serveme North America]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://sea.serveme.tf serveme Asia] &amp;lt;br /&amp;gt;&lt;br /&gt;
[https://au.serveme.tf serveme Australia] &amp;lt;br /&amp;gt;&lt;br /&gt;
serveme.tf allows anyone to reserve servers for free. The servers are hosted by various organizations in various regions of Europe, North America and South East Asia.&lt;br /&gt;
&lt;br /&gt;
=== UGC Gameservers ===&lt;br /&gt;
&amp;lt;b&amp;gt;Locations: North America, Europe, Japan, Australia&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.gameservers.com/ugcleague/ UGC Free Game Servers]&amp;lt;br&amp;gt;&lt;br /&gt;
Reservations limited to one per 24 hour period.&lt;br /&gt;
&lt;br /&gt;
Follow the steps below&lt;br /&gt;
# Click &amp;quot;Claim now&amp;quot; on the server you want.&lt;br /&gt;
# Enter the captcha, your email, and the time you want for the server.&lt;br /&gt;
# Check your email for a link to the server details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Server Plugins ==&lt;br /&gt;
&lt;br /&gt;
Below are a list of server plugins that can be considered useful for running a server.&lt;br /&gt;
&lt;br /&gt;
'''[http://sizzlingstats.com SizzlingStats]''' by SizzlingCalamari and Technosex&amp;lt;br /&amp;gt;&lt;br /&gt;
A serverplugin/website combo which records and automatically uploads competitive game stats and SourceTV demos to [http://sizzlingstats.com sizzlingstats.com]. Allows players to view stats in-game through the motd window by typing .ss in chat.&lt;br /&gt;
&lt;br /&gt;
'''[http://tftrue.redline-utilities.net TFTrue]''' by AnAkIn&amp;lt;br /&amp;gt;&lt;br /&gt;
Provides a massive amount of features which can replace the following plugins and make them redundant:&amp;lt;br /&amp;gt;&lt;br /&gt;
* Match Recorder&amp;lt;br /&amp;gt;&lt;br /&gt;
* Supplemental Stats&amp;lt;br /&amp;gt;&lt;br /&gt;
* RestoreScore&amp;lt;br /&amp;gt;&lt;br /&gt;
* WaitForSTV&amp;lt;br /&amp;gt;&lt;br /&gt;
* MedicStats&amp;lt;br /&amp;gt;&lt;br /&gt;
* LogsTF&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://www.sourcemm.net Metamod: Source]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Used as a base to run Sourcemod&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://www.sourcemod.net Sourcemod]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:'' [http://www.sourcemm.net Metamod: Source]&amp;lt;br /&amp;gt;&lt;br /&gt;
Used to administrate servers and a platform for server plugins&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://github.com/Langeh/SOAP-TF2DM%5DSOAP%20DM SOAP DM]''' by [[Lange]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Also known as Sick Of Annoying Pubs Deathmatch. Provides pregame deathmatch. Can also be used for a permanent deathmatch server. [https://code.google.com/p/soap-tf2dm/wiki/CVars Click for list of CVars]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://github.com/Langeh/MGEMod MGEMod]''' by Lange&amp;lt;br /&amp;gt;&lt;br /&gt;
Also know as My Gaming Edge Mod. [[MGEMod|Click for commands, CVars and more information]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://etf2l.org/forum/customise/topic-25602 fDivs]''' by Fantasy&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:'' [http://forums.alliedmods.net/showthread.php?t=67640 Socket] by sfPlayer&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds /div command to show player's division on ETF2L. [http://etf2l.org/forum/customise/topic-25602 Click for list of CVars and commands]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://github.com/qpingu/tf2.pug.na-game-server/blob/master/addons/sourcemod/plugins/supstats.smx Supplemental Stats]''' ''(click raw to download)''&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds damage and heals to logs&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/supstats2.zip SupStats2]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
In addition to all features from Supplemental Stats, this also logs airshots, headshots, accuracy and more&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/medicstats.zip MedicStats]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds additional medic stats to logs, including buffed heals and time to build uber&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/logstf.zip LogsTF]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:'' Either [http://forums.alliedmods.net/showthread.php?t=152216 cURL] by raydan, or [https://forums.alliedmods.net/showthread.php?t=170630 SteamTools] by asherkin&amp;lt;br /&amp;gt;&lt;br /&gt;
Uploads logs automatically to logs.tf and display in game with !log or .ss&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/afk.zip AFK]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
It displays a message on your screen if someone on your team is AFK in the warmup period&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/waitforstv.zip WaitForSTV]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Delays map change by 90 seconds so SourceTV spectators don't miss the last part of the map&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/restorescore.zip RestoreScore]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Restores player's score to the scoreboard after reconnecting to the server&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://sourcemod.krus.dk/recordstv.zip RecordSTV]''' by F2&amp;lt;br /&amp;gt;&lt;br /&gt;
Records SourceTV match demos with a custom path and filename&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=92716 MatchRecorder]''' by carbon&amp;lt;br /&amp;gt;&lt;br /&gt;
Starts recording SourceTV demos when both teams have readied up&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=171450 tWhitelistUpdater]''' by Thrawn&amp;lt;br /&amp;gt;&lt;br /&gt;
Automatically updates ETF2L whitelists&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=187199 tDetailWinPanel]''' by Thrawn&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds damage, kills, healing and lifetime for both teams to the win panel&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[https://forums.alliedmods.net/showthread.php?t=181617 tRealPing]''' by Thrawn&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:''[https://forums.alliedmods.net/showthread.php?t=148387 SMLIB] by berni&amp;lt;br /&amp;gt;&lt;br /&gt;
Displays player's actual ping on scoreboard&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[http://forums.alliedmods.net/showthread.php?t=169095 Updater]''' by GoD-Tony&amp;lt;br /&amp;gt;&lt;br /&gt;
''Requirements:''[http://forums.alliedmods.net/showthread.php?t=152216 cURL] by raydan and [http://forums.alliedmods.net/showthread.php?t=67640 Socket] by sfPlayer&amp;lt;br /&amp;gt;&lt;br /&gt;
Automatically updates F2's plugins and tWhitelistUpdater&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>H2OGamez</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Medic&amp;diff=69622</id>
		<title>Medic</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Medic&amp;diff=69622"/>
		<updated>2024-07-22T04:13:52Z</updated>

		<summary type="html">&lt;p&gt;H2OGamez: /* Secondary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
[[File:MedicIcon.png|200px|right|link=http://wiki.teamfortress.com/wiki/Medic]]&lt;br /&gt;
Medic is a maniacal German scientist who is capable of healing his teammates, allowing them to remain in combat significantly longer. By healing them, he also charges up his signature ability, ÜberCharge, which makes Medic and a teammate invulnerable to all damage for a few seconds. Regardless of competitive format, Medic is the core of his team; if he dies, the rest of his team will have a hard time regaining health. In the standard [[6v6]] format, he is a key component of his team's combo, along with the Pocket [[Soldier]] and Pocket [[Scout]]. In [[Highlander]], the combo usually consists of Medic, [[Heavy]], and [[Demoman]]. Thanks to his Medigun's ability to lock onto they player he is healing, Medic does not need to focus on aim, and may be picked as his team's [[caller]]. However, in higher-level play, he cannot be expected to keep track of all enemy players, making main-calling Medics less common. Medic's primary responsibilities are to keep his team alive and overhealed, time and lead pushes with his ÜberCharge, and mentally track enemy ÜberCharge. Surfing damage, effective positioning, and good aim are required for Medics at high levels of play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
