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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Droidster</id>
	<title>comp.tf - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Droidster"/>
	<link rel="alternate" type="text/html" href="http://comp.tf/wiki/Special:Contributions/Droidster"/>
	<updated>2026-05-05T07:42:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://comp.tf/index.php?title=The_Enigma_Zone_Crew&amp;diff=12259</id>
		<title>The Enigma Zone Crew</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=The_Enigma_Zone_Crew&amp;diff=12259"/>
		<updated>2014-12-06T17:24:06Z</updated>

		<summary type="html">&lt;p&gt;Droidster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Team infobox&lt;br /&gt;
| teamname = The Enigma Zone Crew&lt;br /&gt;
| image = Tezclogo.png&lt;br /&gt;
| tag = TEZC |&lt;br /&gt;
| location = Europe&lt;br /&gt;
| format =  6v6&lt;br /&gt;
| site = https://www.facebook.com/tezc2002&lt;br /&gt;
| sponsors = TF2 Pickup, Whitelist.tf&lt;br /&gt;
| leader = Coleman&lt;br /&gt;
| currentplayers = [[Coleman]], [[DanAnderson]], [[CommanderX]], [[Roadster]], [[BoneS]], [[Arie]]&lt;br /&gt;
| subs= [[Sonix]], [[Shintaz]], [[Jon]], [[Gigs]], [[MattCV]], [[Wai]], [[Saartje]], [[Valesh]], [[Harold]], [[Knuck]]&lt;br /&gt;
| achievements = [[InfoShow_LAN_Party_2014|InfoShow 2014 Champions]] &amp;lt;p&amp;gt;&lt;br /&gt;
| links = [http://etf2l.org/teams/12686/ ETF2L]&lt;br /&gt;
| steamgroup = tezc-2002&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Enigma Zone Crew is ones of the largest lower level sponsors in European TF2, having sponsored 16 different teams over the past few ETF2L seasons. The main team lead by Coleman have attended multiple international LAN events, placing 1st at [[InfoShow LAN Party 2014]], 4th at [[BETA_LAN_2014|Beta lan 2014]]  &lt;br /&gt;
==History==&lt;br /&gt;
It was founded in 2002 and used to be a multi-game clan but more recently they have only been involved in TF2&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = Arie&lt;br /&gt;
| scout2 = BoneS&lt;br /&gt;
| pocket = Mike&lt;br /&gt;
| roamer = Coleman&lt;br /&gt;
| demoman = DanAnderson&lt;br /&gt;
| medic = CommanderX&lt;br /&gt;
| description = Main Team and [[TheGXL_Invitational|GXL Invitational]] Line-up}}&lt;br /&gt;
&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = xY&lt;br /&gt;
| scout2 = Pirezz&lt;br /&gt;
| pocket = Die-no&lt;br /&gt;
| roamer = Twinqe&lt;br /&gt;
| demoman = Yak404&lt;br /&gt;
| medic = Droidster&lt;br /&gt;
| description = Pretty Intense S18 Line-up}}&lt;br /&gt;
&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = kraftaz&lt;br /&gt;
| scout2 = Gon&lt;br /&gt;
| pocket = vendigo&lt;br /&gt;
| roamer = morti&lt;br /&gt;
| demoman = reNew&lt;br /&gt;
| medic = Pacas&lt;br /&gt;
| description = TEZC 404 S19 and secondary [[BETA_LAN_2014| BETA lan 2014]] Line-up }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:6v6 Teams]][[Category:European Teams]]&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=The_Enigma_Zone_Crew&amp;diff=12258</id>
		<title>The Enigma Zone Crew</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=The_Enigma_Zone_Crew&amp;diff=12258"/>
		<updated>2014-12-06T16:31:02Z</updated>

		<summary type="html">&lt;p&gt;Droidster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Team infobox&lt;br /&gt;
| teamname = The Enigma Zone Crew&lt;br /&gt;
| image = Tezclogo.png&lt;br /&gt;
| tag = TEZC |&lt;br /&gt;
| location = Europe&lt;br /&gt;
| format =  6v6&lt;br /&gt;
| site = https://www.facebook.com/tezc2002&lt;br /&gt;
| sponsors = TF2 Pickup, Whitelist.tf&lt;br /&gt;
| leader = Coleman&lt;br /&gt;
| currentplayers = [[Coleman]], [[DanAnderson]], [[CommanderX]], [[Roadster]], [[BoneS]], [[Arie]]&lt;br /&gt;
| subs= [[Sonix]], [[Shintaz]], [[Jon]], [[Gigs]], [[MattCV]], [[Wai]], [[Saartje]], [[Valesh]], [[Harold]], [[Knuck]]&lt;br /&gt;
| achievements = [[InfoShow_LAN_Party_2014|InfoShow 2014 Champions]] &amp;lt;p&amp;gt;&lt;br /&gt;
| links = [http://etf2l.org/teams/12686/ ETF2L]&lt;br /&gt;
| steamgroup = tezc-2002&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = Arie&lt;br /&gt;
| scout2 = BoneS&lt;br /&gt;
| pocket = Mike&lt;br /&gt;
| roamer = Coleman&lt;br /&gt;
| demoman = DanAnderson&lt;br /&gt;
| medic = CommanderX&lt;br /&gt;
| description = Main Team and [[TheGXL_Invitational]] Line-up}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:6v6 Teams]][[Category:European Teams]]&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:Tezclogo.png&amp;diff=12257</id>
		<title>File:Tezclogo.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:Tezclogo.png&amp;diff=12257"/>
		<updated>2014-12-06T16:23:29Z</updated>

		<summary type="html">&lt;p&gt;Droidster: The logo of The Enigma Zone Crew&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The logo of The Enigma Zone Crew&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=TEZC&amp;diff=12256</id>
		<title>TEZC</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=TEZC&amp;diff=12256"/>
		<updated>2014-12-06T16:15:03Z</updated>

		<summary type="html">&lt;p&gt;Droidster: Redirected page to The Enigma Zone Crew&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[The_Enigma_Zone_Crew]]&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=ETF2L&amp;diff=6457</id>
		<title>ETF2L</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=ETF2L&amp;diff=6457"/>
		<updated>2013-09-01T14:07:02Z</updated>

		<summary type="html">&lt;p&gt;Droidster: ETF2L is the largest league&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{League infobox&lt;br /&gt;
| shortname = ETF2L&lt;br /&gt;
| image = ETF2L-Logo.png &lt;br /&gt;
| imagesize = 250px&lt;br /&gt;
| fullname = European Team Fortress 2 League&lt;br /&gt;
| formats = [[6v6]], [[Highlander]]&lt;br /&gt;
| area = Europe&lt;br /&gt;
| current = Season 15 ([[6v6]])&amp;lt;br/&amp;gt;Season 4 ([[HL]], finished)&lt;br /&gt;
