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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=78.185.107.130</id>
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	<updated>2026-05-05T00:05:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://comp.tf/index.php?title=UGC&amp;diff=52485</id>
		<title>UGC</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=UGC&amp;diff=52485"/>
		<updated>2017-05-20T14:58:01Z</updated>

		<summary type="html">&lt;p&gt;78.185.107.130: Fixed Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox League&lt;br /&gt;
| image = UGC-Logo.png&lt;br /&gt;
| fullname = United Gaming Clans&lt;br /&gt;
| admin = &lt;br /&gt;
| formats = [[HL]], [[6v6]] and  [[4v4]]&lt;br /&gt;
| area = {{flag|global}} Global&lt;br /&gt;
| current = [[UGC Highlander Season {{Current Seasons | ugchl}}|Season {{Current Seasons | ugchl}}]] ([[HL]])&lt;br /&gt;
[[UGC-6v6 Season {{Current Seasons | ugc6s}}|Season {{Current Seasons | ugc6s}}]] ([[6v6]])&lt;br /&gt;
[[UGC-4v4 Season {{Current Seasons | ugc4s}}|Season {{Current Seasons | ugc4s}}]] ([[4v4]])&lt;br /&gt;
| website = http://www.ugcleague.com/&lt;br /&gt;
| created = &lt;br /&gt;
| twitter = &lt;br /&gt;
| youtube = &lt;br /&gt;
| facebook = &lt;br /&gt;
| steam =&lt;br /&gt;
}}&lt;br /&gt;
'''United Gaming Clans''' (UGC) was founded in 2002 as Team Fortress Classic (TFC) and Counter-Strike (CS) league. Currently they are the largest TF2 league in the world with over 10,000 unique players in the current season of their  9v9 ([[Highlander]]), [[6v6]] and [[4v4]]  leagues.&lt;br /&gt;
&lt;br /&gt;
==Divisions==&lt;br /&gt;
The UGC league separates teams into 5 distinct divisions. These divisions come in the order as follows: Iron, Steel, Silver, Gold, and the highest division; Platinum.&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
UGC runs three seasons a year in all TF2 formats. Seasons typically start in January, June and September. Each season is comprised of 8 regular season weeks and 5 playoff weeks. Teams are placed into skill divisions based on the combined experience on the roster. During the regular season, teams will play against opponents with a similar rank win/loss streak. For the playoffs, the Top 8 or Top 16 teams in a division are placed into a title bracket. Platinum and Gold divisions play in a Double Elimination bracket while Silver, Steel and Iron divisions play in a Single Elimination bracket. Grand Finals are played in a Best of 3 Maps format. Each team in the finals map can pick 1 of the 3 maps to be played from the season map pool. The tie breaker map is selected by Admins.&lt;br /&gt;
&lt;br /&gt;
Regular season matches are played on single maps, in 2 halves. Depending on the game type, the win conditions differ:&lt;br /&gt;
* On [[5CP]] maps, the first half is played until the time limit runs out, or one team wins 4 rounds. The second half ends once the time limit runs out, or the other team wins 4 rounds or when one team has won their 5th cumulative round. In case of a tie after both halves, an overtime round is played, which is won by capturing all points once. If overtime is inconclusive, a &amp;quot;sudden death&amp;quot; round is played.&lt;br /&gt;
* On [[King of the Hill]] maps, the first half of the map ends only when one team wins 3 rounds. The second half ends if the other team wins 3 rounds or when one team wins their 4th cumulative round.&lt;br /&gt;
