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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=74.126.133.36</id>
	<title>comp.tf - User contributions [en]</title>
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	<updated>2026-05-05T01:43:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69776</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69776"/>
		<updated>2025-01-03T00:48:47Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: Undo revision 69772 by Miki (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg|framed|right|Example of one of the most famous Chuds (Broesel Chud)]]&lt;br /&gt;
[[File:https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg|framed|right|Another very popular Chud (rays Chud)]]&lt;br /&gt;
&lt;br /&gt;
The '''CHUD''', or ''' custom heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. CHUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer CHUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred CHUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the CHUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the CHUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check CHuds.tf guide on How to install custom CHuds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create your own CHUDs==&lt;br /&gt;
&lt;br /&gt;
For most CHUD editing tasks only a text processor is needed, this makes it very easy to create and edit Chuds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To CHUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles CHUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Diarrhea]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Fonts on your Chud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Crosshairs on your Chud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg How to move CHUD crosshairs between CHUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf] - A community driven website that contains new and old CHUDs and is continuously being updated.&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Teamfortress.tv Thread] - A large CHUD collection, although more outdated than [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf].&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Gamebanana -  TF2 CHUDs] - 10+ pages of CHUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69765</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69765"/>
		<updated>2024-12-11T13:55:10Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* How to create your own CHUDs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg|framed|right|Example of one of the most famous Chuds (Broesel Chud)]]&lt;br /&gt;
[[File:https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg|framed|right|Another very popular Chud (rays Chud)]]&lt;br /&gt;
&lt;br /&gt;
The '''CHUD''', or ''' custom heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. CHUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer CHUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred CHUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the CHUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the CHUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check CHuds.tf guide on How to install custom CHuds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create your own CHUDs==&lt;br /&gt;
&lt;br /&gt;
For most CHUD editing tasks only a text processor is needed, this makes it very easy to create and edit Chuds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To CHUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles CHUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Diarrhea]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Fonts on your Chud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Crosshairs on your Chud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg How to move CHUD crosshairs between CHUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf] - A community driven website that contains new and old CHUDs and is continuously being updated.&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Teamfortress.tv Thread] - A large CHUD collection, although more outdated than [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf].&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Gamebanana -  TF2 CHUDs] - 10+ pages of CHUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=AsiaFortress&amp;diff=69758</id>
		<title>AsiaFortress</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=AsiaFortress&amp;diff=69758"/>
		<updated>2024-12-10T08:25:54Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: Undo revision 69754 by 74.126.133.36 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox League&lt;br /&gt;
| image = AsiaFortress.png&lt;br /&gt;
| fullname = AsiaFortress&lt;br /&gt;
| admin = {{Player link|sg|Vytal}}&lt;br /&gt;
| formats = [[6v6]], [[MGE]]&lt;br /&gt;
| area = Asia&lt;br /&gt;
| current = [[AsiaFortress_Cup_21|AFC 21]] ([[6v6]])&lt;br /&gt;
| website = http://asiafortress.com/&lt;br /&gt;
| created = 2009&lt;br /&gt;
| twitter = asiafortress&lt;br /&gt;
| youtube = &lt;br /&gt;
| facebook = asiafortress&lt;br /&gt;
| steam = asiafortress&lt;br /&gt;
}}&lt;br /&gt;
'''AsiaFortress''' is an Asian community website, hosting Team Fortress 2 [[6v6]] events for the Asia region. It is managed by the Head Administrator Vytal and several other appointed administrators and staff.&lt;br /&gt;
&lt;br /&gt;
== Leagues and competitions ==&lt;br /&gt;
=== AsiaFortress Cup ===&lt;br /&gt;
The '''AsiaFortress Cup''' is a round-robin league competition. Teams are split into three divisions, based on their level of skill. The regular season runs for 10 weeks, followed by the playoffs.&lt;br /&gt;
&lt;br /&gt;
The competition once had an entry fee of 6 refined (2 refined are returned after a complete season, without forfeits). The teams are roster-locked throughout the season. A season features four transfer windows, during which the players can join and leave clans, with the admins' approval. The last cup in the series, AsiaFortress Cup 20, followed a multi-division playoff bracket.&lt;br /&gt;
&lt;br /&gt;
A map can end in a win or a draw. The following win conditions are used:&lt;br /&gt;
* [[Attack/Defend]] are played in a best of 3 format, with both teams switching places after every round;&lt;br /&gt;
* [[5CP]] maps are played for 30 minutes or until one of the teams reaches 5 total point captures;&lt;br /&gt;
* [[King of the Hill]] maps are played in a best of 7 format (first to 4 wins), without a time limit.&lt;br /&gt;
&lt;br /&gt;
====Previous AFC Champions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;width: 75%; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year&lt;br /&gt;
! width=&amp;quot;100px&amp;quot; | Season&lt;br /&gt;
! Division 1&lt;br /&gt;
! Division 2&lt;br /&gt;
! Division 3&lt;br /&gt;
|-&lt;br /&gt;
| 2009-10 ''(Nov-Feb)''&lt;br /&gt;
| [[AsiaFortress Cup 1|AFL Season 1]]&lt;br /&gt;
| Such Lovely Pancakes&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| 2010 ''(Apr-Jun)''&lt;br /&gt;
| [[AsiaFortress Cup 2|AFL Season 2]]&lt;br /&gt;
| Dizziness&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| 2010 ''(Jul-Sep)''&lt;br /&gt;
| [[AsiaFortress Cup 3|AFL Season 3]]&lt;br /&gt;
| The Fluffy 6&lt;br /&gt;
| Xtremely Generic Name  &lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| 2010 ''(Oct-Dec)''&lt;br /&gt;
| [[AsiaFortress Cup 4|AFL Season 4]]&lt;br /&gt;
| F*ck Me Laterally&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| 2011-12 ''(Nov-Jan)''&lt;br /&gt;
| [[AsiaFortress Cup 5|AFL Season 5]]&lt;br /&gt;
| Lovely Sweet Dream&lt;br /&gt;
| Ikea Stickies&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| 2012 ''(Jul-Sep)''&lt;br /&gt;
| [[AsiaFortress Cup 6|AFC 6]]&lt;br /&gt;
| Lovely Sweet Dream&lt;br /&gt;
| The All Stars&lt;br /&gt;
| THE SYSTEMATIC PEOPLE&lt;br /&gt;
|-&lt;br /&gt;
| 2013 ''(Jun-Sep)''&lt;br /&gt;
| [[AsiaFortress Cup 7|AFC 7]]&lt;br /&gt;
| Kuso Scout&lt;br /&gt;
| Color Gaming&lt;br /&gt;
| Azure Celesta&lt;br /&gt;
|-&lt;br /&gt;
| 2014 ''(Sep-Nov)''&lt;br /&gt;
| [[AsiaFortress Cup 8|AFC 8]]&lt;br /&gt;
| KIN Gaming&lt;br /&gt;
| _9000&lt;br /&gt;
| Fat Cats With Hats&lt;br /&gt;
|-&lt;br /&gt;
| 2015 ''(Jun-Aug)''&lt;br /&gt;
| [[AsiaFortress Cup 9|AFC 9]]&lt;br /&gt;
| Mihaly's Flow&lt;br /&gt;
| Kuaga&lt;br /&gt;
| Beyond Velocity&lt;br /&gt;
|-&lt;br /&gt;
| 2016 ''(Jul-Oct)''&lt;br /&gt;
| [[AsiaFortress Cup 10|AFC 10]]&lt;br /&gt;
| xiao&lt;br /&gt;
| FRUIT SALAD&lt;br /&gt;
| The Mighty Gibuses&lt;br /&gt;
|-&lt;br /&gt;
| 2017 ''(Jan-Apr)''&lt;br /&gt;
| [[AsiaFortress Cup 11|AFC 11]]&lt;br /&gt;
| Burger Apocalypse&lt;br /&gt;
| The Chess Foundation&lt;br /&gt;
| Teme Machines&lt;br /&gt;
|-&lt;br /&gt;
| 2017 ''(Jul-Sep)''&lt;br /&gt;
| [[AsiaFortress Cup 12|AFC 12]]&lt;br /&gt;
| TEAM FORTRESS 2&lt;br /&gt;
| ERA&lt;br /&gt;
| Too Fluffy for You&lt;br /&gt;
|-&lt;br /&gt;
| 2018 ''(Jan-Apr)''&lt;br /&gt;
| [[AsiaFortress Cup 13 |AFC 13]]&lt;br /&gt;
| ت&lt;br /&gt;
| A%%&lt;br /&gt;
| Alphadog&lt;br /&gt;
|-&lt;br /&gt;
| 2018 ''(Sep-Dec)''&lt;br /&gt;
| [[AsiaFortress Cup 14 |AFC 14]]&lt;br /&gt;
| xiao&lt;br /&gt;
| Bokorimon&lt;br /&gt;
| Butter Fan Club&lt;br /&gt;
|-&lt;br /&gt;
| 2019 ''(Apr-Jun)''&lt;br /&gt;
| [[AsiaFortress Cup 15 |AFC 15]]&lt;br /&gt;
| xiao&lt;br /&gt;
| trashcan&lt;br /&gt;
| Bruhment Plunder&lt;br /&gt;
|-&lt;br /&gt;
| 2020 ''(Mar-May)''&lt;br /&gt;
| [[AsiaFortress Cup 16 |AFC 16]]&lt;br /&gt;
| Infinity Stones&lt;br /&gt;
| Holy Moly&lt;br /&gt;
| BLUTACKBOYS&lt;br /&gt;
|-&lt;br /&gt;
| 2021 ''(Mar-Jun)''&lt;br /&gt;
| [[AsiaFortress Cup 17 |AFC 17]]&lt;br /&gt;
| GlobalClan XIAO&lt;br /&gt;
| WOLFPACK&lt;br /&gt;
| Ascension&lt;br /&gt;
|-&lt;br /&gt;
| 2021 ''(Aug-Oct)''&lt;br /&gt;
| [[AsiaFortress Cup 18 |AFC 18]]&lt;br /&gt;
| GlobalClan XIAO&lt;br /&gt;
| Pajeet Fan Club&lt;br /&gt;
| singapore&lt;br /&gt;
|-&lt;br /&gt;
| 2022 ''(Jan-Apr)''&lt;br /&gt;
| [[AsiaFortress Cup 19 |AFC 19]]&lt;br /&gt;
| GlobalClan XIAO&lt;br /&gt;
| Fight Club&lt;br /&gt;
| Loading Pregame&lt;br /&gt;
|-&lt;br /&gt;
| 2022 ''(Jun-Sep)''&lt;br /&gt;
| [[AsiaFortress Cup 20 |AFC 20]]&lt;br /&gt;
| Tundra&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| bbbbbbbbbbbbbbbbbbb&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Asiafortress Invite ===&lt;br /&gt;
After the discontinuation of the AsiaFortress Cup, AsiaFortress Invite would take its place. The tournament follows a 6 team double-elimation bracket. The top 2 teams from last season are automatically seeded in the upper bracket. The remaining 4 teams are the top 4 from the AsiaFortress Invite Qualifiers. &lt;br /&gt;
&lt;br /&gt;
====Previous AsiaFortress Invite Champions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;width: 75%; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; | Year&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; | Season&lt;br /&gt;
! Winner&lt;br /&gt;
|-&lt;br /&gt;
| 2023 ''(Jul-Aug)''&lt;br /&gt;
| [[AsiaFortress Invite - Summer 2023|AsiaFortress Summer 2023]]&lt;br /&gt;
| Xiao&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mercenaries Cup ===&lt;br /&gt;
The '''Mercenaries Cup''' is a double-elimination knockout tournament. All matches in the tournament bracket are played as best of 3 maps. There is no entry fee, and the teams are roster-locked for the duration of the season. There are no transfer windows.&lt;br /&gt;
&lt;br /&gt;
The ruleset is the same as in the AsiaFortress Cup, with the exception of not allowing draws. Draws are resolved by playing another round, known as a ''golden cap''.&lt;br /&gt;
&lt;br /&gt;
====Previous Mercenaries Cup Champions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;width: 75%; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Year&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; | Cup&lt;br /&gt;
! Winner&lt;br /&gt;
|-&lt;br /&gt;
| 2011&lt;br /&gt;
| [[AsiaFortress Mercenaries Cup 1|Mercenaries Cup 1]]&lt;br /&gt;
| Xq&lt;br /&gt;
|-&lt;br /&gt;
| 2011&lt;br /&gt;
| [[AsiaFortress Mercenaries Cup 2|Mercenaries Cup 2]]&lt;br /&gt;
| Choice&lt;br /&gt;
|-&lt;br /&gt;
| 2012&lt;br /&gt;
| [[AsiaFortress Mercenaries Cup 3|Mercenaries Cup 3]]&lt;br /&gt;
| Lovely Sweet Dream&lt;br /&gt;
|-&lt;br /&gt;
| 2013&lt;br /&gt;
| [[AsiaFortress Mercenaries Cup 4|Mercenaries Cup 4]]&lt;br /&gt;
| Muk Eun Ji&lt;br /&gt;
|-&lt;br /&gt;
| 2014&lt;br /&gt;
| [[AsiaFortress Mercenaries Cup 5|Mercenaries Cup 5]]&lt;br /&gt;
| Lee Jong Beom&lt;br /&gt;
|-&lt;br /&gt;
| 2015&lt;br /&gt;
| [[AsiaFortress Mercenaries Cup 6|Mercenaries Cup 6]]&lt;br /&gt;
| Cute Beast&lt;br /&gt;
|-&lt;br /&gt;
| 2016&lt;br /&gt;
| [[AsiaFortress Mercenaries Cup 7|Mercenaries Cup 7]]&lt;br /&gt;
| [[Club Penguin Crusaders]]&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Also known as Mihaly's Flow.&lt;br /&gt;
&lt;br /&gt;
== Other Events ==&lt;br /&gt;
AsiaFortress hosts a series of other events, including MGE and Ultiduo Tournaments.&lt;br /&gt;
&lt;br /&gt;
=== Mash Potatoes ===&lt;br /&gt;
AsiaFortress Mash is a Round Robin event designed to help new players entering the Asian competitive scene attain some basic 6v6 knowledge. Sign-ups are sorted into teams of 4, and are mentored by 2 experienced players within the community.&lt;br /&gt;
&lt;br /&gt;
=== Top Gun MGE ===&lt;br /&gt;
This MGE tourney hosts 2 separate divisions, Scout and Soldier. The tournament is played in a double elimination format, with players being seeded by the Administrator in charge.&lt;br /&gt;
&lt;br /&gt;
==== Previous Winners ====&lt;br /&gt;
* '''Season 1 Scout''' - larkyy&lt;br /&gt;
* '''Season 1 Soldier''' - oro&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://asiafortress.com/ AsiaFortress official website]&lt;br /&gt;
&lt;br /&gt;
{{Popular topics navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:6v6 leagues]]&lt;br /&gt;
[[Category:Asian TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=RGL&amp;diff=69757</id>
		<title>RGL</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=RGL&amp;diff=69757"/>
		<updated>2024-12-10T08:25:30Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: Undo revision 69753 by 74.126.133.36 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox League&lt;br /&gt;
| image = RGL Logo.png&lt;br /&gt;
| shortname = RGL&lt;br /&gt;
| fullname = Recharge Gaming League&lt;br /&gt;
| founder = {{flag|us}} [[Sigafoo]]&lt;br /&gt;
| admin = {{flag|us}} [[exa_]]&lt;br /&gt;
| formats = [[7v7]], [[HL]], [[6v6]], [[No Restriction 6v6|NR 6s]]&lt;br /&gt;
| area = North America&lt;br /&gt;
| current = [[RGL Traditional Sixes Season {{Current Seasons|rgl6s}}|Season {{Current Seasons|rgl6s}}]] ([[6v6]])&amp;lt;br&amp;gt;&lt;br /&gt;
[[RGL_Prolander_Season_{{Current Seasons|rgl7s}}|Season {{Current Seasons|rgl7s}}]] ([[7v7]])&amp;lt;br&amp;gt;&lt;br /&gt;
[[RGL Highlander Season {{Current Seasons|rglhl}}|Season {{Current Seasons|rglhl}}]] ([[HL]])&lt;br /&gt;
| website = http://rgl.gg/&lt;br /&gt;
| website2 = http://forums.highlander.tf&lt;br /&gt;
| created = 2017&lt;br /&gt;
| discord = invite/3hJsWu7&lt;br /&gt;
| twitch = RGLgg&lt;br /&gt;
| twitter = RGL_gg&lt;br /&gt;
| youtube = channel/UCFb3g4C4wVdWut2BkgccgDQ&lt;br /&gt;
| steam = RGLggLobbies&lt;br /&gt;
}}&lt;br /&gt;
'''RGL''' (''Recharge Gaming League'') is a North American League, supporting [[Highlander]] and [[6v6]] with full seasons, [[Prolander|Prolander (7v7)]] [[Glossary#PUG|PUGs]] on their [https://discord.gg/invite/3hJsWu7 Discord], and formerly supporting [[No_Restriction_6v6|No Restriction 6s]]. It is currently the only league to have ever run [[Prolander]]. It is currently the premier North American league for both competitive [[6v6|sixes]] and competitive [[Highlander]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A number of figures in the [[Highlander]] community were playing with the idea of having a class limit of 1 in [[6v6]] to force the usage of situational classes in competitive. This eventually led to the [[Challenge Cup]] in late 2016, a cup with $2,000 USD in prizes which was meant to be 6v6 but was changed to [[7v7|Prolander]] in the last minute. [[Sigafoo]] later created '''RGL''' as a league specifically aimed at [[7v7]]. It had a prize pool of $4,000 USD in its opening season, which attracted many high level [[ESEA-Invite|ESEA Invite]] players to the league. [[7v7|Prolander]] was the main format until the first season of [[Highlander]] was announced in July of 2018. The league started to become more and more popular, eventually becoming the premier North American Highlander league. Finally, RGL's [[6v6]] league was introduced in late 2019 after the discontinuation of [[ESEA]]'s TF2 leagues.&lt;br /&gt;
&lt;br /&gt;
== Formats and Divisions ==&lt;br /&gt;
RGL traditionally runs three seasons a year in the [[Highlander]] and [[6v6]] formats, with cups ran typically between seasons that are used to either bring in new players with Newbie Cups, test out new maps with Map Cups, or have other cups such as the [[No_Restriction_6v6|No Restriction 6s]] [https://rgl.gg/?a=1676&amp;amp;r=60 Chucklenuts Cup]. Each season generally runs through the Spring, Summer, and Fall. &lt;br /&gt;
Teams are placed into skill divisions based on the combined experience on the roster. Currently, those divisions are as follows:&lt;br /&gt;
*'''Newcomer''' for players who are completely new to competitive TF2;&lt;br /&gt;
*'''Amateur''' for players who are not necessarily new but are generally inexperienced;&lt;br /&gt;
*'''Intermediate''' for players who understand the essentials and are trying to refine their gameplay;&lt;br /&gt;
*'''Main''' for players who are considered very experienced;&lt;br /&gt;
*'''Advanced''', for players who are experts at the game; and&lt;br /&gt;
*'''Invite''' for the best of the best. &lt;br /&gt;
&lt;br /&gt;
There are also other divisions that were onced used to further divide teams:&lt;br /&gt;
*'''Div-1''' and '''Div-2''' replaced ''Advanced'' in seasons 3 and 4 of [[6v6|Sixes]];&lt;br /&gt;
*'''Challenger''' was a division between ''Advanced'' and ''Invite'' in Seasons 8 and 9 of [[Highlander]]; and&lt;br /&gt;
*'''Amateur Prime''' as a second division between ''Amateur'' and ''Intermediate'' in [[RGL_Sixes_Season_1|Sixes Season 1]].&lt;br /&gt;
&lt;br /&gt;
RGL notably combined the ''Main'' and ''Advanced'' divisions into ''Div-1'' for [[RGL_Sixes_Season_13|Sixes Season 13]] due to lower team count. This combination resulted in the season being delayed by a week, starting on the 24th of September 2023. This Div-1 has the same fees as Main, and uses a weekly map structure like Main and below, making it a non-pick/ban division. &lt;br /&gt;
&lt;br /&gt;
The regular season consists of one match per week for ''Newcomer'' and ''Amateur'', and two matches per week for ''Intermediate'' and higher, with teams playing against opponents with a similar win/loss streak. For ''Newcomer'' to ''Main'', each week's matches are played on a specific map that changes each week. For ''Advanced'' and ''Invite'', each match's map is decided via a pick-ban process.&lt;br /&gt;
&lt;br /&gt;
Each division also has fees for joining or moving teams in higher level divisions that are used to fund prize pools and keep the league running. These fees typically start at Intermediate and get more expensive for higher divisions; this is somewhat compensated for by higher prize pools.&lt;br /&gt;
&lt;br /&gt;
Playoffs consist of either the Top 4, Top 6, Top 8, or Top 16 teams in a division, and are played either as a single-elimination or double-elimination bracket depending on division's skill level. All playoff matches are played in a Best of 3 format, with the exception of some division's Grand Finals. In ''Invite'' and ''Advanced'' [[6v6]], the Grand Finals is a best of 5 where the team entering from the upper bracket starts with a map advantage. In ''Invite'' and ''Advanced'' [[Highlander]], the Grand Finals is a best of 3 match where if the team entering from the lower bracket wins the best of 3, they cause a bracket reset and need to win a second best of 3 to win the Finals.&lt;br /&gt;
&lt;br /&gt;
Games on any given map are played in multiple halves, with win conditions differing depending on the game type:&lt;br /&gt;
* On [[5CP]] maps, halves are played for a maximum of 30 minutes each. The first half ends either when the time is up, or a team reaches 3 rounds won. The second half ends when time is up, or a team reaches 5 'total' rounds won. If time runs out in the second half, the team with the most rounds won will win. If the score is tied, the game proceeds to a Golden Cap, which is a single round with no time limit. Whoever wins the Golden Cap wins the match.&lt;br /&gt;
* On [[King of the Hill]] maps, each half when one team wins 2 rounds. The game ends when one team reaches 4 total round wins.&lt;br /&gt;
* [[Attack/Defend]] and [[Payload]] maps are played as best of 3 [[stopwatch]] rounds. Teams alternate between attacking and defending every round, and each team defends once in a half. The round is won by whichever team captures the most points the fastest.&lt;br /&gt;
&lt;br /&gt;
=== [[Highlander|Highlander (9v9)]] ===&lt;br /&gt;
&lt;br /&gt;
[[Highlander]] is traditionally played on [[Payload]] and [[King of the Hill]] maps, with a notable exception of [[cp_steel]] as the sole [[Attack/Defend]] map. It has only been offered by RGL in North America.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered mw-collapsible&amp;quot; cellpadding=2&lt;br /&gt;
|+ Hall of Fame&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Invite Champion&lt;br /&gt;
! NA Challenger&lt;br /&gt;
! NA Advanced Champion&lt;br /&gt;
! NA Main Champion&lt;br /&gt;
! NA Intermediate Champion&lt;br /&gt;
! NA Open Champion&lt;br /&gt;
! NA Newcomer Champion&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_1|Season 1]]'''&lt;br /&gt;