| website = http://etf2l.org/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''ETF2L''' (''European Team Fortress 2 League'') is a community project and is the world’s largest competitive Team Fortress 2 league. ETF2L hosts both [[6v6]] and [[Highlander]] leagues, including many other cups.&lt;br /&gt;
&lt;br /&gt;
The site went live on November 11th, 2007, and has since been running 16 6v6 seasons (the &amp;quot;All F*cking Summer Season&amp;quot; from 2010 is excepted from the official chronology), 4 Highlander seasons and the [[Highlander Community Challenge]] in 2010/2011 with 846 teams.&lt;br /&gt;
&lt;br /&gt;
The organisation is currently lead by the head admins of emb and Permzilla. Previous head admins are Sonny Black, CanFo, dAyKiLLeR, DeNeusbeer, Kop, d2m, Dave, RaCio, SnowiE and Crasp.&lt;br /&gt;
&lt;br /&gt;
As of today, for all competitions that were held at ETF2L, a total of almost €14,000 in prize money was paid out and hardware prizes worth over €10,000 were provided.&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
ETF2L is currently on its 14th [[6v6]] season and 4th [[Highlander]] season. Both 6v6 and Highlander leagues consist of different skill levels, ranging from Division 6 (lowest skill level) to [[Premiership]] division (highest skill level). Divisions usually have a size of 6 or 8 teams. A season usually consists of 5 or 7 weeks of regular matches, and a week of playoffs.&lt;br /&gt;
&lt;br /&gt;
Matches usually consist of two maps, each lasting 30 minutes. The following win conditions are used:&lt;br /&gt;
* On [[5CP]] maps, the map ends once the time limit runs out or one of the teams scores 5 more points than the opponent. In case of a draw after the time limit ends, a tiebreaker round, known as ''golden cap'', is played. The golden cap ends once one of the wins captures all points or 10 minutes pass, at which point the team currently in possession of the middle point wins.&lt;br /&gt;
* [[King of the Hill]] maps are played in a best of 5 format (first to 3 wins), without a time limit.&lt;br /&gt;
* [[Attack/Defense]] and [[Payload]] maps are played with [[stopwatch]] mode and are played in a best of 3 format. The teams alternate between attacking and defending; if team A defended first in the previous round, team B will be the first to defend in the next round. Most of the time, an A/D or Payload map is the sole map of the week, and as such are not combined with other gamemodes.&lt;br /&gt;
* [[Capture the Flag]] maps are played as best of 3 rounds, with each round lasting either 10 minutes or until one of the teams captures the intelligence 5 times in a row. If the match ends in a draw, a golden cap round is played. The golden cap round ends after 5 minutes or one capture. If the golden cap ends in another tie, it is played again until a conclusive result is reached.&lt;br /&gt;
&lt;br /&gt;
The top 4 (6v6) or top 3 Premiership teams (Highlander) qualify for the playoffs. Playoffs games are played in a best of 3 maps format. The lowest-ranked team faces the second lowest-ranked team, and the winner of the match faces the team ranked above both of &lt;br /&gt;
&lt;br /&gt;
The second last Premiership team faces the second Division 1 team in a relegation playoff, also played in a best of 3 maps format.&lt;br /&gt;
&lt;br /&gt;
== Hall of Fame ==&lt;br /&gt;
=== 6v6 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! Start date&lt;br /&gt;
! Winner&lt;br /&gt;
! Prizes&lt;br /&gt;
! Participants&amp;lt;br /&amp;gt;(Teams dropped in %)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5 | Season 1-7 Division 1 Winners&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 1|Season 1]]&lt;br /&gt;
| January 8, 2008&lt;br /&gt;
| [http://etf2l.org/teams/4/ 4 Kings]&lt;br /&gt;
| -&lt;br /&gt;
| 51 (21.57%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 2|Season 2]]&lt;br /&gt;
| April 5, 2008&lt;br /&gt;
| [http://etf2l.org/teams/4/ 4 Kings]&lt;br /&gt;
| -&lt;br /&gt;
| 120 (12.5%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 3|Season 3]]&lt;br /&gt;
| August 25, 2008&lt;br /&gt;
| [http://etf2l.org/teams/111/ Ubersexuals]&lt;br /&gt;
| -&lt;br /&gt;
| 190 (17.37%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 4|Season 4]]&lt;br /&gt;
| January 12, 2009&lt;br /&gt;
| [http://etf2l.org/teams/4/ Team Dignitas]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' 6x SteelSeries 6Hv2&amp;lt;br/&amp;gt;&lt;br /&gt;
'''2nd:''' 6x SteelSeries QcK Heavy&amp;lt;br/&amp;gt;&lt;br /&gt;
'''3rd:''' 6x SteelSeries QcK&lt;br /&gt;
| 250 (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 5|Season 5]]&lt;br /&gt;
| May 4, 2009&lt;br /&gt;
| [http://etf2l.org/teams/4/ Team Dignitas]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' 6x Steelseries Siberia Full Size – Special Edition “RED”&lt;br /&gt;
| 250 (15.2%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 6|Season 6]]&lt;br /&gt;
| September 28, 2009&lt;br /&gt;
| [http://etf2l.org/teams/4/ Team Dignitas]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' 6x SteelSeries Xai&amp;lt;br/&amp;gt;&lt;br /&gt;
'''2nd:''' 6x SteelSeries 9HD&lt;br /&gt;
| 330 (18.18%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 7|Season 7]]&lt;br /&gt;
| February 8, 2010&lt;br /&gt;
| [http://etf2l.org/teams/76/ I don’t know?]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' 6x SteelSeries Siberia v2 RED&amp;lt;br/&amp;gt;&lt;br /&gt;
'''2nd:''' 6x SteelSeries Kinzu&lt;br /&gt;
| 350 (20.29%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5 | Season 8 and later Premiership winners&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 8|Season 8]]&lt;br /&gt;
| October 18, 2010&lt;br /&gt;
| [http://etf2l.org/teams/76/ Epsilon eSports]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' €750 + 6x SteelSeries 7H&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' €350 + 6x SteelSeries Xai&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' €150 + 6x SteelSeries 6Gv2&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Division 1 Winner:''' 6x SteelSeries 9HD&lt;br /&gt;
