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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arkanoid0</id>
	<title>comp.tf - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arkanoid0"/>
	<link rel="alternate" type="text/html" href="http://comp.tf/wiki/Special:Contributions/Arkanoid0"/>
	<updated>2026-05-05T07:03:24Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://comp.tf/index.php?title=ESEA-I_Season_17&amp;diff=11870</id>
		<title>ESEA-I Season 17</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=ESEA-I_Season_17&amp;diff=11870"/>
		<updated>2014-10-07T04:03:22Z</updated>

		<summary type="html">&lt;p&gt;Arkanoid0: changed stub tag to new current season tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentSeason}}&lt;br /&gt;
{{Season infobox&lt;br /&gt;
 | shortname = ESEA-I Season 17&lt;br /&gt;
 | fullname = ESEA Invite Season 17&lt;br /&gt;
 | champion = ???&lt;br /&gt;
 | runnerup = ???&lt;br /&gt;
 | third = ???&lt;br /&gt;
 | page = http://play.esea.net/index.php?s=league&amp;amp;d=standings&amp;amp;division_id=2262&lt;br /&gt;
 | previous = ESEA-I Season 16&lt;br /&gt;
 | prevlabel = Season 16&lt;br /&gt;
 | next = N/A&lt;br /&gt;
 | nextlabel = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The 16th season of [[ESEA]] and the 13th season of [[ESEA-I (Invite)|ESEA TF2 Invite]] started on July 14th, 2014, and will run until October 26th, 2014.&lt;br /&gt;
&lt;br /&gt;
==Teams==&lt;br /&gt;
&lt;br /&gt;
===[[eLevate TF2]] (16-0)===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = alfa&lt;br /&gt;
| scout2 = decimate&lt;br /&gt;
| pocket = rando&lt;br /&gt;
| roamer = ma3la&lt;br /&gt;
| demoman = bdonski&lt;br /&gt;
| medic = cozen&lt;br /&gt;
| description =  [http://play.esea.net/teams/77431 ESEA Team page]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
eLevate TF2, formally known as exertus esports.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Backups - TheFragile :3, taggerung, serv0.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[froyotech]] (14-2)===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = b4nny&lt;br /&gt;
| scout2 = clockwork&lt;br /&gt;
| pocket = Lansky&lt;br /&gt;
| roamer = blaze&lt;br /&gt;
| demoman = duwatna&lt;br /&gt;
| medic = shade&lt;br /&gt;
| description = Since dummy couldn't attend the [[Insomnia52|i52 LAN event]], froyotech decided to pick up duwatna from Street Hoops to play Demoman for their team. [http://play.esea.net/teams/69987 ESEA Team page]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[Classic Mixup]] (11-5)===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = enigma&lt;br /&gt;
| scout2 = squid&lt;br /&gt;
| pocket = TLR&lt;br /&gt;
| roamer = A_Seagull&lt;br /&gt;
| demoman = Platinum&lt;br /&gt;
| medic = harbleu&lt;br /&gt;
| description = [http://play.esea.net/teams/51672 ESEA Team page]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[Street Hoops eSports]] (10-6)===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = cyzer&lt;br /&gt;
| scout2 = paragon&lt;br /&gt;
| pocket = grape&lt;br /&gt;
| roamer = ash&lt;br /&gt;
| demoman = deadbolt&lt;br /&gt;
| medic = ninjanick&lt;br /&gt;
| description = [http://play.esea.net/teams/74241 ESEA team page]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
After a fairly successful first season of Invite, Street Hoops suffered many roster changes. [[Duwatna]] and [[Cozen]] left the team. Duwatna joining froyotech to replace [[Dummy]] and cozen joining [[eLevate TF2]] to replace [[TheFragile]]. These changes caused [[Deadbolt]] to move to [[Demoman]]. [[Cyzer]] was picked up on [[Scout]] and [[Ninjanick]] was picked up on [[Medic]] to fill the gaps left from the departure of Duwatna and Cozen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[The Mad Men]] (7-9)===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = youmustmike&lt;br /&gt;
| scout2 = bl4nk&lt;br /&gt;
| pocket = marmadukeGRYLLS&lt;br /&gt;
| roamer = memphisvon&lt;br /&gt;
| demoman = Chriz Tah Fah&lt;br /&gt;
| medic = indust&lt;br /&gt;
| description = [http://play.esea.net/teams/77000 ESEA team page]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Mad Men return to invite after a 2 season break with a new roster. [[YouMustMike]] and [[MemphisVon]] return to reprise their roles as [[Scout]] and [[Roaming Soldier|Roamer]] respectively. bl4nk returns as a player as well, however he is playing Scout instead of [[Pocket]]. [[marmadukeGRYLLS]] was picked up on pocket, [[Chriz Tah Fah]] makes his returns to invite playing [[Demoman]], and [[Indust]] of [[Apocaylpse Gaming]] and [[High Rollers Gaming|iT]] fame completes that roster as [[Medic]]. [http://play.esea.net/teams/77000 ESEA team page]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[THE HURRICANE]] (6-10)===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = chingoo&lt;br /&gt;
| scout2 = icTus&lt;br /&gt;
| pocket = SureShot&lt;br /&gt;
| roamer = shootist&lt;br /&gt;
| demoman = insom&lt;br /&gt;
| medic = Sakura&lt;br /&gt;
| description = [http://play.esea.net/teams/62102 ESEA team page]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[wood pig]] (4-12)===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = meb&lt;br /&gt;
| scout2 = bape&lt;br /&gt;
| pocket = milo&lt;br /&gt;
| roamer = mangachu&lt;br /&gt;
| demoman = dingo&lt;br /&gt;
| medic = mason&lt;br /&gt;
| description = [http://play.esea.net/teams/46000 ESEA team page]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
After Granary week, arcticjoe decided to leave the roster, so wood pig decided to pick up milo on pocket and move bape to Scout. [http://play.esea.net/teams/46000 ESEA team page]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[Ding Dong Daddy]] (3-13)===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = alec&lt;br /&gt;
| scout2 = Benk&lt;br /&gt;
| pocket = showstopper&lt;br /&gt;
| roamer = okiewaka&lt;br /&gt;
| demoman = ranga&lt;br /&gt;
| medic = peyote&lt;br /&gt;
| description = [http://play.esea.net/teams/70455 ESEA team page]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The ESEA-IM S16 Second Place team moved up to invite with a few roster changes. [[Unf]] was cut and [[Ranga]] moved back to his main class, [[Demoman]]. [[Okiewaka]] was picked up to fill the [[Roaming Soldier]] Role [http://play.esea.net/teams/70455 ESEA team page]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[6cuties]] (0-16)===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = Br0nze&lt;br /&gt;
| scout2 = Shrugger&lt;br /&gt;
| pocket = broKing&lt;br /&gt;
| roamer = Smaka&lt;br /&gt;
| demoman = Pharaoh&lt;br /&gt;
| medic = blinK&lt;br /&gt;
| description = [http://play.esea.net/teams/65208 ESEA team page]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
After a successful pre-season, 6cuties experienced some roster troubles with multiple combo's slipping through their fingers. broKing and blinK both were cut, which left them to forfeit their match on Granary. The team, after some thoughts about bringing Sezco into their roster, ultimately decided to drop out, opting not to force Sezco to pay the league fee and play for a team not capable of making the playoffs, and due to the lack of any Medics capable of playing for their team.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
=== Prize pool ===&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
* '''Week 1''': [[Process|cp_process_final]]&lt;br /&gt;
* '''Week 2''': [[Granary|cp_granary]]&lt;br /&gt;
* '''Week 3''': [[Gullywash|cp_gullywash_final1]]&lt;br /&gt;
* '''Week 4''': [[Badlands|cp_badlands]]&lt;br /&gt;
* '''Week 5''': [[Metalworks|cp_metalworks_rc5]]&lt;br /&gt;
* '''Week 6''': [[Viaduct|koth_pro_viaduct_rc4]]&lt;br /&gt;
* '''Week 7''': [[Sunshine|cp_sunshine_rc1a]]&lt;br /&gt;
* '''Week 8''': [[Snakewater|cp_snakewater]]&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
==== Regular season ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 &lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | Pos&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; | Team&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | W&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | L&lt;br /&gt;
! width=&amp;quot;25px&amp;quot; | PCT&lt;br /&gt;
! width=&amp;quot;40px&amp;quot; | Rds&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; | Streak&lt;br /&gt;
! Matches&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 1&lt;br /&gt;
| [[eLevate TF2]]&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 16&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 0&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 1.000&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 64-22&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;+16&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{Table collapse|{{Team results&lt;br /&gt;
| roundheader = Week&lt;br /&gt;
| info = 1&lt;br /&gt;
| match1 = 1 | match1round = 1 | match1result = win | match1map = cp_process_final | match1teamscore = 5 | match1opponentscore = 1 | match1opponent = [[wood pig]] | match1info = {{ESEA match|3736086}}&lt;br /&gt;
| match2 = 1 | match2round = 1 | match2result = win | match2map = cp_process_final | match2teamscore = 5 | match2opponentscore = 4 | match2opponent = [[Classic Mixup]] | match2info = {{ESEA match|3736081}} {{YouTube video|U9dWzwT4bKc}}&lt;br /&gt;
| match3 = 1 | match3round = 2 | match3result = win | match3map = cp_granary | match3teamscore = 5 | match3opponentscore = 2 | match3opponent = [[THE HURRICANE]] | match3info = {{ESEA match|3741458}}&lt;br /&gt;
| match4 = 1 | match4round = 2 | match4result = win | match4map = cp_granary | match4teamscore = 5 | match4opponentscore = 2 | match4opponent = [[froyotech]] | match4info = {{ESEA match|3739222}} &lt;br /&gt;
| match5 = 1 | match5round = 3 | match5result = win | match5map = cp_gullywash_final1 | match5teamscore = 5 | match5opponentscore = 4 | match5opponent = [[The Mad Men]] | match5info = {{ESEA match|3747286}} &lt;br /&gt;
| match6 = 1 | match6round = 3 | match6result = win | match6map = cp_gullywash_final1 | match6teamscore = 2* | match6opponentscore = 0 | match6opponent = [[6cuties]] | match6info = {{ESEA match|3749679}}&lt;br /&gt;
| match7 = 1 | match7round = 4 | match7result = win | match7map = cp_badlands | match7teamscore = 5 | match7opponentscore = 0 | match7opponent = [[Ding Dong Daddy]] | match7info = {{ESEA match|3755866}}&lt;br /&gt;
| match8 = 1 | match8round = 4 | match8result = win | match8map = cp_badlands | match8teamscore = 5 | match8opponentscore = 4 | match8opponent = [[Street Hoops eSports]] | match8info = {{ESEA match|3758472}} {{YouTube video|116Ea1IUVA0}}&lt;br /&gt;
| match9 = 1 | match9round = 5 | match9result = win | match9map = cp_metalworks_rc5 | match9teamscore = 5 | match9opponentscore = 0 | match9opponent = [[Classic Mixup]] | match9info =  {{ESEA match|3766818}} {{YouTube video|oq7kj1KHDvw}}&lt;br /&gt;
| match10 = 1 | match10round = 6 | match10result = win | match10map = koth_pro_viaduct_rc4 | match10teamscore = 2* | match10opponentscore = 0 | match10opponent = [[wood pig]] | match10info = {{ESEA match|3772240}}&lt;br /&gt;
| match11 = 1 | match11round = 6 | match11result = win | match11map = koth_pro_viaduct_rc4| match11teamscore = 4 | match11opponentscore = 3 | match11opponent = [[froyotech]] | match11info = {{ESEA match|3774605}} {{YouTube video|Ed2Gnl9Zl04}}&lt;br /&gt;
| match12 = 1 | match12round = 7 | match12result = win | match12map = cp_sunshine_rc1a | match12teamscore = 2* | match12opponentscore = 0 | match12opponent = [[THE HURRICANE]] | match12info =  {{ESEA match|3780774}}&lt;br /&gt;
| match13 = 1 | match13round = 7 | match13result = win | match13map = cp_sunshine_rc1a | match13teamscore = 5 | match13opponentscore = 0 | match13opponent = [[The Mad Men]] | match13info =  {{ESEA match|3782996}}&lt;br /&gt;
| match14 = 1 | match14round = 8 | match14result = win | match14map = cp_snakewater | match14teamscore = 2* | match14opponentscore = 0 | match14opponent = [[6cuties]] | match14info = {{ESEA match|3789096}}&lt;br /&gt;
| match15 = 1 | match15round = 8 | match15result = win | match15map = cp_snakewater | match15teamscore = 2* | match15opponentscore = 0 | match15opponent = [[Ding Dong Daddy]] | match15info = {{ESEA match|3791463}}&lt;br /&gt;
| match16 = 1 | match16round = 9 | match16result = win | match16map = cp_process_final | match16teamscore = 5 | match16opponentscore = 2 | match16opponent = [[Steet Hoops eSports]] | match16info = {{ESEA match|3797534}}&lt;br /&gt;
}}}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 2&lt;br /&gt;
| [[froyotech]]&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 14&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 2&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 0.875&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 59-17&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;+6&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{Table collapse|{{Team results&lt;br /&gt;
| roundheader = Week&lt;br /&gt;
| info = 1&lt;br /&gt;
| match1 = 1 | match1round = 1 | match1result = win | match1map = cp_process_final | match1teamscore = 5 | match1opponentscore = 0 | match1opponent = [[Street Hoops eSports]] | match1info = {{ESEA match|3736080}} {{YouTube video|StH6JAdwBjM}}&lt;br /&gt;
| match2 = 1 | match2round = 1 | match2result = win | match2map = cp_process_final | match2teamscore = 5 | match2opponentscore = 0 | match2opponent = [[Ding Dong Daddy]] | match2info = {{ESEA match|3736082}}&lt;br /&gt;