{{main|Medic (6v6)}}&lt;br /&gt;
&lt;br /&gt;
In the standard [[6v6]] format, each team can only have one Medic at any given moment, and with good reason.&lt;br /&gt;
&lt;br /&gt;
'''Medic''' is a vital part of any [[6v6]] team; his ability to grant invulnerability or guaranteed critical hits to teammates is invaluable for pushes from point to point or for saving teammates. However, he is weak in combat, often making him the most targeted player by the enemy team. If a team loses their Medic they lose the ability to heal effectively, and will often be pushed back to another point or even lose the game. As Medic's ÜberCharge is often the deciding factor of a match, he will usually be protected well by the pocket [[Scout]], who may escort Medic to a health pack if he is in danger. Medic will usually communicate his ÜberCharge percentage as well as their position to their team so they can prepare pushes and defenses, and be ready for an enemy push.&lt;br /&gt;
&lt;br /&gt;
If Medic's team dies, he may be forced to use his ÜberCharge to escape - while not optimal, this is preferable to dying with a full charge; the phrase ''''Pop it, don't drop it'''' is used to emphasize this.&lt;br /&gt;
&lt;br /&gt;
In [[6v6]] leagues, the [http://wiki.teamfortress.com/wiki/Vaccinator Vaccinator] and [https://wiki.teamfortress.com/wiki/Quick-Fix Quick-Fix] are banned. The most commonly used Medigun in this format is the stock [http://wiki.teamfortress.com/wiki/Medigun Medigun], though the [http://wiki.teamfortress.com/wiki/Kritzkrieg Kritzkrieg] may also be used to outpace the enemy Medic and kill him before he can activate his own ÜberCharge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Well-known 6v6 Medics include:'''&lt;br /&gt;
* [[hubida]] - ([[RGL]])&lt;br /&gt;
* [[zilly]] - ([[RGL]])&lt;br /&gt;
* [[auto]] - ([[ETF2L]])&lt;br /&gt;
* [[juxta]] - ([[ETF2L]])&lt;br /&gt;
* [[lau]] - ([[ozfortress]])&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
{{main|Medic (Highlander)}}&lt;br /&gt;
&lt;br /&gt;
Medic has the same role as he does in 6v6; healing his teammates and using his ÜberCharge to turn the tide of a match. Unlike 6v6 games, he is usually protected by Heavy and Demoman as his bodyguards, and he tends to be more cautious and take fewer risks in order to avoid being killed by Spy and Sniper, classes not normally run in 6v6.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
=== Primary ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Syringe Gun&lt;br /&gt;
|link = Syringe_Gun&lt;br /&gt;
|description = The '''Syringe Gun''' is Medic's default primary, shooting syringes, or &amp;quot;needles&amp;quot; at its target. The syringes fired are projectiles, which means that Medic will have to lead his target in order to hit them consistently. While it deals respectable damage when aimed properly, Medic's main job is to heal his teammates, not deal damage. As such, the stock Syringe Gun sees no use in serious games.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Overdose&lt;br /&gt;
|description = The '''Overdose''' is an unlockable primary that functions similarly to the stock Syringe Gun, but deals less damage than stock. When deployed, the weapon grants Medic a moderate movement speed bonus depending on his ÜberCharge meter. Out of spawn, it grants no benefit, but at full ÜberCharge, it makes Medic nearly as fast as Scout. While its utility may be situationally useful, the Overdose is outclassed by the Crusader's Crossbow, making it a rare sight in competitive games.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Blutsauger&lt;br /&gt;
|description = The '''Blutsauger''' functions near-identically to the stock Syringe Gun, but heals Medic by 3HP when he hits an enemy with the weapon. As a drawback, Medic's passive health regeneration is decreased by 2 HP/second. The weapon is typically used in casual lobbies when a Medic's team fails to protect him - in competitive games with competent players, it sees no serious use.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Crusader's Crossbow&lt;br /&gt;
|link = Crusader's_Crossbow&lt;br /&gt;
|description = The '''Crusader's Crossbow''' is Medic's go-to primary. It functions like Pyro's flare guns, firing a single bolt every 1.6 seconds and reloading even when not active. At close range, the bolt deals 38 damage to enemies, which ramps up to 75 damage at long range. Shooting a teammate will heal them by 75 health at close range and ramp up to 150 health at long range, though it will not overheal. The weapon's ability to heal teammates at any range (possibly saving their life) is extremely powerful, and it is used almost exclusively in every competitive game. While it makes Medic nearly helpless when confronted by an enemy, a competent team will protect him, making its downside moot. If Medic's teammates have recently taken damage, the Crossbow's healing outclasses every Medigun, even at close range, and will build ÜberCharge as well.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Medi Gun&lt;br /&gt;
|link = Medi_Gun&lt;br /&gt;
|description = The '''Medi-Gun''' is Medic's default primary. Like most Mediguns, it heals 24-72HP per second (depending on how recently its target took damage) and will overheal them up to 150% of their max health. When healing damaged teammates, its ÜberCharge will be ready in 40 seconds, though its charge rate is cut in half for teammates already fully overhealed. Its ÜberCharge grants complete immunity from all damage for 8 seconds, though Medic and his teammate will still take knockback.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Kritzkrieg&lt;br /&gt;
|description = The '''Kritzkrieg's''' healing rate is identical to the stock Medi-gun. However, it charges its ÜberCharge 25% faster, for a minimum charge time of 32 seconds. When deployed, it grants Medic's teammates guaranteed critical hits for 8 seconds, which can shred an unprepared team. However, it grants no damage resistance - if the enemy team can react quickly, they may be able to kill Medic, bringing the charge to a halt. Due to its fast charge rate, however, the Kritzkrieg is usually used when at an Über disadvantage or on small maps, such as King of the Hill.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Quick-Fix&lt;br /&gt;
|description = The '''Quick-Fix''' heals teammates by 33.6HP/second when in combat, and 100.8HP/second when out of combat, but can only overheal teammates to 125% of their max health. Its ÜberCharge grants immunity to knockback and slowness, triples its healing rate, and heals Medic as well, making it difficult (but not impossible) for the enemy team to kill him. If Medic's patient blast jumps or shield charges, Medic will have the same force applied to him, allowing Soldiers and Demomen to carry Medic along during rollouts. &lt;br /&gt;
&lt;br /&gt;
In Highlander mode, the Quick-Fix sees relatively little use, as it cannot save Medic and his teammate from more than 100 damage per second. However, when there isn't enough time build a normal ÜberCharge, or when Medic needs to deliver healing to teammates near the objective, he may equip it.&lt;br /&gt;
&lt;br /&gt;
In 6v6, the Quick-Fix is banned due to the relative lack of players who can kill Medic during an ÜberCharge, especially Sniper and Spy.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = false&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = false&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Vaccinator&lt;br /&gt;