| 350 (22.29%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 9|Season 9]]&lt;br /&gt;
| March 21, 2011&lt;br /&gt;
| [http://etf2l.org/teams/149/ FakkelBrigade]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' 6x SteelSeries Siberia v2 (White)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' 6x SteelSeries Xai&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' SteelSeries 4H&amp;lt;br /&amp;gt;&lt;br /&gt;
Division 1 Winner: 6x SteelSeries 9HD&lt;br /&gt;
| 350 (32%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 10|Season 10]]&lt;br /&gt;
| September 25, 2011&lt;br /&gt;
| [[Epsilon eSports]]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' 6x SteelSeries Sensei&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' 6x SteelSeries Siberia v2 Green&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' 6x SteelSeries 9HD&amp;lt;br /&amp;gt;&lt;br /&gt;
Division 1 Winner: 6x SteelSeries 4HD&lt;br /&gt;
| 360 (21.67%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 11|Season 11]]&lt;br /&gt;
| January 29, 2012&lt;br /&gt;
| [[Team Infused]]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' 6x Tt eSPORTS MEKA G-UNIT, 6x Tt eSPORTS Battle Dragon Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' 6x Tt eSPORTS THERON, 6x Tt eSPORTS LADON&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' 6x Tt eSPORTS SHOCK&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Division 1 Winner:''' 6x Tt eSPORTS DASHER&lt;br /&gt;
| 304 (21.05%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 12|Season 12]]&lt;br /&gt;
| April 29, 2012&lt;br /&gt;
| [[Epsilon eSports]]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' £300, 6x Tt eSPORTS MEKA G-UNIT, 6x Tt eSPORTS Battle Dragon Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' 6x Tt eSPORTS THERON, 6x Tt eSPORTS LADON&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' 6x Tt eSPORTS SHOCK&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Division 1 Winner:''' 6x Tt eSPORTS DASHER&lt;br /&gt;
| 288 (20.49%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 13|Season 13]]&lt;br /&gt;
| September 16, 2012&lt;br /&gt;
| [[Epsilon eSports]]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' 1,500€ + 6x Tt eSPORTS MEKA G-UNIT, 6x Tt eSPORTS Battle Dragon Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' 750€ + 6x Tt eSPORTS THERON, 6x Tt eSPORTS LADON&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' 252€ + 6x Tt eSPORTS SHOCK&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Division 1 Winner:''' 6x Tt eSPORTS DASHER&lt;br /&gt;
| 344 (22.67%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 14|Season 14]]&lt;br /&gt;
| January 20, 2013&lt;br /&gt;
| [[Epsilon eSports]]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' €495&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' €297&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' €198&lt;br /&gt;
| 328 (21.04%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L 6v6 Season 15|Season 15]]&lt;br /&gt;
| May 5, 2013&lt;br /&gt;
| [[Epsilon eSports]]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' €500 + 6x Club 3D Radeon HD 7850 royalKing&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' €300&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' €200&lt;br /&gt;
| 328 (21.04%)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! Start date&lt;br /&gt;
! Winner&lt;br /&gt;
! Prizes&lt;br /&gt;
! Participants&amp;lt;br /&amp;gt;(Teams dropped in %)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5 | Season 1 and 2 Division 1 Winners&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L Highlander Season 1|Season 1]]&lt;br /&gt;
| November 13, 2011&lt;br /&gt;
| [http://etf2l.org/teams/8855/ SNSD]&lt;br /&gt;
| -&lt;br /&gt;
| 288 (20.49%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L Highlander Season 2|Season 2]]&lt;br /&gt;
| March 25, 2012&lt;br /&gt;
| [http://etf2l.org/teams/8855/ SNSD]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' £500&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' £250&lt;br /&gt;
| 264 (21.59%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5 | Season 3 and later Premiership winners&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L Highlander Season 3|Season 3]]&lt;br /&gt;
| November 4, 2012&lt;br /&gt;
| [http://etf2l.org/teams/8855/ SNSD]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' €1,035&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' €630&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' €405&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Winner Secondary Playoffs:''' €360&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd Secondary Playoffs:''' €135&lt;br /&gt;
| 168 (16.07%)&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L Highlander Season 4|Season 4]]&lt;br /&gt;
| March 17, 2013&lt;br /&gt;
| [http://etf2l.org/teams/10814/ DAROUTOUTOU]&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' €500&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' €350&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' €150&lt;br /&gt;
| 192 (18.23%)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nations Cup ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! Start date&lt;br /&gt;
! Winner&lt;br /&gt;
! Prizes&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 | 6v6&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L Nations Cup 1|Season 1]]&lt;br /&gt;
| Summer 2008&lt;br /&gt;
| [[Finland]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L Nations Cup 2|Season 2]]&lt;br /&gt;
| Summer 2009&lt;br /&gt;
| [[Finland]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L Nations Cup 3|Season 3]]&lt;br /&gt;
| Summer 2012&lt;br /&gt;
| [[England]]&lt;br /&gt;
| '''1st:''' $1234&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L Nations Cup 4|Season 4]]&lt;br /&gt;
| Summer 2013&lt;br /&gt;