| match3 = 1 | match3round = 2 | match3result = loss | match3map = cp_granary | match3teamscore = 2 | match3opponentscore = 5 | match3opponent = [[eLevate TF2]] | match3info = {{ESEA match|3739222}}&lt;br /&gt;
| match4 = 1 | match4round = 2 | match4result = win | match4map = cp_granary | match4teamscore = 5 | match4opponentscore = 0 | match4opponent = [[Classic Mixup]] | match4info = {{ESEA match|3741457}} {{YouTube video|UipSJoExMQo}}&lt;br /&gt;
| match5 = 1 | match5round = 3 | match5result = win | match5map = cp_gullywash_final1 | match5teamscore = 5 | match5opponentscore = 0 | match5opponent = [[wood pig]] | match5info = {{ESEA match|3747287}}&lt;br /&gt;
| match6 = 1 | match6round = 4 | match6result = win | match6map = cp_badlands | match6teamscore = 5 | match6opponentscore = 0 | match6opponent = [[THE HURRICANE]] | match6info = {{ESEA match|3755867}}&lt;br /&gt;
| match7 = 1 | match7round = 4 | match7result = win | match7map = cp_badlands | match7teamscore = 5 | match7opponentscore = 0 | match7opponent = [[The Mad Men]] | match7info = {{ESEA match|3758470}} {{YouTube video|hXW-7nkBMCI}}&lt;br /&gt;
| match8 = 1 | match8round = 5 | match8result = win | match8map = cp_metalworks_rc5 | match8teamscore = 2* | match8opponentscore = 0 | match8opponent = [[6cuties]] | match8info = {{ESEA match|3764623}}&lt;br /&gt;
| match9 = 1 | match9round = 5 | match9result = win | match9map = cp_metalworks_rc5 | match9teamscore = 2* | match9opponentscore = 0 | match9opponent = [[Ding Dong Daddy]] | match9info = {{ESEA match|3766815}}&lt;br /&gt;
| match10 = 1 | match10round = 6 | match10result = win | match10map = koth_pro_viaduct_rc3 | match10teamscore = 4 | match10opponentscore = 2 | match10opponent = [[Street Hoops eSports]] | match10info = {{ESEA match|3772238}}&lt;br /&gt;
| match11 = 1 | match11round = 6 | match11result = loss | match11map = koth_pro_viaduct_rc3 | match11teamscore = 4 | match11opponentscore = 3 | match11opponent = [[eLevate TF2]] | match11info = {{ESEA match|3774605}} {{YouTube video|Ed2Gnl9Zl04}}&lt;br /&gt;
| match12 = 1 | match12round = 7 | match12result = win | match12map = cp_sunshine_rc1a | match12teamscore = 5 | match12opponentscore = 3 | match12opponent = [[Classic Mixup]] | match12info = {{ESEA match|3780773}} {{YouTube video|fYm0Va1_gOw}}&lt;br /&gt;
| match13 = 1 | match13round = 7 | match13result = win | match13map = cp_sunshine_rc1a | match13teamscore = 2* | match13opponentscore = 0 | match13opponent = [[wood pig]] | match13info = {{ESEA match|3782995}}&lt;br /&gt;
| match14 = 1 | match14round = 8 | match14result = win | match14map = cp_snakewater | match14teamscore = 5 | match14opponentscore = 3 | match14opponent = [[THE HURRICANE]] | match14info = {{ESEA match|3791461}}&lt;br /&gt;
| match15 = 1 | match15round = 8 | match15result = win | match15map = cp_process_final | match15teamscore = 2* | match15opponentscore = 0 | match15opponent = [[The Mad Men]] | match15info = {{ESEA match|3797532}}&lt;br /&gt;
| match16 = 1 | match16round = 8 | match16result = win | match16map = cp_process_final | match16teamscore = 2* | match16opponentscore = 0 | match16opponent = [[6cuties]] | match16info = {{ESEA match|3799591}}&lt;br /&gt;
}}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 3&lt;br /&gt;
| [[Classic Mixup]]&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 11&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 0.667&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 26-18&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;+4&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{Table collapse|{{Team results&lt;br /&gt;
| roundheader = Week&lt;br /&gt;
| info = 1&lt;br /&gt;
| match1 = 1 | match1round = 1 | match1result = loss | match1map = cp_process_final | match1teamscore = 4 | match1opponentscore = 5 | match1opponent = [[eLevate TF2]] | match1info = {{ESEA match|3736081}} {{YouTube video|U9dWzwT4bKc}}&lt;br /&gt;
| match2 = 1 | match2round = 2 | match2result = win | match2map = cp_granary | match2teamscore = 5 | match2opponentscore = 2 | match2opponent = [[wood pig]] | match2info = {{ESEA match|3739224}}&lt;br /&gt;
| match3 = 1 | match3round = 2 | match3result = loss | match3map = cp_granary | match3teamscore = 0 | match3opponentscore = 5 | match3opponent = [[froyotech]] | match3info = {{ESEA match|3741457}} {{YouTube video|UipSJoExMQo}}&lt;br /&gt;
| match4 = 1 | match4round = 3 | match4result = win | match4map = cp_gullywash_final1 | match4teamscore = 5 | match4opponentscore = 3 | match4opponent = [[THE HURRICANE]] | match4info = {{ESEA match|3747288}}&lt;br /&gt;
| match5 = 1 | match5round = 3 | match5result = win | match5map = cp_gullywash_final1 | match5teamscore = 5 | match5opponentscore = 3 | match5opponent = [[The Mad Men]] | match5info = {{ESEA match|3749677}} {{YouTube video|Nmmso23Fiyg}}&lt;br /&gt;
| match6 = 1 | match6round = 4 | match6result = win | match6map = cp_badlands | match6teamscore = 2* | match6opponentscore = 0 | match6opponent = [[6cuties]] | match6info = {{ESEA match|3755688}}&lt;br /&gt;
| match7 = 1 | match7round = 4 | match7result = win | match7map = cp_badlands | match7teamscore = 5 | match7opponentscore = 1 | match7opponent = [[Ding Dong Daddy]] | match7info = {{ESEA match|3758469}}&lt;br /&gt;
| match8 = 1 | match8round = 5 | match8result = loss | match8map = cp_metalworks_rc5 | match8teamscore = 3 | match8opponentscore = 4 | match8opponent = [[Street Hoops eSports]] | match8info = {{ESEA match|3764622}}&lt;br /&gt;
| match9 = 1 | match9round = 5 | match9result = loss | match9map = cp_metalworks_rc5 | match9teamscore = 0 | match9opponentscore = 5 | match9opponent = [[eLevate TF2]] | match9info = {{ESEA match|3766818}} {{YouTube video|oq7kj1KHDvw}}&lt;br /&gt;
| match10 = 1 | match10round = 6 | match10result = win | match10map = koth_pro_viaduct_rc4 | match10teamscore = 2* | match10opponentscore = 0 | match10opponent = [[wood pig]] | match10info = {{ESEA match|3774604}}&lt;br /&gt;
| match11 = 1 | match11round = 7 | match11result = loss | match11map = cp_sunshine_rc1a | match11teamscore = 3 | match11opponentscore = 5 | match11opponent = [[froyotech]] | match11info = {{ESEA match|3780773}} {{YouTube video|fYm0Va1_gOw}}&lt;br /&gt;
| match12 = 1 | match12round = 7 | match12result = win | match12map = cp_sunshine_rc1a | match12teamscore = 5 | match12opponentscore = 3 | match12opponent = [[THE HURRICANE]] | match12info = {{ESEA match|3782994}}&lt;br /&gt;
| match13 = 1 | match13round = 8 | match13result = win | match13map = cp_snakewater | match13teamscore = 5 | match13opponentscore = 3 | match13opponent = [[The Mad Men]] | match13info = {{ESEA match|3789093}} &lt;br /&gt;
| match14 = 1 | match14round = 8 | match14result = win | match14map = cp_snakewater | match14teamscore = 2* | match14opponentscore = 0 | match14opponent = [[6cuties]] | match14info = {{ESEA match|3791460}}&lt;br /&gt;
| match15 = 1 | match15round = 9 | match15result = win | match15map = cp_process_final | match15teamscore = 2* | match15opponentscore = 0 | match15opponent = [[Ding Dong Daddy]] | match15info = {{ESEA match|3797533}}&lt;br /&gt;
| match16 = 1 | match16round = 9 | match16result = win | match16map = cp_process_final | match16teamscore = 5 | match16opponentscore = 1 | match16opponent = [[Street Hoops eSports]] | match11info = {{ESEA match|3799590}}&lt;br /&gt;
}}}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 4&lt;br /&gt;
| [[Street Hoops eSports]]&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 6&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 0.667&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 53-37&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{Table collapse|{{Team results&lt;br /&gt;
| roundheader = Week&lt;br /&gt;
| info = 1&lt;br /&gt;
| match1 = 1 | match1round = 1 | match1result = loss | match1map = cp_process_final | match1teamscore = 4 | match1opponentscore = 5 | match1opponent = [[wood pig]] | match1info = {{ESEA match|3736085}} {{YouTube video|EXsRESeDsyo}}&lt;br /&gt;
| match2 = 1 | match2round = 1 | match2result = loss | match2map = cp_process_final | match2teamscore = 0 | match2opponentscore = 5 | match2opponent = [[froyotech]] | match2info = {{ESEA match|3736080}} {{YouTube video|StH6JAdwBjM}}&lt;br /&gt;
| match3 = 1 | match3round = 2 | match3result = win | match3map = cp_granary | match3teamscore = 5 | match3opponentscore = 4 | match3opponent = [[The Mad Men]] | match3info = {{ESEA match|3741456}} {{YouTube video|E1t-PQGVKB0}}&lt;br /&gt;
| match4 = 1 | match4round = 2 | match4result = win | match4map = cp_granary | match4teamscore = 5 | match4opponentscore = 1 | match4opponent = [[THE HURRICANE]] | match4info = {{ESEA match|3739223}}&lt;br /&gt;
| match5 = 1 | match5round = 3 | match5result = win | match5map = cp_gullywash_final1 | match5teamscore = 2* | match5opponentscore = 0 | match5opponent = [[6cuties]] | match5info = {{ESEA match|3747289}}&lt;br /&gt;
| match6 = 1 | match6round = 3 | match6result = win | match6map = cp_gullywash_final1 | match6teamscore = 5 | match6opponentscore = 0 | match6opponent = [[Ding Dong Daddy]] | match6info = {{ESEA match|3749676}}&lt;br /&gt;
| match7 = 1 | match7round = 4 | match7result = loss | match7map = cp_badlands | match7teamscore = 4 | match7opponentscore = 5 | match7opponent = [[eLevate TF2]] | match7info = {{ESEA match|3758472}} {{YouTube video|116Ea1IUVA0}}&lt;br /&gt;
| match8 = 1 | match8round = 5 | match8result = win | match8map = cp_metalworks_rc5 | match8teamscore = 4 | match8opponentscore = 3 | match8opponent = [[Classic Mixup]] | match8info = {{ESEA match|3764622}}&lt;br /&gt;
| match9 = 1 | match9round = 5 | match9result = win | match9map = cp_metalworks_rc5 | match9teamscore = 5 | match9opponentscore = 0 | match9opponent = [[wood pig]] | match9info = {{ESEA match|3766816}} {{YouTube video|tqG5qd9xUEg}}&lt;br /&gt;
| match10 = 1 | match10round = 6 | match10result = loss | match10map = koth_pro_viaduct_rc4 | match10teamscore = 2 | match10opponentscore = 4 | match10opponent = [[froyotech]] | match10info = {{ESEA match|3772238}}&lt;br /&gt;
| match11 = 1 | match11round = 6 | match11result = win | match11map = koth_pro_viaduct_rc4 | match11teamscore = 4 | match11opponentscore = 2 | match11opponent = [[THE HURRICANE]] | match11info = {{ESEA match|3774603}}&lt;br /&gt;
| match12 = 1 | match12round = 7 | match12result = win | match12map = cp_sunshine_rc1a | match12teamscore = 4 | match12opponentscore = 3 | match12opponent = [[The Mad Men]] | match12info = {{ESEA match|3780772}} {{YouTube video|DbmZ10hccMU}}&lt;br /&gt;
| match13 = 1 | match13round = 7 | match13result = win | match13map = cp_sunshine_rc1a | match13teamscore = 2* | match13opponentscore = 0 | match13opponent = [[6cuties]] | match13info = {{ESEA match|3782993}}&lt;br /&gt;
| match14 = 1 | match14round = 8 | match14result = win | match14map = cp_snakewater | match14teamscore = 5 | match14opponentscore = 0 | match14opponent = [[Ding Dong Daddy]] | match14info = {{ESEA match|3789094}}&lt;br /&gt;
| match15 = 1 | match15round = 9 | match15result = loss | match15map = cp_process_final | match15teamscore = 2 | match15opponentscore = 5 | match15opponent = [[eLevate TF2]] | match15info = {{ESEA match|3797534}}&lt;br /&gt;
| match16 = 1 | match16round = 9 | match16result = loss | match16map = cp_process_final | match16teamscore = 1 | match16opponentscore = 5 | match16opponent = [[Classic Mixup]] | match16info = {{ESEA match|3799590}}&lt;br /&gt;
}}}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 5&lt;br /&gt;
| [[The Mad Men]]&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 7&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 9&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 0.438&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 45-49&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;-3&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{Table collapse|{{Team results&lt;br /&gt;
| roundheader = Week&lt;br /&gt;
| info = 1&lt;br /&gt;
| match1 = 1 | match1round = 1 | match1result = win | match1map = cp_process_final | match1teamscore = 5 | match1opponentscore = 2 | match1opponent = [[6cuties]] | match1info = {{ESEA match|3736084}} {{YouTube video|VzkgKraKAPo}}&lt;br /&gt;
| match2 = 1 | match2round = 2 | match2result = loss | match2map = cp_granary | match2teamscore = 4 | match2opponentscore = 5 | match2opponent = [[Street Hoops eSports]] | match2info = {{ESEA match|3741456}} {{YouTube video|E1t-PQGVKB0}}&lt;br /&gt;
| match3 = 1 | match3round = 2 | match3result = win | match3map = cp_granary | match3teamscore = 5 | match3opponentscore = 3 | match3opponent = [[Ding Dong Daddy]] | match3info = {{ESEA match|3739221}}&lt;br /&gt;
| match4 = 1 | match4round = 3 | match4result = loss | match4map = cp_gullywash_final1 | match4teamscore = 4 | match4opponentscore = 5 | match4opponent = [[eLevate TF2]] | match4info = {{ESEA match|3749286}}&lt;br /&gt;
| match5 = 1 | match5round = 3 | match5result = loss | match5map = cp_gullywash_final1 | match5teamscore = 3 | match5opponentscore = 5 | match5opponent = [[Classic Mixup]] | match5info = {{ESEA match|3749677}} {{YouTube video|Nmmso23Fiyg}}&lt;br /&gt;
| match6 = 1 | match6round = 4 | match6result = win | match6map = cp_badlands | match6teamscore = 5 | match6opponentscore = 2 | match6opponent = [[wood pig]] | match6info = {{ESEA match|3755865}}&lt;br /&gt;
| match7 = 1 | match7round = 4 | match7result = loss | match7map = cp_badlands | match7teamscore = 0 | match7opponentscore = 5 | match7opponent = [[froyotech]] | match7info = {{ESEA match|3758470}} {{YouTube video|hXW-7nkBMCI}}&lt;br /&gt;