|description = The '''Vaccinator''' is Medic's most unique Medigun. While it can barely overheal (66% overheal rate penalty), it charges incredibly quickly when healing damaged targets, with a minimum charge time of 24 seconds. It grants a passive 10% damage resistance to either bullets, explosives, or fire to Medic and a teammate while healing. It also charges significantly slower on overhealed teammates. Deploying its ÜberCharge consumes 25% of Medic's ÜberCharge meter and grants him and his teammate a 75% damage resistance to either bullets, explosives, or fire, as well as negating critical hits. &lt;br /&gt;
&lt;br /&gt;
The Vaccinator is most powerful when fighting a single enemy, especially Heavy, Demoman, Scout or Sniper, as they only have access to a single damage type. It sees little use in Highlander Mode, where the enemy team has access to bullets, explosives, and fire, forcing Medic to use multiple ÜberCharges at once and effectively reducing his ÜberCharge time from 10 seconds to 3-5 seconds.&lt;br /&gt;
&lt;br /&gt;
In 6v6, the weapon is banned, as the enemy team generally only has access to bullets and explosives, and the relative lack of players makes it less likely for Medic and his combo to encounter both types of damage simultaneously. This makes it incredibly difficult to deal any meaningful amount of damage to Medic or his combo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|ugc4s = false&lt;br /&gt;
|6s = false&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|rgl6s = false&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Bonesaw&lt;br /&gt;
|description = The '''Bonesaw''' is Medic's stock melee. It provides no additional utility, and is thus never used in serious matches.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Ubersaw&lt;br /&gt;
|description = The '''Ubersaw''' is Medic's most common melee. Upon hitting an enemy, Medic gains 25% ÜberCharge, giving his team an 8-second Über advantage. A disguised Spy will provide no ÜberCharge.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Amputator&lt;br /&gt;
|description = The '''Amputator''' deals 20% less damage than the stock Bonesaw, which rarely comes into play when Medic's team protects him. When active, it heals Medic by an additional 3HP/second. When taunting, all teammates in a small radius are healed by 26-79HP/second for 4 seconds, with the heal rate depending on how recently they took damage. The taunt does not overheal, and builds ÜberCharge significantly slower than any Medigun. Additionally, Medic is helpless while taunting, making the weapon a rare sight in competitive games.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Vita-Saw&lt;br /&gt;
|description = The '''Vita-Saw''' passively reduces Medic's max health by 10 points, making him significantly more vulnerable to damage. If he hits an enemy, however, he gains an &amp;quot;organ,&amp;quot; which will carry over 15% ÜberCharge to his next life - up to a max of 60% at 4 organs. If Medic has less ÜberCharge than his organ meter would save, he will retain all of his ÜberCharge. This weapon gives Medic the chance to save some or all of his ÜberCharge if he dies before using it, though the reduced survivability makes the weapon significantly less appealing in competitive games.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Solemn Vow&lt;br /&gt;
|link = Solemn_Vow&lt;br /&gt;
|description = The '''Solemn Vow''' swings 10% slower, but tells Medic the health and ÜberCharge of enemies he looks at, much like Spy. He can then relay this information to his team, directing them to finish off injured enemies. In Highlander, the weapon is somewhat less useful, as Spy is run full-time in this format. Additionally, attempting to gain information will often put Medic in a Sniper sightline, leading to a quick death.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Medic (6v6)]]&lt;br /&gt;
*[[Medic (Highlander)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>H2OGamez</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Vigil&amp;diff=69621</id>
		<title>Vigil</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Vigil&amp;diff=69621"/>
		<updated>2024-07-22T04:10:22Z</updated>

		<summary type="html">&lt;p&gt;H2OGamez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=pl&lt;br /&gt;
|filename=pl_vigil_rc10&lt;br /&gt;
|version=Release Candidate 10&lt;br /&gt;
|author1=theatreTECHIE&lt;br /&gt;
|author1steam=76561198134226028&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=1 Febuary 2016&lt;br /&gt;
|updated=11 April 2023&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=Highlander&lt;br /&gt;
|gamemode2=&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=staple&lt;br /&gt;
|lpleague=ugchl&lt;br /&gt;
|lpseason=29&lt;br /&gt;
&lt;br /&gt;
|download=https://fastdl.serveme.tf/maps/pl_vigil_rc10.bsp&lt;br /&gt;
|workshop=1266210012&lt;br /&gt;
|tf2maps=vigil.27088&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=36657&lt;br /&gt;
|etf2l=33499&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Vigil''' is a single stage, four point [[Payload]] map made by [http://steamcommunity.com/id/theatretechie theatreTECHIE]. It is currently in the rotation for [[RGL]], [[ETF2L]], [[ozfortress]], and [[UGC]] Highlander.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Vigil/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Callouts ==&lt;br /&gt;
===First Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Defenders' Perspective)&lt;br /&gt;
 | image = Pl_vigil_A_defense.png&lt;br /&gt;
 | area1 = Point | x1=268px | y1=291px&lt;br /&gt;
 | area2 = Choke | x2=413px | y2=153px&lt;br /&gt;
 | area3 = Crest/Hill | x3=524px | y3=106px&lt;br /&gt;
 | area4 = Mines | x4=705px | y4=407px&lt;br /&gt;
 | area5 = Window | x5=411px | y5=91px&lt;br /&gt;
 | area6 = Basement | x6=449px | y6=117px&lt;br /&gt;
 | area7 = Cliffside/Flank | x7=47px | y7=135px&lt;br /&gt;
 | area9 = Dropdown | x9=654px | y9=180px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Attackers' Perspective)&lt;br /&gt;
 | image = Pl vigil A offense.png&lt;br /&gt;
 | area1 = Banana | x1=172px | y1=212px&lt;br /&gt;
 | area2 = Shack | x2=363px | y2=272px&lt;br /&gt;
 | area3 = Truck | x3=498px | y3=239px&lt;br /&gt;
 | area4 = House | x4=735px | y4=281px&lt;br /&gt;
 | area5 = Crest/Hill | x5=329px | y5=105px&lt;br /&gt;
 | area6 = Choke | x6=433px | y6=141px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Second Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Second Point&lt;br /&gt;
 | image = Pl vigil B.png&lt;br /&gt;
 | area1 = Shed | x1=218px | y1=137px&lt;br /&gt;
 | area2 = Roof | x2=137px | y2=382px&lt;br /&gt;
 | area3 = Mines | x3=240px | y3=272px&lt;br /&gt;
 | area4 = Crane/Satellite | x4=596px | y4=261px&lt;br /&gt;
 | area5 = Hill | x5=39px | y5=236px&lt;br /&gt;
 | area6 = Shutter | x6=324px | y6=120px&lt;br /&gt;
 | area7 = BBQ | x7=393px | y7=110px&lt;br /&gt;
 | area8 = Point | x8=470px | y8=224px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Third Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Third&lt;br /&gt;
 | image = Pl vigil C.png&lt;br /&gt;
 | area1 = Point | x1=395px | y1=196px&lt;br /&gt;
 | area2 = Concrete | x2=362px | y2=141px&lt;br /&gt;
 | area3 = Ladder | x3=494px | y3=207px&lt;br /&gt;
 | area4 = Underneath | x4=448px | y4=155px&lt;br /&gt;
 | area5 = Dungeon | x5=238px | y5=225px&lt;br /&gt;
 | area6 = Mop | x6=118px | y6=291px&lt;br /&gt;
 | area7 = Observatory | x7=288px | y7=147px&lt;br /&gt;
 | area8 = Flank | x8=514px | y8=394px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Last ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Outside)&lt;br /&gt;
 | image = Pl vigil D outside.png&lt;br /&gt;
 | area1 = Orange Room | x1=394px | y1=104px&lt;br /&gt;
 | area2 = Observatory | x2=374px | y2=175px&lt;br /&gt;
 | area3 = Mop | x3=745px | y3=324px&lt;br /&gt;
 | area4 = Cliffside/Ride | x4=42px | y4=249px&lt;br /&gt;