| ''TBD''&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' €500&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' €350&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' €150&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 | Highlander&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L Highlander Nations Cup 1|Season 1]]&lt;br /&gt;
| Summer 2012&lt;br /&gt;
| [[Germany]]&lt;br /&gt;
| &lt;br /&gt;
'''1st:''' £972&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' £225&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[ETF2L Highlander Nations Cup 2|Season 2]]&lt;br /&gt;
| Summer 2013&lt;br /&gt;
| ''TBD''&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' €500&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' €350&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' €150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Ultiduo]] Cups ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Date&lt;br /&gt;
! Winner&lt;br /&gt;
! Prizes&lt;br /&gt;
|-&lt;br /&gt;
| Ultiduo Cup #1&lt;br /&gt;
| July 2011&lt;br /&gt;
| virile unhumen (HarryHook &amp;amp; EstaniS)&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' $200&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' $100&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ultiduo Cup #2&lt;br /&gt;
| August 2011&lt;br /&gt;
| Call of Duty gamers UK (Shintaz &amp;amp; cook)&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' $200&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' $100&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ultiduo Cup #3&lt;br /&gt;
| October 2011&lt;br /&gt;
| Call of Duty gamers UK (Shintaz &amp;amp; cook)&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' $300&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' $100&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ultiduo Cup #4 by ETF2L &amp;amp; nervousENERGY&lt;br /&gt;
| November / December 2012&lt;br /&gt;
| Internet Download Manager (T-Mac &amp;amp; tek)&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' £100&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' £40&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' £20&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[BBall]] Cups ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Date&lt;br /&gt;
! Winner&lt;br /&gt;
! Prizes&lt;br /&gt;
|-&lt;br /&gt;
| Basketball 2on2 Cup&lt;br /&gt;
| July - September 2008&lt;br /&gt;
| Massive Meat (haza &amp;amp; kentt)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Basketball 2on2 Cup #2&lt;br /&gt;
| February - May 2009&lt;br /&gt;
| .pt (Haunter &amp;amp; Coinz)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Basketball 2on2 Cup #3&lt;br /&gt;
| July - September 2010&lt;br /&gt;
| Eliyahu Ha Navi (Retsh0ck &amp;amp; matnuN)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Basketball 2on2 Cup #4&lt;br /&gt;
| March 2012&lt;br /&gt;
| Eliyahu Ha Navi (Retsh0ck &amp;amp; matnuN)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Basketball 2on2 Cup #5 powered by Tt eSPORTS&lt;br /&gt;
| January / February 2013&lt;br /&gt;
| ASSBANGERS (Forsak3n &amp;amp; Mike)&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' 2x Tt eSPORTS Knucker&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' 2x Tt eSPORTS Isurus-Dub&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' 2x Tt eSPORTS Pyrrhus&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [http://www.etf2l.org Official ETF2L website]&lt;br /&gt;
&lt;br /&gt;
{{ETF2L competitions}}{{Popular topics navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:6v6 leagues]]&lt;br /&gt;
[[Category:Highlander leagues]]&lt;br /&gt;
[[Category:European TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Mike&amp;diff=4818</id>
		<title>Mike</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Mike&amp;diff=4818"/>
		<updated>2013-08-16T12:57:16Z</updated>

		<summary type="html">&lt;p&gt;Droidster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Mike currently plays pocket for [[Epsilon eSports]]. He is recognized for his talent with both the [[Rocket Launcher]] and [[Shotgun]] but is mainly known for hitting [[airshot|airshots]]. His death-matching ability is often attributed to be one of the key factors in Epsilon's dominance of [[ETF2L]]. He is famous for his skill in [[MGEMod]] and has been known to defeat other well-known soldiers comfortably and due to this he is often referred to as &amp;quot;MGE Mike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Player infobox&lt;br /&gt;
| alias = Mike&lt;br /&gt;
| image = Mike.jpg&lt;br /&gt;
| fullname = Michael &amp;quot;Mike&amp;quot; Adams&lt;br /&gt;
| age = 18&lt;br /&gt;
| country = Wales&lt;br /&gt;
| formats = 6v6&lt;br /&gt;
| class = Soldier&lt;br /&gt;
| currentteam = Epsilon eSports&lt;br /&gt;
| previousteams = Team Infused, K1ck eSports, Team Icewind, &lt;br /&gt;
| achievements = ETF2L S15 Champion, ETF2L S15 Best Player of the Season, ETF2L S15 Pocket of the Season, ETF2L S14 Champion, S14 Roamer of the Season, S13 Soldier of the Season, S12 Most Overrated Player of the Season, ETF2L S11 Champion, S11 Soldier of the Season, S10 Soldier of the Season, &lt;br /&gt;
| steam = 76561197964056193&lt;br /&gt;
| twitch = mgemike&lt;br /&gt;
| youtube = fasterthanamaster&lt;br /&gt;
| otherlinks = [http://etf2l.org/forum/user/11433/ ETF2L]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Famous Players]][[Category:Famous Soldiers]]&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Lansky&amp;diff=4817</id>
		<title>Lansky</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Lansky&amp;diff=4817"/>
		<updated>2013-08-16T12:54:56Z</updated>

		<summary type="html">&lt;p&gt;Droidster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Player infobox&lt;br /&gt;
| alias = Lansky&lt;br /&gt;
| image =&lt;br /&gt;
| fullname = Dave Polansky&lt;br /&gt;
| age = 17 (12)&lt;br /&gt;
| country = USA&lt;br /&gt;
| formats = 6v6&lt;br /&gt;