| match8 = 1 | match8round = 5 | match8result = win | match8map = cp_metalworks_rc5 | match8teamscore = 5 | match8opponentscore = 1 | match8opponent = [[THE HURRICANE]] | match8info =  {{ESEA match|3764620}}&lt;br /&gt;
| match9 = 1 | match9round = 6 | match9result = win | match9map = koth_pro_viaduct_rc4 | match9teamscore = 2* | match9opponentscore = 0 | match9opponent = [[6cuties]] | match9info = {{ESEA match|3772237}}&lt;br /&gt;
| match10 = 1 | match10round = 6 | match10result = win | match10map = koth_pro_viaduct_rc4 | match10teamscore = 4 | match10opponentscore = 0 | match10opponent = [[Ding Dong Daddy]] | match10info = {{ESEA match|3774602}}&lt;br /&gt;
| match11 = 1 | match11round = 7 | match11result = loss | match11map = cp_sunshine_rc1a | match11teamscore = 3 | match11opponentscore = 4 | match11opponent = [[Street Hoops eSports]] | match11info = {{ESEA match|3780772}} {{YouTube video|DbmZ10hccMU}}&lt;br /&gt;
| match12 = 1 | match12round = 7 | match12result = loss | match12map = cp_sunshine_rc1a | match12teamscore = 0 | match12opponentscore = 5 | match12opponent = [[eLevate TF2]] | match12info = {{ESEA match|3782996}}&lt;br /&gt;
| match13 = 1 | match13round = 8 | match13result = loss | match13map = cp_snakewater | match13teamscore = 3 | match13opponentscore = 5 | match13opponent = [[Classic Mixup]] | match13info = {{ESEA match|3789093}} {{YouTube video|u_0gIBwqK4c}}&lt;br /&gt;
| match14 = 1 | match14round = 8 | match14result = win | match14map = cp_snakewater | match14teamscore = 2* | match14opponentscore = 0 | match14opponent = [[wood pig]] | match14info = {{ESEA match|3791462}}&lt;br /&gt;
| match15 = 1 | match15round = 9 | match15result =  loss| match15map = cp_process_final | match15teamscore = 0 | match15opponentscore = 2* | match15opponent = [[froyotech]] | match15info = {{ESEA match|3797532}}&lt;br /&gt;
| match16 = 1 | match16round = 9 | match16result = loss | match16map = cp_process_final | match16teamscore = 0 | match16opponentscore = 5 | match16opponent = [[THE HURRICANE]] | match16info = {{ESEA match|3799592}}&lt;br /&gt;
}}}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 6&lt;br /&gt;
| [[THE HURRICANE]]&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 6&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 0.375&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 40-50&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;+2&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{Table collapse|{{Team results&lt;br /&gt;
| roundheader = Week&lt;br /&gt;
| info = 1&lt;br /&gt;
| match1 = 1 | match1round = 1 | match1result = win | match1map = cp_process_final | match1teamscore = 5 | match1opponentscore = 2 | match1opponent = [[6cuties]] | match1info = {{ESEA match|3736083}}&lt;br /&gt;
| match2 = 1 | match2round = 1 | match2result = win | match2map = cp_process_final | match2teamscore = 5 | match2opponentscore = 1 | match2opponent = [[Ding Dong Daddy]] | match2info = {{ESEA match|3736079}} {{YouTube video|wcW4OceD1KY}}&lt;br /&gt;
| match3 = 1 | match3round = 2 | match3result = loss | match3map = cp_granary | match3teamscore = 2 | match3opponentscore = 5 | match3opponent = [[eLevate TF2]] | match3info = {{ESEA match|3741458}} &lt;br /&gt;
| match4 = 1 | match4round = 2 | match4result = loss | match4map = cp_granary | match4teamscore = 1 | match4opponentscore = 5 | match4opponent = [[Street Hoops eSports]] | match4info = {{ESEA match|3739223}} &lt;br /&gt;
| match5 = 1 | match5round = 3 | match5result = loss | match5map = cp_gullywash_final1 | match5teamscore = 3 | match5opponentscore = 5 | match5opponent = [[Classic Mixup]] | match5info = {{ESEA match|3747288}}&lt;br /&gt;
| match6 = 1 | match6round = 3 | match6result = loss | match6map = cp_gullywash_final1 | match6teamscore = 2 | match6opponentscore = 5 | match6opponent = [[wood pig]] | match6info = {{ESEA match|3749678}}&lt;br /&gt;
| match7 = 1 | match7round = 4 | match7result = loss | match7map = cp_badlands | match7teamscore = 0 | match7opponentscore = 5 | match7opponent = [[froyotech]] | match7info = {{ESEA match|3755867}}&lt;br /&gt;
| match8 = 1 | match8round = 5 | match8result = loss | match8map = cp_metalworks_rc5 | match8teamscore = 1 | match8opponentscore = 5 | match8opponent = [[The Mad Men]] | match8info = {{ESEA match|3766817}}&lt;br /&gt;
| match9 = 1 | match9round = 5 | match9result = win | match9map = cp_metalworks_rc5 | match9teamscore = 2* | match9opponentscore = 0 | match9opponent = [[6cuties]] | match9info = {{ESEA match|3764620}}&lt;br /&gt;
| match10 = 1 | match10round = 6 | match10result = win | match10map = koth_pro_viaduct_rc4 | match10teamscore = 4 | match10opponentscore = 1 | match10opponent = [[Ding Dong Daddy]] | match10info = &lt;br /&gt;
| match11 = 1 | match11round = 6 | match11result = loss | match11map = koth__pro_viaduct_rc4 | match11teamscore = 2 | match11opponentscore = 4 | match11opponent = [[Street Hoops eSports]] | match11info = &lt;br /&gt;
| match12 = 1 | match12round = 7 | match12result = loss | match12map = cp_sunshine_rc1a | match12teamscore = 0 | match12opponentscore = 2* | match12opponent = [[eLevate TF2]] | match12info = &lt;br /&gt;
| match13 = 1 | match13round = 7 | match13result = loss | match13map = cp_sunshine_rc1a | match13teamscore = 3 | match13opponentscore = 5 | match13opponent = [[Classic Mixup]] | match13info = &lt;br /&gt;
| match14 = 1 | match14round = 8 | match14result = win | match14map = cp_snakewater | match14teamscore = 2* | match14opponentscore = 0 | match14opponent = [[wood pig]] | matc14info = &lt;br /&gt;
| match15 = 1 | match15round = 8 | match15result = loss | match15map = cp_snakewater | match15teamscore = 3 | match15opponentscore = 5 | match15opponent = [[froyotech]] | match15info = &lt;br /&gt;
| match16 = 1 | match16round = 9 | match16result = win | match16map = cp_process_final | match16teamscore = 5 | match16opponentscore = 0 | match16opponent = [[The Mad Men]] | match16info = &lt;br /&gt;
}}}}&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 7&lt;br /&gt;
| [[wood pig]]&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 4&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 12&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 0.250&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 21-47&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;-8&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{Table collapse|{{Team results&lt;br /&gt;
| roundheader = Week&lt;br /&gt;
| info = 1&lt;br /&gt;
| match1 = 1 | match1round = 1 | match1result = win | match1map = cp_process_final | match1teamscore = 5 | match1opponentscore = 4 | match1opponent = [[Street Hoops eSports]] | match1info = {{ESEA match|3736085}} {{YouTube video|EXsRESeDsyo}}&lt;br /&gt;
| match2 = 1 | match2round = 1 | match2result = loss | match2map = cp_process_final | match2teamscore = 1 | match2opponentscore = 5 | match2opponent = [[eLevate TF2]] | match2info = {{ESEA match|3736086}}&lt;br /&gt;
| match3 = 1 | match3round = 2 | match3result = loss | match3map = cp_granary | match3teamscore = 1 | match3opponentscore = 5 | match3opponent = [[Classic Mixup]] | match3info = {{ESEA match|3739224}}&lt;br /&gt;
| match4 = 1 | match4round = 3 | match4result = loss | match4map = cp_gullywash_final1 | match4teamscore = 0 | match4opponentscore = 5 | match4opponent = [[froyotech]] | match4info = {{ESEA match|3747287}}&lt;br /&gt;
| match5 = 1 | match5round = 3 | match5result = win | match5map = cp_gullywash_final1 | match5teamscore = 5 | match5opponentscore = 2 | match5opponent = [[THE HURRICANE]] | match5info = {{ESEA match|3749678}}&lt;br /&gt;
| match6 = 1 | match6round = 4 | match6result = win | match6map = cp_badlands | match6teamscore = 2* | match6opponentscore = 0 | match6opponent = [[6cuties]] | match6info = {{ESEA match|3758471}}&lt;br /&gt;
| match7 = 1 | match7round = 4 | match7result = loss | match7map = cp_badlands | match7teamscore = 2 | match7opponentscore = 5 | match7opponent = [[The Mad Men]] | match7info = {{ESEA match|3755865}}&lt;br /&gt;
| match8 = 1 | match8round = 5 | match8result = win | match8map = cp_metalworks_rc5 | match8teamscore = 5 | match8opponentscore = 2 | match8opponent = [[Ding Dong Daddy]] | match8info = {{ESEA match|3764621}}&lt;br /&gt;
| match9 = 1 | match9round = 5 | match9result = loss | match9map = cp_metalworks_rc5 | match9teamscore = 0 | match9opponentscore = 5 | match9opponent = [[Street Hoops eSports]] | match9info = {{ESEA match|3766816}}&lt;br /&gt;
| match10 = 1 | match10round = 6 | match10result = loss | match10map = koth_pro_viaduct_rc4 | match10teamscore = 0 | match10opponentscore = 2* | match10opponent = [[eLevate TF2]] | match10info =&lt;br /&gt;
| match11 = 1 | match11round = 6 | match11result = loss | match11map = koth_pro_viaduct_rc4 | match11teamscore = 0 | match11opponentscore = 2* | match11opponent = [[Classic Mixup]] | match11info =&lt;br /&gt;
| match12 = 1 | match12round = 7 | match12result = loss | match12map = cp_sunshine_rc1a | match12teamscore = 0 | match12opponentscore = 2* | match12opponent = [[froyotech]] | match12info =&lt;br /&gt;
| match13 = 1 | match13round = 8 | match13result = loss | match13map = cp_snakewater | match13teamscore = 0 | match13opponentscore = 2* | match13opponent = [[THE HURRICANE]] | match13info = &lt;br /&gt;
| match14 = 1 | match14round = 8 | match14result = loss | match14map = cp_snakewater | match14teamscore = 0 | match14opponentscore = 2* | match14opponent = [[The Mad Men]] | match14info = &lt;br /&gt;
| match15 = 1 | match15round = 9 | match15result = loss | match15map = cp_process_final | match15teamscore = 0 | match15opponentscore = 2* | match15opponent = [[6cuties]] | match15info = &lt;br /&gt;
| match16 = 1 | match16round = 9 | match16result = loss | match16map = cp_process_final | match16teamscore = 0 | match16opponentscore = 2* | match16opponent = [[Ding Dong Daddy]] | match16info = &lt;br /&gt;
}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 8&lt;br /&gt;
| [[Ding Dong Daddy]]&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 3&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 13&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 0.188&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 14-54&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{Table collapse|{{Team results&lt;br /&gt;
| roundheader = Week&lt;br /&gt;
| info = 1&lt;br /&gt;
| match1 = 1 | match1round = 1 | match1result = loss | match1map = cp_process_final | match1teamscore = 1 | match1opponentscore = 5 | match1opponent = [[THE HURRICANE]] | match1info = {{ESEA match|3736079}} {{YouTube video|wcW4OceD1KY}}&lt;br /&gt;
| match2 = 1 | match2round = 1 | match2result = loss | match2map = cp_process_final | match2teamscore = 0 | match2opponentscore = 5 | match2opponent = [[froyotech]] | match2info = {{ESEA match|3736082}}&lt;br /&gt;
| match3 = 1 | match3round = 2 | match3result = win | match3map = cp_granary | match3teamscore = 2* | match3opponentscore = 0 | match3opponent = [[6cuties]] | match3info = {{ESEA match|3741455}}&lt;br /&gt;
| match4 = 1 | match4round = 2 | match4result = loss | match4map = cp_granary | match4teamscore = 3 | match4opponentscore = 5 | match4opponent = [[The Mad Men]] | match4info = {{ESEA match|3739221}} &lt;br /&gt;
| match5 = 1 | match5round = 3 | match5result = loss | match5map = cp_gullywash_final1 | match5teamscore = 0 | match5opponentscore = 5 | match5opponent = [[Street Hoops eSports]] | match5info = {{ESEA match|3749676}}&lt;br /&gt;
| match6 = 1 | match6round = 4 | match6result = loss | match6map = cp_badlands | match6teamscore = 0 | match6opponentscore = 5 | match6opponent = [[eLevate TF2]] | match6info = {{ESEA match|3755866}}&lt;br /&gt;
| match7 = 1 | match7round = 4 | match7result = loss | match7map = cp_badlands | match7teamscore = 1 | match7opponentscore = 5 | match7opponent = [[Classic Mixup]] | match7info = {{ESEA match|3758469}}&lt;br /&gt;
| match8 = 1 | match8round = 5 | match8result = loss | match8map = cp_metalworks_rc5 | match8teamscore =  | match8opponentscore =  | match8opponent = [[wood pig]] | match8info = {{ESEA match|3764621}}&lt;br /&gt;
| match9 = 1 | match9round = 5 | match9result = loss  | match9map = cp_metalworks_rc5 | match9teamscore =  | match9opponentscore =  | match9opponent = [[froyotech]] | match9info = {{ESEA match|3766815}}&lt;br /&gt;
| match10 = 1 | match10round = 6 | match10result = loss | match10map = koth_pro_viaduct_rc4 | match10teamscore =  | match10opponentscore =  | match10opponent = [[THE HURRICANE]] | match10info =&lt;br /&gt;
| match11 = 1 | match11round = 6 | match11result = loss | match11map = koth_pro_viaduct_rc4 | match11teamscore =  | match11opponentscore =  | match11opponent = [[The Mad Men]] | match11info =&lt;br /&gt;
| match12 = 1 | match12round = 7 | match12result = win | match12map = cp_sunshine_rc1a | match12teamscore =  | match12opponentscore =  | match12opponent = [[6cuties]] | match12info = &lt;br /&gt;
| match13 = 1 | match13round = 8 | match13result = loss | match13map = cp_snakewater | match13teamscore =  | match13opponentscore =  | match13opponent = [[Street Hoops eSports]] | match13info = &lt;br /&gt;
| match14 = 1 | match14round = 8 | match14result = loss | match14map = cp_snakewater | match14teamscore =  | match14opponentscore =  | match14opponent = [[eLevate TF2]] | match14info = &lt;br /&gt;
| match15 = 1 | match15round = 9 | match15result = loss | match15map = cp_process_final | match15teamscore =  | match15opponentscore =  | match15opponent = [[Classic Mixup]] | match15info = &lt;br /&gt;