 | area5 = Drop | x5=156px | y5=100px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Inside)&lt;br /&gt;
 | image = Pl vigil D inside.png&lt;br /&gt;
 | area1 = Point | x1=236px | y1=318px&lt;br /&gt;
 | area2 = Big Door | x2=294px | y2=232px&lt;br /&gt;
 | area3 = Orange Room | x3=35px | y3=247px&lt;br /&gt;
 | area4 = Flank/Coffee | x4=512px | y4=216px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>H2OGamez</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Vigil&amp;diff=69620</id>
		<title>Vigil</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Vigil&amp;diff=69620"/>
		<updated>2024-07-22T04:07:47Z</updated>

		<summary type="html">&lt;p&gt;H2OGamez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=pl&lt;br /&gt;
|filename=pl_vigil_rc10&lt;br /&gt;
|version=Release Candidate 10&lt;br /&gt;
|author1=theatreTECHIE&lt;br /&gt;
|author1steam=76561198134226028&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=1 Febuary 2016&lt;br /&gt;
|updated=11 April 2023&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=Highlander&lt;br /&gt;
|gamemode2=&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=staple&lt;br /&gt;
|lpleague=ugchl&lt;br /&gt;
|lpseason=29&lt;br /&gt;
&lt;br /&gt;
|download=https://fastdl.serveme.tf/maps/pl_vigil_rc10.bsp&lt;br /&gt;
|workshop=1266210012&lt;br /&gt;
|tf2maps=vigil.27088&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=36657&lt;br /&gt;
|etf2l=33499&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Vigil''' is a single stage, four point [[Payload]] map made by [http://steamcommunity.com/id/theatretechie theatreTECHIE]. It is currently in the rotation for RGL and UGC Highlander.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Vigil/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Callouts ==&lt;br /&gt;
===First Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Defenders' Perspective)&lt;br /&gt;
 | image = Pl_vigil_A_defense.png&lt;br /&gt;
 | area1 = Point | x1=268px | y1=291px&lt;br /&gt;
 | area2 = Choke | x2=413px | y2=153px&lt;br /&gt;
 | area3 = Crest/Hill | x3=524px | y3=106px&lt;br /&gt;
 | area4 = Mines | x4=705px | y4=407px&lt;br /&gt;
 | area5 = Window | x5=411px | y5=91px&lt;br /&gt;
 | area6 = Basement | x6=449px | y6=117px&lt;br /&gt;
 | area7 = Cliffside/Flank | x7=47px | y7=135px&lt;br /&gt;
 | area9 = Dropdown | x9=654px | y9=180px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Attackers' Perspective)&lt;br /&gt;
 | image = Pl vigil A offense.png&lt;br /&gt;
 | area1 = Banana | x1=172px | y1=212px&lt;br /&gt;
 | area2 = Shack | x2=363px | y2=272px&lt;br /&gt;
 | area3 = Truck | x3=498px | y3=239px&lt;br /&gt;
 | area4 = House | x4=735px | y4=281px&lt;br /&gt;
 | area5 = Crest/Hill | x5=329px | y5=105px&lt;br /&gt;
 | area6 = Choke | x6=433px | y6=141px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Second Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Second Point&lt;br /&gt;
 | image = Pl vigil B.png&lt;br /&gt;
 | area1 = Shed | x1=218px | y1=137px&lt;br /&gt;
 | area2 = Roof | x2=137px | y2=382px&lt;br /&gt;
 | area3 = Mines | x3=240px | y3=272px&lt;br /&gt;
 | area4 = Crane/Satellite | x4=596px | y4=261px&lt;br /&gt;
 | area5 = Hill | x5=39px | y5=236px&lt;br /&gt;
 | area6 = Shutter | x6=324px | y6=120px&lt;br /&gt;
 | area7 = BBQ | x7=393px | y7=110px&lt;br /&gt;
 | area8 = Point | x8=470px | y8=224px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Third Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Third&lt;br /&gt;
 | image = Pl vigil C.png&lt;br /&gt;
 | area1 = Point | x1=395px | y1=196px&lt;br /&gt;
 | area2 = Concrete | x2=362px | y2=141px&lt;br /&gt;
 | area3 = Ladder | x3=494px | y3=207px&lt;br /&gt;
 | area4 = Underneath | x4=448px | y4=155px&lt;br /&gt;
 | area5 = Dungeon | x5=238px | y5=225px&lt;br /&gt;
 | area6 = Mop | x6=118px | y6=291px&lt;br /&gt;
 | area7 = Observatory | x7=288px | y7=147px&lt;br /&gt;
 | area8 = Flank | x8=514px | y8=394px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Last ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Outside)&lt;br /&gt;
 | image = Pl vigil D outside.png&lt;br /&gt;
 | area1 = Orange Room | x1=394px | y1=104px&lt;br /&gt;
 | area2 = Observatory | x2=374px | y2=175px&lt;br /&gt;
 | area3 = Mop | x3=745px | y3=324px&lt;br /&gt;
 | area4 = Cliffside/Ride | x4=42px | y4=249px&lt;br /&gt;
 | area5 = Drop | x5=156px | y5=100px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Inside)&lt;br /&gt;
 | image = Pl vigil D inside.png&lt;br /&gt;
 | area1 = Point | x1=236px | y1=318px&lt;br /&gt;
 | area2 = Big Door | x2=294px | y2=232px&lt;br /&gt;
 | area3 = Orange Room | x3=35px | y3=247px&lt;br /&gt;
 | area4 = Flank/Coffee | x4=512px | y4=216px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>H2OGamez</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Vigil&amp;diff=69619</id>
		<title>Vigil</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Vigil&amp;diff=69619"/>
		<updated>2024-07-22T04:07:37Z</updated>

		<summary type="html">&lt;p&gt;H2OGamez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=pl&lt;br /&gt;
|filename=pl_vigil_rc7&lt;br /&gt;
|version=Release Candidate 10&lt;br /&gt;
|author1=theatreTECHIE&lt;br /&gt;
|author1steam=76561198134226028&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=1 Febuary 2016&lt;br /&gt;
|updated=11 April 2023&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=Highlander&lt;br /&gt;
|gamemode2=&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=staple&lt;br /&gt;
|lpleague=ugchl&lt;br /&gt;
|lpseason=29&lt;br /&gt;
&lt;br /&gt;
|download=https://fastdl.serveme.tf/maps/pl_vigil_rc10.bsp&lt;br /&gt;
|workshop=1266210012&lt;br /&gt;
|tf2maps=vigil.27088&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=36657&lt;br /&gt;
|etf2l=33499&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Vigil''' is a single stage, four point [[Payload]] map made by [http://steamcommunity.com/id/theatretechie theatreTECHIE]. It is currently in the rotation for RGL and UGC Highlander.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Vigil/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Callouts ==&lt;br /&gt;
===First Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Defenders' Perspective)&lt;br /&gt;
 | image = Pl_vigil_A_defense.png&lt;br /&gt;
 | area1 = Point | x1=268px | y1=291px&lt;br /&gt;
 | area2 = Choke | x2=413px | y2=153px&lt;br /&gt;
 | area3 = Crest/Hill | x3=524px | y3=106px&lt;br /&gt;
 | area4 = Mines | x4=705px | y4=407px&lt;br /&gt;
 | area5 = Window | x5=411px | y5=91px&lt;br /&gt;
 | area6 = Basement | x6=449px | y6=117px&lt;br /&gt;
 | area7 = Cliffside/Flank | x7=47px | y7=135px&lt;br /&gt;
 | area9 = Dropdown | x9=654px | y9=180px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Attackers' Perspective)&lt;br /&gt;
 | image = Pl vigil A offense.png&lt;br /&gt;
 | area1 = Banana | x1=172px | y1=212px&lt;br /&gt;
 | area2 = Shack | x2=363px | y2=272px&lt;br /&gt;
 | area3 = Truck | x3=498px | y3=239px&lt;br /&gt;
 | area4 = House | x4=735px | y4=281px&lt;br /&gt;
 | area5 = Crest/Hill | x5=329px | y5=105px&lt;br /&gt;
 | area6 = Choke | x6=433px | y6=141px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Second Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Second Point&lt;br /&gt;
 | image = Pl vigil B.png&lt;br /&gt;
 | area1 = Shed | x1=218px | y1=137px&lt;br /&gt;
 | area2 = Roof | x2=137px | y2=382px&lt;br /&gt;
 | area3 = Mines | x3=240px | y3=272px&lt;br /&gt;
 | area4 = Crane/Satellite | x4=596px | y4=261px&lt;br /&gt;
 | area5 = Hill | x5=39px | y5=236px&lt;br /&gt;
 | area6 = Shutter | x6=324px | y6=120px&lt;br /&gt;
 | area7 = BBQ | x7=393px | y7=110px&lt;br /&gt;
 | area8 = Point | x8=470px | y8=224px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Third Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Third&lt;br /&gt;
 | image = Pl vigil C.png&lt;br /&gt;
 | area1 = Point | x1=395px | y1=196px&lt;br /&gt;
 | area2 = Concrete | x2=362px | y2=141px&lt;br /&gt;
 | area3 = Ladder | x3=494px | y3=207px&lt;br /&gt;