* [[Attack/Defend]] and [[Payload]] maps are played as best of 3 [[stopwatch]] rounds. Teams alternate between attacking and defending every round, and each team defends once in a half. The round is won by whichever team captures the most points the fastest.&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
UGC's Highlander league is the largest of the 3 formats they play in TF2 with just over 8,000 unique players. There are five different regions for their Highlander league: North America (NA), Europe (EU), Asia, Australia/NZ (AUS/NZ) and South America (SA). There are also different skill-based divsions for the NA, EU and AUS/NZ leagues. &lt;br /&gt;
&lt;br /&gt;
==== Map List for [[UGC Highlander Season 21|Season 21]]====&lt;br /&gt;
* '''Week 1''' - [[pl_upward]]&lt;br /&gt;
* '''Week 2''' - [[koth_product_rc8]]&lt;br /&gt;
* '''Week 3''' - [[pl_swiftwater_final1]]&lt;br /&gt;
* '''Week 4''' - [[koth_lakeside_final]]&lt;br /&gt;
* '''Week 5''' - [[cp_steel]]&lt;br /&gt;
* '''Week 6''' - [[cp_process_final]]&lt;br /&gt;
* '''Week 7''' - [[pl_badwater_pro_v9]]&lt;br /&gt;
* '''Week 8''' - [[koth_ashville_rc1]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - [[pl_upward]]&lt;br /&gt;
* '''Playoffs Semi-Finals''' - [[koth_ashville_rc1]]&lt;br /&gt;
* '''Playoffs Grand-Finals''': Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
=== 6v6 ===&lt;br /&gt;
There are five different regions for their 6v6 league: North America (NA), Europe (EU), Asia, Australia/NZ (AUS/NZ) and South America (SA) There are also different skill-based divisions for the NA, EU and AUS/NZ leagues.&lt;br /&gt;
&lt;br /&gt;
==== Map List for [[UGC-6v6 Season 22|Season 22]]====&lt;br /&gt;
* '''Week 1''' - [[cp_badlands]]&lt;br /&gt;
* '''Week 2''' - [[cp_sunshine]]&lt;br /&gt;
* '''Week 3''' - [[cp_reckoner_b3]]&lt;br /&gt;
* '''Week 4''' - [[Forge|koth_forge_b3]]&lt;br /&gt;
* '''Week 5''' - [[cp_process_final]]&lt;br /&gt;
* '''Week 6''' - [[koth_product_rc8]]&lt;br /&gt;
* '''Week 7''' - [[cp_snakewater_u13]]&lt;br /&gt;
* '''Week 8''' - [[cp_gullywash_final1]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - [[cp_process_final]]&lt;br /&gt;
* '''Playoffs Semi-Finals''' - [[cp_gullywash_final1]]&lt;br /&gt;
* '''Playoffs Grand-Finals''': Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
=== 4v4 ===&lt;br /&gt;
There are five different regions for their 4v4 league: North America (NA), Europe (EU), Asia, Australia/NZ (AUS/NZ) and South America (SA) There are also different skill-based divisions for the NA &amp;amp; EU leagues.&lt;br /&gt;
&lt;br /&gt;
==== Map List for [[UGC-4v4 Season 9|Season 9]]====&lt;br /&gt;
* '''Week 1''' - [[Badlands|koth_badlands]]&lt;br /&gt;
* '''Week 2''' - [[Bagel|koth_bagel_a10]]&lt;br /&gt;
* '''Week 3''' - [[Mojave|cp_mojave_b2]]&lt;br /&gt;
* '''Week 4''' - [[Airfield|koth_airfield_b7]]&lt;br /&gt;
* '''Week 5''' - [[Brazil|koth_brazil_rc1]]&lt;br /&gt;
* '''Week 6''' - [[Warmfrost|cp_warmfrost_rc1]]&lt;br /&gt;
* '''Week 7''' - [[Stallone|koth_stallone_b2]]&lt;br /&gt;
* '''Week 8''' - [[koth_product_rc8]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - [[Badlands|koth_badlands]]&lt;br /&gt;
* '''Playoffs Semi-Finals''' - [[Airfield|koth_airfield_b7]]&lt;br /&gt;
* '''Playoffs Grand-Finals''': Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
=== Divisions ===&lt;br /&gt;
In the order of the highest skill division to the lowest:&lt;br /&gt;
&lt;br /&gt;
* '''Platinum''' - Top Tier. This division is for people considered to be at the top of their game. This division arguably requires the most time, dedication, coordination, and skill to compete in.&lt;br /&gt;