| match16 = 1 | match16round = 9 | match16result = win | match16map = cp_process_final | match16teamscore =  | match16opponentscore =  | match16opponent = [[wood pig]] | match16info = &lt;br /&gt;
}}}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 9&lt;br /&gt;
| [[6cuties]]&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 1&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 0.000&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | 6-36&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; | &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{Table collapse|{{Team results&lt;br /&gt;
| roundheader = Week&lt;br /&gt;
| info = 1&lt;br /&gt;
| match1 = 1 | match1round = 1 | match1result = loss | match1map = cp_process_final | match1teamscore = 2 | match1opponentscore = 5 | match1opponent = [[The Mad Men]] | match1info = {{ESEA match|3736084}} {{YouTube video|VzkgKraKAPo}}&lt;br /&gt;
| match2 = 1 | match2round = 1 | match2result = loss | match2map = cp_process_final | match2teamscore = 2 | match2opponentscore = 5 | match2opponent = [[THE HURRICANE]] | match2info = {{ESEA match|3736083}}&lt;br /&gt;
| match3 = 1 | match3round = 2 | match3result = loss | match3map = cp_granary | match3teamscore = 0 | match3opponentscore = 2* | match3opponent = [[Ding Dong Daddy]] | match3info = {{ESEA match|3741455}} &lt;br /&gt;
| match4 = 1 | match4round = 3 | match4result = loss | match4map = cp_gullywash_final1 | match4teamscore = 0 | match4opponentscore = 2* | match4opponent = [[Street Hoops eSports]] | match4info = {{ESEA match|3747289}} &lt;br /&gt;
| match5 = 1 | match5round = 3 | match5result = loss | match5map = cp_gullywash_final1 | match5teamscore = 0 | match5opponentscore = 2* | match5opponent = [[eLevate TF2]] | match5info = {{ESEA match|3749679}}&lt;br /&gt;
| match6 = 1 | match6round = 4 | match6result = loss | match6map = cp_badlands | match6teamscore = 0 | match6opponentscore = 2* | match6opponent = [[wood pig]] | match6info =  {{ESEA match|3758471}}&lt;br /&gt;
| match7 = 1 | match7round = 4 | match7result = loss | match7map = cp_badlands | match7teamscore = 0 | match7opponentscore = 2* | match7opponent = [[Classic Mixup]] | match7info = {{ESEA match|3755868}}&lt;br /&gt;
| match8 = 1 | match8round = 5 | match8result = loss | match8map = cp_metalworks_rc5 | match8teamscore = 0 | match8opponentscore = 2* | match8opponent = [[froyotech]] | match8info =  {{ESEA match|3764623}}&lt;br /&gt;
| match9 = 1 | match9round = 5 | match9result = loss | match9map = cp_metalworks_rc5 | match9teamscore = 0 | match9opponentscore = 2* | match9opponent = [[THE HURRICANE]] | match9info = {{ESEA match|3766817}}&lt;br /&gt;
| match10 = 1 | match10round = 6 | match10result = loss | match10map = koth_pro_viaduct_rc4 | match10teamscore = 0 | match10opponentscore = 2* | match10opponent = [[The Mad Men]] | match10info = &lt;br /&gt;
| match11 = 1 | match11round = 7 | match11result = loss | match11map = cp_sunshine_rc1a | match11teamscore = 0 | match11opponentscore = 2* | match11opponent = [[Ding Dong Daddy]] | match11info = &lt;br /&gt;
| match12 = 1 | match12round = 7 | match12result = loss | match12map = cp_sunshine_rc1a | match12teamscore = 0 | match12opponentscore = 2* | match12opponent = [[Street Hoops eSports]] | match12info = &lt;br /&gt;
| match13 = 1 | match13round = 8 | match13result = loss | match13map = cp_snakewater | match13teamscore = 0 | match13opponentscore = 2* | match13opponent = [[eLevate TF2]] | match13info = &lt;br /&gt;
| match14 = 1 | match14round = 8 | match14result = loss | match14map = cp_snakewater | match14teamscore = 0 | match14opponentscore = 2* | match14opponent = [[Classic Mixup]] | match14info = &lt;br /&gt;
| match15 = 1 | match15round = 9 | match15result = loss | match15map = cp_process_final | match15teamscore = 2* | match15opponentscore = 0 | match15opponent = [[wood pig]] | match15info = &lt;br /&gt;
| match16 = 1 | match16round = 9 | match16result = loss | match16map = cp_process_final | match16teamscore = 0 | match16opponentscore = 2* | match16opponent = [[froyotech]] | match16info = &lt;br /&gt;
}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Match was forfeited &lt;br /&gt;
&lt;br /&gt;
{{ESEA competitions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:ESEA Invite seasons]]&lt;/div&gt;</summary>
		<author><name>Arkanoid0</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Template:CurrentSeason&amp;diff=11869</id>
		<title>Template:CurrentSeason</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Template:CurrentSeason&amp;diff=11869"/>
		<updated>2014-10-07T04:00:40Z</updated>

		<summary type="html">&lt;p&gt;Arkanoid0: Better stub template for current seasons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ambox&lt;br /&gt;
 | type = content&lt;br /&gt;
 | image = Stub icon.png&lt;br /&gt;
 | header = This article is about a current season.&lt;br /&gt;
 | smalltext = It is not yet complete. You can help the comp.tf wiki by adding info and results as they come in.&lt;br /&gt;
}}&amp;lt;includeonly&amp;gt;[[Category:CurrentSeasons]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
Typing &amp;lt;code&amp;gt;&amp;amp;#123;&amp;amp;#123;CurrentSeason&amp;amp;#125;&amp;amp;#125;&amp;lt;/code&amp;gt; produces the message shown at the top, and adds the article to the following category:&lt;br /&gt;
* [[:Category:CurrentSeasons]].&lt;br /&gt;
[[Category:Maintenance templates]]&lt;/div&gt;</summary>
		<author><name>Arkanoid0</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Glossary&amp;diff=9160</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Glossary&amp;diff=9160"/>
		<updated>2014-02-02T19:16:51Z</updated>

		<summary type="html">&lt;p&gt;Arkanoid0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Combat terms ==&lt;br /&gt;
&lt;br /&gt;
===Airburst / Airdet===&lt;br /&gt;
&lt;br /&gt;
When a [[Demoman]] detonates his stickies while they are in mid-flight.&lt;br /&gt;
&lt;br /&gt;
===Amby===  &lt;br /&gt;
&lt;br /&gt;
Another name for the [[Spy#Primary|Ambassador]].&lt;br /&gt;
&lt;br /&gt;
===Airpipe / Airpill===&lt;br /&gt;
&lt;br /&gt;
When a [[Demoman]] hits someone on the enemy team in midair with one of his grenades.&lt;br /&gt;
&lt;br /&gt;
===Airshot=== &lt;br /&gt;
&lt;br /&gt;
When a player hits someone on the enemy team in midair with a projectile. Usually used to refer to a [[Soldier]] hitting someone in midair with one of his rockets. Also known as a &amp;quot;middie&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Buff===&lt;br /&gt;
&lt;br /&gt;
The excess health granted (up to 150% base hp) by any of the [[medic|medic's]] Mediguns when he continues to heal a player after they already have full health. &lt;br /&gt;
&lt;br /&gt;
===Bomb===&lt;br /&gt;
&lt;br /&gt;
The act of using explosive jumps in order to propel yourself towards the enemy. The resulting speed and height advantage is then usually used in an attempt to take out key targets such as the [[Medic]] or [[Demoman]]. Bombing is generally done by the [[roamer|roaming soldier]].&lt;br /&gt;
&lt;br /&gt;
===Clutch===&lt;br /&gt;
&lt;br /&gt;
Adjective used to describe risky plays that save a team from certain round or match loss. &lt;br /&gt;
&lt;br /&gt;
===Crit Heals===&lt;br /&gt;
&lt;br /&gt;
A term used to describe the [[Medic#Secondary|Medigun's]] mechanic of healing faster based on how long it has been since a player has taken damage; after not taking damage for 10 seconds or more, the target will be healed at the max heal rate (72 hp/s) thus being healed to max health quickly.&lt;br /&gt;
&lt;br /&gt;
===DH===&lt;br /&gt;
&lt;br /&gt;
Direct Hit. This refers both to the [[Soldiers primary]] &amp;quot;The Direct Hit&amp;quot; and the acting of directly hitting someone instead of using splash.&lt;br /&gt;
&lt;br /&gt;
===Drop===&lt;br /&gt;
&lt;br /&gt;
A drop is when the [[Medic]] dies with his ÜberCharge ready. It can also be used to refer to a Med letting a player die during an uber fight by not flashing uber on him.&lt;br /&gt;
&lt;br /&gt;
===Focusing, Focus Damage===&lt;br /&gt;
&lt;br /&gt;
As a combat class, focusing means intentionally targeting a single player to prioritize kills on the most important players. Usually, multiple players focus targets together to kill them faster.&lt;br /&gt;
&lt;br /&gt;
===Gun, SG, Mini, Mini SG, Level 1/2/3 ===&lt;br /&gt;
&lt;br /&gt;
An [[engineer|Engineer's]] sentry. Players often refer to them by their level. '''Ex:''' ''&amp;quot;Level 3 on cliff right side&amp;quot;'' Or by type of sentry (mini/normal). '''Ex:''' ''&amp;quot;Mini on left, behind the point&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
===Hardscope===&lt;br /&gt;
&lt;br /&gt;
When a [[Sniper]] stays scoped for enough time to fully charge his shot.&lt;br /&gt;
&lt;br /&gt;
===Hurt, Lit, Destroyed, Hit, Tagged===&lt;br /&gt;
&lt;br /&gt;
Used to describe players who have taken a lot of damage.&lt;br /&gt;
&lt;br /&gt;
===Juke===&lt;br /&gt;
&lt;br /&gt;
A dodge.&lt;br /&gt;
&lt;br /&gt;
===Kritz===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for the [[Medic]]'s [[Kritzkrieg]]'s ability.&lt;br /&gt;
&lt;br /&gt;
===Meatshot===&lt;br /&gt;
&lt;br /&gt;
A close range shot with a Shotgun or Scattergun where all pellets hit the target, doing over 100 damage. The term was popularized by [[ESEA]]-Invite [[Scout]] player [[carnage]].&lt;br /&gt;
&lt;br /&gt;
===Middie===&lt;br /&gt;
&lt;br /&gt;
When a [[Soldier]] hits someone in midair with one of his rockets. Also known as an &amp;quot;airshot&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
===Peeking===&lt;br /&gt;
&lt;br /&gt;
When someone looks into an area but is not planning on pushing into it, usually to gain information on the enemy's positioning.&lt;br /&gt;
&lt;br /&gt;
===Pill/Pipe===&lt;br /&gt;
&lt;br /&gt;
A [[Demoman]]'s grenade.&lt;br /&gt;
&lt;br /&gt;
===Pop===&lt;br /&gt;
&lt;br /&gt;
A [[Medic]]'s ÜberCharge.&lt;br /&gt;
&lt;br /&gt;
===Quickscope=== &lt;br /&gt;
&lt;br /&gt;
When a [[Sniper]] scopes in and fires without charging his shot.&lt;br /&gt;
&lt;br /&gt;
===Roller===&lt;br /&gt;
&lt;br /&gt;
A [[Demoman]]'s grenade after it hits the ground / wall.&lt;br /&gt;
&lt;br /&gt;
===Spam===&lt;br /&gt;
&lt;br /&gt;
Repeated shooting at chokes for the purpose of area denial, usually by [[Soldier|Soldiers]] and [[Demoman|Demomen]] due to the splash damage property of their projectiles. &lt;br /&gt;
&lt;br /&gt;
===Splash===&lt;br /&gt;
&lt;br /&gt;
The property of the explosion of rockets and grenades to damage players near the explosion without making physical contact with the projectile.&lt;br /&gt;
&lt;br /&gt;
===Trickstab===&lt;br /&gt;
&lt;br /&gt;
A term used to describe maneuvers in which a [[Spy]] stabs an enemy that is aware of his presence (ex. stairstab, cornerstab).&lt;br /&gt;
&lt;br /&gt;
===Über pop(ped)===&lt;br /&gt;
&lt;br /&gt;
When a [[Medic]] activates his ÜberCharge.&lt;br /&gt;
&lt;br /&gt;
===Über Force===&lt;br /&gt;
&lt;br /&gt;
When a player forces an enemy [[Medic]] to activate his ÜberCharge earlier than desired by presenting an immediate threat to the [[Medic]]'s life.&lt;br /&gt;
&lt;br /&gt;
===Wipe=== &lt;br /&gt;
&lt;br /&gt;
A wipe occurs when the entire team dies at once.&lt;br /&gt;
&lt;br /&gt;
== Metagame terms ==&lt;br /&gt;
&lt;br /&gt;
===Backcap===&lt;br /&gt;
&lt;br /&gt;
When a player, typically a [[Scout]], gets behind enemy lines and starts capping a point behind the front line thus forcing some members from the team to go back or, if the backcapped point is last, winning the round.&lt;br /&gt;
&lt;br /&gt;
===Combo===&lt;br /&gt;
&lt;br /&gt;
The [[Medic]] and the players that play near him. Their job is to use Uber to spearhead pushes and secure main areas to control objectives on offense and to deny access to the objectives and shut down Ubers on defense. In [[6v6]], the combo is usually a [[Medic]], the Pocket [[Soldier]], and the [[Demoman]]. In [[Highlander]], the combo varies but is most often made up of the [[Medic]], [[Heavy]], [[Demoman]], and sometimes [[Pyro]].&lt;br /&gt;
&lt;br /&gt;
===Core Team===&lt;br /&gt;
&lt;br /&gt;
2 players in 6's, consisting of the demoman and commonly the scout who plays a defensive role. They work together, the [[Demoman]] putting out damage while the [[Scout]] protects him from other [[Scout|Scouts]] and roamers.&lt;br /&gt;
&lt;br /&gt;
===Flank===&lt;br /&gt;
&lt;br /&gt;
In 6's, the roaming soldier and the aggressive scout. In Highlander, (someone who knows HL edit plz [[User:Arkanoid0|Arkanoid0]] ([[User talk:Arkanoid0|talk]]) They command the action and watch the entrances that the combo isn't during holds and stalemates, and create openings and advantages via bombs and off-pushes. &lt;br /&gt;
&lt;br /&gt;
===Distraction===&lt;br /&gt;
&lt;br /&gt;
When one or more players openly present themselves to engage on the enemy in an attempt to draw their attention away from key targets, objectives or positions.&lt;br /&gt;
&lt;br /&gt;
===Domino Cap===&lt;br /&gt;
&lt;br /&gt;
When a point is lost because the previous point was taken with such force that a defense of the next could not be set up in time (ex. after a wipe on a 5CP map, a team is likely to lose two control points before they are spawned and ready to fight back).&lt;br /&gt;
&lt;br /&gt;
===Double Overtime===&lt;br /&gt;
&lt;br /&gt;
In King of the Hill, when both teams have dropped their timers to 0 and the attacking team has capture time on the point, triggering Overtime.&lt;br /&gt;
&lt;br /&gt;
===Leapfrogging===&lt;br /&gt;
&lt;br /&gt;