 | area4 = Underneath | x4=448px | y4=155px&lt;br /&gt;
 | area5 = Dungeon | x5=238px | y5=225px&lt;br /&gt;
 | area6 = Mop | x6=118px | y6=291px&lt;br /&gt;
 | area7 = Observatory | x7=288px | y7=147px&lt;br /&gt;
 | area8 = Flank | x8=514px | y8=394px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Last ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Outside)&lt;br /&gt;
 | image = Pl vigil D outside.png&lt;br /&gt;
 | area1 = Orange Room | x1=394px | y1=104px&lt;br /&gt;
 | area2 = Observatory | x2=374px | y2=175px&lt;br /&gt;
 | area3 = Mop | x3=745px | y3=324px&lt;br /&gt;
 | area4 = Cliffside/Ride | x4=42px | y4=249px&lt;br /&gt;
 | area5 = Drop | x5=156px | y5=100px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Inside)&lt;br /&gt;
 | image = Pl vigil D inside.png&lt;br /&gt;
 | area1 = Point | x1=236px | y1=318px&lt;br /&gt;
 | area2 = Big Door | x2=294px | y2=232px&lt;br /&gt;
 | area3 = Orange Room | x3=35px | y3=247px&lt;br /&gt;
 | area4 = Flank/Coffee | x4=512px | y4=216px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>H2OGamez</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Vigil&amp;diff=69618</id>
		<title>Vigil</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Vigil&amp;diff=69618"/>
		<updated>2024-07-22T04:05:57Z</updated>

		<summary type="html">&lt;p&gt;H2OGamez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=pl&lt;br /&gt;
|filename=pl_vigil_rc7&lt;br /&gt;
|version=Release Candidate 10&lt;br /&gt;
|author1=theatreTECHIE&lt;br /&gt;
|author1steam=76561198134226028&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=1 Febuary 2016&lt;br /&gt;
|updated=11 April 2023&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=Highlander&lt;br /&gt;
|gamemode2=&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=staple&lt;br /&gt;
|lpleague=ugchl&lt;br /&gt;
|lpseason=29&lt;br /&gt;
&lt;br /&gt;
|download=https://dl.serveme.tf/maps/pl_vigil_rc7.bsp&lt;br /&gt;
|workshop=1266210012&lt;br /&gt;
|tf2maps=vigil.27088&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=36657&lt;br /&gt;
|etf2l=33499&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Vigil''' is a single stage, four point [[Payload]] map made by [http://steamcommunity.com/id/theatretechie theatreTECHIE]. It is currently in the rotation for RGL and UGC Highlander.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Vigil/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Callouts ==&lt;br /&gt;
===First Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Defenders' Perspective)&lt;br /&gt;
 | image = Pl_vigil_A_defense.png&lt;br /&gt;
 | area1 = Point | x1=268px | y1=291px&lt;br /&gt;
 | area2 = Choke | x2=413px | y2=153px&lt;br /&gt;
 | area3 = Crest/Hill | x3=524px | y3=106px&lt;br /&gt;
 | area4 = Mines | x4=705px | y4=407px&lt;br /&gt;
 | area5 = Window | x5=411px | y5=91px&lt;br /&gt;
 | area6 = Basement | x6=449px | y6=117px&lt;br /&gt;
 | area7 = Cliffside/Flank | x7=47px | y7=135px&lt;br /&gt;
 | area9 = Dropdown | x9=654px | y9=180px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Attackers' Perspective)&lt;br /&gt;
 | image = Pl vigil A offense.png&lt;br /&gt;
 | area1 = Banana | x1=172px | y1=212px&lt;br /&gt;
 | area2 = Shack | x2=363px | y2=272px&lt;br /&gt;
 | area3 = Truck | x3=498px | y3=239px&lt;br /&gt;
 | area4 = House | x4=735px | y4=281px&lt;br /&gt;
 | area5 = Crest/Hill | x5=329px | y5=105px&lt;br /&gt;
 | area6 = Choke | x6=433px | y6=141px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Second Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Second Point&lt;br /&gt;
 | image = Pl vigil B.png&lt;br /&gt;
 | area1 = Shed | x1=218px | y1=137px&lt;br /&gt;
 | area2 = Roof | x2=137px | y2=382px&lt;br /&gt;
 | area3 = Mines | x3=240px | y3=272px&lt;br /&gt;
 | area4 = Crane/Satellite | x4=596px | y4=261px&lt;br /&gt;
 | area5 = Hill | x5=39px | y5=236px&lt;br /&gt;
 | area6 = Shutter | x6=324px | y6=120px&lt;br /&gt;
 | area7 = BBQ | x7=393px | y7=110px&lt;br /&gt;
 | area8 = Point | x8=470px | y8=224px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Third Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Third&lt;br /&gt;
 | image = Pl vigil C.png&lt;br /&gt;
 | area1 = Point | x1=395px | y1=196px&lt;br /&gt;
 | area2 = Concrete | x2=362px | y2=141px&lt;br /&gt;
 | area3 = Ladder | x3=494px | y3=207px&lt;br /&gt;
 | area4 = Underneath | x4=448px | y4=155px&lt;br /&gt;
 | area5 = Dungeon | x5=238px | y5=225px&lt;br /&gt;
 | area6 = Mop | x6=118px | y6=291px&lt;br /&gt;
 | area7 = Observatory | x7=288px | y7=147px&lt;br /&gt;
 | area8 = Flank | x8=514px | y8=394px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Last ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Outside)&lt;br /&gt;
 | image = Pl vigil D outside.png&lt;br /&gt;
 | area1 = Orange Room | x1=394px | y1=104px&lt;br /&gt;
 | area2 = Observatory | x2=374px | y2=175px&lt;br /&gt;
 | area3 = Mop | x3=745px | y3=324px&lt;br /&gt;
 | area4 = Cliffside/Ride | x4=42px | y4=249px&lt;br /&gt;
 | area5 = Drop | x5=156px | y5=100px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Inside)&lt;br /&gt;
 | image = Pl vigil D inside.png&lt;br /&gt;
 | area1 = Point | x1=236px | y1=318px&lt;br /&gt;
 | area2 = Big Door | x2=294px | y2=232px&lt;br /&gt;
 | area3 = Orange Room | x3=35px | y3=247px&lt;br /&gt;
 | area4 = Flank/Coffee | x4=512px | y4=216px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>H2OGamez</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=6v6_Global_Whitelist&amp;diff=69617</id>
		<title>6v6 Global Whitelist</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=6v6_Global_Whitelist&amp;diff=69617"/>
		<updated>2024-07-22T04:02:38Z</updated>

		<summary type="html">&lt;p&gt;H2OGamez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Global Whitelist''' for the [[6v6]] competitive format was released on September 8th, 2016 after weeks of discussion between league representatives and top players all over the world in an effort to standardize the competitive format.&amp;lt;ref name=&amp;quot;Global whitelist unveiled&amp;quot;&amp;gt;[http://tf.gg/36168/ Global whitelist unveiled]&amp;lt;/ref&amp;gt; It was a major milestone because of the large variety of unlocks previously banned since their releases being unbanned except for the overly broken ones. &lt;br /&gt;
&lt;br /&gt;
Over time, the Global Whitelist has undergone iterations and changes based on community feedback. These revisions occur between seasons of the major leagues. &amp;lt;ref name=&amp;quot;Adjustments made to global whitelist&amp;quot;&amp;gt;[http://tf.gg/36194 Adjustments made to global whitelist]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The current Global Whitelist has since been overshadowed by different leagues own personal whitelists.&lt;br /&gt;
&lt;br /&gt;
== Whitelist ==&lt;br /&gt;
{{Box|start}}&lt;br /&gt;
{{Scout Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Scattergun = 1&lt;br /&gt;
| Baby Face's Blaster = 1&lt;br /&gt;
| Back Scatter = 1&lt;br /&gt;
| Force-A-Nature = 1&lt;br /&gt;
| Shortstop = 1&lt;br /&gt;
| Soda Popper = &lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Pistol = 1&lt;br /&gt;
| Bonk! Atomic Punch = &lt;br /&gt;
| Crit-A-Cola = &lt;br /&gt;
| Flying Guillotine = &lt;br /&gt;
| Mad Milk = &lt;br /&gt;
| Pretty Boy's Pocket Pistol = &lt;br /&gt;
| Winger = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Bat = 1&lt;br /&gt;
| Atomizer = 1&lt;br /&gt;
| Boston Basher = 1&lt;br /&gt;
| Candy Cane = 1&lt;br /&gt;
| Fan O'War = 1&lt;br /&gt;
| Sandman = 1&lt;br /&gt;
| Sun-on-a-Stick = 1&lt;br /&gt;
| Wrap Assassin = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Soldier Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Rocket Launcher = 1&lt;br /&gt;
| Air Strike = 1&lt;br /&gt;
| Beggar's Bazooka = 1&lt;br /&gt;
| Black Box = 1&lt;br /&gt;
| Cow Mangler 5000 = &lt;br /&gt;
| Direct Hit = 1&lt;br /&gt;
| Liberty Launcher = 1&lt;br /&gt;
| Original = 1&lt;br /&gt;
