<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blitzen909</id>
	<title>comp.tf - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blitzen909"/>
	<link rel="alternate" type="text/html" href="http://comp.tf/wiki/Special:Contributions/Blitzen909"/>
	<updated>2026-05-05T03:34:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>http://comp.tf/index.php?title=Useful_console_commands&amp;diff=10394</id>
		<title>Useful console commands</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Useful_console_commands&amp;diff=10394"/>
		<updated>2014-05-17T07:48:44Z</updated>

		<summary type="html">&lt;p&gt;Blitzen909: Added a command&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Display, sound and input commands ==&lt;br /&gt;
&amp;lt;code&amp;gt;fov_desired ''(75-90)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Changes the player's field of view.&lt;br /&gt;
&amp;lt;code&amp;gt;viewmodel_fov ''&amp;lt;number&amp;gt;''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Changes the field of view of viewmodels.&lt;br /&gt;
&amp;lt;code&amp;gt;viewmodel_fov_demo ''&amp;lt;number&amp;gt;''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Changes the field of view of viewmodels in recorded demos.&lt;br /&gt;
&amp;lt;code&amp;gt;r_drawviewmodel ''(0/1)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Toggles the visibility of the viewmodel.&lt;br /&gt;
&amp;lt;code&amp;gt;cl_drawhud ''(0/1)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Shows/hides the [[HUD]].&lt;br /&gt;
&amp;lt;code&amp;gt;hud_reloadscheme&amp;lt;/code&amp;gt;&lt;br /&gt;
:Reloads the HUD.&lt;br /&gt;
&amp;lt;code&amp;gt;snd_reset&amp;lt;/code&amp;gt;&lt;br /&gt;
:Resets the sound. (useful for fixing sound bugs)&lt;br /&gt;
&amp;lt;code&amp;gt;tf_dingalingaling ''(0/1)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Enables/disables the hitsound.&lt;br /&gt;
&amp;lt;code&amp;gt;tf_dingaling_pitchmaxdmg ''&amp;lt;number&amp;gt;''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Sets the pitch of the hitsound when doing maximum damage.&lt;br /&gt;
&amp;lt;code&amp;gt;tf_dingaling_pitchmindmg ''&amp;lt;number&amp;gt;''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Sets the pitch of the hitsound when doing minimum damage.&lt;br /&gt;
&amp;lt;code&amp;gt;hud_combattext ''(0/1)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Turns off/on damage text.&lt;br /&gt;
&amp;lt;code&amp;gt;hud_combattext_batching ''(0/1)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Turns off/on adding-up damage text.&lt;br /&gt;
&amp;lt;code&amp;gt;hud_combattext_batching_window ''(0-2)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Allows more or less time to pass before resetting combat text numbers.&lt;br /&gt;
&lt;br /&gt;
== Net-related commands ==&lt;br /&gt;
&amp;lt;code&amp;gt;cl_interp&amp;lt;/code&amp;gt;&lt;br /&gt;
:Changes the interpolation modifier that the game reads to calculate player-side ping.&lt;br /&gt;
&amp;lt;code&amp;gt;cl_showfps ''(0/1/2)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Displays your current framerate. ''(0 - disabled, 1 - real-time, 2 - rounded)''&lt;br /&gt;
&amp;lt;code&amp;gt;net_graph ''(0-6)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Displays various net information, such as FPS, ping, lerp, choke etc.&lt;br /&gt;
&lt;br /&gt;
== Gameplay commands ==&lt;br /&gt;
&amp;lt;code&amp;gt;+attack&amp;lt;/code&amp;gt;&lt;br /&gt;
:Activates the weapon's primary attack (Mouse 1).&lt;br /&gt;
&amp;lt;code&amp;gt;-attack&amp;lt;/code&amp;gt;&lt;br /&gt;
:Halts the weapon's primary attack.&lt;br /&gt;
&amp;lt;code&amp;gt;cl_autoreload ''(0/1)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Enables or disables auto-reloading.&lt;br /&gt;
&amp;lt;code&amp;gt;tf_medigun_autoheal ''(0/1)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Enables/disables the Medi Gun auto-heal.&lt;br /&gt;
&amp;lt;code&amp;gt;kill&amp;lt;/code&amp;gt;&lt;br /&gt;
:Kills the player.&lt;br /&gt;
&amp;lt;code&amp;gt;explode&amp;lt;/code&amp;gt;&lt;br /&gt;
:Kills the player and causes him to gib.&lt;br /&gt;
&lt;br /&gt;
== Spectator commands ==&lt;br /&gt;
&amp;lt;code&amp;gt;spec_next&amp;lt;/code&amp;gt;&lt;br /&gt;
:Spectates next player.&lt;br /&gt;
&amp;lt;code&amp;gt;spec_prev&amp;lt;/code&amp;gt;&lt;br /&gt;
:Spectates previous player.&lt;br /&gt;
&amp;lt;code&amp;gt;spec_mode&amp;lt;/code&amp;gt;&lt;br /&gt;
:Changes spectating mode (free-roam, first-person, third-person)&lt;br /&gt;
&lt;br /&gt;
== Binds and aliases ==&lt;br /&gt;
&amp;lt;code&amp;gt;alias ''alias_name'' &amp;quot;''command''&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
:Creates an alias executing certain commands.&lt;br /&gt;
&amp;lt;code&amp;gt;bind &amp;quot;''key''&amp;quot; &amp;quot;''command''&amp;quot; &amp;quot;''message (optional)''&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
:Binds a key to a command or message.&lt;br /&gt;
&amp;lt;code&amp;gt;unbind &amp;quot;''key''&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
:Unbinds a key.&lt;br /&gt;
&amp;lt;code&amp;gt;bindtoggle &amp;quot;KEY&amp;quot; &amp;quot;COMMAND&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
:Toggles a command, such as r_drawviewmodel.&lt;br /&gt;
&lt;br /&gt;
== Server operator commands ==&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Most of these commands will require also using the following:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rcon ''command''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Executes a command as a server operator.&lt;br /&gt;
&amp;lt;code&amp;gt;rcon_password ''password''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Stores the rcon password. Required to match the server's rcon password for rcon commands to work.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay commands ===&lt;br /&gt;
&amp;lt;code&amp;gt;tf_use_fixed_weaponspreads ''(0/1)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Enables/disabled fixed bullet spread (for hitscan weapons like the Scattergun or the Shotgun)&lt;br /&gt;
&amp;lt;code&amp;gt;tf_weapon_criticals ''(0/1)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Turns random critical hits off/on.&lt;br /&gt;
&amp;lt;code&amp;gt;sv_pure ''(0/1/2)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Turns user-side custom content off/on. ''(0 - custom content on, 1 - uses server whitelist, 2 - custom content off)''&lt;br /&gt;
&amp;lt;code&amp;gt;mp_tournament ''(0/1)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Turns tournament mode off/on.&lt;br /&gt;
&amp;lt;code&amp;gt;mp_tournament_restart&amp;lt;/code&amp;gt;&lt;br /&gt;
:Restarts the game in tournament mode.&lt;br /&gt;
&amp;lt;code&amp;gt;changelevel ''map_name''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Changes the map.&lt;br /&gt;
&lt;br /&gt;
=== Cheat commands ===&lt;br /&gt;
&amp;lt;code&amp;gt;sv_cheats ''(0/1)''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Turns cheats on.&lt;br /&gt;
&amp;lt;code&amp;gt;noclip&amp;lt;/code&amp;gt;&lt;br /&gt;
:Causes the player to free-roam across the map, ignoring walls, floors and other obstacles.&lt;br /&gt;
&amp;lt;code&amp;gt;impulse 101&amp;lt;/code&amp;gt;&lt;br /&gt;
:Replenishes the player's ammo and health.&lt;br /&gt;
&amp;lt;code&amp;gt;hurtme ''&amp;lt;number&amp;gt;''&amp;lt;/code&amp;gt;&lt;br /&gt;
:Damages the player. If a negative number is used, overheals the player by the given amount.&lt;br /&gt;
&amp;lt;code&amp;gt;addcond 5&amp;lt;/code&amp;gt;&lt;br /&gt;
:Gives the player an infinite ÜberCharge.&lt;br /&gt;
&amp;lt;code&amp;gt;addcond 11&amp;lt;/code&amp;gt;&lt;br /&gt;
:Gives the player an infinite Crits.&lt;br /&gt;
&lt;br /&gt;
{{Popular topics navbox}}&lt;/div&gt;</summary>
		<author><name>Blitzen909</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Third-party_programs&amp;diff=10393</id>
		<title>Third-party programs</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Third-party_programs&amp;diff=10393"/>
		<updated>2014-05-17T07:41:49Z</updated>