When the two [[Medic|Medics]] have [[überCharge|übers]] out of sync, the medic who has full über first can get a free push into the other [[Medic]] without much risk since the enemy doesn't have full charge.  However, if the push doesn't result in an enemy Medic pick, then the other team will have advantage and can push back in the same manner. This is called Leapfrogging. The occurs commonly on midpoints of [[5CP]] maps when the team that loses their Medic wins the Midfight. &lt;br /&gt;
&lt;br /&gt;
===Pick(s)=== &lt;br /&gt;
&lt;br /&gt;
Kill on a player who is on the other team. Generally used to indicate the kill obtained when the enemy team was off guard.&lt;br /&gt;
&lt;br /&gt;
===Main Caller===&lt;br /&gt;
&lt;br /&gt;
The person who decides, communicates, and organizes, or calls, all the team's plays. In lower levels, the task is often delegated to the [[Medic]] but higher level play usually is the Pocket or [[Demoman]].&lt;br /&gt;
&lt;br /&gt;
===Medigun Checking=== &lt;br /&gt;
&lt;br /&gt;
When one player on a team changes class to Spy and disguises as the enemy [[Medic]] to determine whether the Medic is running the [[Kritzkrieg]] or the stock [[Medi Gun]]. Many [[Medic|Medics]] now rename their secondary weapons making it impossible to tell.&lt;br /&gt;
&lt;br /&gt;
===Midfight===&lt;br /&gt;
&lt;br /&gt;
The initial battle that takes place on the central control point in a 5CP or King of the Hill match at the start of each round.&lt;br /&gt;
&lt;br /&gt;
===[[Offclass]]===&lt;br /&gt;
&lt;br /&gt;
In 6v6, an offclass is a player of any class apart from the standard line-up of [[Scout]], [[Soldier]], [[Medic]], and [[Demoman]]. These are situational classes, most often switched to by a [[Scout]] or [[Roamer]] when holding or pushing last in [[5CP]].&lt;br /&gt;
&lt;br /&gt;
===[[Pocket]]=== &lt;br /&gt;
As a noun, it's the player (usually a [[Soldier]] in [[6v6]] or a [[Heavy]] / [[Demoman]] in [[Highlander]]) who protects the [[Medic]] and gets the most heals.  &lt;br /&gt;
&lt;br /&gt;
As a verb, it's the act of taking lots of heals from the medic and protecting him from any threats.&lt;br /&gt;
&lt;br /&gt;
===[[Push]]===&lt;br /&gt;
&lt;br /&gt;
The act of a team moving forward onto the enemy team.&lt;br /&gt;
&lt;br /&gt;
===Trade===&lt;br /&gt;
&lt;br /&gt;
When one person from each team kills each other; also when an offclass such as a [[Spy]] or [[Sniper]] kill a class of equal value like a [[Scout]] or [[Soldier]].&lt;br /&gt;
&lt;br /&gt;
===Tunnel Vision===&lt;br /&gt;
&lt;br /&gt;
Originally a reference to camping [[Sniper|Snipers]] who look down their scope too much and have no peripheral vision (as if looking through a tunnel), in Team Fortress 2 it usually just refers to a player who focuses too much on an objective or player and fails to notice other players around him, which usually results in death to ambushers or flankers.&lt;br /&gt;
&lt;br /&gt;
===Uber Advantage===&lt;br /&gt;
&lt;br /&gt;
When a [[Medic]] is significantly closer (usually ~20% or more) to having a full uber or gets his uber before the other team's [[Medic]].&lt;br /&gt;
&lt;br /&gt;
== Map terms ==&lt;br /&gt;
&lt;br /&gt;
===Choke=== &lt;br /&gt;
&lt;br /&gt;
General term applied to several maps referring to narrow hallways, rooms, or entrances.&lt;br /&gt;
&lt;br /&gt;
===Flank(ers)===&lt;br /&gt;
&lt;br /&gt;
The Flank is any area where the combo isn't. The Flank can also refer to the players who watch those areas. They are the players that don't rely on their [[Medic]] for heals and who prevent enemy flankers from getting into any positional advantage from which they can ambush the [[Medic]]. They tend to spark pushes by forcing Uber or securing significant picks. In [[6v6]], the flank typically consists out of the [[roamer]] and both [[scout|scouts]].&lt;br /&gt;
&lt;br /&gt;
===Last===&lt;br /&gt;
&lt;br /&gt;
The final control point. Used to refer to the 1st control point on either side of a 5CP map, or the bomb site in payload.&lt;br /&gt;
&lt;br /&gt;
===Mid===&lt;br /&gt;
&lt;br /&gt;
The 3rd (or center) point. Usually where the fighting begins at the start of a round after players complete their rollouts. Can also refer to the point in KOTH.&lt;br /&gt;
&lt;br /&gt;
===Rollout===&lt;br /&gt;
&lt;br /&gt;
The sequence of jumps and paths each class takes to the mid point. While there are many different strategies and rollouts employed for each map, the general objective is for each team to have the fastest rollout to the middle point that leaves everyone with a full buff, as that gives immediate point presence and area advantage to the faster team.&lt;br /&gt;
&lt;br /&gt;
===Spire===&lt;br /&gt;
&lt;br /&gt;
A control point with a large height advantage (ex. Badlands 2nd). Gives jumping classes an advantage and is usually the second control point on a 5cp map.&lt;br /&gt;
&lt;br /&gt;
== General Terms and Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
===DM===&lt;br /&gt;
&lt;br /&gt;
Short for &amp;quot;deathmatch&amp;quot;, a term used to describe a player's individual ability to kill enemy players.&lt;br /&gt;
&lt;br /&gt;
===Fatkidded===&lt;br /&gt;
&lt;br /&gt;
Commonly used term to describe not being picked in a PUG, referring to playground pickup sports, where the fat kid is always picked last (or not at all).&lt;br /&gt;
&lt;br /&gt;
===GG===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good Game&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===GL HF===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good Luck, Have Fun&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===GR===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good Round&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===LAN dodger===&lt;br /&gt;
&lt;br /&gt;
A term referring to someone who is unable to attend their team's LAN matches.&lt;br /&gt;
&lt;br /&gt;
===LFT===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''L'''ooking '''F'''or '''T'''eam. A person who wishes to join a currently active team.&lt;br /&gt;
&lt;br /&gt;
===LFP===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''L'''ooking '''F'''or '''P'''layers. A person whose team is in need of players.&lt;br /&gt;
&lt;br /&gt;
===Lobby===&lt;br /&gt;
&lt;br /&gt;
A lobby is a semi-competitive game played on [http://www.tf2lobby.com tf2lobby]. Lobbies are often not taken seriously, and PUG's are generally better for practicing.&lt;br /&gt;
&lt;br /&gt;
===MGE===&lt;br /&gt;
&lt;br /&gt;
A gameplay mod which allows for 1v1 matches, typically on 6v6 classes, often used to practice DM.&lt;br /&gt;
&lt;br /&gt;
===Mix===&lt;br /&gt;
&lt;br /&gt;
A match in which the teams consist of friends.&lt;br /&gt;
&lt;br /&gt;
===RUP===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ready Up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PCW===&lt;br /&gt;
&lt;br /&gt;
An initialism for '''P'''ractice '''C'''lan '''W'''ar. A practice match between two teams. A European term; see [[Glossary#Scrim|'''Scrim''']].&lt;br /&gt;
&lt;br /&gt;
===Pub===&lt;br /&gt;
&lt;br /&gt;
Commonly used term to describe public games and/or servers.&lt;br /&gt;
&lt;br /&gt;
===PUG===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''P'''ick-'''U'''p '''G'''ame. A semi-competitive format in which players sign up for classes they wish to play. Two players are then assigned as &amp;quot;Captains&amp;quot; and pick their teams.&lt;br /&gt;
&lt;br /&gt;
===Scrim===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for scrimmage match. A practice match between two teams.&lt;br /&gt;
&lt;br /&gt;
===VOD===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''V'''ideo-'''O'''n-'''D'''emand. An uploaded recording of a match.&lt;br /&gt;
&lt;br /&gt;
===Ringer / Merc / Sub===&lt;br /&gt;
&lt;br /&gt;
A name used to describe players who are playing as a substitute for a team due to missing players, while not actually being on that teams roster.&lt;br /&gt;
&lt;br /&gt;
{{Popular topics navbox}}&lt;/div&gt;</summary>
		<author><name>Arkanoid0</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Glossary&amp;diff=9159</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Glossary&amp;diff=9159"/>
		<updated>2014-02-02T19:14:33Z</updated>

		<summary type="html">&lt;p&gt;Arkanoid0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Combat terms ==&lt;br /&gt;
&lt;br /&gt;
===Airburst / Airdet===&lt;br /&gt;
&lt;br /&gt;
When a [[Demoman]] detonates his stickies while they are in mid-flight.&lt;br /&gt;
&lt;br /&gt;
===Amby===  &lt;br /&gt;
&lt;br /&gt;
Another name for the [[Spy#Primary|Ambassador]].&lt;br /&gt;
&lt;br /&gt;
===Airpipe / Airpill===&lt;br /&gt;
&lt;br /&gt;
When a [[Demoman]] hits someone on the enemy team in midair with one of his grenades.&lt;br /&gt;
&lt;br /&gt;
===Airshot=== &lt;br /&gt;
&lt;br /&gt;
When a player hits someone on the enemy team in midair with a projectile. Usually used to refer to a [[Soldier]] hitting someone in midair with one of his rockets. Also known as a &amp;quot;middie&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Buff===&lt;br /&gt;
&lt;br /&gt;
The excess health granted (up to 150% base hp) by any of the [[medic|medic's]] Mediguns when he continues to heal a player after they already have full health. &lt;br /&gt;
&lt;br /&gt;
===Bomb===&lt;br /&gt;
&lt;br /&gt;
The act of using explosive jumps in order to propel yourself towards the enemy. The resulting speed and height advantage is then usually used in an attempt to take out key targets such as the [[Medic]] or [[Demoman]]. Bombing is generally done by the [[roamer|roaming soldier]].&lt;br /&gt;
&lt;br /&gt;
===Clutch===&lt;br /&gt;
&lt;br /&gt;
Adjective used to describe risky plays that save a team from certain round or match loss. &lt;br /&gt;
&lt;br /&gt;
===Crit Heals===&lt;br /&gt;
&lt;br /&gt;
A term used to describe the [[Medic#Secondary|Medigun's]] mechanic of healing faster based on how long it has been since a player has taken damage; after not taking damage for 10 seconds or more, the target will be healed at the max heal rate (72 hp/s) thus being healed to max health quickly.&lt;br /&gt;
&lt;br /&gt;
===DH===&lt;br /&gt;
&lt;br /&gt;
Direct Hit. This refers both to the [[Soldiers primary]] &amp;quot;The Direct Hit&amp;quot; and the acting of directly hitting someone instead of using splash.&lt;br /&gt;
&lt;br /&gt;
===Drop===&lt;br /&gt;
&lt;br /&gt;
A drop is when the [[Medic]] dies with his ÜberCharge ready. It can also be used to refer to a Med letting a player die during an uber fight by not flashing uber on him.&lt;br /&gt;
&lt;br /&gt;
===Focusing, Focus Damage===&lt;br /&gt;
&lt;br /&gt;
As a combat class, focusing means intentionally targeting a single player to prioritize kills on the most important players. Usually, multiple players focus targets together to kill them faster.&lt;br /&gt;
&lt;br /&gt;
===Gun, SG, Mini, Mini SG, Level 1/2/3 ===&lt;br /&gt;
&lt;br /&gt;
An [[engineer|Engineer's]] sentry. Players often refer to them by their level. '''Ex:''' ''&amp;quot;Level 3 on cliff right side&amp;quot;'' Or by type of sentry (mini/normal). '''Ex:''' ''&amp;quot;Mini on left, behind the point&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
===Hardscope===&lt;br /&gt;
&lt;br /&gt;
When a [[Sniper]] stays scoped for enough time to fully charge his shot.&lt;br /&gt;
&lt;br /&gt;
===Hurt, Lit, Destroyed, Hit, Tagged===&lt;br /&gt;
&lt;br /&gt;
Used to describe players who have taken a lot of damage.&lt;br /&gt;
&lt;br /&gt;
===Juke===&lt;br /&gt;
&lt;br /&gt;
A dodge.&lt;br /&gt;
&lt;br /&gt;
===Kritz===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for the [[Medic]]'s [[Kritzkrieg]]'s ability.&lt;br /&gt;
&lt;br /&gt;
===Meatshot===&lt;br /&gt;
&lt;br /&gt;
A close range shot with a Shotgun or Scattergun where all pellets hit the target, doing over 100 damage. The term was popularized by [[ESEA]]-Invite [[Scout]] player [[carnage]].&lt;br /&gt;
&lt;br /&gt;
===Middie===&lt;br /&gt;
&lt;br /&gt;
When a [[Soldier]] hits someone in midair with one of his rockets. Also known as an &amp;quot;airshot&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
===Peeking===&lt;br /&gt;
&lt;br /&gt;
When someone looks into an area but is not planning on pushing into it, usually to gain information on the enemy's positioning.&lt;br /&gt;
&lt;br /&gt;
===Pill/Pipe===&lt;br /&gt;
&lt;br /&gt;
A [[Demoman]]'s grenade.&lt;br /&gt;
&lt;br /&gt;
===Pop===&lt;br /&gt;
&lt;br /&gt;
A [[Medic]]'s ÜberCharge.&lt;br /&gt;
&lt;br /&gt;
===Quickscope=== &lt;br /&gt;
&lt;br /&gt;
When a [[Sniper]] scopes in and fires without charging his shot.&lt;br /&gt;
&lt;br /&gt;
===Roller===&lt;br /&gt;
&lt;br /&gt;
A [[Demoman]]'s grenade after it hits the ground / wall.&lt;br /&gt;
&lt;br /&gt;
===Spam===&lt;br /&gt;
&lt;br /&gt;
Repeated shooting at chokes for the purpose of area denial, usually by [[Soldier|Soldiers]] and [[Demoman|Demomen]] due to the splash damage property of their projectiles. &lt;br /&gt;
&lt;br /&gt;
===Splash===&lt;br /&gt;
&lt;br /&gt;
The property of the explosion of rockets and grenades to damage players near the explosion without making physical contact with the projectile.&lt;br /&gt;
&lt;br /&gt;
===Trickstab===&lt;br /&gt;
&lt;br /&gt;
A term used to describe maneuvers in which a [[Spy]] stabs an enemy that is aware of his presence (ex. stairstab, cornerstab).&lt;br /&gt;
&lt;br /&gt;
===Über pop(ped)===&lt;br /&gt;
&lt;br /&gt;
When a [[Medic]] activates his ÜberCharge.&lt;br /&gt;
&lt;br /&gt;
===Über Force===&lt;br /&gt;
&lt;br /&gt;
When a player forces an enemy [[Medic]] to activate his ÜberCharge earlier than desired by presenting an immediate threat to the [[Medic]]'s life.&lt;br /&gt;