| Rocket Jumper = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Shotgun = 1&lt;br /&gt;
| B.A.S.E. Jumper = &lt;br /&gt;
| Battalion's Backup = 1&lt;br /&gt;
| Buff Banner = 1&lt;br /&gt;
| Concheror = 1&lt;br /&gt;
| Gunboats = 1&lt;br /&gt;
| Mantreads = 1&lt;br /&gt;
| Panic Attack = 1&lt;br /&gt;
| Reserve Shooter = &lt;br /&gt;
| Righteous Bison = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Shovel = 1&lt;br /&gt;
| Disciplinary Action = &lt;br /&gt;
| Equalizer = 1&lt;br /&gt;
| Escape Plan = 1&lt;br /&gt;
| Half-Zatoichi = 1&lt;br /&gt;
| Market Gardener = 1&lt;br /&gt;
| Pain Train = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Pyro Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Flame Thrower = 1&lt;br /&gt;
| Backburner = 1&lt;br /&gt;
| Degreaser = 1&lt;br /&gt;
| Dragon's Fury = 1&lt;br /&gt;
| Phlogistinator = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Shotgun = 1&lt;br /&gt;
| Detonator = &lt;br /&gt;
| Flare Gun = 1&lt;br /&gt;
| Gas Passer = &lt;br /&gt;
| Manmelter = 1&lt;br /&gt;
| Panic Attack = 1&lt;br /&gt;
| Reserve Shooter = &lt;br /&gt;
| Scorch Shot = &lt;br /&gt;
| Thermal Thruster = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Fire Axe = 1&lt;br /&gt;
| Axtinguisher = 1&lt;br /&gt;
| Back Scratcher = 1&lt;br /&gt;
| Homewrecker = 1&lt;br /&gt;
| Hot Hand = 1&lt;br /&gt;
| Neon Annihilator = 1&lt;br /&gt;
| Powerjack = 1&lt;br /&gt;
| Sharpened Volcano Fragment = 1&lt;br /&gt;
| Third Degree = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}{{Box|start}}&lt;br /&gt;
{{Demoman Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Grenade Launcher = 1&lt;br /&gt;
| Ali Baba's Wee Booties = 1&lt;br /&gt;
| B.A.S.E. Jumper = &lt;br /&gt;
| Iron Bomber = 1&lt;br /&gt;
| Loch-n-Load = 1&lt;br /&gt;
| Loose Cannon = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Stickybomb Launcher = 1&lt;br /&gt;
| Chargin' Targe = 1&lt;br /&gt;
| Quickiebomb Launcher = 1&lt;br /&gt;
| Scottish Resistance = 1&lt;br /&gt;
| Splendid Screen = 1&lt;br /&gt;
| Sticky Jumper = 1&lt;br /&gt;
| Tide Turner = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Bottle = 1&lt;br /&gt;
| Claidheamh Mòr = 1&lt;br /&gt;
| Eyelander = 1&lt;br /&gt;
| Half-Zatoichi = 1&lt;br /&gt;
| Pain Train = 1&lt;br /&gt;
| Persian Persuader = 1&lt;br /&gt;
| Scotsman's Skullcutter = 1&lt;br /&gt;
| Ullapool Caber = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Heavyweapons Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Minigun = 1&lt;br /&gt;
| Brass Beast = 1&lt;br /&gt;
| Huo-Long Heater = 1&lt;br /&gt;
| Natascha = &lt;br /&gt;
| Tomislav = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Shotgun = 1&lt;br /&gt;
| Buffalo Steak Sandvich = &lt;br /&gt;
| Dalokohs Bar = 1&lt;br /&gt;
| Family Business = 1&lt;br /&gt;
| Panic Attack = 1&lt;br /&gt;
| Sandvich = 1&lt;br /&gt;
| Second Banana = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Fists = 1&lt;br /&gt;
| Eviction Notice = 1&lt;br /&gt;
| Fists of Steel = &lt;br /&gt;
| Gloves of Running Urgently = 1&lt;br /&gt;
| Holiday Punch = 1&lt;br /&gt;
| Killing Gloves of Boxing = 1&lt;br /&gt;
| Warrior's Spirit = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Engineer Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Shotgun = 1&lt;br /&gt;
| Frontier Justice = 1&lt;br /&gt;
| Panic Attack = 1&lt;br /&gt;
| Pomson 6000 = 1&lt;br /&gt;
| Rescue Ranger = &lt;br /&gt;
| Widowmaker = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Pistol = 1&lt;br /&gt;
| Short Circuit = &lt;br /&gt;
| Wrangler = &lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Wrench = 1&lt;br /&gt;
| Eureka Effect = 1&lt;br /&gt;
| Gunslinger = 1&lt;br /&gt;
| Jag = 1&lt;br /&gt;
| Southern Hospitality = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}{{Box|start}}&lt;br /&gt;
{{Medic Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Syringe Gun = 1&lt;br /&gt;
| Blutsauger = 1&lt;br /&gt;
| Crusader's Crossbow = 1&lt;br /&gt;
| Overdose = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Medigun = 1&lt;br /&gt;
| Kritzkrieg = 1&lt;br /&gt;
| Quick-Fix = &lt;br /&gt;
| Vaccinator = &lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Bonesaw = 1&lt;br /&gt;
| Amputator = 1&lt;br /&gt;
| Solemn Vow = 1&lt;br /&gt;
| Übersaw = 1&lt;br /&gt;
| Vita-Saw = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Sniper Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Sniper Rifle = 1&lt;br /&gt;
| Bazaar Bargain = 1&lt;br /&gt;
| Classic = 1&lt;br /&gt;
| Hitman's Heatmaker = 1&lt;br /&gt;
| Huntsman = 1&lt;br /&gt;
| Machina = &lt;br /&gt;
| Sydney Sleeper = &lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| SMG = 1&lt;br /&gt;
| Cleaner's Carbine = 1&lt;br /&gt;
| Cozy Camper = 1&lt;br /&gt;
| Darwin's Danger Shield = 1&lt;br /&gt;
| Jarate = &lt;br /&gt;
| Razorback = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Kukri = 1&lt;br /&gt;
| Bushwacka = 1&lt;br /&gt;
| Shahanshah = 1&lt;br /&gt;
| Tribalman's Shiv = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Spy Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Revolver = 1&lt;br /&gt;
| Ambassador = 1&lt;br /&gt;
| Diamondback = &lt;br /&gt;
| Enforcer = 1&lt;br /&gt;
| L'Etranger = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Sapper = 1&lt;br /&gt;
| Red-Tape Recorder = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Knife = 1&lt;br /&gt;
| Big Earner = 1&lt;br /&gt;
| Conniver's Kunai = 1&lt;br /&gt;
| Spy-cicle = 1&lt;br /&gt;
| Your Eternal Reward = 1&lt;br /&gt;
 &amp;lt;!-- Watch --&amp;gt;&lt;br /&gt;
| Invis Watch = 1&lt;br /&gt;
| Cloak and Dagger = 1&lt;br /&gt;
| Dead Ringer = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
{{Box|start|padding=250px}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Whitelist.tf|competitive_6v6|10885}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-height:280px; overflow-y:scroll; overflow-x: auto; border:1px solid #DDD; border-style:solid none; margin-top: none; background-color:#FEFEFE;&amp;quot;&amp;gt;&lt;br /&gt;
'''September 8, 2016''' - [http://whitelist.tf/6356 Whitelist]&lt;br /&gt;
* The 6v6 Global Whitelist is adopted by the Team Fortress 2 competitive community.&amp;lt;ref name=&amp;quot;Global whitelist unveiled&amp;quot; /&amp;gt;&lt;br /&gt;
** Immediately after the initial announcement, a few changes were made due to community complaints. The Atomizer and B.A.S.E. Jumper now are kept banned.&amp;lt;ref name=&amp;quot;Adjustments made to global whitelist&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''January 14, 2017''' - &lt;br /&gt;
* Another meeting between league admins and top players is held after most leagues' seasons have ended and tried the first version of the Global Whitelist. It is decided that: &amp;lt;ref&amp;gt;[http://tf.gg/38829 Global Whitelist Lists Post-Meeting]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** For [[Esports Arena Rewind 2017]], the Rescue Ranger, Jarate and Machina will be banned. &amp;lt;ref&amp;gt;[http://whitelist.tf/esa_rewind_2017 Esports Arena Rewind 2017 whitelist]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** The PUG system [http://pug.champ.gg PugChamp] will try a new whitelist with the Rescue Ranger and Jarate banned as well as the Soda Popper, Dalokohs Bar, Pomson 6000, Quick Fix and Solemn Vow unbanned. &amp;lt;ref&amp;gt;[http://whitelist.tf/6772 Experimental PugChamp whitelist]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''January 21, 2017''' - [http://whitelist.tf/6853 Whitelist]&lt;br /&gt;
* [[ETF2L]] makes a post announcing the whitelist for [[ETF2L 6v6 Season 26]]. &amp;lt;ref&amp;gt;[http://etf2l.org/2017/01/21/season-26-provisional-tiers-map-pool-and-whitelist/#more-239063 ETF2L Season 26 Provisional tiers, Map pool and Whitelist]&amp;lt;/ref&amp;gt; The decision was taken along with [[ESEA]] for [[ESEA Season 24|S24]] and [[ozfortress]] for [[ozfortress Season 18|S18]].&lt;br /&gt;