| class = Soldier&lt;br /&gt;
| currentteam = [[High Rollers Gaming]]&lt;br /&gt;
| previousteams = GOIN HEAVY, Pinball Wizards, Classic Mixup&lt;br /&gt;
| achievements = &lt;br /&gt;
1st Place - ESEA Season 13 LAN Champion&lt;br /&gt;
&lt;br /&gt;
2nd Place - ESEA Season 11 Invite Playoffs&lt;br /&gt;
&lt;br /&gt;
1st Place - ESEA Season 10 Intermediate Champion&lt;br /&gt;
&lt;br /&gt;
| steam = lansky&lt;br /&gt;
| twitch = lansky&lt;br /&gt;
| otherlinks = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Famous Players]][[Category:Famous Soldiers]]&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Template:Class_soldier_primary_table&amp;diff=2193</id>
		<title>Template:Class soldier primary table</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Template:Class_soldier_primary_table&amp;diff=2193"/>
		<updated>2013-07-04T14:55:58Z</updated>

		<summary type="html">&lt;p&gt;Droidster: /* Primary */  Moved the allowed in ... to be aligned&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Primary ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; width=&amp;quot;15%&amp;quot; | Weapon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; width=&amp;quot;10%&amp;quot; | Kill Icon&lt;br /&gt;
! class=&amp;quot;header&amp;quot; width=&amp;quot;8%&amp;quot; | [[ESEA]] [[6v6|6s]] legal?&lt;br /&gt;
! class=&amp;quot;header&amp;quot; width=&amp;quot;8%&amp;quot; | [[ETF2L]] [[Highlander|HL]] legal?&lt;br /&gt;
! class=&amp;quot;header&amp;quot; width=&amp;quot;8%&amp;quot; | [[ETF2L]] [[6v6|6s]] legal?&lt;br /&gt;
! class=&amp;quot;header&amp;quot; width=&amp;quot;8%&amp;quot; | [[UGC]] [[Highlander|HL]] legal?&lt;br /&gt;
! class=&amp;quot;header&amp;quot; width=&amp;quot;43%&amp;quot; | Info&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:128px-Rocket_Launcher.png|link=http://wiki.teamfortress.com/wiki/Rocket_Launcher]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;'''Stock'''&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;'''Rocket Launcher'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Killicon_rocket_launcher.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| The '''Rocket Launcher''' is the default primary weapon for the soldier, due to its versatility. The combination of high splash and direct damage, four rocket clipsize, knockback and the ability to rocket jump make this the most popular choice for almost every soldier.&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:128px-Original.png|link=http://wiki.teamfortress.com/wiki/Original]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;'''Promotional'''&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;'''Original'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Killicon_original.png]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Although the '''Original''' is a reskin of the default Rocket Launcher, it fires rockets from the center of the player's view.&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:128px-Direct_Hit.png|link=http://wiki.teamfortress.com/wiki/Direct_Hit]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;'''Unlock'''&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;'''Direct Hit'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Killicon_direct_hit.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;indianred&amp;quot; | &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; No &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| The '''Direct Hit''' is a spinoff of the default primary weapon, allowing for precise shots due to the reduced spread and buffed damage. Granting minicrits for airshots and dealing buffed damage to buildings, the Direct Hit is a great weapon to counter jumping soldiers, or to take out the enemy sentry. The projectiles also travel 80% faster&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:128px-Black_Box.png|link=http://wiki.teamfortress.com/wiki/Black_Box]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;'''Craft'''&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;'''Black Box'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Killicon_black_box.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;indianred&amp;quot; | &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; No &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| The '''Black Box''' has identical stats to the stock rocket launcher, except for the fact that you have one less rocket, but gain 15 health for every enemy you hit. This makes the black box ideal for roaming around the map without a medic. Pioneered by Vhalin, the black box can be used effectively if you can land your rockets with accuracy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:128px-Rocket_Jumper.png|link=http://wiki.teamfortress.com/wiki/Rocket_Jumper]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;'''Craft'''&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;'''Rocket Jumper'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;indianred&amp;quot; | &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; No &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| The '''Rocket Jumper''' deals no damage, to yourself or enemies. It is often used as a training weapon for rocket jumping, and thus is rarely seen outside of pubs/jump servers. If it is seen, it is generally used to troll the other team, as it is just not as useful in a competitive setting, compared to the rocket launcher.&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:128px-Liberty_Launcher.png|link=http://wiki.teamfortress.com/wiki/Liberty_Launcher]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;'''Craft'''&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;'''Liberty Launcher'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Killicon_liberty_launcher.