| IRENE&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Heals On Everyone&lt;br /&gt;
| Gotta Blast&lt;br /&gt;
| ANTHRAX&lt;br /&gt;
| barcode-HL&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_2|Season 2]]'''&lt;br /&gt;
| {{Team/Kids Next Door}}&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Amicitia Nova&lt;br /&gt;
| Home Depot eSports&lt;br /&gt;
| Frag2Play&lt;br /&gt;
| The Enthusiasts&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_3|Season 3]]'''&lt;br /&gt;
| {{Team/Kids Next Door}}&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Super Handsome Inteligent Team&lt;br /&gt;
| As foretold by Rayman5000&lt;br /&gt;
| Utopia Turned Dystopian&lt;br /&gt;
| UwUntu&lt;br /&gt;
|style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_4|Season 4]]'''&lt;br /&gt;
| {{Team/Fred V: The Brampton Warriors The Revenge of sbdope}}&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| marker and e-boy&lt;br /&gt;
| dog&lt;br /&gt;
| Digga-Leg Fan Club&lt;br /&gt;
| Boom! Roasted&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_5|Season 5]]'''&lt;br /&gt;
| {{Team/Kids Next Door}}&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| I Hate Mondays &lt;br /&gt;
| perc30 &lt;br /&gt;
| The Kaboom Kollective &lt;br /&gt;
| shinyCIA &lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_6|Season 6]]'''&lt;br /&gt;
| {{Team/Man Crush Monday}}&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Single Drop&lt;br /&gt;
| Crit Sandvich&lt;br /&gt;
| Yeye&lt;br /&gt;
| The Knights of Ni&lt;br /&gt;
| Mistigris&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_7|Season 7]]'''&lt;br /&gt;
| Memento Mori&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| The Dojo&lt;br /&gt;
| Yeye&lt;br /&gt;
| Scatman's World&lt;br /&gt;
| femboi friday&lt;br /&gt;
| Based Department&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_8|Season 8]]'''&lt;br /&gt;
| Hood Naruto&lt;br /&gt;
| My RGL Profits Have Declined&lt;br /&gt;
| Gorilla Warfare&lt;br /&gt;
| teeklander&lt;br /&gt;
| Broken Mice&lt;br /&gt;
| Bagels and Donuts&lt;br /&gt;
| Titanic Swim Team&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_9|Season 9]]'''&lt;br /&gt;
| Don't Press Tab&lt;br /&gt;
| Amigos dos Amigos&lt;br /&gt;
| :3 esports&lt;br /&gt;
| Zipf's Law&lt;br /&gt;
| Viva Pintata&lt;br /&gt;
| Toasted Bagels&lt;br /&gt;
| Blitz Right Back&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_10|Season 10]]'''&lt;br /&gt;
| Hood Naruto&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| say our heavy's name&lt;br /&gt;
| China National TF2 Team&lt;br /&gt;
| BigBrainComp?&lt;br /&gt;
| RuPaul's Frag Race&lt;br /&gt;
| 6's Expedition Team&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_11|Season 11]]'''&lt;br /&gt;
| WISH MODE&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| FroggieLand.com&lt;br /&gt;
| Train Station (JV)&lt;br /&gt;
| Lost in Walmart&lt;br /&gt;
| LA Losers&lt;br /&gt;
| Wielders of Clownic Tome&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_12|Season 12]]'''&lt;br /&gt;
| 4500&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| ##RR&lt;br /&gt;
| yeehaw&lt;br /&gt;
| Ceviche de tiburon&lt;br /&gt;
| Ballin' On A Budget&lt;br /&gt;
| foog fighters&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_13|Season 13]]'''&lt;br /&gt;
| Team Fun&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Happi go Lucki&lt;br /&gt;
| BigBrainComp?&lt;br /&gt;
| Dustbowl Connoisseurs&lt;br /&gt;
| BOZOTECH&lt;br /&gt;
| Swiig1ty's Squad&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_14|Season 14]]'''&lt;br /&gt;
| League of Lemons&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| all class world tour&lt;br /&gt;
| mommy men checking in&lt;br /&gt;
| Djungelskog&lt;br /&gt;
| EGO&lt;br /&gt;
| rat inta gib&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ Map Pool History&lt;br /&gt;
|-&lt;br /&gt;
! Season !! Map List&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_1|Season 1]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc1}} {{box|break}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|break}} {{MapCardSmall|Product|koth_product_rc9}} {{box|break}} {{MapCardSmall|Lakeside|koth_lakeside_final}} {{box|break}} {{MapCardSmall|Borneo|pl_borneo}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc4|Vigil.jpg|1}} {{box|break}}  {{MapCardSmall|Cascade|koth_cascade_rc1a|Cascade.jpg|1}} {{box|break}} {{MapCardSmall|Warmtic|koth_warmtic_b6|Warmtic.jpg|1}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_2|Season 2]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc1}} {{box|break}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|break}} {{MapCardSmall|Product|koth_product_rc9}} {{box|break}} {{MapCardSmall|Lakeside|koth_lakeside_final}} {{box|break}} {{MapCardSmall|Borneo|pl_borneo}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_3|Season 3]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc1}} {{box|break}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc5}} {{box|break}} {{MapCardSmall|Cascade|koth_cascade_rc1a}} {{box|end}} &lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_4|Season 4]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc1}} {{box|break}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc6}} {{box|break}} {{MapCardSmall|Lakeside|koth_lakeside_final}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_5|Season 5]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc1_nb4}} {{box|break}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|break}} {{MapCardSmall|Lakeside|koth_lakeside_final}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc7}} {{box|break}} {{MapCardSmall|Cascade|koth_cascade_rc1a}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_6|Season 6]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc2b}} {{box|break}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc7}} {{box|break}} {{MapCardSmall|Lakeside|koth_lakeside_final}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_7|Season 7]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc2b}} {{box|break}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc7}} {{box|break}} {{MapCardSmall|Cascade|koth_cascade_rc1a}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_8|Season 8]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc2c}} {{box|break}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc7}} {{box|break}} {{MapCardSmall|Lakeside|koth_lakeside_r2}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_9|Season 9]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc2c}} {{box|break}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc7}} {{box|break}} {{MapCardSmall|Cascade|koth_cascade_rc2}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_10|Season 10]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc2c}} {{box|break}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc7}} {{box|break}} {{MapCardSmall|Lakeside|koth_lakeside_r2}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_11|Season 11]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc2d}} {{box|break}} {{MapCardSmall|Upward|pl_upward_f5}} {{box|break}} {{MapCardSmall|Steel|cp_steel_f9}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc7}} {{box|break}} {{MapCardSmall|Cascade|koth_cascade}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_12|Season 12]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc2d}} {{box|break}} {{MapCardSmall|Upward|pl_upward_f9}} {{box|break}} {{MapCardSmall|Steel|cp_steel_f10}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc9}} {{box|break}} {{MapCardSmall|Lakeside|koth_lakeside_r2}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_13|Season 13]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_final}} {{box|break}} {{MapCardSmall|Upward|pl_upward_f10}} {{box|break}} {{MapCardSmall|Steel|cp_steel_f10}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc9}} {{box|break}} {{MapCardSmall|Proot|koth_proot_b3b}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_14|Season 14]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc9}} {{box|break}} {{MapCardSmall|Proot|koth_proot_b5b}} {{box|break}} {{MapCardSmall|Upward|pl_upward_f10}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_final}} {{box|break}} {{MapCardSmall|Steel|cp_steel_f12}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_14|Season 15]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc10}} {{box|break}} {{MapCardSmall|Proot|koth_proot_b5b}} {{box|break}} {{MapCardSmall|Eruption|pl_eruption_b13}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_final}} {{box|break}} {{MapCardSmall|Steel|cp_steel_f12}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Highlander_Season_14|Season 16]]''' || {{box|start}} {{MapCardSmall|Swiftwater|pl_swiftwater_final1}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc10}} {{box|break}} {{MapCardSmall|Lakeside|koth_lakeside_r2}} {{box|break}} {{MapCardSmall|Upward|pl_upward_f10}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_final}} {{box|break}} {{MapCardSmall|Steel|cp_steel_f12}} {{box|end}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: ''Pick/Ban divisions only''&lt;br /&gt;
&lt;br /&gt;
=== Sixes (6v6) ===&lt;br /&gt;
RGL currently only supports North America (NA) for the Traditional Sixes Format.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; cellpadding=2 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|+ Hall of Fame&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
!  width=&amp;quot;140px&amp;quot;| NA Invite Champions&lt;br /&gt;
! NA Advanced (Div-1) Champions&lt;br /&gt;
! NA Div-2 Champions&lt;br /&gt;
! NA Main Champions&lt;br /&gt;
! NA Intermediate Champions&lt;br /&gt;
! NA Amateur Prime Champions&lt;br /&gt;
! NA Amateur Champions&lt;br /&gt;
! NA Newcomer Champions&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traditional Sixes Season 1|Season 1]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| FluffyEcho Fan Club &lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| halo 3 on9 family &lt;br /&gt;
| Rodney and the Stangers &lt;br /&gt;
| whatever works &lt;br /&gt;
| Ragtag Stags &lt;br /&gt;
| Sunny Disciples &lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traditional Sixes Season 2|Season 2]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| SpireIQ Technologies &lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Sword Art on9 Survivors &lt;br /&gt;
| Pastel Mirage &lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Big Chungus Gaming TV &lt;br /&gt;
| Move Along &lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traditional Sixes Season 3|Season 3]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| Mofu March&lt;br /&gt;
| MILKIES&lt;br /&gt;
| Family Friendly Content &lt;br /&gt;
| 7gull &lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Momo Simps &lt;br /&gt;
| Sweaty Spaghetti&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traditional Sixes Season 4|Season 4]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| Kronge Realm Off-White&lt;br /&gt;
| Honey Bacon Club&lt;br /&gt;
| Obese Whales&lt;br /&gt;
| Fresh installs: wacky pootis&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| WAP&lt;br /&gt;
| RGL On Ice&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traditional Sixes Season 5|Season 5]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| Cat Posse&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| FRESH INSTALLS: BLACK&lt;br /&gt;
| No Tilt&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Snow In April&lt;br /&gt;
| Bismillah&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traditional Sixes Season 6|Season 6]]'''&lt;br /&gt;
| Witness Gaming&lt;br /&gt;
| una limonada por favor&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| rgltf2.com&lt;br /&gt;
| Bedtime Hotshots&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Macca's Realm&lt;br /&gt;
| Sagejay is Typing&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traditional Sixes Season 7|Season 7]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| FX DEATH CULT&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Make a wish_z Foundation&lt;br /&gt;
| Voyagers&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| buttered bean crisis&lt;br /&gt;
| Peanut Butter?&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traditional Sixes Season 8|Season 8]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| MONSTER MUNCH&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| 6 B4nnnies&lt;br /&gt;
| [[Mexfrag]]&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| ungh the demons&lt;br /&gt;
| Pretty Creative&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traditonal Sixes Season 9|Season 9]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| THE COVENANT&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| fgp&lt;br /&gt;
| Faceit Warmup Pugscrims&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Average Pub Enjoyer&lt;br /&gt;
| gullygamers&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traiditonal Sixes Season 10|Season 10]]'''&lt;br /&gt;
| {{team/Like A G6}}&lt;br /&gt;
| RPC&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| The Kyle Flett Show&lt;br /&gt;
| Happi go Lucki&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| minion banana&lt;br /&gt;
| New Unnamed Team&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traiditonal Sixes Season 11|Season 11]]'''&lt;br /&gt;
| {{team/Like A G6}}&lt;br /&gt;
| Kronge Realm Rose&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| GYROS OF MAIN&lt;br /&gt;
| konrad gaming: BLACK&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Apple Zoo baited us&lt;br /&gt;
| Uberchaos&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traiditonal Sixes Season 12|Season 12]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| PEGMODE&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| tara resume&lt;br /&gt;
| Dark Hearts&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Why the long face?&lt;br /&gt;
| Perky Zerky&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Traiditonal Sixes Season 13|Season 13]]'''&lt;br /&gt;
| TBD&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| TBD&lt;br /&gt;
| TBD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ Map Pool History&lt;br /&gt;
|-&lt;br /&gt;
! Season !! Map List&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_1|Season 1]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_final1}} {{box|break}} {{MapCardSmall|Process|cp_process_final}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b13}} {{box|break}} {{MapCardSmall|Propaganda|cp_propaganda_b16|Cp_propaganda.jpg}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_2|Season 2]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_final1}} {{box|break}} {{MapCardSmall|Process|cp_process_final}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b13}} {{box|break}} {{MapCardSmall|Granary|cp_granary_pro_rc8}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_3|Season 3]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_final1}} {{box|break}} {{MapCardSmall|Process|cp_process_final}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b13}} {{box|break}} {{MapCardSmall|Villa|cp_villa_b15}}  {{box|break}} {{MapCardSmall|Bagel|koth_bagel_fall_b7|Bagel.jpg|1}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_4|Season 4]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_final1}} {{box|break}} {{MapCardSmall|Process|cp_process_final}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b15c}} {{box|break}} {{MapCardSmall|Villa|cp_villa_b17}} {{box|break}} {{box|break}} {{MapCardSmall|Bagel|koth_bagel_fall_rc1|Bagel.jpg|1}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_5|Season 5]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_final1}} {{box|break}} {{MapCardSmall|Process|cp_process_f7}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b15d}} {{box|break}} {{MapCardSmall|Villa|cp_villa_b17}} {{box|break}} {{box|break}} {{MapCardSmall|Bagel|koth_bagel_fall_rc1|Bagel.jpg|1}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_6|Season 6]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_final1}} {{box|break}} {{MapCardSmall|Process|cp_process_f7}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|Villa|cp_villa_b18}} {{box|break}} {{MapCardSmall|Bagel|koth_bagel_rc5}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b15d|ClearCut.jpg|1}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_7|Season 7]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_final1}} {{box|break}} {{MapCardSmall|Process|cp_process_f9}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b15d}} {{box|break}} {{MapCardSmall|Reckoner|cp_reckoner_rc6}} {{box|break}} {{MapCardSmall|Bagel|koth_bagel_rc5}} {{box|break}} {{MapCardSmall|Granary|cp_granary_pro_rc2|Granary.jpg|1}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_8|Season 8]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_f6}} {{box|break}} {{MapCardSmall|Process|cp_process_f9a}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks_f4}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Bagel|koth_bagel_rc5|Bagel.jpg|1}} {{box|break}}{{MapCardSmall|Badlands|cp_prolands_rc2a|Badlands.jpg|1}} {{box|break}} {{MapCardSmall|Granary|cp_granary_pro_rc2|Granary.jpg|1}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b15d|ClearCut.jpg|2}} {{box|break}} {{MapCardSmall|Reckoner|cp_reckoner_rc6|Reckoner.jpg|2}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_9|Season 9]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_f7}} {{box|break}} {{MapCardSmall|Process|cp_process_f11}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks_f4}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Bagel|koth_bagel_rc5}} {{box|break}}{{MapCardSmall|Badlands|cp_prolands_rc2ta|Badlands.jpg|1}} {{box|break}} {{MapCardSmall|Granary|cp_granary_pro_rc8|Granary.jpg|1}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b15d|ClearCut.jpg|2}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_10|Season 10]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_f9}} {{box|break}} {{MapCardSmall|Process|cp_process_f11}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks_f4}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Bagel|koth_bagel_rc5}} {{box|break}}{{MapCardSmall|Villa|cp_villa_b19|Villa.jpg|1}}{{box|break}}{{MapCardSmall|Sultry|cp_sultry_b6a|Sultry.jpg|1}}  {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b15d|ClearCut.jpg|2}} {{box|break}} {{MapCardSmall|Reckoner|cp_reckoner_rc6|Reckoner.jpg|3}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_11|Season 11]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_f9}} {{box|break}} {{MapCardSmall|Process|cp_process_f12}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Sultry|cp_sulty_b7}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Bagel|koth_bagel_rc6}} {{box|break}}{{MapCardSmall|Villa|cp_villa_b19|Villa.jpg|1}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b15d|ClearCut.jpg|2}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks_f5|Metalworks.jpg|1, 3}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_12|Season 12]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_f9}} {{box|break}} {{MapCardSmall|Process|cp_process_f12}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Sultry|cp_sulty_b8}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Bagel|koth_bagel_rc6}} {{box|break}}{{MapCardSmall|Metalworks|cp_metalworks_f5}} {{box|break}} {{MapCardSmall|Granary|cp_granary_pro_rc8|Granary.jpg|1}} {{box|break}}  {{MapCardSmall|Villa|cp_villa_b19|Villa.jpg|3}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b15d|ClearCut.jpg|3}} {{box|end}} &lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL_Traditional_Sixes_Season_13|Season 13]]''' || {{box|start}} {{MapCardSmall|Snakewater|cp_snakewater_final1}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_f9}} {{box|break}} {{MapCardSmall|Process|cp_process_f12}} {{box|break}}{{MapCardSmall|Sunshine|cp_sunshine}} {{box|break}} {{MapCardSmall|Sultry|cp_sulty_b8a}} {{box|break}} {{MapCardSmall|Product|koth_product_final}} {{box|break}} {{MapCardSmall|Bagel|koth_bagel_rc6}} {{box|break}}{{MapCardSmall|Metalworks|cp_metalworks_f5}} {{box|break}} {{MapCardSmall|Granary|cp_granary_pro_rc8|Granary.jpg|1}} {{box|break}} {{MapCardSmall|Villa|cp_villa_b19|Villa.jpg|2}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b15d|ClearCut.jpg|2}} {{box|break}} {{MapCardSmall|Metalworks|cp_metalworks_f5|Metalworks.jpg|1, 3}} {{box|break}} {{MapCardSmall|Product|koth_product_final|Product.jpg|1, 3}} {{box|end}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;: ''Pick/Ban divisions only''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;: ''Non-Pick/Ban divisions only''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;: ''Alternative option; teams in the Intermediate and Main/Div-1 divisions are allowed to play this map instead of the normal map for any given 5CP match if both teams agree.''&lt;br /&gt;
&lt;br /&gt;
=== [[Prolander|Prolander (7v7)]] ===&lt;br /&gt;
Due to the boost in popularity for the 6v6 and HL leagues and lack of popularity for Prolander, seasons are more spread out.&lt;br /&gt;
Unlike [[Highlander]] and [[6v6]], Prolander was offered in EU during earlier seasons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; cellpadding=2 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|+ Hall of Fame&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Invite Champions&lt;br /&gt;
! NA Advanced Champions&lt;br /&gt;
! NA Main Champions&lt;br /&gt;
! NA Intermediate Champions&lt;br /&gt;
! NA Amateur Champions&lt;br /&gt;
! NA Newcomer Champions&lt;br /&gt;
! EU Invite Champions&lt;br /&gt;
! EU Advanced Champions&lt;br /&gt;
! EU Main Champions&lt;br /&gt;
! EU Intermediate Champions&lt;br /&gt;