** It is decided that the Rescue Ranger will remain banned while only Dalokohs Bar and Pomson 6000 will remain unbanned.&lt;br /&gt;
&lt;br /&gt;
'''January 25, 2017''' - [http://whitelist.tf/6839 Whitelist]&lt;br /&gt;
* The decision made by [[ETF2L]], [[ESEA]] and [[ozfortress]] on January 21, 2017 are being officially approved. &amp;lt;ref&amp;gt;[http://tf.gg/39025 Global Whitelist adjusted]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''May 9, 2017''' - [http://whitelist.tf/7210 Whitelist]&lt;br /&gt;
* Vaccinator and Jarate get banned.&amp;lt;ref&amp;gt;[http://tf.gg/41213/ May Global Whitelist Changes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''October 21, 2017''' - [http://whitelist.tf/8030 Whitelist]&lt;br /&gt;
* Provisional measures were taken by the admin team due to the Jungle Update falling right in between seasons introducing new weapons, changes and bugs: &amp;lt;ref&amp;gt;[http://etf2l.org/2017/10/21/new-etf2l-season-28-whitelist/ New ETF2L Season 28 Whitelist]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Banned: Backburner, Beggar’s Bazooka, Dragon’s Fury, Gas Passer, Hot Hand, Mantreads, Panic Attack, Pretty Boy’s Pocket Pistol, Second Banana, Thermal Thruster &lt;br /&gt;
&lt;br /&gt;
'''December 26, 2017''' - [http://whitelist.tf/8195 Whitelist]&lt;br /&gt;
* A provisional whitelist is published for testing during the long preseason period:&amp;lt;ref&amp;gt;[http://tf.gg/45353 December Global Whitelist Changes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Banned: Cow Mangler 5000, Natascha&lt;br /&gt;
** Unbanned: Backburner, Beggar’s Bazooka, Darwin’s Danger Shield, Gloves of Running Urgently, Hot Hand, Panic Attack, Second Banana, Thermal Thruster, Vita-Saw&lt;br /&gt;
** Unbanned for testing: B.A.S.E Jumper, Bonk! Atomic Punch, Gas Passer, Sandman&lt;br /&gt;
&lt;br /&gt;
'''January 19, 2019''' - [http://whitelist.tf/8477 Whitelist]&lt;br /&gt;
* Scorch Shot and Detonator get banned.&amp;lt;ref&amp;gt;[https://www.teamfortress.tv/51100/global-whitelist-january-update Global Whitelist January Update]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''May 26, 2019''' - [http://whitelist.tf/10008 Whitelist]&lt;br /&gt;
* Unbanning: Atomizer, Dragons fury and Mantreads&lt;br /&gt;
* Banning: Diamondback&amp;lt;ref&amp;gt;[https://www.teamfortress.tv/52574/may-global-whitelist-changes May Global Whitelist Changes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''September 09, 2020''' - [http://whitelist.tf/10885 Whitelist]&lt;br /&gt;
* Unbanning: Solemn Vow &amp;lt;ref&amp;gt;[https://www.teamfortress.tv/57100/solemn-vow-unbanned-in-september-global-whitelist-update Solemn Vow unbanned in September Global Whitelist update ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>H2OGamez</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=6v6_Global_Whitelist&amp;diff=69616</id>
		<title>6v6 Global Whitelist</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=6v6_Global_Whitelist&amp;diff=69616"/>
		<updated>2024-07-22T04:01:07Z</updated>

		<summary type="html">&lt;p&gt;H2OGamez: The current whitelists disagree with this now.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Global Whitelist''' for the [[6v6]] competitive format was released on September 8th, 2016 after weeks of discussion between league representatives and top players all over the world in an effort to standardize the competitive format.&amp;lt;ref name=&amp;quot;Global whitelist unveiled&amp;quot;&amp;gt;[http://tf.gg/36168/ Global whitelist unveiled]&amp;lt;/ref&amp;gt; It was a major milestone because of the large variety of unlocks previously banned since their releases being unbanned except for the overly broken ones. &lt;br /&gt;
&lt;br /&gt;
Over time, the Global Whitelist has undergone iterations and changes based on community feedback. These revisions occur between seasons of the major leagues. &amp;lt;ref name=&amp;quot;Adjustments made to global whitelist&amp;quot;&amp;gt;[http://tf.gg/36194 Adjustments made to global whitelist]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Whitelist ==&lt;br /&gt;
{{Box|start}}&lt;br /&gt;
{{Scout Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Scattergun = 1&lt;br /&gt;
| Baby Face's Blaster = 1&lt;br /&gt;
| Back Scatter = 1&lt;br /&gt;
| Force-A-Nature = 1&lt;br /&gt;
| Shortstop = 1&lt;br /&gt;
| Soda Popper = &lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Pistol = 1&lt;br /&gt;
| Bonk! Atomic Punch = &lt;br /&gt;
| Crit-A-Cola = &lt;br /&gt;
| Flying Guillotine = &lt;br /&gt;
| Mad Milk = &lt;br /&gt;
| Pretty Boy's Pocket Pistol = &lt;br /&gt;
| Winger = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Bat = 1&lt;br /&gt;
| Atomizer = 1&lt;br /&gt;
| Boston Basher = 1&lt;br /&gt;
| Candy Cane = 1&lt;br /&gt;
| Fan O'War = 1&lt;br /&gt;
| Sandman = 1&lt;br /&gt;
| Sun-on-a-Stick = 1&lt;br /&gt;
| Wrap Assassin = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Soldier Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Rocket Launcher = 1&lt;br /&gt;
| Air Strike = 1&lt;br /&gt;
| Beggar's Bazooka = 1&lt;br /&gt;
| Black Box = 1&lt;br /&gt;
| Cow Mangler 5000 = &lt;br /&gt;
| Direct Hit = 1&lt;br /&gt;
| Liberty Launcher = 1&lt;br /&gt;
| Original = 1&lt;br /&gt;
| Rocket Jumper = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Shotgun = 1&lt;br /&gt;
| B.A.S.E. Jumper = &lt;br /&gt;
| Battalion's Backup = 1&lt;br /&gt;
| Buff Banner = 1&lt;br /&gt;
| Concheror = 1&lt;br /&gt;
| Gunboats = 1&lt;br /&gt;
| Mantreads = 1&lt;br /&gt;
| Panic Attack = 1&lt;br /&gt;
| Reserve Shooter = &lt;br /&gt;
| Righteous Bison = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Shovel = 1&lt;br /&gt;
| Disciplinary Action = &lt;br /&gt;
| Equalizer = 1&lt;br /&gt;
| Escape Plan = 1&lt;br /&gt;
| Half-Zatoichi = 1&lt;br /&gt;
| Market Gardener = 1&lt;br /&gt;
| Pain Train = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Pyro Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Flame Thrower = 1&lt;br /&gt;
| Backburner = 1&lt;br /&gt;
| Degreaser = 1&lt;br /&gt;
| Dragon's Fury = 1&lt;br /&gt;
| Phlogistinator = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Shotgun = 1&lt;br /&gt;
| Detonator = &lt;br /&gt;
| Flare Gun = 1&lt;br /&gt;
| Gas Passer = &lt;br /&gt;
| Manmelter = 1&lt;br /&gt;
| Panic Attack = 1&lt;br /&gt;
| Reserve Shooter = &lt;br /&gt;
| Scorch Shot = &lt;br /&gt;
| Thermal Thruster = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Fire Axe = 1&lt;br /&gt;
| Axtinguisher = 1&lt;br /&gt;
| Back Scratcher = 1&lt;br /&gt;
| Homewrecker = 1&lt;br /&gt;
| Hot Hand = 1&lt;br /&gt;
| Neon Annihilator = 1&lt;br /&gt;
| Powerjack = 1&lt;br /&gt;
| Sharpened Volcano Fragment = 1&lt;br /&gt;
| Third Degree = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}{{Box|start}}&lt;br /&gt;
{{Demoman Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Grenade Launcher = 1&lt;br /&gt;
| Ali Baba's Wee Booties = 1&lt;br /&gt;
| B.A.S.E. Jumper = &lt;br /&gt;
| Iron Bomber = 1&lt;br /&gt;
| Loch-n-Load = 1&lt;br /&gt;
| Loose Cannon = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Stickybomb Launcher = 1&lt;br /&gt;
| Chargin' Targe = 1&lt;br /&gt;
| Quickiebomb Launcher = 1&lt;br /&gt;
| Scottish Resistance = 1&lt;br /&gt;
| Splendid Screen = 1&lt;br /&gt;
| Sticky Jumper = 1&lt;br /&gt;
| Tide Turner = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Bottle = 1&lt;br /&gt;
| Claidheamh Mòr = 1&lt;br /&gt;
| Eyelander = 1&lt;br /&gt;
| Half-Zatoichi = 1&lt;br /&gt;
| Pain Train = 1&lt;br /&gt;
| Persian Persuader = 1&lt;br /&gt;
| Scotsman's Skullcutter = 1&lt;br /&gt;
| Ullapool Caber = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Heavyweapons Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Minigun = 1&lt;br /&gt;
| Brass Beast = 1&lt;br /&gt;
| Huo-Long Heater = 1&lt;br /&gt;
| Natascha = &lt;br /&gt;
| Tomislav = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Shotgun = 1&lt;br /&gt;
| Buffalo Steak Sandvich = &lt;br /&gt;
| Dalokohs Bar = 1&lt;br /&gt;
| Family Business = 1&lt;br /&gt;