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;indianred&amp;quot; | &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; No &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;indianred&amp;quot; | &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; No &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| The '''Liberty Launcher''' isn't used often at all in the competitive scene, giving you faster rocket speeds at the cost of one rocket. This weapon doesn't see a lot of use, and is widely considered a crutch.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[Image:128px-Cow_Mangler.png|link=http://wiki.teamfortress.com/wiki/Cow_Mangler_5000]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;'''Craft'''&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;'''Cow Mangler 5000'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[Image:Killicon_cow_mangler_5000.png]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;indianred&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; No &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;indianred&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; No &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; rowspan=&amp;quot;2&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;lightgreen&amp;quot; rowspan=&amp;quot;2&amp;quot; | &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; Yes &amp;lt;/font&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;| The '''Cow Mangler 5000''', while an attractive choice on paper, results in an overall slower and less effective play style. On top of this, the Cow Mangler is very bad at dealing with Mini Sentries, which prevents soldiers from using the weapon in most situations.&lt;br /&gt;
The charge shot has been shows to be situationally useful by providing a &amp;quot;Ranged Sap&amp;quot; for a Wrangled Sentry.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Killicon_fire.png]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:128px-Beggars_Bazooka.png|link=http://wiki.teamfortress.com/wiki/Beggar's_Bazooka]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;'''Craft'''&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;'''Beggar's Bazooka'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Killicon_beggar's_bazooka.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;indianred&amp;quot; | &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; No &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;indianred&amp;quot; | &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; No &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;indianred&amp;quot; | &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; No &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;indianred&amp;quot; | &amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt; No &amp;lt;/font&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| The '''Beggar's Bazooka''' is perhaps the most unique rocket launcher out of the 7 choices. Instead of having 4 rockets loaded like most others, it starts with zero loaded, and the player is required to hold down their Primary Attack button to load the rockets. Only 3 rockets can be held at one time, and loading additional rockets will cause the launcher to overload, damaging the Soldier and any players in the immediate area. However, the Soldier can intentionally overload, and use the damage to jump across large areas, similar to a rocket jump, albeit much more powerful. A bomb from a soldier holding the Bazooka is nearly unstoppable. The explosion from overloading the chamber can be used to rocket jump with the full three rockets in the clip, and when a glitch was found to allow holding all three rockets indefinitely, the weapon was quickly banned in all leagues.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Rocket_Jumping&amp;diff=522</id>
		<title>Rocket Jumping</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Rocket_Jumping&amp;diff=522"/>
		<updated>2013-07-01T09:58:41Z</updated>

		<summary type="html">&lt;p&gt;Droidster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As a [[Soldier]], you can perform a rocket jump by jumping and shooting a rocket near yourself simultaneously. This maneuver turns the second slowest class in TF2 after the [[Heavy]] into one of the most mobile, evasive and aggressive forces in the game. Creative jumping can be used to avoid enemies, soar over map obstacles, and damage your opponents from a place they'll rarely look: the sky above them. However, this comes at the cost of the user's health. &lt;br /&gt;
&lt;br /&gt;
==6v6 Roamer==&lt;br /&gt;
In the 6v6 ruleset, the roaming soldier rocket jumps frequently for mobility. As the medic is usually busy with the pocket and demo, the roamer will jump to health packs and away from the combo. For this reason most roamers will use the gunboats instead of the shotgun in order to jump around while taking less damage. This was only recently allowed in the [[ETF2L]] league rules.&lt;br /&gt;
&lt;br /&gt;
Knowledge of jumping can be what makes a good roamer great. Escaping, bombing, rollouts, and all around movement includes jumping.&lt;br /&gt;
&lt;br /&gt;
===Rollouts===&lt;br /&gt;
With most [http://wiki.teamfortress.com/wiki/Competitive_dynamics#Rollouts rollouts], the roamer will have to rocket jump to mid as the medic heals him, while the pocket will 'escape plan.' This is done so that when the roamer reaches mid, the pocket will have crit heals (Take a look [http://wiki.teamfortress.com/wiki/Medic_weapons_(competitive)#Medi_Gun here] for more details on crit heals under the 'Special' box) As a medic, it is important to make sure that the roamer is at or very close to 300 HP, as it will allow for more freedom at the mid fight and a better chance of surviving.&lt;br /&gt;
&lt;br /&gt;
===Bombing===&lt;br /&gt;
Frequently used to get a [[Pick]] and deal overall damage. Most of the time the roamer won't survive a bomb, but the point is that the suicide is worth the pick. Good chain jumps and creative bombs can make the difference between getting an important pick for your team and getting airshot by the other team's pocket.&lt;br /&gt;