! EU Amateur Champions&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 1|Season 1]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| The News&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Regal Eagles&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| OMNI5 TF2 Silver&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| UAPlayer&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 2|Season 2]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| The News&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Jager &amp;amp; Anime&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| OMNI5.gg&lt;br /&gt;
| SS Disaster 7: JJS Awakens&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Cosmo Fam Club&lt;br /&gt;
| Project Restart BLACK&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 3|Season 3]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| [[Fred IV: Revenge of The Spu]]&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Yucky the Fluff&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Super Dickmann's KANNONEN!&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| my name jeff&lt;br /&gt;
| KTO-TO SKAZAL BLINI?&lt;br /&gt;
| Jesan &amp;amp; Big PP (Pro Players)&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 4|Season 4]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Socios&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Command and Conquer&lt;br /&gt;
| Gameshock Highlander&lt;br /&gt;
| GIMME F*CKING OPPONENT&lt;br /&gt;
| Londonistan&lt;br /&gt;
| ocean gang ()the slayers&lt;br /&gt;
| cblp&lt;br /&gt;
| #freeTravisRocky&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 5|Season 5]]'''&lt;br /&gt;
| Cat Noises DYNASTY&lt;br /&gt;
| Icy's McSpicy eSports&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| eggplant emoji&lt;br /&gt;
| New (a)woo Order&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 6|Season 6]]'''&lt;br /&gt;
| {{team/froyotech}}&lt;br /&gt;
| Enoch eSports&lt;br /&gt;
| Forbidden Fruit&lt;br /&gt;
| awooniversity&lt;br /&gt;
| Straight Outta Hightower&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 7|Season 7]]'''&lt;br /&gt;
| RuneScape is Life&lt;br /&gt;
| Icy McSpicy eSports&lt;br /&gt;
| THE GUYS&lt;br /&gt;
| don't come to mid tomorrow&lt;br /&gt;
| Fashionably Late&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 8|Season 8]]'''&lt;br /&gt;
| Birthday Dads&lt;br /&gt;
| #wno&lt;br /&gt;
| bald b4nny&lt;br /&gt;
| Club de Fans de Jigsaw&lt;br /&gt;
| Kalgan&lt;br /&gt;
| The Redditors&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 9|Season 9]]'''&lt;br /&gt;
| bird in spanish&lt;br /&gt;
| bald b4nny / CARTNITES IN QUEBEC&lt;br /&gt;
| cliffside computer company / Konrad Gaming: White / Vorpal Swords / Hud Team&lt;br /&gt;
| Rock Fortress 3 / Viciously Fit Vinegar Spittazz&lt;br /&gt;
| Almond Enjoyers / SUPER GIRL JUICE / Prophecy 7&lt;br /&gt;
| Impending Mania / The Third World Crusaders&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 10|Season 10]]'''&lt;br /&gt;
| Crust Noises&lt;br /&gt;
| hi herbert&lt;br /&gt;
| micgao+6&lt;br /&gt;
| Chevette's Pupils&lt;br /&gt;
| Another Story&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ Map Pool History&lt;br /&gt;
|-&lt;br /&gt;
! Season !! Map List&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 1|Season 1]]''' || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Product|koth_product_rc8}} {{box|break}} {{MapCardSmall|Badwater|pl_badwater_pro_v9}} {{box|break}} {{MapCardSmall|Borneo|pl_borneo}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc1}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 2|Season 2]]''' || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Product|koth_product_rc8}} {{box|break}} {{MapCardSmall|Badwater|pl_badwater_pro_v9}} {{box|break}} {{MapCardSmall|Borneo|pl_borneo}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc1}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 3|Season 3]]''' || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Product|koth_product_rc8}} {{box|break}} {{MapCardSmall|Badwater|pl_badwater_pro_v12}} {{box|break}} {{MapCardSmall|Borneo|pl_borneo}} {{box|break}} {{MapCardSmall|Ashville|koth_coalplant_b8}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 4|Season 4]]''' || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Product|koth_product_rc8}} {{box|break}} {{MapCardSmall|Barnblitz|pl_barnblits_pro6}} {{box|break}} {{MapCardSmall|Borneo|pl_borneo}} {{box|break}} {{MapCardSmall|Ashville|koth_coalplant_b8}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 5|Season 5]]''' || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Product|koth_product_rc8}} {{box|break}} {{MapCardSmall|Borneo|pl_borneo}} {{box|break}} {{MapCardSmall|Cascade|koth_cascade_rc1a}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc4}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 6|Season 6]]''' || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Coalplant|koth_coalplant_b8}} {{box|break}} {{MapCardSmall|Borneo|pl_borneo}} {{box|break}} {{MapCardSmall|Cascade|koth_cascade_rc1a}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 7|Season 7]]''' || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc5}} {{box|break}} {{MapCardSmall|Coalplant|koth_coalplant_b8}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|break}} {{MapCardSmall|ClearCut|koth_clearcut_b13c}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 8|Season 8]]''' || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc7}} {{box|break}} {{MapCardSmall|Synthetic|koth_synthetic_rc6a}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 9|Season 9]]''' || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc7}} {{box|break}} {{MapCardSmall|Synthetic|koth_cascade_v2_b5}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| '''[[RGL Prolander Season 10|Season 10]]''' || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Product|koth_product_rcx}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc7}} {{box|break}} {{MapCardSmall|Ashville|koth_ashville_rc2d}} {{box|break}} {{MapCardSmall|Steel|cp_steel}} {{box|end}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== No Restriction 6v6 ===&lt;br /&gt;
The last season for No Restriction 6s ended in April 2020, and there has been no news about further seasons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ Map Pool History&lt;br /&gt;
|-&lt;br /&gt;
! Season !! Map List&lt;br /&gt;
|-&lt;br /&gt;
| [[RGL_No_Restriction_Sixes_Season_1|Season 1]] || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Process|cp_process_final}} {{box|break}} {{MapCardSmall|Product|koth_viaduct}} {{box|break}} {{MapCardSmall|Gullywash|cp_gullywash_final1}} {{box|break}} {{MapCardSmall|Borneo|pl_borneo}} {{box|end}}&lt;br /&gt;
|-&lt;br /&gt;
| [[RGL_No_Restriction_Sixes_Season_2|Season 2]] || {{box|start}} {{MapCardSmall|Upward|pl_upward}} {{box|break}} {{MapCardSmall|Process|cp_process_final}} {{box|break}} {{MapCardSmall|Product|koth_viaduct}} {{box|break}} {{MapCardSmall|Coalplant|koth_coalplant_b8}} {{box|break}} {{MapCardSmall|Villa|cp_villa_b12a}} {{box|break}} {{MapCardSmall|Vigil|pl_vigil_rc7}} {{box|end}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RGL competitions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:Highlander leagues]]&lt;br /&gt;
[[Category:Prolander leagues]]&lt;br /&gt;
[[Category:6v6 leagues]]&lt;br /&gt;
[[Category:North American TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=UGC&amp;diff=69756</id>
		<title>UGC</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=UGC&amp;diff=69756"/>
		<updated>2024-12-10T08:25:04Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: Undo revision 69751 by 74.126.133.36 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox League&lt;br /&gt;
| image = UGC-Logo.png&lt;br /&gt;
| fullname = United Gaming Clans&lt;br /&gt;
| admin = {{flag|us}} [[Kumori]] &amp;lt;br /&amp;gt; {{flag|us}} [[reno]]&lt;br /&gt;
| formats = [[HL]], [[6v6]] and [[4v4]]&lt;br /&gt;
| area = {{flag|global}} Global&lt;br /&gt;
| current = [[UGC 4v4 Season {{Current Seasons | ugc4s}}|Season {{Current Seasons | ugc4s}}]] ([[4v4]])&amp;lt;br&amp;gt;[[UGC 6v6 Season {{Current Seasons | ugc6s}}|Season {{Current Seasons | ugc6s}}]] ([[6v6]])&amp;lt;br&amp;gt;[[UGC Highlander Season {{Current Seasons | ugchl}}|Season {{Current Seasons | ugchl}}]] ([[HL]])&lt;br /&gt;
| website = http://www.ugcleague.com/&lt;br /&gt;
| created = 2002-06-26&lt;br /&gt;
| twitter = ugcleague&lt;br /&gt;
| youtube = UGCLeagueTF2&lt;br /&gt;
| facebook = UnitedGamingClans&lt;br /&gt;
| steam = UGCLeague&lt;br /&gt;
}}&lt;br /&gt;
'''United Gaming Clans''' (UGC) was founded in 2002 as Team Fortress Classic (TFC) and Counter-Strike (CS) league. At their peak, UGC was the largest TF2 league in the world with over 10,000 unique players of their  9v9 ([[Highlander]]), [[6v6]] and [[4v4]]  leagues.&lt;br /&gt;
&lt;br /&gt;
==Divisions==&lt;br /&gt;
The UGC league separates teams into 2 distinct divisions. These divisions come in the order as follows: Main and premium.&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
UGC runs three seasons a year in all TF2 formats. Seasons typically start in January, June and September. Each season is comprised of 8 regular season weeks and 5 playoff weeks. Teams are placed into skill divisions based on the combined experience on the roster. During the regular season, teams will play against opponents with a similar rank win/loss streak. For the playoffs, the Top 8 or Top 16 teams in a division are placed into a title bracket. Platinum and Gold divisions play in a Double Elimination bracket while Silver, Steel and Iron divisions play in a Single Elimination bracket. Grand Finals are played in a Best of 3 Maps format. Each team in the finals map can pick 1 of the 3 maps to be played from the season map pool. The tie breaker map is selected by Admins.&lt;br /&gt;
&lt;br /&gt;
Regular season matches are played on single maps, in 2 halves. Depending on the game type, the win conditions differ:&lt;br /&gt;
* On [[5CP]] maps, the first half is played until the time limit runs out, or one team wins 4 rounds. The second half ends once the time limit runs out, or the other team wins 4 rounds or when one team has won their 5th cumulative round. In case of a tie after both halves, an overtime round is played, which is won by capturing all points once. If overtime is inconclusive, a &amp;quot;sudden death&amp;quot; round is played.&lt;br /&gt;
* On [[King of the Hill]] maps, the first half of the map ends only when one team wins 3 rounds. The second half ends if the other team wins 3 rounds or when one team wins their 4th cumulative round.&lt;br /&gt;
* [[Attack/Defend]] and [[Payload]] maps are played as best of 3 [[stopwatch]] rounds. Teams alternate between attacking and defending every round, and each team defends once in a half. The round is won by whichever team captures the most points the fastest.&lt;br /&gt;
&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
UGC's Highlander league is the largest of the 3 formats they play in TF2 with just over 8,000 unique players. There are five different regions for their Highlander league: North America (NA), Europe (EU), Asia, Australia/NZ (AUS/NZ) and South America (SA). There are also different skill-based divisions for the NA, EU and AUS/NZ leagues. &lt;br /&gt;
&lt;br /&gt;
==== Map List for [[UGC Highlander Season 30|Season 30]]====&lt;br /&gt;
* '''Week 1''' - [[koth_lakeside_final]]&lt;br /&gt;
* '''Week 2''' - [[Badwater_Pro|pl_badwater_pro_v12]]&lt;br /&gt;
* '''Week 3''' - [[koth_product_rcx]]&lt;br /&gt;
* '''Week 4''' - [[pl_swiftwater_final1]]&lt;br /&gt;
* '''Week 5''' - [[cp_steel]]&lt;br /&gt;
* '''Week 6''' - [[koth_ashville_rc1]]&lt;br /&gt;
* '''Week 7''' - [[Best of 3 Maps; Regular Season Week]]&lt;br /&gt;
* '''Week 8''' - [[Best of 3 Maps; Regular Season Week]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Semi-Finals''' - Best of Three Maps&lt;br /&gt;
* '''Playoffs Grand-Finals''' - Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
=== 6v6 ===&lt;br /&gt;
There are five different regions for their 6v6 league: North America (NA), Europe (EU), Asia, Australia/NZ (AUS/NZ) and South America (SA) There are also different skill-based divisions for the NA, EU and AUS/NZ leagues.&lt;br /&gt;
&lt;br /&gt;
==== Map List for [[UGC-6v6 Season 30|Season 30]]====&lt;br /&gt;
* '''Week 1''' - [[cp_snakewater_final1]]&lt;br /&gt;
* '''Week 2''' - [[cp_propaganda_b15]]&lt;br /&gt;
* '''Week 3''' - [[koth_product_rcx]]&lt;br /&gt;
* '''Week 4''' - [[cp_process_final]]&lt;br /&gt;
* '''Week 5''' - [[cp_kalinka_rc5]]&lt;br /&gt;
* '''Week 6''' - [[cp_metalworks]]&lt;br /&gt;
* '''Week 7''' - [[cp_sunshine]]&lt;br /&gt;
* '''Week 8''' - [[cp_gullywash_final1]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' : Best of Three Maps&lt;br /&gt;
* '''Playoffs Semi-Finals''' : Best of Three Maps&lt;br /&gt;
* '''Playoffs Grand-Finals''': Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
=== 4v4 ===&lt;br /&gt;
There are five different regions for their 4v4 league: North America (NA), Europe (EU), Asia, Australia/NZ (AUS/NZ) and South America (SA) There are also different skill-based divisions for the NA &amp;amp; EU leagues.&lt;br /&gt;
&lt;br /&gt;
==== Map List for [[UGC-4v4 Season 19|Season 19]]====&lt;br /&gt;
* '''Week 1''' - [[Badlands_(KOTH)|koth_badlands]]&lt;br /&gt;
* '''Week 2''' - [[Airfield|koth_airfield_b7]]&lt;br /&gt;
* '''Week 3''' - [[Warmfrost|cp_warmfrost_rc1]]&lt;br /&gt;
* '''Week 4''' - [[koth_cascade_rc1a]]&lt;br /&gt;
* '''Week 5''' - [[Highpass|koth_highpass]]&lt;br /&gt;
* '''Week 6''' - [[koth_product_rcx]]&lt;br /&gt;
* '''Week 7''' - [[Maple_Ridge|koth_maple_ridge_b6]]&lt;br /&gt;
* '''Week 8''' - [[Brazil|koth_brazil]]&lt;br /&gt;
* '''Playoffs Quarter-Finals''' : Best of Three Maps&lt;br /&gt;
* '''Playoffs Semi-Finals''' : Best of Three Maps&lt;br /&gt;
* '''Playoffs Grand-Finals''': Best of Three Maps&lt;br /&gt;
&lt;br /&gt;
=== Divisions ===&lt;br /&gt;
In the order of the highest skill division to the lowest:&lt;br /&gt;
&lt;br /&gt;
* '''Platinum''' - Top Tier. This division is for people considered to be at the top of their game. This division arguably requires the most time, dedication, coordination, and skill to compete in.&lt;br /&gt;
* '''Gold''' - 2nd Tier. This is for people who have a lot of competitive experience and a high skill level with a desire to get better at the game.&lt;br /&gt;
* '''Silver''' - 3rd Tier. This is for people who can list more than a couple seasons of experience and who are more committed to the upward path towards Gold/Platinum.&lt;br /&gt;
* '''Steel''' - 4th Tier. The first &amp;quot;skill tier.&amp;quot; This is for people with a little competitive experience or to people who have at a couple of seasons under their belt.&lt;br /&gt;
* '''Iron''' - 5th/Bottom Tier. Entry-level aimed at players with no prior competitive experience. Considered a &amp;quot;special case&amp;quot; division.&lt;br /&gt;
&lt;br /&gt;
== Hall of Fame ==&lt;br /&gt;
=== Highlander ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Platinum winner&lt;br /&gt;
! EU Platinum winner&lt;br /&gt;
! SA winner&lt;br /&gt;
! Asia winner&lt;br /&gt;
! AUS-NZ winner&lt;br /&gt;
! EU Gold winner&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 3'''&lt;br /&gt;
| Classic Mixup&lt;br /&gt;
| Turbopoop eSports&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 4'''&lt;br /&gt;
| Classic Mixup&lt;br /&gt;
| CommanderX and the Sex Kittens&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 5'''&lt;br /&gt;
| Gangsta Gang Gaming&lt;br /&gt;
| Turbopoop eSports&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 6'''&lt;br /&gt;
| Looking Handsome&lt;br /&gt;
| Turbopoop eSports&lt;br /&gt;
| Socios&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 7'''&lt;br /&gt;
| Looking Handsome&lt;br /&gt;
| Simply the Best ''(West Euro)''&amp;lt;br/&amp;gt;Kill Switch ''(East Euro)''&lt;br /&gt;
| BG y sus esclavos&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 8'''&lt;br /&gt;
| The Syndicate&lt;br /&gt;
| Max-Play Highlander Team&lt;br /&gt;
| Les Watones&lt;br /&gt;
| Walaos&lt;br /&gt;
| velox Ðestruo&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 9'''&lt;br /&gt;
| Ginyu Force&lt;br /&gt;
| Sookie Doin' Work&lt;br /&gt;
| Restaurante De Wesker&lt;br /&gt;
| Walaos v2&lt;br /&gt;
| velox Ðestruo &lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 10'''&lt;br /&gt;
| MenaceToSociety&lt;br /&gt;
| Team Poland&lt;br /&gt;
| Tor Project&lt;br /&gt;
| Team Bless&lt;br /&gt;
| velox Ðestruo&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 11'''&lt;br /&gt;
| Street Hoops eSports&lt;br /&gt;
| Kill Switch&lt;br /&gt;
| Restaurante de Wesker&lt;br /&gt;
| Team Bless&lt;br /&gt;
| velox Ðestruo&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 12'''&lt;br /&gt;
| Gentleman's Club&lt;br /&gt;
| Stacked&lt;br /&gt;
| Squishers E-Sports&lt;br /&gt;
| Daddy's House&lt;br /&gt;
| velox Ðestruo&lt;br /&gt;
| Super Dickmann's&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 13'''&lt;br /&gt;
| MenaceToSociety&lt;br /&gt;
| TIPPING INTENSIFIES&lt;br /&gt;
| Amplified Team&lt;br /&gt;
| Walaos 2014&lt;br /&gt;
| velox Ðestruo&lt;br /&gt;
| Accurate Luck&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 14'''&lt;br /&gt;
| Kids Next Door&lt;br /&gt;
| Vision of ecstasy&lt;br /&gt;
| Pinducas do Restaurante&lt;br /&gt;
| Walaos 2014&lt;br /&gt;
| velox Ðestruo&lt;br /&gt;
| GODL&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 15'''&lt;br /&gt;
| Kids Next Door&lt;br /&gt;
| Tourettes Chessclub&lt;br /&gt;
| Pinducas do Restaurante&lt;br /&gt;
| Walaos 2013&lt;br /&gt;
| Soup-A-Stars&lt;br /&gt;
| The Bureau&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 16'''&lt;br /&gt;
| MenaceToSociety&lt;br /&gt;
| Samsung Galaxy Gang&lt;br /&gt;
| EndespeL -&lt;br /&gt;
| 0u0&lt;br /&gt;
| Soup-A-Stars&lt;br /&gt;
| Beyblade&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 17'''&lt;br /&gt;
| Acoomuma&lt;br /&gt;
| checkers&lt;br /&gt;
| Original Gangsters HL&lt;br /&gt;
| Walaos 2015&lt;br /&gt;
| Soup-A-Stars&lt;br /&gt;
| Ugandan Pizza Police&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 18'''&lt;br /&gt;
| Memento Mori&lt;br /&gt;
| Strong Opinions&lt;br /&gt;
| EndespeL -&lt;br /&gt;
| 0u0&lt;br /&gt;
| illa nine&lt;br /&gt;
| Cult of Mason&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 19'''&lt;br /&gt;
| Dunning-Kruger Effect&lt;br /&gt;
| Super Dickmann's KANNONEN!&lt;br /&gt;
| EndespeL -&lt;br /&gt;
| Ez Steelmedal&lt;br /&gt;
| No Kids Here!&lt;br /&gt;
| GODL MEDEL!!&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 20'''&lt;br /&gt;
| Dunning-Kruger Effect&lt;br /&gt;
| Strong Opinions&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Edelweiss&lt;br /&gt;
| red.pandas&lt;br /&gt;
| inVision&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 21'''&lt;br /&gt;
| Dunning-Kruger Effect&lt;br /&gt;
| Super Dickmann's KANNONEN!&lt;br /&gt;
| Disco Inferno&lt;br /&gt;
| Edelweiss&lt;br /&gt;
| red.pandas&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 22'''&lt;br /&gt;
| Dunning-Kruger Effect&lt;br /&gt;
| Super Dickmann's KANNONEN!&lt;br /&gt;
| quesabitú&lt;br /&gt;
| hyu&lt;br /&gt;
| red.pandas&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 23'''&lt;br /&gt;
| Dunning-Kruger Effect&lt;br /&gt;
| Feila eSports finanzieren durch&lt;br /&gt;
| High Gaming Idiots&lt;br /&gt;
| ヲ&lt;br /&gt;
| red.pandas&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 24'''&lt;br /&gt;
| Dunning-Kruger Effect&lt;br /&gt;
| :elephant:&lt;br /&gt;
| Dream Hunters&lt;br /&gt;
| Bear Hunting&lt;br /&gt;
| red.pandas&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 25'''&lt;br /&gt;
| Dunning-Kruger Effect&lt;br /&gt;
| wheelchair&lt;br /&gt;
| time de hl do pepito e do legit&lt;br /&gt;
| Virgin Bomber&lt;br /&gt;
| red.pandas&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 26'''&lt;br /&gt;
| MONKEY CRUSH MONDAY&lt;br /&gt;
| Super Dickmann's KANNONEN!&lt;br /&gt;
| time de hl do pepito e do legit&lt;br /&gt;
| Virgin Bomber&lt;br /&gt;
| red.pandas&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 6v6 ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; cellpadding=2&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Platinum winner&lt;br /&gt;
! EU winner&lt;br /&gt;
! SA winner&lt;br /&gt;
! AUS/NZ winner&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 5'''&lt;br /&gt;
| Crump's bros are ill&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 6'''&lt;br /&gt;
| BöNK.name&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 7'''&lt;br /&gt;
| Get Burnt Son&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 8'''&lt;br /&gt;
| Yancy&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 9'''&lt;br /&gt;
| Octo-Pussy&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 10'''&lt;br /&gt;
| Octo-Pussy&lt;br /&gt;
| team_gg&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 11'''&lt;br /&gt;
| MAX4heads Next Door&lt;br /&gt;
| team_gg&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 12'''&lt;br /&gt;
| Game of Throws&lt;br /&gt;
| Love Me Tenderly&lt;br /&gt;
| Squishers e-Sports&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 13'''&lt;br /&gt;
| Lonely Hearts&lt;br /&gt;
| team_gg&lt;br /&gt;
| Gutes Ziel&lt;br /&gt;
| Infinite&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 14'''&lt;br /&gt;
| quantum heartz&lt;br /&gt;
| Corgi Clan&lt;br /&gt;
| Squishers e-Sports&lt;br /&gt;
| Team :B1:&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 15'''&lt;br /&gt;
| Headline Heroes&lt;br /&gt;
| GGWP.pro&lt;br /&gt;
| MONSTER Gaming Team&lt;br /&gt;
| Team :B1:&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 16'''&lt;br /&gt;
| Yomies&lt;br /&gt;
| Old Sailor Man Club&lt;br /&gt;
| que onda guero&lt;br /&gt;