		<summary type="html">&lt;p&gt;Blitzen909: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Third-Party programs are different kinds of tools to assist in various tasks. Usually this tools are used as alternatives or to complement in-game features because they allow for a more efficient and user-friendly experience.&lt;br /&gt;
&lt;br /&gt;
The most popular kind of tools are game [[plugin|plugins]], and tools that allow to record video sequences from demos.&lt;br /&gt;
&lt;br /&gt;
== Lawena Recording Tool ==&lt;br /&gt;
'''[[Lawena|Lawena Recording Tool]]'''&lt;br /&gt;
&lt;br /&gt;
[[File:Lawena.png|wrap|right|x80px|Logo]]&lt;br /&gt;
&lt;br /&gt;
'''Lawena Recording Tool''' is a cross-platform tool coded in Java, originally developed by Montz and now maintained by Quantic, it provides a flexible user interface for the recording of image sequences from TF2. Lawena is considered the spiritual successor to the PLDX tool who was one of the first and the most popular tool used for recording tf2 videos before it was discontinued.&lt;br /&gt;
&lt;br /&gt;
The tool allows through it's interface and settings the recording of clips from demos with ease, making it an essential tool for the tf2 competitive community. It has been used in numerous videos and many of the most famous fragmovies used this or a similar tool to record clips from demos.&lt;br /&gt;
&lt;br /&gt;
== POV Record ==&lt;br /&gt;
'''[[P-REC|POV Record]]'''&lt;br /&gt;
&lt;br /&gt;
[http://etf2l.org/forum/customise/topic-6647/?recent=456878 P-REC] (POV-Record) is a third party plugin created by [http://etf2l.org/forum/user/10573/ Orange], the plugin is verified by Valve. P-REC is a useful plugin, it is used for easy and automatic demo recording in Team Fortress 2, it automatically starts recording demos when tournament mode is activated, but the settings allow for a great costumization of the plugin according to the player needs. It also has a auto-screenshot feature that screenshots the final map score and the console status, this is particularly useful for European players due to how [[ETF2L]] system works for submitting results, which require map and status screens.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Third-Party Programs]]&lt;/div&gt;</summary>
		<author><name>Blitzen909</name></author>
		
	</entry>
</feed>