&lt;br /&gt;
===Distractions===&lt;br /&gt;
In 6s, a soldier streaking across the sky makes for a pretty good distraction. As the roamer, his job is to create as many advantages as possible for his team. If the team really needs to push, but are too busy getting [[Spammed]], a jumping soldier will draw attention away from at least one opposing player, possibly creating an opening for their team.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Airshots===&lt;br /&gt;
Often when a roaming soldier attempts to bomb a combo to get an important pick it will fall to the pocket soldier to stop them. The most effective but difficult way of doing this is to [[Airshot]] them. When you achive an airshot you have the right to make a lot of noise and shout down your mic about how good you are.&lt;br /&gt;
&lt;br /&gt;
== Jump Servers ==&lt;br /&gt;
The best way to learn to rocket jump efficiently is by practice. Some jump servers include: &lt;br /&gt;
&lt;br /&gt;
[http://www.gametracker.com/server_info/68.232.182.75:27015/  |BBHoD| Jump Server](68.232.182.75:27015)&lt;br /&gt;
&lt;br /&gt;
[http://www.gametracker.com/server_info/69.162.110.91:27014/ 24/7 Jump Hell](69.162.110.91:27014)&lt;br /&gt;
&lt;br /&gt;
[http://www.gametracker.com/server_info/85.114.153.234:10100/ Chillout Zone](85.114.153.234:10100)&lt;br /&gt;
== Video Tutorials ==&lt;br /&gt;
[http://www.youtube.com/watch?v=bkqrRY4SZzY The Ultimate TF2 Rocket Jumping Tutorial] has been used by new jumpers for years in order to start to understand the complexities of jumping.&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Rocket_Jumping&amp;diff=521</id>
		<title>Rocket Jumping</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Rocket_Jumping&amp;diff=521"/>
		<updated>2013-07-01T09:56:59Z</updated>

		<summary type="html">&lt;p&gt;Droidster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As a [[Soldier]], you can perform a rocket jump by jumping and shooting a rocket near yourself simultaneously. This maneuver turns the second slowest class in TF2 after the [[Heavy]] into one of the most mobile, evasive and aggressive forces in the game. Creative jumping can be used to avoid enemies, soar over map obstacles, and damage your opponents from a place they'll rarely look: the sky above them. However, this comes at the cost of the user's health. &lt;br /&gt;
&lt;br /&gt;
==6v6 Roamer==&lt;br /&gt;
In the 6v6 ruleset, the roaming soldier rocket jumps frequently for mobility. As the medic is usually busy with the pocket and demo, the roamer will jump to health packs and away from the combo. For this reason most roamers will use the gunboats instead of the shotgun in order to jump around while taking less damage. This was only recently allowed in the ETF2L league rules.&lt;br /&gt;
&lt;br /&gt;
Knowledge of jumping can be what makes a good roamer great. Escaping, bombing, rollouts, and all around movement includes jumping.&lt;br /&gt;
&lt;br /&gt;
===Rollouts===&lt;br /&gt;
With most [http://wiki.teamfortress.com/wiki/Competitive_dynamics#Rollouts rollouts], the roamer will have to rocket jump to mid as the medic heals him, while the pocket will 'escape plan.' This is done so that when the roamer reaches mid, the pocket will have crit heals (Take a look [http://wiki.teamfortress.com/wiki/Medic_weapons_(competitive)#Medi_Gun here] for more details on crit heals under the 'Special' box) As a medic, it is important to make sure that the roamer is at or very close to 300 HP, as it will allow for more freedom at the mid fight and a better chance of surviving.&lt;br /&gt;
&lt;br /&gt;
===Bombing===&lt;br /&gt;
Frequently used to get [http://wiki.teamfortress.com/wiki/Pick picks] and deal overall damage. Most of the time the roamer won't survive a bomb, but the point is that the suicide is worth the pick. Good chain jumps and creative bombs can make the difference between getting an important pick for your team and getting airshot by the other team's pocket.&lt;br /&gt;
&lt;br /&gt;
===Distractions===&lt;br /&gt;
In 6s, a soldier streaking across the sky makes for a pretty good distraction. As the roamer, his job is to create as many advantages as possible for his team. If the team really needs to push, but are too busy getting [http://comp.tf/wiki/Spamming spammed], a jumping soldier will draw attention away from at least one opposing player, possibly creating an opening for their team.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Airshots===&lt;br /&gt;
Often when a roaming soldier attempts to bomb a combo to get an important pick it will fall to the pocket soldier to stop them. The most effective but difficult way of doing this is to [[Airshot]] them. When you achive an airshot you have the right to make a lot of noise and shout down your mic about how good you are.&lt;br /&gt;
&lt;br /&gt;
== Jump Servers ==&lt;br /&gt;
The best way to learn to rocket jump efficiently is by practice. Some jump servers include: &lt;br /&gt;
&lt;br /&gt;
[http://www.gametracker.com/server_info/68.232.182.75:27015/  |BBHoD| Jump Server](68.232.182.75:27015)&lt;br /&gt;
&lt;br /&gt;
[http://www.gametracker.com/server_info/69.162.110.91:27014/ 24/7 Jump Hell](69.162.110.91:27014)&lt;br /&gt;
&lt;br /&gt;
[http://www.gametracker.com/server_info/85.114.153.234:10100/ Chillout Zone](85.114.153.234:10100)&lt;br /&gt;
== Video Tutorials ==&lt;br /&gt;
[http://www.youtube.com/watch?v=bkqrRY4SZzY The Ultimate TF2 Rocket Jumping Tutorial] has been used by new jumpers for years in order to start to understand the complexities of jumping.&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Soldier&amp;diff=518</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Soldier&amp;diff=518"/>
		<updated>2013-07-01T09:49:20Z</updated>