| Team :B1:&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 17'''&lt;br /&gt;
| The Ultimatos feat&lt;br /&gt;
| NEUTRONATORSHIP&lt;br /&gt;
| Bee Work&lt;br /&gt;
| Pancake Crusaders&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 18'''&lt;br /&gt;
| ^Greatness - Oceanus &lt;br /&gt;
| Capri-Sun Enthusiasts&lt;br /&gt;
| Immerstarke Team&lt;br /&gt;
| A m m o m o d s q u a d&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 19'''&lt;br /&gt;
| Uncle Dad and the Family Secrets&lt;br /&gt;
| Per aspera ad astrA&lt;br /&gt;
| kayland&lt;br /&gt;
| Team :B1:&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 20'''&lt;br /&gt;
| Uncle Dad and the Family Secrets&lt;br /&gt;
| Systematic Chaos&lt;br /&gt;
| sename e-Sports&lt;br /&gt;
| Team :B1:&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 21'''&lt;br /&gt;
| Crab and the Crabettes&lt;br /&gt;
| Planet Expresso&lt;br /&gt;
| Meme 6&lt;br /&gt;
| Team :B1:&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 22'''&lt;br /&gt;
| the boys&lt;br /&gt;
| Systematic Chaos&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Team :B1:&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 23'''&lt;br /&gt;
| Grandmasters&lt;br /&gt;
| Dr. Meddl&lt;br /&gt;
| pasados de verga&lt;br /&gt;
| Team :B1:&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 24'''&lt;br /&gt;
| SEND NUDES&lt;br /&gt;
| Dr. Meddl&lt;br /&gt;
| Adrenalindos&lt;br /&gt;
| TheBreakfastKlub&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 25'''&lt;br /&gt;
| IRENE FINAL MISSION&lt;br /&gt;
| Louis van Gaal's Army&lt;br /&gt;
| Thomas the Tank Engine&lt;br /&gt;
| Longinus Dreizehn Orden&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 26'''&lt;br /&gt;
| IRENE FINAL MISSION&lt;br /&gt;
| CZOŁGI&lt;br /&gt;
| SVIFT SA&lt;br /&gt;
| Longinus Dreizehn Orden&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 27'''&lt;br /&gt;
| IRENE FINAL MISSION&lt;br /&gt;
| Police Squad&lt;br /&gt;
| SVIFT SA&lt;br /&gt;
| Longinus Dreizehn Orden&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 28'''&lt;br /&gt;
| IRENE FINAL MISSION&lt;br /&gt;
| Gimme f*cking opponent!&lt;br /&gt;
| Nohat6&lt;br /&gt;
| Longinus Dreizehn Orden&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 4v4 ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=2 style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Season&lt;br /&gt;
! NA Gold winner&lt;br /&gt;
! NA Silver winner&lt;br /&gt;
! EU Silver winner&lt;br /&gt;
! SA Steel winner&lt;br /&gt;
! AUS/NZ Steel winner&lt;br /&gt;
! Asia winner&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 1'''&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| The Elite Four&lt;br /&gt;
| Big Blind&lt;br /&gt;
| Squishers e-Sports&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 2'''&lt;br /&gt;
| Satan Take The Wheel&lt;br /&gt;
| Scorp0851&lt;br /&gt;
| Arnieho sbor mazáku&lt;br /&gt;
| Renegade&lt;br /&gt;
| Complecity&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 3'''&lt;br /&gt;
| cafe memesters&lt;br /&gt;
| The Weilanders&lt;br /&gt;
| Arnieho sbor mazáku&lt;br /&gt;
| Squishers e-Sports &lt;br /&gt;
| Complecity&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 4'''&lt;br /&gt;
| TERRY'S CREW&lt;br /&gt;
| LEGO Island 2&lt;br /&gt;
| Saloon.tf&lt;br /&gt;
| TMR Gaming eSports&lt;br /&gt;
| Complecity&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 5'''&lt;br /&gt;
| Lego Island Xtreme Stunts&lt;br /&gt;
| Cosmic is a Frugar&lt;br /&gt;
| Public Enemy&lt;br /&gt;
| Immerstarke Team&lt;br /&gt;
| Complecity&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 6'''&lt;br /&gt;
| LEGO Racers&lt;br /&gt;
| Running Up The Stairs On All 4's&lt;br /&gt;
| Public Enemy&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Wontons&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 7'''&lt;br /&gt;
| Jewkawa and the Shekels&lt;br /&gt;
| Classic Crew v2&lt;br /&gt;
| Quadrilateral Ovals&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| Complecity&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 8'''&lt;br /&gt;
| Banananana Boat&lt;br /&gt;
| the titty boys&lt;br /&gt;
| Quadrilateral Ovals&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| 4 The Medal&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 9'''&lt;br /&gt;
| The Mankut Experience&lt;br /&gt;
| The Skele_Knight Experience&lt;br /&gt;
| Rush Plant Banana&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| 4 The Medal&lt;br /&gt;
| Edelweiss&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 10'''&lt;br /&gt;
| suck my mankut&lt;br /&gt;
| Pause Reality&lt;br /&gt;
| safyo&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| 4 The Medal&lt;br /&gt;
| Edelweiss&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 11'''&lt;br /&gt;
| Banananana Boat&lt;br /&gt;
| Frantic.&lt;br /&gt;
| Gimme f*cking opponent!&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| 4 The Medal&lt;br /&gt;
| Edelweiss&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 12'''&lt;br /&gt;
| Planet of the Apes&lt;br /&gt;
| Hex Grills&lt;br /&gt;
| Gimme f*cking opponent!&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| 4 The Medal&lt;br /&gt;
| Edelweiss&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 13'''&lt;br /&gt;
| IRENEFinal4&lt;br /&gt;
| deadasstimbs&lt;br /&gt;
| Gimme f*cking opponent!&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| 4 The Medal&lt;br /&gt;
| Edelweiss&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 14'''&lt;br /&gt;
| Banananana Boat&lt;br /&gt;
| lol4s&lt;br /&gt;
| Gimme f*cking opponent!&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| 4 The Medal&lt;br /&gt;
| Edelweiss&lt;br /&gt;
|-&lt;br /&gt;
| '''Season 15'''&lt;br /&gt;
| IRENEFINAL4&lt;br /&gt;
| SISTER!&lt;br /&gt;
| Gimme f*cking opponent!&lt;br /&gt;
| style=&amp;quot;background-color:#bababa;&amp;quot; |&lt;br /&gt;
| 4 The Medal&lt;br /&gt;
| Edelweiss&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Staff ==&lt;br /&gt;
The table below contains a full list of UGC staff.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=2 | List of UGC staff&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; colspan=2 | &amp;lt;big&amp;gt;'''Active staff'''&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; colspan=2 | '''Head Admins &amp;amp; Top Tier Managers'''&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12em&amp;quot; | '''Fornaught'''&lt;br /&gt;
| Owner, League Manager, Website Manager&lt;br /&gt;
|-&lt;br /&gt;
| '''snowblindfrog'''&lt;br /&gt;
| Head Admin - TF2 Highlander League, Data &amp;amp; Web Manager&lt;br /&gt;
|-&lt;br /&gt;
| '''RedRum'''&lt;br /&gt;
| Head Admin - Dota2 League&lt;br /&gt;
|-&lt;br /&gt;
| '''Blazingboy'''&lt;br /&gt;
| Head Admin - TF2 4v4 League&lt;br /&gt;
|-&lt;br /&gt;
| '''Firefly'''&lt;br /&gt;
| Head Admin - TF2 6v6 League&lt;br /&gt;
|-&lt;br /&gt;
| '''Petefbsd'''&lt;br /&gt;
| Head Admin - Dota 2, MMR Steambot, Coding projects&lt;br /&gt;
|-&lt;br /&gt;
| '''Infinite'''&lt;br /&gt;
| Head Admin (Ret.), Community Dev.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; colspan=2 | '''TF2 League Admins &amp;amp; Staff'''&lt;br /&gt;
|-&lt;br /&gt;
| '''snowblindfrog'''&lt;br /&gt;
| Head Admin &amp;amp; HL General Manager.&lt;br /&gt;
|-&lt;br /&gt;
| '''Blazingboy'''&lt;br /&gt;
| Head Admin &amp;amp; 4v4 General Manager.&lt;br /&gt;
|-&lt;br /&gt;
| '''Firefly'''&lt;br /&gt;
| Head Admin, 6v6 General Manager&lt;br /&gt;
|-&lt;br /&gt;
| '''Kumori'''&lt;br /&gt;
| Senior Admin &amp;amp; HL Division Manager (NA Platinum)&lt;br /&gt;
|-&lt;br /&gt;
| '''Mamboulay'''&lt;br /&gt;
| HL Division Manager (NA Gold)&lt;br /&gt;
|-&lt;br /&gt;
| '''Doppel'''&lt;br /&gt;
| HL Division Manager (NA Silver)&lt;br /&gt;
|-&lt;br /&gt;
| '''Ms. X3na'''&lt;br /&gt;
| HL Division Manager (NA Steel)&lt;br /&gt;
|-&lt;br /&gt;
| '''Xenith'''&lt;br /&gt;
| HL Division Manager (NA Iron)&lt;br /&gt;
|-&lt;br /&gt;
| '''TheHolyKetchup'''&lt;br /&gt;
| AU Admin&lt;br /&gt;
|-&lt;br /&gt;
| '''TERRY CREWS''' &lt;br /&gt;
| 6v6 Division Manager (NA Silver)&lt;br /&gt;
|-&lt;br /&gt;
| '''Koobadoobs'''&lt;br /&gt;
| 6v6 Division Manager (NA Steel)&lt;br /&gt;
|-&lt;br /&gt;
| '''Smobo'''&lt;br /&gt;
| 6v6 Division Manager (NA Iron)&lt;br /&gt;
|-&lt;br /&gt;
| '''Sylon'''&lt;br /&gt;
| Senior Admin &amp;amp; TF2 Dispute Team&lt;br /&gt;
|-&lt;br /&gt;
| '''MB'''&lt;br /&gt;
| Division Manager (HL EU Gold &amp;amp; 6v6 EU Steel)&lt;br /&gt;
|-&lt;br /&gt;
| '''Reda'''&lt;br /&gt;
| Division Manager (HL EU Platinum, HL EU Silver &amp;amp; 6v6 EU Platinum)&lt;br /&gt;
|-&lt;br /&gt;
| '''Osharlock'''&lt;br /&gt;
| HL Division Manager (EU Steel)&lt;br /&gt;
|-&lt;br /&gt;
| '''Red_Revoluti0n'''&lt;br /&gt;
|  HL Division Manager (EU Iron)&lt;br /&gt;
|-&lt;br /&gt;
| '''Chris'''&lt;br /&gt;
| Division Manager (4v4 EU)&lt;br /&gt;
|-&lt;br /&gt;
| '''Chronohawk'''&lt;br /&gt;
| Division Manager (4v4 EU)&lt;br /&gt;
|-&lt;br /&gt;
| '''Quantic'''&lt;br /&gt;
| Senior Admin &amp;amp; Division Manager (HL/6v6/4v4 South America)&lt;br /&gt;
|-&lt;br /&gt;
| '''Hell Evolved'''&lt;br /&gt;
| HL/6v6/4v4 Admin&lt;br /&gt;
|-&lt;br /&gt;
| '''Courier'''&lt;br /&gt;
| HL/6v6/4v4 Admin&lt;br /&gt;
|-&lt;br /&gt;
| '''Scythe M.D.'''&lt;br /&gt;
| HL/6v6/4v4 Admin&lt;br /&gt;
|-&lt;br /&gt;
| '''Salem'''&lt;br /&gt;
| HL/6v6/4v4 Admin&lt;br /&gt;
|-&lt;br /&gt;
| '''Zildjian'''&lt;br /&gt;
| HL/6v6/4v4 Admin&lt;br /&gt;
|-&lt;br /&gt;
| '''50m3b0dy'''&lt;br /&gt;
| HL Division Manager (Asia)&lt;br /&gt;
|-&lt;br /&gt;
| '''Omega'''&lt;br /&gt;
| 6v6 Division Manager (Asia)&lt;br /&gt;
|-&lt;br /&gt;
| '''Long'''&lt;br /&gt;
| HL Division Manager (Asia)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;centered&amp;quot; colspan=2 | '''Website Staff'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Fornaught (BradW)'''&lt;br /&gt;
| Owner &amp;amp; Head Programmer.&lt;br /&gt;
|-&lt;br /&gt;
| '''snowblindfrog'''&lt;br /&gt;
| Data &amp;amp; Web Mgr.&lt;br /&gt;
|-&lt;br /&gt;
| '''Blindsight'''&lt;br /&gt;
| TF2 PHP Coder &amp;amp; Player Tools.&lt;br /&gt;
|-&lt;br /&gt;
| '''Petefbsd'''&lt;br /&gt;
| Dota 2 Web, Data &amp;amp; API Advisor.&lt;br /&gt;
|-&lt;br /&gt;
| '''radio!'''&lt;br /&gt;
| TF2 Graphics.&lt;br /&gt;
|-&lt;br /&gt;
| '''RomanAnderson'''&lt;br /&gt;
| TF2 Web Tools Coder, Stats Coder.&lt;br /&gt;
|-&lt;br /&gt;
| '''Mamboulay'''&lt;br /&gt;
| TF2 Bots and Polls.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* [[Classic Mixup]], winners of UGC Highlander Season 3 and 4, are the only team to have won both UGC Highlander and ESEA at the top level under the same name&lt;br /&gt;
== Links ==&lt;br /&gt;
* [http://www.ugcleague.com Official UGC website]&lt;br /&gt;
* [http://ugcleague.com/rules_tf2h.cfm UGC Highlander rules]&lt;br /&gt;
* [http://ugcleague.com/rules_tf26.cfm UGC 6v6 rules]&lt;br /&gt;
* [http://www.ugcleague.com/rules_tf24.cfm UGC 4v4 rules]&lt;br /&gt;
&lt;br /&gt;
{{UGC competitions}}{{UGC Final Rankings}}{{Popular topics navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Fortress 2 organizations]]&lt;br /&gt;
[[Category:Highlander leagues]]&lt;br /&gt;
[[Category:North American TF2 leagues]]&lt;br /&gt;
[[Category:European TF2 leagues]]&lt;br /&gt;
[[Category:South American TF2 leagues]]&lt;br /&gt;
[[Category:Asian TF2 leagues]]&lt;br /&gt;
[[Category:Australian TF2 leagues]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=UGC&amp;diff=69755</id>
		<title>UGC</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=UGC&amp;diff=69755"/>
		<updated>2024-12-10T08:24:42Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: Undo revision 69752 by 74.126.133.36 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Retards&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=AsiaFortress&amp;diff=69754</id>
		<title>AsiaFortress</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=AsiaFortress&amp;diff=69754"/>
		<updated>2024-12-10T08:23:08Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: Replaced content with &amp;quot;Bing Xiling https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bing Xiling https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=RGL&amp;diff=69753</id>
		<title>RGL</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=RGL&amp;diff=69753"/>
		<updated>2024-12-10T08:22:39Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: Replaced content with &amp;quot;Tryhards https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tryhards https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=UGC&amp;diff=69752</id>
		<title>UGC</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=UGC&amp;diff=69752"/>
		<updated>2024-12-10T08:22:09Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Retards&lt;br /&gt;
https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=UGC&amp;diff=69751</id>
		<title>UGC</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=UGC&amp;diff=69751"/>
		<updated>2024-12-10T08:21:31Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: Replaced content with &amp;quot;Retards&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Retards&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69750</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69750"/>
		<updated>2024-12-10T08:20:26Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg|framed|right|Example of one of the most famous Chuds (Broesel Chud)]]&lt;br /&gt;
[[File:https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg|framed|right|Another very popular Chud (rays Chud)]]&lt;br /&gt;
&lt;br /&gt;
The '''CHUD''', or ''' custom heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. CHUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer CHUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred CHUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the CHUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the CHUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check CHuds.tf guide on How to install custom CHuds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create your own CHUDs==&lt;br /&gt;
&lt;br /&gt;
For most CHUD editing tasks only a text processor is needed, this makes it very easy to create and edit custom Chuds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To CHUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles CHUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Diarrhea]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Fonts on your Chud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Crosshairs on your Chud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg How to move CHUD crosshairs between CHUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf] - A community driven website that contains new and old CHUDs and is continuously being updated.&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Teamfortress.tv Thread] - A large CHUD collection, although more outdated than [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf].&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Gamebanana -  TF2 CHUDs] - 10+ pages of CHUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69749</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69749"/>
		<updated>2024-12-10T08:19:10Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* How to create your own CHUDs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Broeselhud.png|framed|right|Example of one of the most famous Chuds (Broesel Chud)]]&lt;br /&gt;
[[File:rayshud.png|framed|right|Another very popular Chud (rays Chud)]]&lt;br /&gt;
&lt;br /&gt;
The '''CHUD''', or ''' custom heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. CHUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer CHUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred CHUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the CHUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the CHUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check CHuds.tf guide on How to install custom CHuds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create your own CHUDs==&lt;br /&gt;
&lt;br /&gt;
For most CHUD editing tasks only a text processor is needed, this makes it very easy to create and edit custom Chuds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To CHUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles CHUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Diarrhea]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Fonts on your Chud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Crosshairs on your Chud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg How to move CHUD crosshairs between CHUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf] - A community driven website that contains new and old CHUDs and is continuously being updated.&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Teamfortress.tv Thread] - A large CHUD collection, although more outdated than [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf].&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Gamebanana -  TF2 CHUDs] - 10+ pages of CHUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=SVIFT&amp;diff=69748</id>
		<title>SVIFT</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=SVIFT&amp;diff=69748"/>
		<updated>2024-12-10T08:15:34Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TabsHeader&lt;br /&gt;
|name1=SVIFT |link1=SVIFT&lt;br /&gt;
|name2=SVIFT&amp;amp;nbsp;NA |link2=SVIFT NA&lt;br /&gt;
|name3=SVIFT&amp;amp;nbsp;AU |link3=SVIFT AU&lt;br /&gt;
|name4=SVIFT&amp;amp;nbsp;SA |link4=SVIFT SA&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=SVIFT&lt;br /&gt;
|name2=Results |link2=SVIFT/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=SVIFT&lt;br /&gt;
|image=SVIFT Logo.png&lt;br /&gt;
|tcimage=&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=SVIFT&lt;br /&gt;
|location=Europe&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=SVMZI&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=$2,576.56&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2l=29691&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|ozfcitadel=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|twitter=SVIFTGAMING&lt;br /&gt;
|steam=&lt;br /&gt;
|facebook=&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=&lt;br /&gt;
|gplus=&lt;br /&gt;
|snapchat=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements&lt;br /&gt;
|1stplace=&lt;br /&gt;
|2ndplace=&amp;lt;!-- {{LeagueIconSmall|insomnia|link=Insomnia61}} --&amp;gt;&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=2017-07-05&lt;br /&gt;
|disbanded=&lt;br /&gt;
|trades= &lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
'''SVIFT''' was a team made by i58's [[Full Tilt]] ex-members (Silentes, alle, astt) specifically to attend [[Insomnia61]]. The team was notable for having [[b4nny]] in the [[Pocket]] role, after most of his team members in [[froyotech]] didn't show interest in participating the LAN&amp;lt;ref&amp;gt;[http://www.twitlonger.com/show/n_1spvpbk Froyotech will not be going to i61]&amp;lt;/ref&amp;gt;. They setup a fundraiser&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/42244/team-svift-i61-announcement-fundraiser Team SVIFT - i61 Announcement/Fundraiser]&amp;lt;/ref&amp;gt; with a goal of $2000 to attend LAN, of which they achieved $1765.&lt;br /&gt;
&lt;br /&gt;
After finishing second at the LAN, SVIFT was kept as a brand which aims to sponsor tournaments and teams.&amp;lt;ref&amp;gt;[https://twitter.com/SVIFTGAMING/status/903650387391021056 Launch of @SVIFTGAMING project]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 29/Premiership|ETF2L Season 29: Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|de|SVMZI}}&lt;br /&gt;
| scout2 = {{Player link|uken|Thaigrr}}&lt;br /&gt;
| roamer = {{Player link|de|dd5f}}&lt;br /&gt;
| pocket = {{Player link|uken|PolygoN}}&lt;br /&gt;
| demoman = {{Player link|uk|Nas boii}}&lt;br /&gt;
| medic = {{Player link|at|babs}}&lt;br /&gt;
| description2 = Roster that intended to play the season before announcing they would drop out.&amp;lt;ref&amp;gt;[https://twitter.com/SVIFTGAMING/status/955534728979009537 @SVIFTGAMING announce they'll drop out ETF2L S29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28: Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|de|SVMZI}}&lt;br /&gt;
| scout2 = {{Player link|uken|Thaigrr}}&lt;br /&gt;
| roamer = {{Player link|uk|Silentes}}&lt;br /&gt;
| pocket = {{Player link|uken|PolygoN}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|at|babs}}&lt;br /&gt;
| description2 = '''{{Player link|se|alle}}''' left the team during the first round of the upper bracket after they lost the first map 2-0 to [[Ascent.EU]] and was replaced by '''{{Player link|uken|kaidus}}''' but due to his mouse breaking '''{{Player link|se|alle}}''' returned for the grand finals.&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/44625 TFTV event page]&amp;lt;/ref&amp;gt;   &lt;br /&gt;
'''{{Player link|de|dd5f}}''' is also currently listed as a backup for the team as roamer.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Insomnia61]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|de|SVMZI}}&lt;br /&gt;
| scout2 = {{Player link|finland|astt}}&lt;br /&gt;
| pocket = {{Player link|usa|b4nny}}&lt;br /&gt;
| roamer = {{Player link|uk|Silentes}}&lt;br /&gt;
| demoman = {{Player link|sweden|alle}}&lt;br /&gt;
| medic = {{Player link|austria|Raptor}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=SVIFT}}&lt;br /&gt;
&lt;br /&gt;
== Wall of Shit ;^) ==&lt;br /&gt;
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https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=SVIFT&amp;diff=69747</id>
		<title>SVIFT</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=SVIFT&amp;diff=69747"/>
		<updated>2024-12-10T08:14:11Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TabsHeader&lt;br /&gt;