&lt;br /&gt;
===Wipe=== &lt;br /&gt;
&lt;br /&gt;
A wipe occurs when the entire team dies at once.&lt;br /&gt;
&lt;br /&gt;
== Metagame terms ==&lt;br /&gt;
&lt;br /&gt;
===Backcap===&lt;br /&gt;
&lt;br /&gt;
When a player, typically a [[Scout]], gets behind enemy lines and starts capping a point behind the front line thus forcing some members from the team to go back or, if the backcapped point is last, winning the round.&lt;br /&gt;
&lt;br /&gt;
===Combo===&lt;br /&gt;
&lt;br /&gt;
The [[Medic]] and the players that play near him. Their job is to use Uber to spearhead pushes and secure main areas to control objectives on offense and to deny access to the objectives and shut down Ubers on defense. In [[6v6]], the combo is usually a [[Medic]], the Pocket [[Soldier]], and the [[Demoman]]. In [[Highlander]], the combo varies but is most often made up of the [[Medic]], [[Heavy]], [[Demoman]], and sometimes [[Pyro]].&lt;br /&gt;
&lt;br /&gt;
===Core Team===&lt;br /&gt;
&lt;br /&gt;
2 players in 6's, consisting of the demoman and commonly the scout who plays a defensive role. They work together, the [[Demoman]] putting out damage while the [[Scout]] protects him from other [[Scout|Scouts]] and roamers.&lt;br /&gt;
&lt;br /&gt;
===Flank===&lt;br /&gt;
&lt;br /&gt;
In 6's, the roaming soldier and the aggressive scout. In Highlander, (someone who knows HL edit plz [[User:Arkanoid0|Arkanoid0]] ([[User talk:Arkanoid0|talk]]) They command the action and watch the entrances that the combo isn't during holds and stalemates, and create openings and advantages via bombs and off-pushes. &lt;br /&gt;
&lt;br /&gt;
===Distraction===&lt;br /&gt;
&lt;br /&gt;
When one or more players openly present themselves to engage on the enemy in an attempt to draw their attention away from key targets, objectives or positions.&lt;br /&gt;
&lt;br /&gt;
===Domino Cap===&lt;br /&gt;
&lt;br /&gt;
When a point is lost because the previous point was taken with such force that a defense of the next could not be set up in time (ex. after a wipe on a 5CP map, a team is likely to lose two control points before they are spawned and ready to fight back).&lt;br /&gt;
&lt;br /&gt;
===Double Overtime===&lt;br /&gt;
&lt;br /&gt;
In King of the Hill, when both teams have dropped their timers to 0 and the attacking team has capture time on the point, triggering Overtime.&lt;br /&gt;
&lt;br /&gt;
===Leapfrogging===&lt;br /&gt;
&lt;br /&gt;
When the two [[Medic|Medics]] have [[überCharge|übers]] out of sync, the medic who has full über first can get a free push into the other [[Medic]] without much risk since the enemy doesn't have full charge.  However, if the push doesn't result in an enemy Medic pick, then the other team will have advantage and can push back in the same manner. This is called Leapfrogging. The occurs commonly on midpoints of [[5CP]] maps when the team that loses their Medic wins the Midfight. &lt;br /&gt;
&lt;br /&gt;
===Pick(s)=== &lt;br /&gt;
&lt;br /&gt;
Kill on a player who is on the other team. Generally used to indicate the kill obtained when the enemy team was off guard.&lt;br /&gt;
&lt;br /&gt;
===Main Caller===&lt;br /&gt;
&lt;br /&gt;
The person who decides, communicates, and organizes, or calls, all the team's plays. In lower levels, the task is often delegated to the [[Medic]] but higher level play usually is the Pocket or [[Demoman]].&lt;br /&gt;
&lt;br /&gt;
===Medigun Checking=== &lt;br /&gt;
&lt;br /&gt;
When one player on a team changes class to Spy and disguises as the enemy [[Medic]] to determine whether the Medic is running the [[Kritzkrieg]] or the stock [[Medi Gun]]. Many [[Medic|Medics]] now rename their secondary weapons making it impossible to tell.&lt;br /&gt;
&lt;br /&gt;
===Midfight===&lt;br /&gt;
&lt;br /&gt;
The initial battle that takes place on the central control point in a 5CP or King of the Hill match at the start of each round.&lt;br /&gt;
&lt;br /&gt;
===[[Offclass]]===&lt;br /&gt;
&lt;br /&gt;
In 6v6, an offclass is a player of any class apart from the standard line-up of [[Scout]], [[Soldier]], [[Medic]], and [[Demoman]]. These are situational classes, most often switched to by a [[Scout]] or [[Roamer]] when holding or pushing last in [[5CP]].&lt;br /&gt;
&lt;br /&gt;
===[[Pocket]]=== &lt;br /&gt;
As a noun, it's the player (usually a [[Soldier]] in [[6v6]] or a [[Heavy]] / [[Demoman]] in [[Highlander]]) who protects the [[Medic]] and gets the most heals.  &lt;br /&gt;
&lt;br /&gt;
As a verb, it's the act of taking lots of heals from the medic and protecting him from any threats.&lt;br /&gt;
&lt;br /&gt;
===[[Push]]===&lt;br /&gt;
&lt;br /&gt;
The act of a team moving forward onto the enemy team.&lt;br /&gt;
&lt;br /&gt;
===Trade===&lt;br /&gt;
&lt;br /&gt;
When one person from each team kills each other; also when an offclass such as a [[Spy]] or [[Sniper]] kill a class of equal value like a [[Scout]] or [[Soldier]].&lt;br /&gt;
&lt;br /&gt;
===Tunnel Vision===&lt;br /&gt;
&lt;br /&gt;
Originally a reference to camping [[Sniper|Snipers]] who look down their scope too much and have no peripheral vision (as if looking through a tunnel), in Team Fortress 2 it usually just refers to a player who focuses too much on an objective or player and fails to notice other players around him, which usually results in death to ambushers or flankers.&lt;br /&gt;
&lt;br /&gt;
===Uber Advantage===&lt;br /&gt;
&lt;br /&gt;
When a [[Medic]] is significantly closer (usually ~20% or more) to having a full uber or gets his uber before the other team's [[Medic]].&lt;br /&gt;
&lt;br /&gt;
== Map terms ==&lt;br /&gt;
&lt;br /&gt;
===Choke=== &lt;br /&gt;
&lt;br /&gt;
General term applied to several maps referring to narrow hallways, rooms, or entrances.&lt;br /&gt;
&lt;br /&gt;
===Flank(ers)===&lt;br /&gt;
&lt;br /&gt;
The Flank is any area where the combo isn't. The Flank can also refer to the players who watch those areas. They are the players that don't rely on their [[Medic]] for heals and who prevent enemy flankers from getting into any positional advantage from which they can ambush the [[Medic]]. They tend to spark pushes by forcing Uber or securing significant picks. In [[6v6]], the flank typically consists out of the [[roamer]] and both [[scout|scouts]].&lt;br /&gt;
&lt;br /&gt;
===Last===&lt;br /&gt;
&lt;br /&gt;
The final control point. Used to refer to the 1st control point on either side of a 5CP map, or the bomb site in payload.&lt;br /&gt;
&lt;br /&gt;
===Mid===&lt;br /&gt;
&lt;br /&gt;
The 3rd (or center) point. Usually where the fighting begins at the start of a round after players complete their rollouts. Can also refer to the point in KOTH.&lt;br /&gt;
&lt;br /&gt;
===Rollout===&lt;br /&gt;
&lt;br /&gt;
The sequence of jumps and paths each class takes to the mid point. While there are many different strategies and rollouts employed for each map, the general objective is for each team to have the fastest rollout to the middle point that leaves everyone with a full buff, as that gives immediate point presence and area advantage to the faster team.&lt;br /&gt;
&lt;br /&gt;
===Spire===&lt;br /&gt;
&lt;br /&gt;
A control point with a large height advantage (ex. Badlands 2nd). Gives jumping classes an advantage and is usually the second control point on a 5cp map.&lt;br /&gt;
&lt;br /&gt;
== General Terms and Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
===DM===&lt;br /&gt;
&lt;br /&gt;
Short for &amp;quot;deathmatch&amp;quot;, a term used to describe a player's individual ability to kill enemy players.&lt;br /&gt;
&lt;br /&gt;
===Fatkidded===&lt;br /&gt;
&lt;br /&gt;
Commonly used term to describe not being picked in a PUG, referring to playground pickup sports, where the fat kid is always picked last (or not at all).&lt;br /&gt;
&lt;br /&gt;
===GG===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good Game&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===GL HF===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good Luck, Have Fun&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===GR===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good Round&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===LAN dodger===&lt;br /&gt;
&lt;br /&gt;
A term referring to someone who is unable to attend their team's LAN matches.&lt;br /&gt;
&lt;br /&gt;
===LFT===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''L'''ooking '''F'''or '''T'''eam. A person who wishes to join a currently active team.&lt;br /&gt;
&lt;br /&gt;
===LFP===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''L'''ooking '''F'''or '''P'''layers. A person whose team is in need of players.&lt;br /&gt;
&lt;br /&gt;
===Lobby===&lt;br /&gt;
&lt;br /&gt;
A lobby is a semi-competitive game played on [http://www.tf2lobby.com tf2lobby]. Lobbies are often not taken seriously, and PUG's are generally better for practicing.&lt;br /&gt;
&lt;br /&gt;
===MGE===&lt;br /&gt;
&lt;br /&gt;
A gameplay mod which allows for 1v1 matches, typically on 6v6 classes, often used to practice DM.&lt;br /&gt;
&lt;br /&gt;
===Mix===&lt;br /&gt;
&lt;br /&gt;
A match in which the teams consist of friends.&lt;br /&gt;
&lt;br /&gt;
===RUP===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ready Up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PCW===&lt;br /&gt;
&lt;br /&gt;
An initialism for '''P'''ractice '''C'''lan '''W'''ar. A practice match between two teams. A European term; see '''Scrim'''.&lt;br /&gt;
&lt;br /&gt;
===Pub===&lt;br /&gt;
&lt;br /&gt;
Commonly used term to describe public games and/or servers.&lt;br /&gt;
&lt;br /&gt;
===PUG===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''P'''ick-'''U'''p '''G'''ame. A semi-competitive format in which players sign up for classes they wish to play. Two players are then assigned as &amp;quot;Captains&amp;quot; and pick their teams.&lt;br /&gt;
&lt;br /&gt;
===Scrim===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for scrimmage match. A practice match between two teams.&lt;br /&gt;
&lt;br /&gt;
===VOD===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''V'''ideo-'''O'''n-'''D'''emand. An uploaded recording of a match.&lt;br /&gt;
&lt;br /&gt;
===Ringer / Merc / Sub===&lt;br /&gt;
&lt;br /&gt;
A name used to describe players who are playing as a substitute for a team due to missing players, while not actually being on that teams roster.&lt;br /&gt;
&lt;br /&gt;
{{Popular topics navbox}}&lt;/div&gt;</summary>
		<author><name>Arkanoid0</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=User:Arkanoid0&amp;diff=9158</id>
		<title>User:Arkanoid0</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=User:Arkanoid0&amp;diff=9158"/>
		<updated>2014-02-02T19:08:58Z</updated>

		<summary type="html">&lt;p&gt;Arkanoid0: Created page with &amp;quot;Hi! Here are my links to things!  =Links=  ==Steam==  http://steamcommunity.com/id/Arkanoid0/  ==Tf.Tv==  http://teamfortress.tv/user/profile/Arkanoid0  ==CEVO==  http://cevo....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! Here are my links to things!&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
&lt;br /&gt;
==Steam==&lt;br /&gt;
&lt;br /&gt;
http://steamcommunity.com/id/Arkanoid0/&lt;br /&gt;
&lt;br /&gt;
==Tf.Tv==&lt;br /&gt;
&lt;br /&gt;
http://teamfortress.tv/user/profile/Arkanoid0&lt;br /&gt;
&lt;br /&gt;
==CEVO==&lt;br /&gt;
&lt;br /&gt;
http://cevo.com/member/89670/&lt;/div&gt;</summary>
		<author><name>Arkanoid0</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Glossary&amp;diff=9157</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Glossary&amp;diff=9157"/>
		<updated>2014-02-02T19:05:44Z</updated>

		<summary type="html">&lt;p&gt;Arkanoid0: /* Metagame terms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Combat terms ==&lt;br /&gt;
&lt;br /&gt;
===Airburst / Airdet===&lt;br /&gt;
&lt;br /&gt;
When a [[Demoman]] detonates his stickies while they are in mid-flight.&lt;br /&gt;
&lt;br /&gt;
===Amby===  &lt;br /&gt;
&lt;br /&gt;
Another name for the [[Spy#Primary|Ambassador]].&lt;br /&gt;
&lt;br /&gt;
===Airpipe / Airpill===&lt;br /&gt;
&lt;br /&gt;
When a [[Demoman]] hits someone on the enemy team in midair with one of his grenades.&lt;br /&gt;
&lt;br /&gt;
===Airshot=== &lt;br /&gt;
&lt;br /&gt;
When a player hits someone on the enemy team in midair with a projectile. Usually used to refer to a [[Soldier]] hitting someone in midair with one of his rockets. Also known as a &amp;quot;middie&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Buff===&lt;br /&gt;
&lt;br /&gt;
The excess health granted (up to 150% base hp) by any of the [[medic|medic's]] Mediguns when he continues to heal a player after they already have full health. &lt;br /&gt;
&lt;br /&gt;
===Bomb===&lt;br /&gt;
&lt;br /&gt;
The act of using explosive jumps in order to propel yourself towards the enemy. The resulting speed and height advantage is then usually used in an attempt to take out key targets such as the [[Medic]] or [[Demoman]]. Bombing is generally done by the [[roamer|roaming soldier]].&lt;br /&gt;
&lt;br /&gt;
===Clutch===&lt;br /&gt;
&lt;br /&gt;
Adjective used to describe risky plays that save a team from certain round or match loss. &lt;br /&gt;
&lt;br /&gt;
===Crit Heals===&lt;br /&gt;
&lt;br /&gt;
A term used to describe the [[Medic#Secondary|Medigun's]] mechanic of healing faster based on how long it has been since a player has taken damage; after not taking damage for 10 seconds or more, the target will be healed at the max heal rate (72 hp/s) thus being healed to max health quickly.&lt;br /&gt;