| Panic Attack = 1&lt;br /&gt;
| Sandvich = 1&lt;br /&gt;
| Second Banana = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Fists = 1&lt;br /&gt;
| Eviction Notice = 1&lt;br /&gt;
| Fists of Steel = &lt;br /&gt;
| Gloves of Running Urgently = 1&lt;br /&gt;
| Holiday Punch = 1&lt;br /&gt;
| Killing Gloves of Boxing = 1&lt;br /&gt;
| Warrior's Spirit = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Engineer Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Shotgun = 1&lt;br /&gt;
| Frontier Justice = 1&lt;br /&gt;
| Panic Attack = 1&lt;br /&gt;
| Pomson 6000 = 1&lt;br /&gt;
| Rescue Ranger = &lt;br /&gt;
| Widowmaker = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Pistol = 1&lt;br /&gt;
| Short Circuit = &lt;br /&gt;
| Wrangler = &lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Wrench = 1&lt;br /&gt;
| Eureka Effect = 1&lt;br /&gt;
| Gunslinger = 1&lt;br /&gt;
| Jag = 1&lt;br /&gt;
| Southern Hospitality = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}{{Box|start}}&lt;br /&gt;
{{Medic Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Syringe Gun = 1&lt;br /&gt;
| Blutsauger = 1&lt;br /&gt;
| Crusader's Crossbow = 1&lt;br /&gt;
| Overdose = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Medigun = 1&lt;br /&gt;
| Kritzkrieg = 1&lt;br /&gt;
| Quick-Fix = &lt;br /&gt;
| Vaccinator = &lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Bonesaw = 1&lt;br /&gt;
| Amputator = 1&lt;br /&gt;
| Solemn Vow = 1&lt;br /&gt;
| Übersaw = 1&lt;br /&gt;
| Vita-Saw = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Sniper Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Sniper Rifle = 1&lt;br /&gt;
| Bazaar Bargain = 1&lt;br /&gt;
| Classic = 1&lt;br /&gt;
| Hitman's Heatmaker = 1&lt;br /&gt;
| Huntsman = 1&lt;br /&gt;
| Machina = &lt;br /&gt;
| Sydney Sleeper = &lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| SMG = 1&lt;br /&gt;
| Cleaner's Carbine = 1&lt;br /&gt;
| Cozy Camper = 1&lt;br /&gt;
| Darwin's Danger Shield = 1&lt;br /&gt;
| Jarate = &lt;br /&gt;
| Razorback = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Kukri = 1&lt;br /&gt;
| Bushwacka = 1&lt;br /&gt;
| Shahanshah = 1&lt;br /&gt;
| Tribalman's Shiv = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Spy Weapon List&lt;br /&gt;
 &amp;lt;!-- Primary --&amp;gt;&lt;br /&gt;
| Revolver = 1&lt;br /&gt;
| Ambassador = 1&lt;br /&gt;
| Diamondback = &lt;br /&gt;
| Enforcer = 1&lt;br /&gt;
| L'Etranger = 1&lt;br /&gt;
 &amp;lt;!-- Secondary --&amp;gt;&lt;br /&gt;
| Sapper = 1&lt;br /&gt;
| Red-Tape Recorder = 1&lt;br /&gt;
 &amp;lt;!-- Melee --&amp;gt;&lt;br /&gt;
| Knife = 1&lt;br /&gt;
| Big Earner = 1&lt;br /&gt;
| Conniver's Kunai = 1&lt;br /&gt;
| Spy-cicle = 1&lt;br /&gt;
| Your Eternal Reward = 1&lt;br /&gt;
 &amp;lt;!-- Watch --&amp;gt;&lt;br /&gt;
| Invis Watch = 1&lt;br /&gt;
| Cloak and Dagger = 1&lt;br /&gt;
| Dead Ringer = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
{{Box|start|padding=250px}}&lt;br /&gt;
{{Box|break}}&lt;br /&gt;
{{Whitelist.tf|competitive_6v6|10885}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-height:280px; overflow-y:scroll; overflow-x: auto; border:1px solid #DDD; border-style:solid none; margin-top: none; background-color:#FEFEFE;&amp;quot;&amp;gt;&lt;br /&gt;
'''September 8, 2016''' - [http://whitelist.tf/6356 Whitelist]&lt;br /&gt;
* The 6v6 Global Whitelist is adopted by the Team Fortress 2 competitive community.&amp;lt;ref name=&amp;quot;Global whitelist unveiled&amp;quot; /&amp;gt;&lt;br /&gt;
** Immediately after the initial announcement, a few changes were made due to community complaints. The Atomizer and B.A.S.E. Jumper now are kept banned.&amp;lt;ref name=&amp;quot;Adjustments made to global whitelist&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''January 14, 2017''' - &lt;br /&gt;
* Another meeting between league admins and top players is held after most leagues' seasons have ended and tried the first version of the Global Whitelist. It is decided that: &amp;lt;ref&amp;gt;[http://tf.gg/38829 Global Whitelist Lists Post-Meeting]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** For [[Esports Arena Rewind 2017]], the Rescue Ranger, Jarate and Machina will be banned. &amp;lt;ref&amp;gt;[http://whitelist.tf/esa_rewind_2017 Esports Arena Rewind 2017 whitelist]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** The PUG system [http://pug.champ.gg PugChamp] will try a new whitelist with the Rescue Ranger and Jarate banned as well as the Soda Popper, Dalokohs Bar, Pomson 6000, Quick Fix and Solemn Vow unbanned. &amp;lt;ref&amp;gt;[http://whitelist.tf/6772 Experimental PugChamp whitelist]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''January 21, 2017''' - [http://whitelist.tf/6853 Whitelist]&lt;br /&gt;
* [[ETF2L]] makes a post announcing the whitelist for [[ETF2L 6v6 Season 26]]. &amp;lt;ref&amp;gt;[http://etf2l.org/2017/01/21/season-26-provisional-tiers-map-pool-and-whitelist/#more-239063 ETF2L Season 26 Provisional tiers, Map pool and Whitelist]&amp;lt;/ref&amp;gt; The decision was taken along with [[ESEA]] for [[ESEA Season 24|S24]] and [[ozfortress]] for [[ozfortress Season 18|S18]].&lt;br /&gt;
** It is decided that the Rescue Ranger will remain banned while only Dalokohs Bar and Pomson 6000 will remain unbanned.&lt;br /&gt;
&lt;br /&gt;
'''January 25, 2017''' - [http://whitelist.tf/6839 Whitelist]&lt;br /&gt;
* The decision made by [[ETF2L]], [[ESEA]] and [[ozfortress]] on January 21, 2017 are being officially approved. &amp;lt;ref&amp;gt;[http://tf.gg/39025 Global Whitelist adjusted]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''May 9, 2017''' - [http://whitelist.tf/7210 Whitelist]&lt;br /&gt;
* Vaccinator and Jarate get banned.&amp;lt;ref&amp;gt;[http://tf.gg/41213/ May Global Whitelist Changes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''October 21, 2017''' - [http://whitelist.tf/8030 Whitelist]&lt;br /&gt;
* Provisional measures were taken by the admin team due to the Jungle Update falling right in between seasons introducing new weapons, changes and bugs: &amp;lt;ref&amp;gt;[http://etf2l.org/2017/10/21/new-etf2l-season-28-whitelist/ New ETF2L Season 28 Whitelist]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Banned: Backburner, Beggar’s Bazooka, Dragon’s Fury, Gas Passer, Hot Hand, Mantreads, Panic Attack, Pretty Boy’s Pocket Pistol, Second Banana, Thermal Thruster &lt;br /&gt;
&lt;br /&gt;
'''December 26, 2017''' - [http://whitelist.tf/8195 Whitelist]&lt;br /&gt;
* A provisional whitelist is published for testing during the long preseason period:&amp;lt;ref&amp;gt;[http://tf.gg/45353 December Global Whitelist Changes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Banned: Cow Mangler 5000, Natascha&lt;br /&gt;
** Unbanned: Backburner, Beggar’s Bazooka, Darwin’s Danger Shield, Gloves of Running Urgently, Hot Hand, Panic Attack, Second Banana, Thermal Thruster, Vita-Saw&lt;br /&gt;
** Unbanned for testing: B.A.S.E Jumper, Bonk! Atomic Punch, Gas Passer, Sandman&lt;br /&gt;
&lt;br /&gt;
'''January 19, 2019''' - [http://whitelist.tf/8477 Whitelist]&lt;br /&gt;
* Scorch Shot and Detonator get banned.&amp;lt;ref&amp;gt;[https://www.teamfortress.tv/51100/global-whitelist-january-update Global Whitelist January Update]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''May 26, 2019''' - [http://whitelist.tf/10008 Whitelist]&lt;br /&gt;
* Unbanning: Atomizer, Dragons fury and Mantreads&lt;br /&gt;
* Banning: Diamondback&amp;lt;ref&amp;gt;[https://www.teamfortress.tv/52574/may-global-whitelist-changes May Global Whitelist Changes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''September 09, 2020''' - [http://whitelist.tf/10885 Whitelist]&lt;br /&gt;
* Unbanning: Solemn Vow &amp;lt;ref&amp;gt;[https://www.teamfortress.tv/57100/solemn-vow-unbanned-in-september-global-whitelist-update Solemn Vow unbanned in September Global Whitelist update ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>H2OGamez</name></author>
		
	</entry>
</feed>