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|name2=SVIFT&amp;amp;nbsp;NA |link2=SVIFT NA&lt;br /&gt;
|name3=SVIFT&amp;amp;nbsp;AU |link3=SVIFT AU&lt;br /&gt;
|name4=SVIFT&amp;amp;nbsp;SA |link4=SVIFT SA&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=SVIFT&lt;br /&gt;
|name2=Results |link2=SVIFT/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=SVIFT&lt;br /&gt;
|image=SVIFT Logo.png&lt;br /&gt;
|tcimage=&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=SVIFT&lt;br /&gt;
|location=Europe&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=SVMZI&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=$2,576.56&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2l=29691&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|ozfcitadel=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|twitter=SVIFTGAMING&lt;br /&gt;
|steam=&lt;br /&gt;
|facebook=&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=&lt;br /&gt;
|gplus=&lt;br /&gt;
|snapchat=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements&lt;br /&gt;
|1stplace=&lt;br /&gt;
|2ndplace=&amp;lt;!-- {{LeagueIconSmall|insomnia|link=Insomnia61}} --&amp;gt;&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=2017-07-05&lt;br /&gt;
|disbanded=&lt;br /&gt;
|trades= &lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
'''SVIFT''' was a team made by i58's [[Full Tilt]] ex-members (Silentes, alle, astt) specifically to attend [[Insomnia61]]. The team was notable for having [[b4nny]] in the [[Pocket]] role, after most of his team members in [[froyotech]] didn't show interest in participating the LAN&amp;lt;ref&amp;gt;[http://www.twitlonger.com/show/n_1spvpbk Froyotech will not be going to i61]&amp;lt;/ref&amp;gt;. They setup a fundraiser&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/42244/team-svift-i61-announcement-fundraiser Team SVIFT - i61 Announcement/Fundraiser]&amp;lt;/ref&amp;gt; with a goal of $2000 to attend LAN, of which they achieved $1765.&lt;br /&gt;
&lt;br /&gt;
After finishing second at the LAN, SVIFT was kept as a brand which aims to sponsor tournaments and teams.&amp;lt;ref&amp;gt;[https://twitter.com/SVIFTGAMING/status/903650387391021056 Launch of @SVIFTGAMING project]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 29/Premiership|ETF2L Season 29: Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|de|SVMZI}}&lt;br /&gt;
| scout2 = {{Player link|uken|Thaigrr}}&lt;br /&gt;
| roamer = {{Player link|de|dd5f}}&lt;br /&gt;
| pocket = {{Player link|uken|PolygoN}}&lt;br /&gt;
| demoman = {{Player link|uk|Nas boii}}&lt;br /&gt;
| medic = {{Player link|at|babs}}&lt;br /&gt;
| description2 = Roster that intended to play the season before announcing they would drop out.&amp;lt;ref&amp;gt;[https://twitter.com/SVIFTGAMING/status/955534728979009537 @SVIFTGAMING announce they'll drop out ETF2L S29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28: Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|de|SVMZI}}&lt;br /&gt;
| scout2 = {{Player link|uken|Thaigrr}}&lt;br /&gt;
| roamer = {{Player link|uk|Silentes}}&lt;br /&gt;
| pocket = {{Player link|uken|PolygoN}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|at|babs}}&lt;br /&gt;
| description2 = '''{{Player link|se|alle}}''' left the team during the first round of the upper bracket after they lost the first map 2-0 to [[Ascent.EU]] and was replaced by '''{{Player link|uken|kaidus}}''' but due to his mouse breaking '''{{Player link|se|alle}}''' returned for the grand finals.&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/44625 TFTV event page]&amp;lt;/ref&amp;gt;   &lt;br /&gt;
'''{{Player link|de|dd5f}}''' is also currently listed as a backup for the team as roamer.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Insomnia61]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|de|SVMZI}}&lt;br /&gt;
| scout2 = {{Player link|finland|astt}}&lt;br /&gt;
| pocket = {{Player link|usa|b4nny}}&lt;br /&gt;
| roamer = {{Player link|uk|Silentes}}&lt;br /&gt;
| demoman = {{Player link|sweden|alle}}&lt;br /&gt;
| medic = {{Player link|austria|Raptor}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=SVIFT}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;br /&gt;
https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;br /&gt;
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https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;br /&gt;
https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=SVIFT&amp;diff=69746</id>
		<title>SVIFT</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=SVIFT&amp;diff=69746"/>
		<updated>2024-12-10T08:13:19Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TabsHeader&lt;br /&gt;
|name1=SVIFT |link1=SVIFT&lt;br /&gt;
|name2=SVIFT&amp;amp;nbsp;NA |link2=SVIFT NA&lt;br /&gt;
|name3=SVIFT&amp;amp;nbsp;AU |link3=SVIFT AU&lt;br /&gt;
|name4=SVIFT&amp;amp;nbsp;SA |link4=SVIFT SA&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=SVIFT&lt;br /&gt;
|name2=Results |link2=SVIFT/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=SVIFT&lt;br /&gt;
|image=SVIFT Logo.png&lt;br /&gt;
|tcimage=&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=SVIFT&lt;br /&gt;
|location=Europe&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=SVMZI&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=$2,576.56&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2l=29691&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|ozfcitadel=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|twitter=SVIFTGAMING&lt;br /&gt;
|steam=&lt;br /&gt;
|facebook=&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=&lt;br /&gt;
|gplus=&lt;br /&gt;
|snapchat=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements&lt;br /&gt;
|1stplace=&lt;br /&gt;
|2ndplace=&amp;lt;!-- {{LeagueIconSmall|insomnia|link=Insomnia61}} --&amp;gt;&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=2017-07-05&lt;br /&gt;
|disbanded=&lt;br /&gt;
|trades= &lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
'''SVIFT''' was a team made by i58's [[Full Tilt]] ex-members (Silentes, alle, astt) specifically to attend [[Insomnia61]]. The team was notable for having [[b4nny]] in the [[Pocket]] role, after most of his team members in [[froyotech]] didn't show interest in participating the LAN&amp;lt;ref&amp;gt;[http://www.twitlonger.com/show/n_1spvpbk Froyotech will not be going to i61]&amp;lt;/ref&amp;gt;. They setup a fundraiser&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/42244/team-svift-i61-announcement-fundraiser Team SVIFT - i61 Announcement/Fundraiser]&amp;lt;/ref&amp;gt; with a goal of $2000 to attend LAN, of which they achieved $1765.&lt;br /&gt;
&lt;br /&gt;
After finishing second at the LAN, SVIFT was kept as a brand which aims to sponsor tournaments and teams.&amp;lt;ref&amp;gt;[https://twitter.com/SVIFTGAMING/status/903650387391021056 Launch of @SVIFTGAMING project]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 29/Premiership|ETF2L Season 29: Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|de|SVMZI}}&lt;br /&gt;
| scout2 = {{Player link|uken|Thaigrr}}&lt;br /&gt;
| roamer = {{Player link|de|dd5f}}&lt;br /&gt;
| pocket = {{Player link|uken|PolygoN}}&lt;br /&gt;
| demoman = {{Player link|uk|Nas boii}}&lt;br /&gt;
| medic = {{Player link|at|babs}}&lt;br /&gt;
| description2 = Roster that intended to play the season before announcing they would drop out.&amp;lt;ref&amp;gt;[https://twitter.com/SVIFTGAMING/status/955534728979009537 @SVIFTGAMING announce they'll drop out ETF2L S29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28: Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|de|SVMZI}}&lt;br /&gt;
| scout2 = {{Player link|uken|Thaigrr}}&lt;br /&gt;
| roamer = {{Player link|uk|Silentes}}&lt;br /&gt;
| pocket = {{Player link|uken|PolygoN}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|at|babs}}&lt;br /&gt;
| description2 = '''{{Player link|se|alle}}''' left the team during the first round of the upper bracket after they lost the first map 2-0 to [[Ascent.EU]] and was replaced by '''{{Player link|uken|kaidus}}''' but due to his mouse breaking '''{{Player link|se|alle}}''' returned for the grand finals.&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/44625 TFTV event page]&amp;lt;/ref&amp;gt;   &lt;br /&gt;
'''{{Player link|de|dd5f}}''' is also currently listed as a backup for the team as roamer.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Insomnia61]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|de|SVMZI}}&lt;br /&gt;
| scout2 = {{Player link|finland|astt}}&lt;br /&gt;
| pocket = {{Player link|usa|b4nny}}&lt;br /&gt;
| roamer = {{Player link|uk|Silentes}}&lt;br /&gt;
| demoman = {{Player link|sweden|alle}}&lt;br /&gt;
| medic = {{Player link|austria|Raptor}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=SVIFT}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;br /&gt;
https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;br /&gt;
https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;br /&gt;
https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;br /&gt;
https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;br /&gt;
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https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;br /&gt;
https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Lowpander&amp;diff=69745</id>
		<title>Lowpander</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Lowpander&amp;diff=69745"/>
		<updated>2024-12-10T08:12:44Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=Lowpander&lt;br /&gt;
|name2=Results |link2=Lowpander/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=Lowpander&lt;br /&gt;
|image=lowpander.png&lt;br /&gt;
|caption=Lowpanders Team Logo&lt;br /&gt;
|tag=MUUQ&lt;br /&gt;
|location=Europe&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=Hildreth&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=$1,288.28&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|etf2l=14949&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|twitter=&lt;br /&gt;
|steam=&lt;br /&gt;
|facebook=&lt;br /&gt;
|snapchat=&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=&lt;br /&gt;
|gplus=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace=&lt;br /&gt;
|2ndplace={{LeagueIconSmall|etf2l|link=ETF2L 6v6 Season 15|name=ETF2L Season 15: Division 1}} {{LeagueIconSmall|etf2l|link=ETF2L 6v6 Season 13|name=ETF2L Season 13: Division 2}}&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=&lt;br /&gt;
|disbanded=&lt;br /&gt;
|trades=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Lowpander''' is a European 6v6 Team that are currently playing in [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28 Premiership]] and most recently won third place in [[Insomnia61]]. It is led by long-standing UK Demoman [[Hildreth]] who is known for also leading the European Highlander team [[Highpander]] (which is the inspiration for the teams current name). They have also been known as '''Furbo'''/'''Lazy Pandas''' which were references to their previous Scout players [[Furbo]] and [[Lazybear]]. The team has competed in three prior seasons of the Premiership, the first of which was under [[Team Decerto]]'s banner.&lt;br /&gt;
&lt;br /&gt;
The team's long time [[Roaming Soldier]], [[Muuki]], is known for excusively playing many [[Offclass|offclasses]] in the team's official matches, a role his team have dubbed the &amp;quot;Flex&amp;quot; role, claiming inspiration from competitive Overwatch&amp;lt;ref&amp;gt;http://muuki.tumblr.com/post/150978566513/introduction-to-a-blog-about-the-current-meta-of&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[Esport United Community Rumble]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|uken|Papi}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|nl|marten}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|nl|marten}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Insomnia61]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|ie|Crayon}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 27/Premiership|ETF2L Season 27 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|ie|Crayon}}&lt;br /&gt;
| description2 = '''[[Grenjabob]]''' and '''[[Kissakala]]''' left the team before the season and were replaced by '''Funs''' and '''Crayon''' respectively.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 26/Premiership|ETF2L Season 26 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uk|Grenjabob}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 25/High|ETF2L Season 25 - High]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uk|Grenjabob}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 23/High|ETF2L Season 23 - High]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uk|Bunghole}}&lt;br /&gt;
| scout2 = {{Player link|pl|Coom}}&lt;br /&gt;
| pocket = {{Player link|lv|PoopAss}}&lt;br /&gt;
| roamer = {{Player link|fi|gottashit}}&lt;br /&gt;
| demoman = {{Player link|uk|FatStink}}&lt;br /&gt;
| medic = {{Player link|fi|Pissmyself}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 19/Premiership|ETF2L Season 19 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|furbo}}&lt;br /&gt;
| scout2 = {{Player link|de|RazorsEdge}}&lt;br /&gt;
| pocket = {{Player link|fi|zoob}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 18/Premiership|ETF2L Season 18 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|no|Lazybear}}&lt;br /&gt;
| scout2 = {{Player link|ru|Yangpie}}&lt;br /&gt;
| pocket = {{Player link|fi|zoob}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = Season played under the &amp;quot;Lazy Pandas&amp;quot; name.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=Lowpander}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg}}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=ANTIC&amp;diff=69744</id>
		<title>ANTIC</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=ANTIC&amp;diff=69744"/>
		<updated>2024-12-10T08:10:33Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:VAGINA}}&lt;br /&gt;
{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=ANTIC&lt;br /&gt;
|name2=Results |link2=ANTIC/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=Retards&lt;br /&gt;
|image=ANTIC Logo.png&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=antic&lt;br /&gt;
|location=Djiboutti&lt;br /&gt;
|location2=Dik Hil&lt;br /&gt;
|captain=AMS &amp;amp; Smirre&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=$69.420&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|etf2l=28187&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|twitter=&lt;br /&gt;
|steam=&lt;br /&gt;
|facebook=&lt;br /&gt;
|snapchat=&lt;br /&gt;
|vk=&lt;br /&gt;
|https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;br /&gt;
|gplus=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace=&lt;br /&gt;
|2ndplace=&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=2017-02-21&lt;br /&gt;
|disbanded=2017-10-02&lt;br /&gt;
|trades=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Team '''Retard''' is a project created by Pocket Soldier [[AMS]] when he came back from his brief experience with Overwatch right after [[Esports Arena Rewind 2017]].&amp;lt;br /&lt;br /&gt;
AMS published a recruitment post on [[ETF2L]]&amp;lt;ref&amp;gt;[http://etf2l.org/recruitment/240353/ AMS' team recruitment post of February 20, 2017]&amp;lt;/ref&amp;gt; for, quote, a ''&amp;quot;long term project with LANs this year as a focus&amp;quot;'' along with his old team mates [[Smirre]] and [[Herr_P]]. Shortly after, he announced ANTIC, his team project for [[ETF2L 6v6 Season 27]] and [[Insomnia61]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Not too long after, however, Herr_P once again retired and the team picked [[scrab]] up. The team had many players who had lost motivation, Then the team captain [[AMS]] couldn't continue playing so the team died.&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|Herr_P}}&lt;br /&gt;
| scout2 = {{Player link|uken|YeeHaw}}&lt;br /&gt;
| roamer = {{Player link|de|Rising}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| demoman = {{Player link|se|Smirre}}&lt;br /&gt;
| medic = {{Player link|at|Raptor}}&lt;br /&gt;
|description2 = The team drops from the competition after [[ETF2L 6v6 Season 28/Premiership#Week 2|Week 2]], being the first Premiership team to do so in 3 years.&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/43760 ANTIC disbands ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Insomnia61]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|dk|Pot8o}}&lt;br /&gt;
| scout2 = {{Player link|uk|scrab}}&lt;br /&gt;
| roamer = {{Player link|uken|T0m}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| demoman = {{Player link|se|Smirre}}&lt;br /&gt;
| medic = {{Player link|uk|Serotone}}&lt;br /&gt;
|description2 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 27/Premiership|ETF2L Season 27 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|fi|pornhub.com}}&lt;br /&gt;
| scout2 = {{Player link|uk|scrab}}&lt;br /&gt;
| roamer = {{Player link|uken|T0m}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| demoman = {{Player link|se|Smirre}}&lt;br /&gt;
| medic = {{Player link|uk|Serotone}}&lt;br /&gt;
|description2 = '''Puoskari''' replaced '''{{Player link|uken|Thaigrr}}''' as he left the team due to his impossibility to attend [[i61]]. '''AMS''' thus moved back to Pocket as Puoskari stepped in as flank Scout.&lt;br /&gt;
}}&lt;br /&gt;
{{box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=ANTIC}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Spy&amp;diff=69743</id>
		<title>Spy</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Spy&amp;diff=69743"/>
		<updated>2024-12-10T08:08:22Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SpyIcon.png|200px|right||link=https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg]]&lt;br /&gt;
The '''Spy''' is a suave backstabbing rogue who has the ability to instantly kill any enemy by attacking with his melee from behind. He can position himself as he sees fit with his Invisibility Cloak and can get important [[Glossary#Metagame terms|Picks]] when an opportunity presents itself. Spy is weak in direct combat; he is designed to take out important targets and then retreat. As a pick class, Spy will usually target the enemy [[Demoman]], [[Heavy]] or [[Medic]]. Against Medics, Spy's goal is to either force Medic to use his [[Übercharge]] or kill him outright, wasting the charge. The Spy is also capable of disabling and destroying the [[Engineer]]'s buildings with his Sapper.&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
{{main|Spy (6v6)}}&lt;br /&gt;
&lt;br /&gt;
In 6v6, Spy is an [[offclass]] due to his poor damage output and low health, generally run when [[Sniper]] cannot take advantage of any sightlines or chokepoints. Spy will usually only get one chance for a pick; once he makes a play, the enemy team will be on guard for the rest of the match. A player may switch to Spy when the enemy [[Medic]] has a large Über advantage during a stalemate in order to kill an enemy - especially [[Demoman]] - before his team makes a push.&lt;br /&gt;
&lt;br /&gt;
In terms of assassination power, Spy has significantly less potential than Sniper; Sniper can fire multiple times and get multiple picks, but Spy usually only gets one chance for a pick and will almost certainly die afterwards. However, because he is not often run in 6v6, enemies are not generally aware of him, allowing him to make a play. Spy is most commonly used as a surprise tactic for breaking stalemates against teams that stay out of [[Sniper]] sightlines and deny [[Roamer]] bombings. However, keep in mind that Spy is still much less versatile than [[Sniper]]. &lt;br /&gt;
&lt;br /&gt;
Spy's other major use is to ''spy'' on the enemy team. He can gather vital information and relay it to his team, such as enemy Medic's Übercharge and choice of Medigun, surprise offclassing, and enemy positions. Spy's invisibility can also be utilized for backcapping against a careless enemy team.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&lt;br /&gt;
{{main|Spy (Highlander)}}&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Spy is used as a pick and support class. He will often attempt to pick the enemy Medic, Heavy, Demoman, Sniper, Engineer, or any key targets that are giving his team trouble. However, he must be aware that the enemy team has a full-time [[Pyro]] and will spycheck more often, leaving him with fewer opportunities for picks.&lt;br /&gt;
&lt;br /&gt;
The Spy is also the best scouting class in the game, providing valuable information to his team. He can easily relay enemy Übercharge, positions, pushes, and loadouts, thanks to the safety provided by the Cloak and Dagger.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
When confronted by an enemy, Spy is almost always at a severe disadvantage; his poor damage output and health prevent him from going toe-to-toe with most combat classes. In a pinch, Spy may need use deceptive movements to manipulate an attacking enemy into showing him their back. This technique is called &amp;quot;trickstabbing,&amp;quot; and may be the only way for him to escape a bad situation. In higher levels of play, however, enemies will be wary, and often will stay out of backstab range.&lt;br /&gt;
&lt;br /&gt;
Spy may opt to use a revolver to harass and distract distant enemies, or pick off an isolated foe. The [[Ambassador]] is often the best choice for this playstyle, as it allows Spy to deal critical hits with headshots, allowing him to briefly match enemies' damage output. When focusing on his revolver as a damage source, Spy will often fight alongside his team and assist them in dealing damage, although he is inferior to [[Sniper]] in both range and damage. In order to utilize his full potential, he must sow confusion and paranoia among enemies in order to allow his own team to take the upper hand.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Revolver&lt;br /&gt;