&lt;br /&gt;
===DH===&lt;br /&gt;
&lt;br /&gt;
Direct Hit. This refers both to the [[Soldiers primary]] &amp;quot;The Direct Hit&amp;quot; and the acting of directly hitting someone instead of using splash.&lt;br /&gt;
&lt;br /&gt;
===Drop===&lt;br /&gt;
&lt;br /&gt;
A drop is when the [[Medic]] dies with his ÜberCharge ready. It can also be used to refer to a Med letting a player die during an uber fight by not flashing uber on him.&lt;br /&gt;
&lt;br /&gt;
===Focusing, Focus Damage===&lt;br /&gt;
&lt;br /&gt;
As a combat class, focusing means intentionally targeting a single player to prioritize kills on the most important players. Usually, multiple players focus targets together to kill them faster.&lt;br /&gt;
&lt;br /&gt;
===Gun, SG, Mini, Mini SG, Level 1/2/3 ===&lt;br /&gt;
&lt;br /&gt;
An [[engineer|Engineer's]] sentry. Players often refer to them by their level. '''Ex:''' ''&amp;quot;Level 3 on cliff right side&amp;quot;'' Or by type of sentry (mini/normal). '''Ex:''' ''&amp;quot;Mini on left, behind the point&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
===Hardscope===&lt;br /&gt;
&lt;br /&gt;
When a [[Sniper]] stays scoped for enough time to fully charge his shot.&lt;br /&gt;
&lt;br /&gt;
===Hurt, Lit, Destroyed, Hit, Tagged===&lt;br /&gt;
&lt;br /&gt;
Used to describe players who have taken a lot of damage.&lt;br /&gt;
&lt;br /&gt;
===Juke===&lt;br /&gt;
&lt;br /&gt;
A dodge.&lt;br /&gt;
&lt;br /&gt;
===Kritz===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for the [[Medic]]'s [[Kritzkrieg]]'s ability.&lt;br /&gt;
&lt;br /&gt;
===Meatshot===&lt;br /&gt;
&lt;br /&gt;
A close range shot with a Shotgun or Scattergun where all pellets hit the target, doing over 100 damage. The term was popularized by [[ESEA]]-Invite [[Scout]] player [[carnage]].&lt;br /&gt;
&lt;br /&gt;
===Middie===&lt;br /&gt;
&lt;br /&gt;
When a [[Soldier]] hits someone in midair with one of his rockets. Also known as an &amp;quot;airshot&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
===Peeking===&lt;br /&gt;
&lt;br /&gt;
When someone looks into an area but is not planning on pushing into it, usually to gain information on the enemy's positioning.&lt;br /&gt;
&lt;br /&gt;
===Pill/Pipe===&lt;br /&gt;
&lt;br /&gt;
A [[Demoman]]'s grenade.&lt;br /&gt;
&lt;br /&gt;
===Pop===&lt;br /&gt;
&lt;br /&gt;
A [[Medic]]'s ÜberCharge.&lt;br /&gt;
&lt;br /&gt;
===Quickscope=== &lt;br /&gt;
&lt;br /&gt;
When a [[Sniper]] scopes in and fires without charging his shot.&lt;br /&gt;
&lt;br /&gt;
===Roller===&lt;br /&gt;
&lt;br /&gt;
A [[Demoman]]'s grenade after it hits the ground / wall.&lt;br /&gt;
&lt;br /&gt;
===Spam===&lt;br /&gt;
&lt;br /&gt;
Repeated shooting at chokes for the purpose of area denial, usually by [[Soldier|Soldiers]] and [[Demoman|Demomen]] due to the splash damage property of their projectiles. &lt;br /&gt;
&lt;br /&gt;
===Splash===&lt;br /&gt;
&lt;br /&gt;
The property of the explosion of rockets and grenades to damage players near the explosion without making physical contact with the projectile.&lt;br /&gt;
&lt;br /&gt;
===Trickstab===&lt;br /&gt;
&lt;br /&gt;
A term used to describe maneuvers in which a [[Spy]] stabs an enemy that is aware of his presence (ex. stairstab, cornerstab).&lt;br /&gt;
&lt;br /&gt;
===Über pop(ped)===&lt;br /&gt;
&lt;br /&gt;
When a [[Medic]] activates his ÜberCharge.&lt;br /&gt;
&lt;br /&gt;
===Über Force===&lt;br /&gt;
&lt;br /&gt;
When a player forces an enemy [[Medic]] to activate his ÜberCharge earlier than desired by presenting an immediate threat to the [[Medic]]'s life.&lt;br /&gt;
&lt;br /&gt;
===Wipe=== &lt;br /&gt;
&lt;br /&gt;
A wipe occurs when the entire team dies at once.&lt;br /&gt;
&lt;br /&gt;
== Metagame terms ==&lt;br /&gt;
&lt;br /&gt;
===Backcap===&lt;br /&gt;
&lt;br /&gt;
When a player, typically a [[Scout]], gets behind enemy lines and starts capping a point behind the front line thus forcing some members from the team to go back or, if the backcapped point is last, winning the round.&lt;br /&gt;
&lt;br /&gt;
===Combo===&lt;br /&gt;
&lt;br /&gt;
The [[Medic]] and the players that play near him. Their job is to use Uber to spearhead pushes and secure main areas to control objectives on offense and to deny access to the objectives and shut down Ubers on defense. In [[6v6]], the combo is usually a [[Medic]], the Pocket [[Soldier]], and the [[Demoman]]. In [[Highlander]], the combo varies but is most often made up of the [[Medic]], [[Heavy]], [[Demoman]], and sometimes [[Pyro]].&lt;br /&gt;
&lt;br /&gt;
===Core Team===&lt;br /&gt;
&lt;br /&gt;
2 players in 6's, consisting of the demoman and commonly the scout who plays a defensive role. They work together, the [[Demoman]] putting out damage while the [[Scout]] protects him from other [[Scout|Scouts]] and roamers.&lt;br /&gt;
&lt;br /&gt;
===Flank===&lt;br /&gt;
&lt;br /&gt;
In 6's, the roaming soldier and the aggressive scout. In Highlander, (someone who knows HL edit plz [[User:Arkanoid0|Arkanoid0]] ([[User talk:Arkanoid0|talk]]) They command the action and watch the entrances that the combo isn't during holds and stalemates, and create openings and advantages via bombs and off-pushes. &lt;br /&gt;
&lt;br /&gt;
===Distraction===&lt;br /&gt;
&lt;br /&gt;
When one or more players openly present themselves to engage on the enemy in an attempt to draw their attention away from key targets, objectives or positions.&lt;br /&gt;
&lt;br /&gt;
===Domino Cap===&lt;br /&gt;
&lt;br /&gt;
When a point is lost because the previous point was taken with such force that a defense of the next could not be set up in time (ex. after a wipe on a 5CP map, a team is likely to lose two control points before they are spawned and ready to fight back).&lt;br /&gt;
&lt;br /&gt;
===Double Overtime===&lt;br /&gt;
&lt;br /&gt;
In King of the Hill, when both teams have dropped their timers to 0 and the attacking team has capture time on the point, triggering Overtime.&lt;br /&gt;
&lt;br /&gt;
===Leapfrogging===&lt;br /&gt;
&lt;br /&gt;
When the two [[Medic|Medics]] have [[überCharge|übers]] out of sync, the medic who has full über first can get a free push into the other [[Medic]] without much risk since the enemy doesn't have full charge.  However, if the push doesn't result in an enemy Medic pick, then the other team will have advantage and can push back in the same manner. This is called Leapfrogging. The occurs commonly on midpoints of [[5CP]] maps when the team that loses their Medic wins the Midfight. &lt;br /&gt;
&lt;br /&gt;
===Pick(s)=== &lt;br /&gt;
&lt;br /&gt;
Kill on a player who is on the other team. Generally used to indicate the kill obtained when the enemy team was off guard.&lt;br /&gt;
&lt;br /&gt;
===Main Caller===&lt;br /&gt;
&lt;br /&gt;
The person who decides, communicates, and organizes, or calls, all the team's plays. In lower levels, the task is often delegated to the [[Medic]] but higher level play usually is the Pocket or [[Demoman]].&lt;br /&gt;
&lt;br /&gt;
===Medigun Checking=== &lt;br /&gt;
&lt;br /&gt;
When one player on a team changes class to Spy and disguises as the enemy [[Medic]] to determine whether the Medic is running the [[Kritzkrieg]] or the stock [[Medi Gun]]. Many [[Medic|Medics]] now rename their secondary weapons making it impossible to tell.&lt;br /&gt;
&lt;br /&gt;
===Midfight===&lt;br /&gt;
&lt;br /&gt;
The initial battle that takes place on the central control point in a 5CP or King of the Hill match at the start of each round.&lt;br /&gt;
&lt;br /&gt;
===[[Offclass]]===&lt;br /&gt;
&lt;br /&gt;
In 6v6, an offclass is a player of any class apart from the standard line-up of [[Scout]], [[Soldier]], [[Medic]], and [[Demoman]]. These are situational classes, most often switched to by a [[Scout]] or [[Roamer]] when holding or pushing last in [[5CP]].&lt;br /&gt;
&lt;br /&gt;
===[[Pocket]]=== &lt;br /&gt;
As a noun, it's the player (usually a [[Soldier]] in [[6v6]] or a [[Heavy]] / [[Demoman]] in [[Highlander]]) who protects the [[Medic]] and gets the most heals.  &lt;br /&gt;
&lt;br /&gt;
As a verb, it's the act of taking lots of heals from the medic and protecting him from any threats.&lt;br /&gt;
&lt;br /&gt;
===[[Push]]===&lt;br /&gt;
&lt;br /&gt;
The act of a team moving forward onto the enemy team.&lt;br /&gt;
&lt;br /&gt;
===Trade===&lt;br /&gt;
&lt;br /&gt;
When one person from each team kills each other; also when an offclass such as a [[Spy]] or [[Sniper]] kill a class of equal value like a [[Scout]] or [[Soldier]].&lt;br /&gt;
&lt;br /&gt;
===Tunnel Vision===&lt;br /&gt;
&lt;br /&gt;
Originally a reference to camping [[Sniper|Snipers]] who look down their scope too much and have no peripheral vision (as if looking through a tunnel), in Team Fortress 2 it usually just refers to a player who focuses too much on an objective or player and fails to notice other players around him, which usually results in death to ambushers or flankers.&lt;br /&gt;
&lt;br /&gt;
===Uber Advantage===&lt;br /&gt;
&lt;br /&gt;
When a [[Medic]] is significantly closer (usually ~20% or more) to having a full uber or gets his uber before the other team's [[Medic]].&lt;br /&gt;
&lt;br /&gt;
== Map terms ==&lt;br /&gt;
&lt;br /&gt;
===Choke=== &lt;br /&gt;
&lt;br /&gt;
General term applied to several maps referring to narrow hallways, rooms, or entrances.&lt;br /&gt;
&lt;br /&gt;
===Flank(ers)===&lt;br /&gt;
&lt;br /&gt;
The Flank is any area where the combo isn't. The Flank can also refer to the players who watch those areas. They are the players that don't rely on their [[Medic]] for heals and who prevent enemy flankers from getting into any positional advantage from which they can ambush the [[Medic]]. They tend to spark pushes by forcing Uber or securing significant picks. In [[6v6]], the flank typically consists out of the [[roamer]] and both [[scout|scouts]].&lt;br /&gt;
&lt;br /&gt;
===Last===&lt;br /&gt;
&lt;br /&gt;
The final control point. Used to refer to the 1st control point on either side of a 5CP map, or the bomb site in payload.&lt;br /&gt;
&lt;br /&gt;
===Mid===&lt;br /&gt;
&lt;br /&gt;
The 3rd (or center) point. Usually where the fighting begins at the start of a round after players complete their rollouts. Can also refer to the point in KOTH.&lt;br /&gt;
&lt;br /&gt;
===Rollout===&lt;br /&gt;
&lt;br /&gt;
The sequence of jumps and paths each class takes to the mid point. While there are many different strategies and rollouts employed for each map, the general objective is for each team to have the fastest rollout to the middle point that leaves everyone with a full buff, as that gives immediate point presence and area advantage to the faster team.&lt;br /&gt;
&lt;br /&gt;
===Spire===&lt;br /&gt;
&lt;br /&gt;
A control point with a large height advantage (ex. Badlands 2nd). Gives jumping classes an advantage and is usually the second control point on a 5cp map.&lt;br /&gt;
&lt;br /&gt;
== General Terms and Abbreviations ==&lt;br /&gt;
&lt;br /&gt;
===DM===&lt;br /&gt;
&lt;br /&gt;
Short for &amp;quot;deathmatch&amp;quot;, a term used to describe a player's individual ability to kill enemy players.&lt;br /&gt;
&lt;br /&gt;
===Fatkidded===&lt;br /&gt;
&lt;br /&gt;
Commonly used term to describe not being picked in a PUG.&lt;br /&gt;
&lt;br /&gt;
===GG===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good Game&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===GL HF===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good Luck, Have Fun&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===GR===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good Round&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===LAN dodger===&lt;br /&gt;
&lt;br /&gt;
A term referring to someone who is unable to attend their team's LAN matches.&lt;br /&gt;
&lt;br /&gt;
===LFT===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''L'''ooking '''F'''or '''T'''eam. A person who wishes to join a currently active team.&lt;br /&gt;
&lt;br /&gt;
===LFP===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''L'''ooking '''F'''or '''P'''layers. A person whose team is in need of players.&lt;br /&gt;
&lt;br /&gt;
===Lobby===&lt;br /&gt;
&lt;br /&gt;
A lobby is a semi-competitive game played on [http://www.tf2lobby.com tf2lobby]. Lobbies are often not taken seriously, and PUG's are generally better for practicing.&lt;br /&gt;
&lt;br /&gt;
===MGE===&lt;br /&gt;
&lt;br /&gt;
A gameplay mod which allows for 1v1 matches, typically on 6v6 classes, often used to practice DM.&lt;br /&gt;
&lt;br /&gt;
===Mix===&lt;br /&gt;
&lt;br /&gt;
A match in which the teams consist of friends.&lt;br /&gt;
&lt;br /&gt;
===RUP===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ready Up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===PCW===&lt;br /&gt;
&lt;br /&gt;
An initialism for '''P'''ractice '''C'''lan '''W'''ar. A practice match between two teams. A European term; see '''Scrim'''.&lt;br /&gt;
&lt;br /&gt;
===Pub===&lt;br /&gt;
&lt;br /&gt;
Commonly used term to describe public games and/or servers.&lt;br /&gt;
&lt;br /&gt;
===PUG===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''P'''ick-'''U'''p '''G'''ame. A semi-competitive format in which players sign up for classes they wish to play. Two players are then assigned as &amp;quot;Captains&amp;quot; and pick their teams.&lt;br /&gt;
&lt;br /&gt;
===Scrim===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for scrimmage match. A practice match between two teams.&lt;br /&gt;
&lt;br /&gt;
===VOD===&lt;br /&gt;
&lt;br /&gt;
An abbreviation for '''V'''ideo-'''O'''n-'''D'''emand. An uploaded recording of a match.&lt;br /&gt;