* '''Gold''' - 2nd Tier. This is for people who have a lot of competitive experience and a high skill level with a desire to get better at the game.&lt;br /&gt;
* '''Silver''' - 3rd Tier. This is for people who can list more than a couple seasons of experience and who are more committed to the upward path towards Gold/Platinum.&lt;br /&gt;
* '''Steel''' - 4th Tier. The first &amp;quot;skill tier.&amp;quot; This is for people with a little competitive experience to people who have at a couple of seasons under their belt.&lt;br /&gt;
* '''Iron''' - 5th/Bottom Tier. Entry-level aimed at players with no prior competitive experience. Considered a &amp;quot;special case&amp;quot; division.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* [[Classic Mixup]], winners of UGC Highlander Season 3 and 4, are the only team to have won both UGC Highlander and ESEA at the top level under the same name&lt;br /&gt;
== Links ==&lt;br /&gt;
* [http://www.ugcleague.com Official UGC website]&lt;br /&gt;
* [http://ugcleague.com/rules_tf2h.cfm UGC Highlander rules]&lt;br /&gt;
* [http://ugcleague.com/rules_tf26.cfm UGC 6v6 rules]&lt;br /&gt;
* [http://www.ugcleague.com/rules_tf24.cfm UGC 4v4 rules]&lt;br /&gt;
&lt;br /&gt;
{{UGC competitions}}{{UGC Final Rankings}}{{Popular topics navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:Highlander leagues]]&lt;br /&gt;
[[Category:North American TF2 leagues]]&lt;br /&gt;
[[Category:European TF2 leagues]]&lt;br /&gt;
[[Category:South American TF2 leagues]]&lt;br /&gt;
[[Category:Asian TF2 leagues]]&lt;br /&gt;
[[Category:Australian TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>78.185.107.130</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Gullywash&amp;diff=52484</id>
		<title>Gullywash</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Gullywash&amp;diff=52484"/>
		<updated>2017-05-20T14:51:01Z</updated>

		<summary type="html">&lt;p&gt;78.185.107.130: Fixed Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=5cp&lt;br /&gt;
|filename=cp_gullywash_final1&lt;br /&gt;
|version=Official Release&lt;br /&gt;
|author1=Jan &amp;quot;Arnold&amp;quot; Laroy&lt;br /&gt;
|author1steam=76561197961658278&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=10 April 2009&lt;br /&gt;
|updated=13 October 2011&lt;br /&gt;
|official=1&lt;br /&gt;
&lt;br /&gt;
|gamemode1=6v6&lt;br /&gt;
|gamemode2=hl&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=staple&lt;br /&gt;
|lpleague=&lt;br /&gt;
|lpseason=&lt;br /&gt;
&lt;br /&gt;
|download=http://fakkelbrigade.eu/maps/cp_gullywash_final1.bsp.bz2&lt;br /&gt;
|workshop=&lt;br /&gt;
|tf2maps=6254&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=&lt;br /&gt;
|tftv2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=Gullywash&lt;br /&gt;
|officialwiki2=Gullywash_(competitive)&lt;br /&gt;
&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
'''cp_gullywash_final1''' is a map created by Arnold.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Gullywash was first posted to the tf2maps.net forums on April 9, 2009 before being officially added to the game on October 13, 2011.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
&lt;br /&gt;
Gullywash is used commonly in both [[Highlander]] and [[6v6]] across multiple leagues.&lt;br /&gt;
{{Gullywash/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Map Locations ==&lt;br /&gt;
&lt;br /&gt;
=== Middle Point ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Gullywash — The middle point&lt;br /&gt;
 | image = Gullywash_Middle_Point.jpg&lt;br /&gt;
 | area1 = Choke&lt;br /&gt;
 | x1 = 485px&lt;br /&gt;
 | y1 = 110px&lt;br /&gt;