|description = The '''Revolver''' deals a base damage of 40, with a clip of 6 rounds. This weapon, along with the Ambassador, is Spy's go-to weapon for dealing damage. While underwhelming compared to other classes' Primary weapons, its damage is not to be underestimated, as Spy can kill light classes in under two seconds with proper aim.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Ambassador&lt;br /&gt;
|description = The '''Ambassador''' has only 34 base damage compared to the stock Revolver's 40, but deals crits if Spy lands a headshot, for an impressive 102 damage. However, the weapon is hampered by a cooldown period, during which it will not deal critical hits. At mid to long-range, headshot damage will decay significantly, preventing Spy from sniping targets from afar.&lt;br /&gt;
&lt;br /&gt;
While less reliable than the stock Revolver in an extended fight, the Ambassador allows Spy to deal heavy burst damage like Sniper. Two well-placed shots can kill light classes in under a second at close-to-mid range, making it ideal for quickly dispatching a single enemy.&lt;br /&gt;
 &lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = L'Etranger&lt;br /&gt;
|description = The '''L'Etranger''' deals a base damage of 32. In exchange for its damage penalty, it passively increases Spy's maximum cloak time by 40%. On every hit, his cloak is instantly restored by 15%. It is one of the two ways to manually recharge the [[Dead Ringer]], and can extend the [[Cloak and Dagger]]'s cloak time rival that of the Invis Watch. This weapon is often used when gathering information on the enemy and waiting for an opportunity to backstab, rather than gun them down.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Enforcer&lt;br /&gt;
|description = The '''Enforcer''' deals as much damage as the stock Revolver, but has a base damage of 48 when Spy is disguised. As a drawback, it suffers from a 20% firing speed penalty. While it is overshadowed by the stock Revolver in most situations, it ignores damage resistances and deals full damage against Wrangled Sentries, Vaccinator shields, and Fists of Steel.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diamondback&lt;br /&gt;
|description = The '''Diamondback''' deals a base damage of 34.  For every Engineer building Spy saps and destroys and for every backstab kill, he will get one guaranteed critical hit (102 damage) for the Diamondback. These crits can be used to take out damaged enemies who would otherwise survive, or to weaken enemies in direct combat. Unlike the Ambassador, it does not suffer from damage falloff, which allows Spy to snipe enemies from across the map with minimal risk of retaliation.&lt;br /&gt;
&lt;br /&gt;
This weapon is banned in most leagues, as it allows Spy to out-damage every class in the game at mid to long-range.&lt;br /&gt;
|ugc4s = false&lt;br /&gt;
|6s = false&lt;br /&gt;
|ugchl = false&lt;br /&gt;
|etf2lhl = false&lt;br /&gt;
|rgl6s = false&lt;br /&gt;
|rglhl = false&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Sapper ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Sapper&lt;br /&gt;
|description = The '''Sapper''' is the Spy's main tool for disabling and destroying enemy Engineers' buildings. The stock Sapper will disable an enemy building when placed, but if an enemy Engineer removes the sapper with his Wrench, the building will resume operation. One of the most common strategies for attacking an Engineer's buildings is to backstab the Engineer, then sap his buildings. If your team is making a push, simply sapping his Sentry Gun may disable it long enough for your team to destroy it.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Fucking Useless&lt;br /&gt;
|link = Red-Tape_Recorder&lt;br /&gt;
|description = Much like the stock sapper, the '''Red-Tape Recorder''' also disables enemy engineer's buildings. This sapper, however, does not destroy the buildings it saps; rather, it reverses the construction of the building - if not removed immediately, it will almost always de-level a building at least once. While inferior to the stock Sapper in most situations, it may be useful to weaken a Sentry Gun before your team attacks. It is banned in some leagues.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Knife&lt;br /&gt;
|description = The '''Knife''' is Spy's melee of choice. Attacking an enemy from behind will instantly kill them, regardless of health or damage resistances - if they are not immune to damage, they will die. From the front, it deals a paltry 40 damage (known as butter-knifing), which can be used to kill a low-health enemy, but otherwise should be avoided. Spy's most common tactic is to get behind enemy lines with his cloak, deceive the enemy with his disguise, and then then use his Knife to backstab a key target, often at the cost of his own life. When the element of surprise is lost, however, Spy must use his Revolver or cloak in order to escape.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Your Eternal Reward&lt;br /&gt;
|link = Your_Eternal_Reward&lt;br /&gt;
|description = The '''Your Eternal Reward''' weakens Spy's cloak, but strengthens his disguises. If Spy disguises outside of spawn, he will lose all of his cloak, in addition to passively reducing his maximum cloak time by 33%. The only way for Spy to disguise without losing cloak is to backstab an enemy. Upon landing a backstab, he will instantly disguise as the victim, and their corpse will be cloaked in under a second. Backstabbed players will not scream, so enemies engaged in combat will seldom notice. This weapon is rarely seen in competitive play, as slain enemies will immediately call out Spy's position and disguise to their teammates, making the Your Eternal Reward's benefits useless in seconds. However, if Spy can act in the few seconds of confusion after a backstab, he may be able to land another kill before dying, or retreat safely.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Spy-cicle&lt;br /&gt;
|description = The '''Spy-cicle''' partially protects Spy from Pyro's flamethrower. When Spy is ignited, the Spy-cicle will melt (preventing him from attacking with it) and protect Spy from all fire damage for one second. He will be immune to afterburn for 10 seconds, making him harder to track down while cloaked. After it melts, the Spy-cicle takes 15 seconds to recharge, though Spy can recharge his Spy-cicle faster by picking up ammo packs. However, backstabbed victims are turned into distinctive ice statues, revealing Spy's presence. Note that with other knives, Spy can continue to backstab after being ignited. Users should take their play-style and the current state of the game into consideration before choosing the Spy-cicle over the stock Knife.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Conniver's Kunai&lt;br /&gt;
|link = Conniver's_Kunai&lt;br /&gt;
|description = When the '''Conniver's Kunai''' is equipped, Spy's maximum health is reduced to 70, allowing him to be killed instantly by most close-range attacks, even while cloaked. On a backstab, however, Spy steals his victim's health, overhauling him up to 210 points of health. If he was previously on fire, backstabbing an enemy will extinguish him. Be cautious while using this knife; if caught before he can land a backstab, Spy will die to most attacks that hit him. Once he backstabs an enemy, he can either use the health to escape, attempt to land another stab, or simply distract the enemy team for a few seconds longer.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Big Earner&lt;br /&gt;
|link = Big_Earner&lt;br /&gt;
|description = The '''Big Earner''' reduces Spy's base health to 100 points, Killing an enemy with this weapon, either with a backstab or a butter-knife, will recharge the Cloak meter by 30% and increase Spy's movement speed for 3 seconds. This knife is best used when enemies are spread out; the movement speed buff allows Spy to quickly close the distance between enemies before they can react. However, a point-blank attack from most classes will kill him instantly.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Coochie ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Invis Watch&lt;br /&gt;
|link = Invis_Watch&lt;br /&gt;
|description = The default '''Invis Watch''' for Spy is time-based. It provides Spy with 10 seconds of cloak time, during which he will have a 20% damage resistance. It takes 30 seconds to recharge normally, but Spy can pick up ammo boxes to refill his cloak meter. The Invis Watch is best suited for an aggressive play style, allowing Spy to roam the map quickly, landing multiple kills. In competitive settings, however, players will tend to be more Spy-aware, and the 10-second window may not be enough to make a play.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s=always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diarrhea&lt;br /&gt;
|link = Cloak_and_Dagger&lt;br /&gt;
|description = The '''Cloak and Dagger''' is motion-based; as long as Spy holds still, his cloak will regenerate. This watch has a doubled cloak recharge rate (15 seconds, compared to the Invis Watch's 30) but drains significantly faster. This watch's cloak cannot be replenished by ammo boxes while cloaked, requiring Spy to reveal himself briefly when trying to cover large amounts of ground. The Cloak and Dagger is best suited for a more passive playstyle, allowing Spy to hide and relay important information to his team, such as enemy positioning and Medic Übercharge. It is often paired with the L'Etranger in order to offset the reduced cloak time.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = No skill weapon&lt;br /&gt;
|link = Dead_Ringer&lt;br /&gt;
|description = The '''Dead Ringer''' is unique among Spy's shitty watches, trading stealth for survivability. Instead of cloaking Spy, deploying the Dead Ringer will &amp;quot;arm&amp;quot; it. Spy will not be able to attack while the Dead Ringer is armed, but when damaged, he will instantly turn invisible, drop a fake corpse, and gain a movement speed boost, allowing him to escape like a pussy. The attack that activates the Dead Ringer will have its power reduced by 75%, allowing a full-health Spy to survive any attack short of a backstab. For the first 3 seconds after the first attack, Spy will have a 65% damage resistance which will soon fade to the standard 20%, and will not become visible when bumping enemy players. The Dead Ringer allows Spy to easily escape when confronted, but prevents him from cloaking on demand. Alternatively, he can briefly face his enemies in direct combat, dealing as much damage as possible before activating the Ringer and retreating. Regardless of his tactics, Spy must wait 10-20 seconds before the Ringer recharges, as ammo boxes and Dispensers will not recharge it.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[My asshole]]&lt;br /&gt;
*My pile[[https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg DarkNecrid's Comprehensive Pub &amp;amp; Competitive Spy Guide] Fuck spy, retarded ass class for losers&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Spy&amp;diff=69742</id>
		<title>Spy</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Spy&amp;diff=69742"/>
		<updated>2024-12-10T08:08:05Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SpyIcon.png|200px|right||link=https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg]]&lt;br /&gt;
The '''Spy''' is a suave backstabbing rogue who has the ability to instantly kill any enemy by attacking with his melee from behind. He can position himself as he sees fit with his Invisibility Cloak and can get important [[Glossary#Metagame terms|Picks]] when an opportunity presents itself. Spy is weak in direct combat; he is designed to take out important targets and then retreat. As a pick class, Spy will usually target the enemy [[Demoman]], [[Heavy]] or [[Medic]]. Against Medics, Spy's goal is to either force Medic to use his [[Übercharge]] or kill him outright, wasting the charge. The Spy is also capable of disabling and destroying the [[Engineer]]'s buildings with his Sapper.&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
{{main|Spy (6v6)}}&lt;br /&gt;
&lt;br /&gt;
In 6v6, Spy is an [[offclass]] due to his poor damage output and low health, generally run when [[Sniper]] cannot take advantage of any sightlines or chokepoints. Spy will usually only get one chance for a pick; once he makes a play, the enemy team will be on guard for the rest of the match. A player may switch to Spy when the enemy [[Medic]] has a large Über advantage during a stalemate in order to kill an enemy - especially [[Demoman]] - before his team makes a push.&lt;br /&gt;
&lt;br /&gt;
In terms of assassination power, Spy has significantly less potential than Sniper; Sniper can fire multiple times and get multiple picks, but Spy usually only gets one chance for a pick and will almost certainly die afterwards. However, because he is not often run in 6v6, enemies are not generally aware of him, allowing him to make a play. Spy is most commonly used as a surprise tactic for breaking stalemates against teams that stay out of [[Sniper]] sightlines and deny [[Roamer]] bombings. However, keep in mind that Spy is still much less versatile than [[Sniper]]. &lt;br /&gt;
&lt;br /&gt;
Spy's other major use is to ''spy'' on the enemy team. He can gather vital information and relay it to his team, such as enemy Medic's Übercharge and choice of Medigun, surprise offclassing, and enemy positions. Spy's invisibility can also be utilized for backcapping against a careless enemy team.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&lt;br /&gt;
{{main|Spy (Highlander)}}&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Spy is used as a pick and support class. He will often attempt to pick the enemy Medic, Heavy, Demoman, Sniper, Engineer, or any key targets that are giving his team trouble. However, he must be aware that the enemy team has a full-time [[Pyro]] and will spycheck more often, leaving him with fewer opportunities for picks.&lt;br /&gt;
&lt;br /&gt;
The Spy is also the best scouting class in the game, providing valuable information to his team. He can easily relay enemy Übercharge, positions, pushes, and loadouts, thanks to the safety provided by the Cloak and Dagger.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
When confronted by an enemy, Spy is almost always at a severe disadvantage; his poor damage output and health prevent him from going toe-to-toe with most combat classes. In a pinch, Spy may need use deceptive movements to manipulate an attacking enemy into showing him their back. This technique is called &amp;quot;trickstabbing,&amp;quot; and may be the only way for him to escape a bad situation. In higher levels of play, however, enemies will be wary, and often will stay out of backstab range.&lt;br /&gt;
&lt;br /&gt;
Spy may opt to use a revolver to harass and distract distant enemies, or pick off an isolated foe. The [[Ambassador]] is often the best choice for this playstyle, as it allows Spy to deal critical hits with headshots, allowing him to briefly match enemies' damage output. When focusing on his revolver as a damage source, Spy will often fight alongside his team and assist them in dealing damage, although he is inferior to [[Sniper]] in both range and damage. In order to utilize his full potential, he must sow confusion and paranoia among enemies in order to allow his own team to take the upper hand.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Revolver&lt;br /&gt;
|description = The '''Revolver''' deals a base damage of 40, with a clip of 6 rounds. This weapon, along with the Ambassador, is Spy's go-to weapon for dealing damage. While underwhelming compared to other classes' Primary weapons, its damage is not to be underestimated, as Spy can kill light classes in under two seconds with proper aim.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Ambassador&lt;br /&gt;
|description = The '''Ambassador''' has only 34 base damage compared to the stock Revolver's 40, but deals crits if Spy lands a headshot, for an impressive 102 damage. However, the weapon is hampered by a cooldown period, during which it will not deal critical hits. At mid to long-range, headshot damage will decay significantly, preventing Spy from sniping targets from afar.&lt;br /&gt;
&lt;br /&gt;
While less reliable than the stock Revolver in an extended fight, the Ambassador allows Spy to deal heavy burst damage like Sniper. Two well-placed shots can kill light classes in under a second at close-to-mid range, making it ideal for quickly dispatching a single enemy.&lt;br /&gt;
 &lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = L'Etranger&lt;br /&gt;
|description = The '''L'Etranger''' deals a base damage of 32. In exchange for its damage penalty, it passively increases Spy's maximum cloak time by 40%. On every hit, his cloak is instantly restored by 15%. It is one of the two ways to manually recharge the [[Dead Ringer]], and can extend the [[Cloak and Dagger]]'s cloak time rival that of the Invis Watch. This weapon is often used when gathering information on the enemy and waiting for an opportunity to backstab, rather than gun them down.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Enforcer&lt;br /&gt;
|description = The '''Enforcer''' deals as much damage as the stock Revolver, but has a base damage of 48 when Spy is disguised. As a drawback, it suffers from a 20% firing speed penalty. While it is overshadowed by the stock Revolver in most situations, it ignores damage resistances and deals full damage against Wrangled Sentries, Vaccinator shields, and Fists of Steel.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diamondback&lt;br /&gt;
|description = The '''Diamondback''' deals a base damage of 34.  For every Engineer building Spy saps and destroys and for every backstab kill, he will get one guaranteed critical hit (102 damage) for the Diamondback. These crits can be used to take out damaged enemies who would otherwise survive, or to weaken enemies in direct combat. Unlike the Ambassador, it does not suffer from damage falloff, which allows Spy to snipe enemies from across the map with minimal risk of retaliation.&lt;br /&gt;
&lt;br /&gt;
This weapon is banned in most leagues, as it allows Spy to out-damage every class in the game at mid to long-range.&lt;br /&gt;
|ugc4s = false&lt;br /&gt;
|6s = false&lt;br /&gt;
|ugchl = false&lt;br /&gt;
|etf2lhl = false&lt;br /&gt;
|rgl6s = false&lt;br /&gt;
|rglhl = false&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Sapper ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Sapper&lt;br /&gt;
|description = The '''Sapper''' is the Spy's main tool for disabling and destroying enemy Engineers' buildings. The stock Sapper will disable an enemy building when placed, but if an enemy Engineer removes the sapper with his Wrench, the building will resume operation. One of the most common strategies for attacking an Engineer's buildings is to backstab the Engineer, then sap his buildings. If your team is making a push, simply sapping his Sentry Gun may disable it long enough for your team to destroy it.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Fucking Useless&lt;br /&gt;
|link = Red-Tape_Recorder&lt;br /&gt;
|description = Much like the stock sapper, the '''Red-Tape Recorder''' also disables enemy engineer's buildings. This sapper, however, does not destroy the buildings it saps; rather, it reverses the construction of the building - if not removed immediately, it will almost always de-level a building at least once. While inferior to the stock Sapper in most situations, it may be useful to weaken a Sentry Gun before your team attacks. It is banned in some leagues.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Knife&lt;br /&gt;
|description = The '''Knife''' is Spy's melee of choice. Attacking an enemy from behind will instantly kill them, regardless of health or damage resistances - if they are not immune to damage, they will die. From the front, it deals a paltry 40 damage (known as butter-knifing), which can be used to kill a low-health enemy, but otherwise should be avoided. Spy's most common tactic is to get behind enemy lines with his cloak, deceive the enemy with his disguise, and then then use his Knife to backstab a key target, often at the cost of his own life. When the element of surprise is lost, however, Spy must use his Revolver or cloak in order to escape.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Your Eternal Reward&lt;br /&gt;
|link = Your_Eternal_Reward&lt;br /&gt;
|description = The '''Your Eternal Reward''' weakens Spy's cloak, but strengthens his disguises. If Spy disguises outside of spawn, he will lose all of his cloak, in addition to passively reducing his maximum cloak time by 33%. The only way for Spy to disguise without losing cloak is to backstab an enemy. Upon landing a backstab, he will instantly disguise as the victim, and their corpse will be cloaked in under a second. Backstabbed players will not scream, so enemies engaged in combat will seldom notice. This weapon is rarely seen in competitive play, as slain enemies will immediately call out Spy's position and disguise to their teammates, making the Your Eternal Reward's benefits useless in seconds. However, if Spy can act in the few seconds of confusion after a backstab, he may be able to land another kill before dying, or retreat safely.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Spy-cicle&lt;br /&gt;