&lt;br /&gt;
===Ringer / Merc / Sub===&lt;br /&gt;
&lt;br /&gt;
A name used to describe players who are playing as a substitute for a team due to missing players, while not actually being on that teams roster.&lt;br /&gt;
&lt;br /&gt;
{{Popular topics navbox}}&lt;/div&gt;</summary>
		<author><name>Arkanoid0</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=CEVO&amp;diff=8712</id>
		<title>CEVO</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=CEVO&amp;diff=8712"/>
		<updated>2014-01-23T02:17:21Z</updated>

		<summary type="html">&lt;p&gt;Arkanoid0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{League infobox&lt;br /&gt;
| shortname = CEVO&lt;br /&gt;
| image = cevo.png | 125px&lt;br /&gt;
| fullname = Cyber Evolution LLC&lt;br /&gt;
| formats = [[6v6]], [[Highlander]] (Previously)&lt;br /&gt;
| area = North America&lt;br /&gt;
| current = Season 4 ([[6v6]] Preseason)&lt;br /&gt;
| website = http://www.cevo.com/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CEVO''' (''Cyber Evolution'') is a professional gaming website, which hosts leagues for various games, such as Counter-Strike, Dota 2 and Call of Duty, along with Team Fortress 2. It hosted multiple TF2 divisions in the past, including CEVO-Pro, before shutting down and reopening again in 2013.&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
CEVO 6v6 consists of a 8-week season, with two matches per week. The league currently hosts two divisions, [[CEVO-Open]] and [[CEVO-Main]]&amp;lt;ref&amp;gt;http://cevo.com/event/tf2-6v6/news/170/team-fortress-2-season-4-information-2-000-in-cash-prizes&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
In October 2013, CEVO announced that Season 3 would feature an inaugural Main division for teams making the Open playoffs in Season 2&amp;lt;ref&amp;gt;http://cevo.com/event/tf2-6v6/news/77/team-fortress-2-6v6-season-2-information-850-in-cash-prizes&amp;lt;/ref&amp;gt;, but this did not occur until season 4, due to poor community involvement.&lt;br /&gt;
&lt;br /&gt;
In Season 2, CEVO hosted a Highlander league with a ruleset based off of the [[UGC#Format|UGC ruleset]]. Due to poor participation, the Highlander league was dropped for Season 3.&lt;br /&gt;
&lt;br /&gt;
== Hall of Fame ==&lt;br /&gt;
=== 6v6 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! Start date&lt;br /&gt;
! Winner&lt;br /&gt;
! Prizes&lt;br /&gt;
! Participants&lt;br /&gt;
|-&lt;br /&gt;
| Season 1&lt;br /&gt;
| January 2013&lt;br /&gt;
| DeathForce6&lt;br /&gt;
| -&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Season 2&lt;br /&gt;
| June 2013&lt;br /&gt;
| Knights of Grillz&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' $600&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' $250&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' 6x ZOWIE GEAR G-RF Speed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Season 3&lt;br /&gt;
| October 2013&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' $600&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd''' 6x ZOWIE GEAR G-TF Speed&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd''' 6x ZOWIE GEAR P-TF Speed&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! Start date&lt;br /&gt;
! Winner&lt;br /&gt;
! Prizes&lt;br /&gt;
! Participants&lt;br /&gt;
|-&lt;br /&gt;
| Season 2&lt;br /&gt;
| September 2013&lt;br /&gt;
| Reborn Killers&lt;br /&gt;
| -&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [http://www.cevo.com/ Official CEVO website]&lt;br /&gt;
* [http://www.cevo.com/game/tf2/ CEVO TF2 page]&lt;br /&gt;
&lt;br /&gt;
{{Popular topics navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:6v6 leagues]]&lt;br /&gt;
[[Category:Highlander leagues]]&lt;br /&gt;
[[Category:North American TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>Arkanoid0</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=CEVO&amp;diff=8711</id>
		<title>CEVO</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=CEVO&amp;diff=8711"/>
		<updated>2014-01-23T02:17:10Z</updated>

		<summary type="html">&lt;p&gt;Arkanoid0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{League infobox&lt;br /&gt;
| shortname = CEVO&lt;br /&gt;
| image = cevo.png | 125px&lt;br /&gt;
| fullname = Cyber Evolution LLC&lt;br /&gt;
| formats = [[6v6]], [[Highlander]] (Previously)&lt;br /&gt;
| area = North America&lt;br /&gt;
| current = Season 4 ([[6v6]] Preseason)&lt;br /&gt;
| website = http://www.cevo.com/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''CEVO''' (''Cyber Evolution'') is a professional gaming website, which hosts leagues for various games, such as Counter-Strike, Dota 2 and Call of Duty, along with Team Fortress 2. It hosted multiple TF2 divisions in the past, including CEVO-Pro, before shutting down and reopening again in 2013.&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
CEVO 6v6 consists of a 8-week season, with two matches per week. The league currently hosts two divisions, [[CEVO-Open]] and [[CEVO-Main]]&lt;br /&gt;
&lt;br /&gt;
In October 2013, CEVO announced that Season 3 would feature an inaugural Main division for teams making the Open playoffs in Season 2, but this did not occur until season 4, due to poor community involvement.&lt;br /&gt;
&lt;br /&gt;
In Season 2, CEVO hosted a Highlander league with a ruleset based off of the [[UGC#Format|UGC ruleset]]. Due to poor participation, the Highlander league was dropped for Season 3.&lt;br /&gt;
&lt;br /&gt;
== Hall of Fame ==&lt;br /&gt;
=== 6v6 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! Start date&lt;br /&gt;
! Winner&lt;br /&gt;
! Prizes&lt;br /&gt;
! Participants&lt;br /&gt;
|-&lt;br /&gt;
| Season 1&lt;br /&gt;
| January 2013&lt;br /&gt;
| DeathForce6&lt;br /&gt;
| -&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Season 2&lt;br /&gt;
| June 2013&lt;br /&gt;
| Knights of Grillz&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' $600&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd:''' $250&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd:''' 6x ZOWIE GEAR G-RF Speed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Season 3&lt;br /&gt;
| October 2013&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'''1st:''' $600&amp;lt;br /&amp;gt;&lt;br /&gt;
'''2nd''' 6x ZOWIE GEAR G-TF Speed&amp;lt;br /&amp;gt;&lt;br /&gt;
'''3rd''' 6x ZOWIE GEAR P-TF Speed&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! Start date&lt;br /&gt;
! Winner&lt;br /&gt;
! Prizes&lt;br /&gt;
! Participants&lt;br /&gt;
|-&lt;br /&gt;
| Season 2&lt;br /&gt;
| September 2013&lt;br /&gt;
| Reborn Killers&lt;br /&gt;
| -&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [http://www.cevo.com/ Official CEVO website]&lt;br /&gt;
* [http://www.cevo.com/game/tf2/ CEVO TF2 page]&lt;br /&gt;
&lt;br /&gt;
{{Popular topics navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:6v6 leagues]]&lt;br /&gt;
[[Category:Highlander leagues]]&lt;br /&gt;
[[Category:North American TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>Arkanoid0</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=ESEA&amp;diff=8710</id>
		<title>ESEA</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=ESEA&amp;diff=8710"/>
		<updated>2014-01-23T02:16:49Z</updated>

		<summary type="html">&lt;p&gt;Arkanoid0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{League infobox&lt;br /&gt;
| shortname = ESEA&lt;br /&gt;
| image = ESEA-Logo.png&lt;br /&gt;
| imagesize = 250px&lt;br /&gt;
| fullname = E-Sports Entertainment Association&lt;br /&gt;
| formats = [[6v6]]&lt;br /&gt;
| area = North America/Europe&lt;br /&gt;
| current = [[ESEA-I Season 15|Season 15]] ([[6v6]])&lt;br /&gt;
| website = http://www.esea.net/&lt;br /&gt;
}}&lt;br /&gt;
'''ESEA''' is an e-sports organisation based in North America, hosting competitive leagues for [[6v6]] TF2, alongside other titles, such as Counter Strike: Source and Counter Strike: Global Offensive.&lt;br /&gt;
&lt;br /&gt;
== Divisions ==&lt;br /&gt;
Within the TF2 league, there are four divisions:&lt;br /&gt;
* [[ESEA-I (Invite)]]&lt;br /&gt;
* [[ESEA-M (Main)]]&lt;br /&gt;
* [[ESEA-IM (Intermediate)]]&lt;br /&gt;
* [[ESEA-O (Open)]]&lt;br /&gt;
&lt;br /&gt;
The Invite division currently hosts the highest level of 6v6 competition in North America. Although ESEA is hosted in North America, players from other continents are allowed to participate in any of the divisions. At the end of each season the top teams from the Invite division participate in a LAN event to compete for the Invite prize pool.&lt;br /&gt;
&lt;br /&gt;
ESEA introduced an European TF2 Open division in S15, which opens up the possibility for an intercontinental TF2 LAN in future seasons like currently hosted for Counter-Strike: Global Offensive.&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
The ESEA regular season consists of 16 regular season matches, played over 8 maps with one map per week. The top teams from each division participate in double-elimination playoffs to compete for the division's prize pool. Each game in the playoff bracket at ESEA LAN is played as a best-of-3-matches, while playoff games in the other divisions are single-game.&lt;br /&gt;
&lt;br /&gt;
Matches are played on a single map, with two halves of 30 minutes. Depending on the game type, the win conditions differ:&lt;br /&gt;
* On [[5CP]] maps, the first half is played until the time limit runs out or one team wins 3 rounds; the second half and the match ends once the time limit runs out or one team wins 5 rounds;&lt;br /&gt;
* On [[King of the Hill]] maps, the first half is played until the time limit runs out or one team wins 3 rounds; the second half and the match ends once the time limit runs out or one team wins 4 rounds;&lt;br /&gt;
* On [[Attack/Defend]] maps, each half consists of a [[stopwatch]] round. The teams alternate between attacking and defending, such as if team A defended first, team B will be the first to defend in the next round. Each team can score one point in a half. The game ends once one of the teams reaches 2 points.&lt;br /&gt;
* [[Capture the Flag]] maps have no capture limits, but the duration of each half is shortened to 20 minutes. The team with the most captures by the end of the second half wins.&lt;br /&gt;
&lt;br /&gt;
Between seasons, teams may be promoted or relegated to another division based on their performance during the season.&lt;br /&gt;
&lt;br /&gt;
=== Fees ===&lt;br /&gt;
To participate in ESEA, all players are required to pay a league fee and subscribe to ESEA Premium. The fees are as follows:&lt;br /&gt;
* Invite: $60 (includes free premium)&lt;br /&gt;
* Main: $15&lt;br /&gt;
* Intermediate: $12&lt;br /&gt;
* Open: $10&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [http://www.esea.net/ Official ESEA website]&lt;br /&gt;
* [http://play.esea.net/index.php?s=content&amp;amp;d=league_rules_tf2 ESEA TF2 rules]&lt;br /&gt;
&lt;br /&gt;
{{ESEA competitions}}{{Popular topics navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:6v6 leagues]]&lt;br /&gt;
[[Category:North American TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>Arkanoid0</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=ESEA-I_(Invite)&amp;diff=8707</id>
		<title>ESEA-I (Invite)</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=ESEA-I_(Invite)&amp;diff=8707"/>
		<updated>2014-01-23T00:32:04Z</updated>

		<summary type="html">&lt;p&gt;Arkanoid0: /* Previous ESEA Invite Champions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
== ESEA Invite Division ==&lt;br /&gt;
The [[ESEA]] Invite Division started in the 3rd season of ESEA, after the success of the first Open Division in season 2.&lt;br /&gt;
&lt;br /&gt;
== ESEA Lan ==&lt;br /&gt;
ESEA Lan Final takes place in Dallas, Texas. The top four teams in ESEA-I attend. There is a total prize pot of 13,140$. It is distributed in the following manner:&lt;br /&gt;
* 1st place $6,000&lt;br /&gt;
* 2nd place $3,360&lt;br /&gt;
* 3rd place $2,280&lt;br /&gt;
* 4th place $1,500&lt;br /&gt;
== Previous ESEA Invite Champions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;width: 30%; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
!  Winner&lt;br /&gt;
|-&lt;br /&gt;
|| Season 3&lt;br /&gt;
| Blight&lt;br /&gt;
|-&lt;br /&gt;
| Season 4&lt;br /&gt;
| Loaded&lt;br /&gt;
|-&lt;br /&gt;
| Season 5&lt;br /&gt;
| Complexity&lt;br /&gt;
|-&lt;br /&gt;
| Season 6&lt;br /&gt;
| Blight-own&lt;br /&gt;
|-&lt;br /&gt;
| Season 7&lt;br /&gt;
| eMazing Gaming&lt;br /&gt;
|-&lt;br /&gt;
| Season 8&lt;br /&gt;
| CheckSix (undefeated)&lt;br /&gt;
|-&lt;br /&gt;
| Season 9&lt;br /&gt;
| Dashner&lt;br /&gt;
|-&lt;br /&gt;
| Season 10&lt;br /&gt;
| Classic Mixup&lt;br /&gt;
|-&lt;br /&gt;
| Season 11&lt;br /&gt;
| Leviathan Gaming&lt;br /&gt;
|-&lt;br /&gt;
| Season 12&lt;br /&gt;
| Classic Mixup (undefeated)&lt;br /&gt;
|-&lt;br /&gt;
| Season 13&lt;br /&gt;
| High Rollers Gaming (undefeated)&lt;br /&gt;
|-&lt;br /&gt;
| Season 14&lt;br /&gt;
| High Rollers Gaming (undefeated)&lt;br /&gt;
|-&lt;br /&gt;
| Season 15&lt;br /&gt;
| Classic Mixup&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ESEA competitions}}&lt;/div&gt;</summary>
		<author><name>Arkanoid0</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=File:CEVO_logo.png&amp;diff=884</id>
		<title>File:CEVO logo.png</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=File:CEVO_logo.png&amp;diff=884"/>
		<updated>2013-07-01T20:45:57Z</updated>

		<summary type="html">&lt;p&gt;Arkanoid0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Arkanoid0</name></author>
		
	</entry>
</feed>