 | area2 = Big Door&lt;br /&gt;
 | x2 = 170px&lt;br /&gt;
 | y2 = 130px&lt;br /&gt;
 | area3 = Dropdown&lt;br /&gt;
 | x3 = 530px&lt;br /&gt;
 | y3 = 185px&lt;br /&gt;
 | area4 = Lower / Yard&lt;br /&gt;
 | x4 = 616px&lt;br /&gt;
 | y4 = 277px&lt;br /&gt;
 | area5 = Elbow&lt;br /&gt;
 | x5 = 315px&lt;br /&gt;
 | y5 = 142px&lt;br /&gt;
 | area6 = Nipple / Point&lt;br /&gt;
 | x6 = 390px&lt;br /&gt;
 | y6 = 90px&lt;br /&gt;
 | area7 = Ramp / Banana&lt;br /&gt;
 | x7 = 80px&lt;br /&gt;
 | y7 = 170px&lt;br /&gt;
 | area8 = Boxes / Crates&lt;br /&gt;
 | x8 = 90px&lt;br /&gt;
 | y8 = 225px&lt;br /&gt;
 | area9 = Floor&lt;br /&gt;
 | x9 = 295px&lt;br /&gt;
 | y9 = 200px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Second Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Gullywash - The second point&lt;br /&gt;
 | image = Gullywash_Second_Point.jpg&lt;br /&gt;
 | area1 = Upper / Balcony&lt;br /&gt;
 | x1 = 535px&lt;br /&gt;
 | y1 = 160px&lt;br /&gt;
 | area2 = Rock&lt;br /&gt;
 | x2 = 135px&lt;br /&gt;
 | y2 = 150px&lt;br /&gt;
 | area3 = Big Door&lt;br /&gt;
 | x3 = 680px&lt;br /&gt;
 | y3 = 230px&lt;br /&gt;
 | area4 = Lobby&lt;br /&gt;
 | x4 = 740px&lt;br /&gt;
 | y4 = 310px&lt;br /&gt;
 | area5 = Choke&lt;br /&gt;
 | x5 = 305px&lt;br /&gt;
 | y5 = 180px&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===Lobby===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Gullywash - Penis&lt;br /&gt;
 | image = Gullywash_Lobby.jpg&lt;br /&gt;
 | area1 = River&lt;br /&gt;
 | x1 = 190px&lt;br /&gt;
 | y1 = 90px&lt;br /&gt;
 | area2 = Balcony / Launchpad&lt;br /&gt;
 | x2 = 400px&lt;br /&gt;
 | y2 = 140px&lt;br /&gt;
 | area3 = Lower Lobby / Lower Lower&lt;br /&gt;
 | x3 = 80px&lt;br /&gt;
 | y3 = 300px&lt;br /&gt;
 | area4 = Main&lt;br /&gt;
 | x4 = 700px&lt;br /&gt;
 | y4 = 280px&lt;br /&gt;
 | area5 = Upper Lobby&lt;br /&gt;
 | x5 = 305px&lt;br /&gt;
 | y5 = 180px&lt;br /&gt;
 | area6 = Shutter / Lockers&lt;br /&gt;
 | x6 = 435px&lt;br /&gt;
 | y6 = 160px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Last===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Gullywash - The last point&lt;br /&gt;
 | image = Gullywash_Last_Point.jpg&lt;br /&gt;
 | area1 = Shutter / Lockers&lt;br /&gt;
 | x1 = 150px&lt;br /&gt;
 | y1 = 198px&lt;br /&gt;
 | area2 = Balcony / Launchpad&lt;br /&gt;
 | x2 = 360px&lt;br /&gt;
 | y2 = 150px&lt;br /&gt;
 | area3 = Left Batts&lt;br /&gt;
 | x3 = 80px&lt;br /&gt;
 | y3 = 300px&lt;br /&gt;
 | area4 = Last&lt;br /&gt;
 | x4 = 700px&lt;br /&gt;
 | y4 = 280px&lt;br /&gt;
 | area5 = Main&lt;br /&gt;
 | x5 = 270px&lt;br /&gt;
 | y5 = 230px&lt;br /&gt;
 | area6 = River&lt;br /&gt;
 | x6 = 485px&lt;br /&gt;
 | y6 = 190px&lt;br /&gt;
 | area7 = Right Batts&lt;br /&gt;
 | x7 = 594px&lt;br /&gt;
 | y7 = 200px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
There is an area which can be accessed by walking all the way through River which has an opening under the point and a way to access the point from behind. This area is called &amp;quot;Water&amp;quot; because in early versions of the map the area was filled with water. There is also an area under Left which allows access to the control point. This area is generally referred to as Secret. It is important to clear both Water and Secret before moving out, as Scouts and Roamers will often attempt to hide in these areas and walk onto the point after the other team has left.&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>78.185.107.130</name></author>
		
	</entry>
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