|description = The '''Spy-cicle''' partially protects Spy from Pyro's flamethrower. When Spy is ignited, the Spy-cicle will melt (preventing him from attacking with it) and protect Spy from all fire damage for one second. He will be immune to afterburn for 10 seconds, making him harder to track down while cloaked. After it melts, the Spy-cicle takes 15 seconds to recharge, though Spy can recharge his Spy-cicle faster by picking up ammo packs. However, backstabbed victims are turned into distinctive ice statues, revealing Spy's presence. Note that with other knives, Spy can continue to backstab after being ignited. Users should take their play-style and the current state of the game into consideration before choosing the Spy-cicle over the stock Knife.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Conniver's Kunai&lt;br /&gt;
|link = Conniver's_Kunai&lt;br /&gt;
|description = When the '''Conniver's Kunai''' is equipped, Spy's maximum health is reduced to 70, allowing him to be killed instantly by most close-range attacks, even while cloaked. On a backstab, however, Spy steals his victim's health, overhauling him up to 210 points of health. If he was previously on fire, backstabbing an enemy will extinguish him. Be cautious while using this knife; if caught before he can land a backstab, Spy will die to most attacks that hit him. Once he backstabs an enemy, he can either use the health to escape, attempt to land another stab, or simply distract the enemy team for a few seconds longer.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Big Earner&lt;br /&gt;
|link = Big_Earner&lt;br /&gt;
|description = The '''Big Earner''' reduces Spy's base health to 100 points, Killing an enemy with this weapon, either with a backstab or a butter-knife, will recharge the Cloak meter by 30% and increase Spy's movement speed for 3 seconds. This knife is best used when enemies are spread out; the movement speed buff allows Spy to quickly close the distance between enemies before they can react. However, a point-blank attack from most classes will kill him instantly.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Coochie ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Invis Watch&lt;br /&gt;
|link = Invis_Watch&lt;br /&gt;
|description = The default '''Invis Watch''' for Spy is time-based. It provides Spy with 10 seconds of cloak time, during which he will have a 20% damage resistance. It takes 30 seconds to recharge normally, but Spy can pick up ammo boxes to refill his cloak meter. The Invis Watch is best suited for an aggressive play style, allowing Spy to roam the map quickly, landing multiple kills. In competitive settings, however, players will tend to be more Spy-aware, and the 10-second window may not be enough to make a play.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s=always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diarrhea&lt;br /&gt;
|link = Cloak_and_Dagger&lt;br /&gt;
|description = The '''Cloak and Dagger''' is motion-based; as long as Spy holds still, his cloak will regenerate. This watch has a doubled cloak recharge rate (15 seconds, compared to the Invis Watch's 30) but drains significantly faster. This watch's cloak cannot be replenished by ammo boxes while cloaked, requiring Spy to reveal himself briefly when trying to cover large amounts of ground. The Cloak and Dagger is best suited for a more passive playstyle, allowing Spy to hide and relay important information to his team, such as enemy positioning and Medic Übercharge. It is often paired with the L'Etranger in order to offset the reduced cloak time.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = No skill weapon&lt;br /&gt;
|link = Dead_Ringer&lt;br /&gt;
|description = The '''Dead Ringer''' is unique among Spy's shitty watches, trading stealth for survivability. Instead of cloaking Spy, deploying the Dead Ringer will &amp;quot;arm&amp;quot; it. Spy will not be able to attack while the Dead Ringer is armed, but when damaged, he will instantly turn invisible, drop a fake corpse, and gain a movement speed boost, allowing him to escape like a pussy. The attack that activates the Dead Ringer will have its power reduced by 75%, allowing a full-health Spy to survive any attack short of a backstab. For the first 3 seconds after the first attack, Spy will have a 65% damage resistance which will soon fade to the standard 20%, and will not become visible when bumping enemy players. The Dead Ringer allows Spy to easily escape when confronted, but prevents him from cloaking on demand. Alternatively, he can briefly face his enemies in direct combat, dealing as much damage as possible before activating the Ringer and retreating. Regardless of his tactics, Spy must wait 10-20 seconds before the Ringer recharges, as ammo boxes and Dispensers will not recharge it.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[My asshole]]&lt;br /&gt;
*[[https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg DarkNecrid's Comprehensive Pub &amp;amp; Competitive Spy Guide] Fuck spy, retarded ass class for losers&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Spy&amp;diff=69741</id>
		<title>Spy</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Spy&amp;diff=69741"/>
		<updated>2024-12-10T08:07:45Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SpyIcon.png|200px|right||link=https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg]]&lt;br /&gt;
The '''Spy''' is a suave backstabbing rogue who has the ability to instantly kill any enemy by attacking with his melee from behind. He can position himself as he sees fit with his Invisibility Cloak and can get important [[Glossary#Metagame terms|Picks]] when an opportunity presents itself. Spy is weak in direct combat; he is designed to take out important targets and then retreat. As a pick class, Spy will usually target the enemy [[Demoman]], [[Heavy]] or [[Medic]]. Against Medics, Spy's goal is to either force Medic to use his [[Übercharge]] or kill him outright, wasting the charge. The Spy is also capable of disabling and destroying the [[Engineer]]'s buildings with his Sapper.&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
{{main|Spy (6v6)}}&lt;br /&gt;
&lt;br /&gt;
In 6v6, Spy is an [[offclass]] due to his poor damage output and low health, generally run when [[Sniper]] cannot take advantage of any sightlines or chokepoints. Spy will usually only get one chance for a pick; once he makes a play, the enemy team will be on guard for the rest of the match. A player may switch to Spy when the enemy [[Medic]] has a large Über advantage during a stalemate in order to kill an enemy - especially [[Demoman]] - before his team makes a push.&lt;br /&gt;
&lt;br /&gt;
In terms of assassination power, Spy has significantly less potential than Sniper; Sniper can fire multiple times and get multiple picks, but Spy usually only gets one chance for a pick and will almost certainly die afterwards. However, because he is not often run in 6v6, enemies are not generally aware of him, allowing him to make a play. Spy is most commonly used as a surprise tactic for breaking stalemates against teams that stay out of [[Sniper]] sightlines and deny [[Roamer]] bombings. However, keep in mind that Spy is still much less versatile than [[Sniper]]. &lt;br /&gt;
&lt;br /&gt;
Spy's other major use is to ''spy'' on the enemy team. He can gather vital information and relay it to his team, such as enemy Medic's Übercharge and choice of Medigun, surprise offclassing, and enemy positions. Spy's invisibility can also be utilized for backcapping against a careless enemy team.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&lt;br /&gt;
{{main|Spy (Highlander)}}&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Spy is used as a pick and support class. He will often attempt to pick the enemy Medic, Heavy, Demoman, Sniper, Engineer, or any key targets that are giving his team trouble. However, he must be aware that the enemy team has a full-time [[Pyro]] and will spycheck more often, leaving him with fewer opportunities for picks.&lt;br /&gt;
&lt;br /&gt;
The Spy is also the best scouting class in the game, providing valuable information to his team. He can easily relay enemy Übercharge, positions, pushes, and loadouts, thanks to the safety provided by the Cloak and Dagger.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
When confronted by an enemy, Spy is almost always at a severe disadvantage; his poor damage output and health prevent him from going toe-to-toe with most combat classes. In a pinch, Spy may need use deceptive movements to manipulate an attacking enemy into showing him their back. This technique is called &amp;quot;trickstabbing,&amp;quot; and may be the only way for him to escape a bad situation. In higher levels of play, however, enemies will be wary, and often will stay out of backstab range.&lt;br /&gt;
&lt;br /&gt;
Spy may opt to use a revolver to harass and distract distant enemies, or pick off an isolated foe. The [[Ambassador]] is often the best choice for this playstyle, as it allows Spy to deal critical hits with headshots, allowing him to briefly match enemies' damage output. When focusing on his revolver as a damage source, Spy will often fight alongside his team and assist them in dealing damage, although he is inferior to [[Sniper]] in both range and damage. In order to utilize his full potential, he must sow confusion and paranoia among enemies in order to allow his own team to take the upper hand.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Revolver&lt;br /&gt;
|description = The '''Revolver''' deals a base damage of 40, with a clip of 6 rounds. This weapon, along with the Ambassador, is Spy's go-to weapon for dealing damage. While underwhelming compared to other classes' Primary weapons, its damage is not to be underestimated, as Spy can kill light classes in under two seconds with proper aim.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Ambassador&lt;br /&gt;
|description = The '''Ambassador''' has only 34 base damage compared to the stock Revolver's 40, but deals crits if Spy lands a headshot, for an impressive 102 damage. However, the weapon is hampered by a cooldown period, during which it will not deal critical hits. At mid to long-range, headshot damage will decay significantly, preventing Spy from sniping targets from afar.&lt;br /&gt;
&lt;br /&gt;
While less reliable than the stock Revolver in an extended fight, the Ambassador allows Spy to deal heavy burst damage like Sniper. Two well-placed shots can kill light classes in under a second at close-to-mid range, making it ideal for quickly dispatching a single enemy.&lt;br /&gt;
 &lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = L'Etranger&lt;br /&gt;
|description = The '''L'Etranger''' deals a base damage of 32. In exchange for its damage penalty, it passively increases Spy's maximum cloak time by 40%. On every hit, his cloak is instantly restored by 15%. It is one of the two ways to manually recharge the [[Dead Ringer]], and can extend the [[Cloak and Dagger]]'s cloak time rival that of the Invis Watch. This weapon is often used when gathering information on the enemy and waiting for an opportunity to backstab, rather than gun them down.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Enforcer&lt;br /&gt;
|description = The '''Enforcer''' deals as much damage as the stock Revolver, but has a base damage of 48 when Spy is disguised. As a drawback, it suffers from a 20% firing speed penalty. While it is overshadowed by the stock Revolver in most situations, it ignores damage resistances and deals full damage against Wrangled Sentries, Vaccinator shields, and Fists of Steel.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diamondback&lt;br /&gt;
|description = The '''Diamondback''' deals a base damage of 34.  For every Engineer building Spy saps and destroys and for every backstab kill, he will get one guaranteed critical hit (102 damage) for the Diamondback. These crits can be used to take out damaged enemies who would otherwise survive, or to weaken enemies in direct combat. Unlike the Ambassador, it does not suffer from damage falloff, which allows Spy to snipe enemies from across the map with minimal risk of retaliation.&lt;br /&gt;
&lt;br /&gt;
This weapon is banned in most leagues, as it allows Spy to out-damage every class in the game at mid to long-range.&lt;br /&gt;
|ugc4s = false&lt;br /&gt;
|6s = false&lt;br /&gt;
|ugchl = false&lt;br /&gt;
|etf2lhl = false&lt;br /&gt;
|rgl6s = false&lt;br /&gt;
|rglhl = false&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Sapper ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Sapper&lt;br /&gt;
|description = The '''Sapper''' is the Spy's main tool for disabling and destroying enemy Engineers' buildings. The stock Sapper will disable an enemy building when placed, but if an enemy Engineer removes the sapper with his Wrench, the building will resume operation. One of the most common strategies for attacking an Engineer's buildings is to backstab the Engineer, then sap his buildings. If your team is making a push, simply sapping his Sentry Gun may disable it long enough for your team to destroy it.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Fucking Useless&lt;br /&gt;
|link = Red-Tape_Recorder&lt;br /&gt;
|description = Much like the stock sapper, the '''Red-Tape Recorder''' also disables enemy engineer's buildings. This sapper, however, does not destroy the buildings it saps; rather, it reverses the construction of the building - if not removed immediately, it will almost always de-level a building at least once. While inferior to the stock Sapper in most situations, it may be useful to weaken a Sentry Gun before your team attacks. It is banned in some leagues.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Knife&lt;br /&gt;
|description = The '''Knife''' is Spy's melee of choice. Attacking an enemy from behind will instantly kill them, regardless of health or damage resistances - if they are not immune to damage, they will die. From the front, it deals a paltry 40 damage (known as butter-knifing), which can be used to kill a low-health enemy, but otherwise should be avoided. Spy's most common tactic is to get behind enemy lines with his cloak, deceive the enemy with his disguise, and then then use his Knife to backstab a key target, often at the cost of his own life. When the element of surprise is lost, however, Spy must use his Revolver or cloak in order to escape.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Your Eternal Reward&lt;br /&gt;
|link = Your_Eternal_Reward&lt;br /&gt;
|description = The '''Your Eternal Reward''' weakens Spy's cloak, but strengthens his disguises. If Spy disguises outside of spawn, he will lose all of his cloak, in addition to passively reducing his maximum cloak time by 33%. The only way for Spy to disguise without losing cloak is to backstab an enemy. Upon landing a backstab, he will instantly disguise as the victim, and their corpse will be cloaked in under a second. Backstabbed players will not scream, so enemies engaged in combat will seldom notice. This weapon is rarely seen in competitive play, as slain enemies will immediately call out Spy's position and disguise to their teammates, making the Your Eternal Reward's benefits useless in seconds. However, if Spy can act in the few seconds of confusion after a backstab, he may be able to land another kill before dying, or retreat safely.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Spy-cicle&lt;br /&gt;
|description = The '''Spy-cicle''' partially protects Spy from Pyro's flamethrower. When Spy is ignited, the Spy-cicle will melt (preventing him from attacking with it) and protect Spy from all fire damage for one second. He will be immune to afterburn for 10 seconds, making him harder to track down while cloaked. After it melts, the Spy-cicle takes 15 seconds to recharge, though Spy can recharge his Spy-cicle faster by picking up ammo packs. However, backstabbed victims are turned into distinctive ice statues, revealing Spy's presence. Note that with other knives, Spy can continue to backstab after being ignited. Users should take their play-style and the current state of the game into consideration before choosing the Spy-cicle over the stock Knife.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Conniver's Kunai&lt;br /&gt;
|link = Conniver's_Kunai&lt;br /&gt;
|description = When the '''Conniver's Kunai''' is equipped, Spy's maximum health is reduced to 70, allowing him to be killed instantly by most close-range attacks, even while cloaked. On a backstab, however, Spy steals his victim's health, overhauling him up to 210 points of health. If he was previously on fire, backstabbing an enemy will extinguish him. Be cautious while using this knife; if caught before he can land a backstab, Spy will die to most attacks that hit him. Once he backstabs an enemy, he can either use the health to escape, attempt to land another stab, or simply distract the enemy team for a few seconds longer.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Big Earner&lt;br /&gt;
|link = Big_Earner&lt;br /&gt;
|description = The '''Big Earner''' reduces Spy's base health to 100 points, Killing an enemy with this weapon, either with a backstab or a butter-knife, will recharge the Cloak meter by 30% and increase Spy's movement speed for 3 seconds. This knife is best used when enemies are spread out; the movement speed buff allows Spy to quickly close the distance between enemies before they can react. However, a point-blank attack from most classes will kill him instantly.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Coochie ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Invis Watch&lt;br /&gt;
|link = Invis_Watch&lt;br /&gt;
|description = The default '''Invis Watch''' for Spy is time-based. It provides Spy with 10 seconds of cloak time, during which he will have a 20% damage resistance. It takes 30 seconds to recharge normally, but Spy can pick up ammo boxes to refill his cloak meter. The Invis Watch is best suited for an aggressive play style, allowing Spy to roam the map quickly, landing multiple kills. In competitive settings, however, players will tend to be more Spy-aware, and the 10-second window may not be enough to make a play.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s=always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diarrhea&lt;br /&gt;
|link = Cloak_and_Dagger&lt;br /&gt;
|description = The '''Cloak and Dagger''' is motion-based; as long as Spy holds still, his cloak will regenerate. This watch has a doubled cloak recharge rate (15 seconds, compared to the Invis Watch's 30) but drains significantly faster. This watch's cloak cannot be replenished by ammo boxes while cloaked, requiring Spy to reveal himself briefly when trying to cover large amounts of ground. The Cloak and Dagger is best suited for a more passive playstyle, allowing Spy to hide and relay important information to his team, such as enemy positioning and Medic Übercharge. It is often paired with the L'Etranger in order to offset the reduced cloak time.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = No skill weapon&lt;br /&gt;
|link = Dead_Ringer&lt;br /&gt;
|description = The '''Dead Ringer''' is unique among Spy's shitty watches, trading stealth for survivability. Instead of cloaking Spy, deploying the Dead Ringer will &amp;quot;arm&amp;quot; it. Spy will not be able to attack while the Dead Ringer is armed, but when damaged, he will instantly turn invisible, drop a fake corpse, and gain a movement speed boost, allowing him to escape like a pussy. The attack that activates the Dead Ringer will have its power reduced by 75%, allowing a full-health Spy to survive any attack short of a backstab. For the first 3 seconds after the first attack, Spy will have a 65% damage resistance which will soon fade to the standard 20%, and will not become visible when bumping enemy players. The Dead Ringer allows Spy to easily escape when confronted, but prevents him from cloaking on demand. Alternatively, he can briefly face his enemies in direct combat, dealing as much damage as possible before activating the Ringer and retreating. Regardless of his tactics, Spy must wait 10-20 seconds before the Ringer recharges, as ammo boxes and Dispensers will not recharge it.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[My asshole]]&lt;br /&gt;
*[[OnlyFans    https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg DarkNecrid's Comprehensive Pub &amp;amp; Competitive Spy Guide] Fuck spy, retarded ass class for losers&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Spy&amp;diff=69740</id>
		<title>Spy</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Spy&amp;diff=69740"/>
		<updated>2024-12-10T08:07:21Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SpyIcon.png|200px|right||link=https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg]]&lt;br /&gt;
The '''Spy''' is a suave backstabbing rogue who has the ability to instantly kill any enemy by attacking with his melee from behind. He can position himself as he sees fit with his Invisibility Cloak and can get important [[Glossary#Metagame terms|Picks]] when an opportunity presents itself. Spy is weak in direct combat; he is designed to take out important targets and then retreat. As a pick class, Spy will usually target the enemy [[Demoman]], [[Heavy]] or [[Medic]]. Against Medics, Spy's goal is to either force Medic to use his [[Übercharge]] or kill him outright, wasting the charge. The Spy is also capable of disabling and destroying the [[Engineer]]'s buildings with his Sapper.&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
{{main|Spy (6v6)}}&lt;br /&gt;
&lt;br /&gt;
In 6v6, Spy is an [[offclass]] due to his poor damage output and low health, generally run when [[Sniper]] cannot take advantage of any sightlines or chokepoints. Spy will usually only get one chance for a pick; once he makes a play, the enemy team will be on guard for the rest of the match. A player may switch to Spy when the enemy [[Medic]] has a large Über advantage during a stalemate in order to kill an enemy - especially [[Demoman]] - before his team makes a push.&lt;br /&gt;