		<summary type="html">&lt;p&gt;Droidster: /* Primary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Soldier is a class played in both 6v6 and Highlander.  It is the most basic of the classes, and is a good all-around fighter.  The Soldier's weapon of choice is the Rocket Launcher, a projectile weapon with good damage spread and range.  The Soldier can adapt to many different situations and is a crucial class to have.&lt;br /&gt;
&lt;br /&gt;
== Primary ==&lt;br /&gt;
&lt;br /&gt;
'''The Rocket Launcher'''&lt;br /&gt;
&lt;br /&gt;
This is the default primary weapon for the soldier, due to the versatility of it. The combination of high splash and direct damage, four rockets, knockback and the ability to rocket jump make this the most popular choice for almost every soldier (and in many cases the only one they are permitted to use)&lt;br /&gt;
&lt;br /&gt;
==6v6 Soldier==&lt;br /&gt;
''Main Article: [[Soldier (6v6)]]''&lt;br /&gt;
&lt;br /&gt;
In 6v6, there are two main &amp;quot;types&amp;quot; of Soldiers: the Pocket and the Roaming Soldier. The Pocket Soldier focuses on keeping his medic alive and using heals to deal damage, take positioning on his enemies, and lead his team. The Roaming Soldier plays a fundamental role in initiating battles for his team by creating distractions and advantages, and supporting his team by controlling the flank, and in turn, the universe.&lt;br /&gt;
&lt;br /&gt;
==In Highlander==&lt;br /&gt;
''Main Article: [[Soldier (Highlander)]]'' &lt;br /&gt;
&lt;br /&gt;
In Highlander, there is only one Soldier on each team.  This Soldier often functions like a Roaming Soldier would in 6v6.  As such, many 6v6 Roamer strategies can be applied to Highlander as well.&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Soldier_(6v6)&amp;diff=511</id>
		<title>Soldier (6v6)</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Soldier_(6v6)&amp;diff=511"/>
		<updated>2013-07-01T09:45:52Z</updated>

		<summary type="html">&lt;p&gt;Droidster: /* Pocket Soldier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The soldier is a class that can do damage at both close and long ranges. Typically, a standard 6v6 lineup will include 2 soldiers; 1 roamer and 1 pocket. The pocket soldier tends to protect the team's medic while the roaming soldier watches the flanks and makes plays.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pocket Soldier ==&lt;br /&gt;
&lt;br /&gt;
''Main article: [[Pocket]]''&lt;br /&gt;
&lt;br /&gt;
As a pocket soldier, your primary job is to keep your team's medic alive. The Pocket also has roles to fulfill in Mumble (or other communication program), because, in some teams, he is going to be the '''Main Caller''. Generally, the pocket soldier leads his team into battles; he soaks up damage while putting out his own damage. Most pocket soldiers equip a shotgun for the extra damage output to defend against enemy players. Remember, your job is to protect the medic, as his life is worth more than yours is. If saving your medic means sacrificing yourself, you should do it. To be a good pocket, you also need to have a very good understanding of 6v6, something the community commonly calls 'game sense'.&lt;br /&gt;
&lt;br /&gt;
== Roaming Soldier ==&lt;br /&gt;
&lt;br /&gt;
''Main article:[[Roamer]]''&lt;br /&gt;
&lt;br /&gt;
The roaming soldier typically has the Regular Rocket Launcher, Gunboats &amp;amp; Escape Plan equipped. Of course, there are different loadouts being used, but this one is the most popular one by far. The roamer has different roles to fullfil in 6v6. The first and most basic one is to create distractions for his team so that they can push or take an advantage of it. His second role is to be on the flank with the Scouts during stalemates to try to get a pick, or simply to just block the enemy flank. The Roamer's third role is quite similar to the first one. When his team is at a uber disadvantage, or simply during a stalemate, the roamer will often be buffed to 300 health and sent in to try to get the medic to pop his uber, or to kill the medic. In certain situations, the roamer may offclass to try to gain an advantage.&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Soldier&amp;diff=507</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Soldier&amp;diff=507"/>
		<updated>2013-07-01T09:40:55Z</updated>

		<summary type="html">&lt;p&gt;Droidster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Soldier is a class played in both 6v6 and Highlander.  It is the most basic of the classes, and is a good all-around fighter.  The Soldier's weapon of choice is the Rocket Launcher, a projectile weapon with good damage spread and range.  The Soldier can adapt to many different situations and is a crucial class to have.&lt;br /&gt;
&lt;br /&gt;
== Primary ==&lt;br /&gt;
&lt;br /&gt;
'''The Rocket Launcher'''&lt;br /&gt;
&lt;br /&gt;
This is the default primary weapon for the soldier, due to the versatility of it. The combination of high splash and direct damage, four rockets, knockback and the ability to rocket jump make this the most popular choice for almost every soldier (and in many cases the only one they are permitted to use)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==6v6 Soldier==&lt;br /&gt;
''Main Article: [[Soldier (6v6)]]''&lt;br /&gt;
&lt;br /&gt;
In 6v6, there are two main &amp;quot;types&amp;quot; of Soldiers: the Pocket and the Roaming Soldier. The Pocket Soldier focuses on keeping his medic alive and using heals to deal damage, take positioning on his enemies, and lead his team. The Roaming Soldier plays a fundamental role in initiating battles for his team by creating distractions and advantages, and supporting his team by controlling the flank, and in turn, the universe.&lt;br /&gt;
&lt;br /&gt;
==In Highlander==&lt;br /&gt;
''Main Article: [[Soldier (Highlander)]]'' &lt;br /&gt;
&lt;br /&gt;
In Highlander, there is only one Soldier on each team.  This Soldier often functions like a Roaming Soldier would in 6v6.  As such, many 6v6 Roamer strategies can be applied to Highlander as well.&lt;/div&gt;</summary>
		<author><name>Droidster</name></author>
		
	</entry>
</feed>