&lt;br /&gt;
In terms of assassination power, Spy has significantly less potential than Sniper; Sniper can fire multiple times and get multiple picks, but Spy usually only gets one chance for a pick and will almost certainly die afterwards. However, because he is not often run in 6v6, enemies are not generally aware of him, allowing him to make a play. Spy is most commonly used as a surprise tactic for breaking stalemates against teams that stay out of [[Sniper]] sightlines and deny [[Roamer]] bombings. However, keep in mind that Spy is still much less versatile than [[Sniper]]. &lt;br /&gt;
&lt;br /&gt;
Spy's other major use is to ''spy'' on the enemy team. He can gather vital information and relay it to his team, such as enemy Medic's Übercharge and choice of Medigun, surprise offclassing, and enemy positions. Spy's invisibility can also be utilized for backcapping against a careless enemy team.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&lt;br /&gt;
{{main|Spy (Highlander)}}&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Spy is used as a pick and support class. He will often attempt to pick the enemy Medic, Heavy, Demoman, Sniper, Engineer, or any key targets that are giving his team trouble. However, he must be aware that the enemy team has a full-time [[Pyro]] and will spycheck more often, leaving him with fewer opportunities for picks.&lt;br /&gt;
&lt;br /&gt;
The Spy is also the best scouting class in the game, providing valuable information to his team. He can easily relay enemy Übercharge, positions, pushes, and loadouts, thanks to the safety provided by the Cloak and Dagger.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
When confronted by an enemy, Spy is almost always at a severe disadvantage; his poor damage output and health prevent him from going toe-to-toe with most combat classes. In a pinch, Spy may need use deceptive movements to manipulate an attacking enemy into showing him their back. This technique is called &amp;quot;trickstabbing,&amp;quot; and may be the only way for him to escape a bad situation. In higher levels of play, however, enemies will be wary, and often will stay out of backstab range.&lt;br /&gt;
&lt;br /&gt;
Spy may opt to use a revolver to harass and distract distant enemies, or pick off an isolated foe. The [[Ambassador]] is often the best choice for this playstyle, as it allows Spy to deal critical hits with headshots, allowing him to briefly match enemies' damage output. When focusing on his revolver as a damage source, Spy will often fight alongside his team and assist them in dealing damage, although he is inferior to [[Sniper]] in both range and damage. In order to utilize his full potential, he must sow confusion and paranoia among enemies in order to allow his own team to take the upper hand.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Revolver&lt;br /&gt;
|description = The '''Revolver''' deals a base damage of 40, with a clip of 6 rounds. This weapon, along with the Ambassador, is Spy's go-to weapon for dealing damage. While underwhelming compared to other classes' Primary weapons, its damage is not to be underestimated, as Spy can kill light classes in under two seconds with proper aim.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Ambassador&lt;br /&gt;
|description = The '''Ambassador''' has only 34 base damage compared to the stock Revolver's 40, but deals crits if Spy lands a headshot, for an impressive 102 damage. However, the weapon is hampered by a cooldown period, during which it will not deal critical hits. At mid to long-range, headshot damage will decay significantly, preventing Spy from sniping targets from afar.&lt;br /&gt;
&lt;br /&gt;
While less reliable than the stock Revolver in an extended fight, the Ambassador allows Spy to deal heavy burst damage like Sniper. Two well-placed shots can kill light classes in under a second at close-to-mid range, making it ideal for quickly dispatching a single enemy.&lt;br /&gt;
 &lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = L'Etranger&lt;br /&gt;
|description = The '''L'Etranger''' deals a base damage of 32. In exchange for its damage penalty, it passively increases Spy's maximum cloak time by 40%. On every hit, his cloak is instantly restored by 15%. It is one of the two ways to manually recharge the [[Dead Ringer]], and can extend the [[Cloak and Dagger]]'s cloak time rival that of the Invis Watch. This weapon is often used when gathering information on the enemy and waiting for an opportunity to backstab, rather than gun them down.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Enforcer&lt;br /&gt;
|description = The '''Enforcer''' deals as much damage as the stock Revolver, but has a base damage of 48 when Spy is disguised. As a drawback, it suffers from a 20% firing speed penalty. While it is overshadowed by the stock Revolver in most situations, it ignores damage resistances and deals full damage against Wrangled Sentries, Vaccinator shields, and Fists of Steel.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diamondback&lt;br /&gt;
|description = The '''Diamondback''' deals a base damage of 34.  For every Engineer building Spy saps and destroys and for every backstab kill, he will get one guaranteed critical hit (102 damage) for the Diamondback. These crits can be used to take out damaged enemies who would otherwise survive, or to weaken enemies in direct combat. Unlike the Ambassador, it does not suffer from damage falloff, which allows Spy to snipe enemies from across the map with minimal risk of retaliation.&lt;br /&gt;
&lt;br /&gt;
This weapon is banned in most leagues, as it allows Spy to out-damage every class in the game at mid to long-range.&lt;br /&gt;
|ugc4s = false&lt;br /&gt;
|6s = false&lt;br /&gt;
|ugchl = false&lt;br /&gt;
|etf2lhl = false&lt;br /&gt;
|rgl6s = false&lt;br /&gt;
|rglhl = false&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Sapper ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Sapper&lt;br /&gt;
|description = The '''Sapper''' is the Spy's main tool for disabling and destroying enemy Engineers' buildings. The stock Sapper will disable an enemy building when placed, but if an enemy Engineer removes the sapper with his Wrench, the building will resume operation. One of the most common strategies for attacking an Engineer's buildings is to backstab the Engineer, then sap his buildings. If your team is making a push, simply sapping his Sentry Gun may disable it long enough for your team to destroy it.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Fucking Useless&lt;br /&gt;
|link = Red-Tape_Recorder&lt;br /&gt;
|description = Much like the stock sapper, the '''Red-Tape Recorder''' also disables enemy engineer's buildings. This sapper, however, does not destroy the buildings it saps; rather, it reverses the construction of the building - if not removed immediately, it will almost always de-level a building at least once. While inferior to the stock Sapper in most situations, it may be useful to weaken a Sentry Gun before your team attacks. It is banned in some leagues.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Knife&lt;br /&gt;
|description = The '''Knife''' is Spy's melee of choice. Attacking an enemy from behind will instantly kill them, regardless of health or damage resistances - if they are not immune to damage, they will die. From the front, it deals a paltry 40 damage (known as butter-knifing), which can be used to kill a low-health enemy, but otherwise should be avoided. Spy's most common tactic is to get behind enemy lines with his cloak, deceive the enemy with his disguise, and then then use his Knife to backstab a key target, often at the cost of his own life. When the element of surprise is lost, however, Spy must use his Revolver or cloak in order to escape.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Your Eternal Reward&lt;br /&gt;
|link = Your_Eternal_Reward&lt;br /&gt;
|description = The '''Your Eternal Reward''' weakens Spy's cloak, but strengthens his disguises. If Spy disguises outside of spawn, he will lose all of his cloak, in addition to passively reducing his maximum cloak time by 33%. The only way for Spy to disguise without losing cloak is to backstab an enemy. Upon landing a backstab, he will instantly disguise as the victim, and their corpse will be cloaked in under a second. Backstabbed players will not scream, so enemies engaged in combat will seldom notice. This weapon is rarely seen in competitive play, as slain enemies will immediately call out Spy's position and disguise to their teammates, making the Your Eternal Reward's benefits useless in seconds. However, if Spy can act in the few seconds of confusion after a backstab, he may be able to land another kill before dying, or retreat safely.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Spy-cicle&lt;br /&gt;
|description = The '''Spy-cicle''' partially protects Spy from Pyro's flamethrower. When Spy is ignited, the Spy-cicle will melt (preventing him from attacking with it) and protect Spy from all fire damage for one second. He will be immune to afterburn for 10 seconds, making him harder to track down while cloaked. After it melts, the Spy-cicle takes 15 seconds to recharge, though Spy can recharge his Spy-cicle faster by picking up ammo packs. However, backstabbed victims are turned into distinctive ice statues, revealing Spy's presence. Note that with other knives, Spy can continue to backstab after being ignited. Users should take their play-style and the current state of the game into consideration before choosing the Spy-cicle over the stock Knife.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Conniver's Kunai&lt;br /&gt;
|link = Conniver's_Kunai&lt;br /&gt;
|description = When the '''Conniver's Kunai''' is equipped, Spy's maximum health is reduced to 70, allowing him to be killed instantly by most close-range attacks, even while cloaked. On a backstab, however, Spy steals his victim's health, overhauling him up to 210 points of health. If he was previously on fire, backstabbing an enemy will extinguish him. Be cautious while using this knife; if caught before he can land a backstab, Spy will die to most attacks that hit him. Once he backstabs an enemy, he can either use the health to escape, attempt to land another stab, or simply distract the enemy team for a few seconds longer.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Big Earner&lt;br /&gt;
|link = Big_Earner&lt;br /&gt;
|description = The '''Big Earner''' reduces Spy's base health to 100 points, Killing an enemy with this weapon, either with a backstab or a butter-knife, will recharge the Cloak meter by 30% and increase Spy's movement speed for 3 seconds. This knife is best used when enemies are spread out; the movement speed buff allows Spy to quickly close the distance between enemies before they can react. However, a point-blank attack from most classes will kill him instantly.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Coochie ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Invis Watch&lt;br /&gt;
|link = Invis_Watch&lt;br /&gt;
|description = The default '''Invis Watch''' for Spy is time-based. It provides Spy with 10 seconds of cloak time, during which he will have a 20% damage resistance. It takes 30 seconds to recharge normally, but Spy can pick up ammo boxes to refill his cloak meter. The Invis Watch is best suited for an aggressive play style, allowing Spy to roam the map quickly, landing multiple kills. In competitive settings, however, players will tend to be more Spy-aware, and the 10-second window may not be enough to make a play.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s=always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diarrhea&lt;br /&gt;
|link = Cloak_and_Dagger&lt;br /&gt;
|description = The '''Cloak and Dagger''' is motion-based; as long as Spy holds still, his cloak will regenerate. This watch has a doubled cloak recharge rate (15 seconds, compared to the Invis Watch's 30) but drains significantly faster. This watch's cloak cannot be replenished by ammo boxes while cloaked, requiring Spy to reveal himself briefly when trying to cover large amounts of ground. The Cloak and Dagger is best suited for a more passive playstyle, allowing Spy to hide and relay important information to his team, such as enemy positioning and Medic Übercharge. It is often paired with the L'Etranger in order to offset the reduced cloak time.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = No skill weapon&lt;br /&gt;
|link = Dead_Ringer&lt;br /&gt;
|description = The '''Dead Ringer''' is unique among Spy's shitty watches, trading stealth for survivability. Instead of cloaking Spy, deploying the Dead Ringer will &amp;quot;arm&amp;quot; it. Spy will not be able to attack while the Dead Ringer is armed, but when damaged, he will instantly turn invisible, drop a fake corpse, and gain a movement speed boost, allowing him to escape like a pussy. The attack that activates the Dead Ringer will have its power reduced by 75%, allowing a full-health Spy to survive any attack short of a backstab. For the first 3 seconds after the first attack, Spy will have a 65% damage resistance which will soon fade to the standard 20%, and will not become visible when bumping enemy players. The Dead Ringer allows Spy to easily escape when confronted, but prevents him from cloaking on demand. Alternatively, he can briefly face his enemies in direct combat, dealing as much damage as possible before activating the Ringer and retreating. Regardless of his tactics, Spy must wait 10-20 seconds before the Ringer recharges, as ammo boxes and Dispensers will not recharge it.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[My asshole]]&lt;br /&gt;
*[[Spy (Highlander)]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg DarkNecrid's Comprehensive Pub &amp;amp; Competitive Spy Guide] Fuck spy, retarded ass class for losers&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Spy&amp;diff=69739</id>
		<title>Spy</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Spy&amp;diff=69739"/>
		<updated>2024-12-10T08:06:08Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* Sapper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SpyIcon.png|200px|right||link=https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg]]&lt;br /&gt;
The '''Spy''' is a suave backstabbing rogue who has the ability to instantly kill any enemy by attacking with his melee from behind. He can position himself as he sees fit with his Invisibility Cloak and can get important [[Glossary#Metagame terms|Picks]] when an opportunity presents itself. Spy is weak in direct combat; he is designed to take out important targets and then retreat. As a pick class, Spy will usually target the enemy [[Demoman]], [[Heavy]] or [[Medic]]. Against Medics, Spy's goal is to either force Medic to use his [[Übercharge]] or kill him outright, wasting the charge. The Spy is also capable of disabling and destroying the [[Engineer]]'s buildings with his Sapper.&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
{{main|Spy (6v6)}}&lt;br /&gt;
&lt;br /&gt;
In 6v6, Spy is an [[offclass]] due to his poor damage output and low health, generally run when [[Sniper]] cannot take advantage of any sightlines or chokepoints. Spy will usually only get one chance for a pick; once he makes a play, the enemy team will be on guard for the rest of the match. A player may switch to Spy when the enemy [[Medic]] has a large Über advantage during a stalemate in order to kill an enemy - especially [[Demoman]] - before his team makes a push.&lt;br /&gt;
&lt;br /&gt;
In terms of assassination power, Spy has significantly less potential than Sniper; Sniper can fire multiple times and get multiple picks, but Spy usually only gets one chance for a pick and will almost certainly die afterwards. However, because he is not often run in 6v6, enemies are not generally aware of him, allowing him to make a play. Spy is most commonly used as a surprise tactic for breaking stalemates against teams that stay out of [[Sniper]] sightlines and deny [[Roamer]] bombings. However, keep in mind that Spy is still much less versatile than [[Sniper]]. &lt;br /&gt;
&lt;br /&gt;
Spy's other major use is to ''spy'' on the enemy team. He can gather vital information and relay it to his team, such as enemy Medic's Übercharge and choice of Medigun, surprise offclassing, and enemy positions. Spy's invisibility can also be utilized for backcapping against a careless enemy team.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&lt;br /&gt;
{{main|Spy (Highlander)}}&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Spy is used as a pick and support class. He will often attempt to pick the enemy Medic, Heavy, Demoman, Sniper, Engineer, or any key targets that are giving his team trouble. However, he must be aware that the enemy team has a full-time [[Pyro]] and will spycheck more often, leaving him with fewer opportunities for picks.&lt;br /&gt;
&lt;br /&gt;
The Spy is also the best scouting class in the game, providing valuable information to his team. He can easily relay enemy Übercharge, positions, pushes, and loadouts, thanks to the safety provided by the Cloak and Dagger.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
When confronted by an enemy, Spy is almost always at a severe disadvantage; his poor damage output and health prevent him from going toe-to-toe with most combat classes. In a pinch, Spy may need use deceptive movements to manipulate an attacking enemy into showing him their back. This technique is called &amp;quot;trickstabbing,&amp;quot; and may be the only way for him to escape a bad situation. In higher levels of play, however, enemies will be wary, and often will stay out of backstab range.&lt;br /&gt;
&lt;br /&gt;
Spy may opt to use a revolver to harass and distract distant enemies, or pick off an isolated foe. The [[Ambassador]] is often the best choice for this playstyle, as it allows Spy to deal critical hits with headshots, allowing him to briefly match enemies' damage output. When focusing on his revolver as a damage source, Spy will often fight alongside his team and assist them in dealing damage, although he is inferior to [[Sniper]] in both range and damage. In order to utilize his full potential, he must sow confusion and paranoia among enemies in order to allow his own team to take the upper hand.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Revolver&lt;br /&gt;
|description = The '''Revolver''' deals a base damage of 40, with a clip of 6 rounds. This weapon, along with the Ambassador, is Spy's go-to weapon for dealing damage. While underwhelming compared to other classes' Primary weapons, its damage is not to be underestimated, as Spy can kill light classes in under two seconds with proper aim.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Ambassador&lt;br /&gt;
|description = The '''Ambassador''' has only 34 base damage compared to the stock Revolver's 40, but deals crits if Spy lands a headshot, for an impressive 102 damage. However, the weapon is hampered by a cooldown period, during which it will not deal critical hits. At mid to long-range, headshot damage will decay significantly, preventing Spy from sniping targets from afar.&lt;br /&gt;
&lt;br /&gt;
While less reliable than the stock Revolver in an extended fight, the Ambassador allows Spy to deal heavy burst damage like Sniper. Two well-placed shots can kill light classes in under a second at close-to-mid range, making it ideal for quickly dispatching a single enemy.&lt;br /&gt;
 &lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = L'Etranger&lt;br /&gt;
|description = The '''L'Etranger''' deals a base damage of 32. In exchange for its damage penalty, it passively increases Spy's maximum cloak time by 40%. On every hit, his cloak is instantly restored by 15%. It is one of the two ways to manually recharge the [[Dead Ringer]], and can extend the [[Cloak and Dagger]]'s cloak time rival that of the Invis Watch. This weapon is often used when gathering information on the enemy and waiting for an opportunity to backstab, rather than gun them down.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Enforcer&lt;br /&gt;
|description = The '''Enforcer''' deals as much damage as the stock Revolver, but has a base damage of 48 when Spy is disguised. As a drawback, it suffers from a 20% firing speed penalty. While it is overshadowed by the stock Revolver in most situations, it ignores damage resistances and deals full damage against Wrangled Sentries, Vaccinator shields, and Fists of Steel.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diamondback&lt;br /&gt;
|description = The '''Diamondback''' deals a base damage of 34.  For every Engineer building Spy saps and destroys and for every backstab kill, he will get one guaranteed critical hit (102 damage) for the Diamondback. These crits can be used to take out damaged enemies who would otherwise survive, or to weaken enemies in direct combat. Unlike the Ambassador, it does not suffer from damage falloff, which allows Spy to snipe enemies from across the map with minimal risk of retaliation.&lt;br /&gt;
&lt;br /&gt;
This weapon is banned in most leagues, as it allows Spy to out-damage every class in the game at mid to long-range.&lt;br /&gt;
|ugc4s = false&lt;br /&gt;
|6s = false&lt;br /&gt;
|ugchl = false&lt;br /&gt;
|etf2lhl = false&lt;br /&gt;
|rgl6s = false&lt;br /&gt;
|rglhl = false&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Sapper ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Sapper&lt;br /&gt;
|description = The '''Sapper''' is the Spy's main tool for disabling and destroying enemy Engineers' buildings. The stock Sapper will disable an enemy building when placed, but if an enemy Engineer removes the sapper with his Wrench, the building will resume operation. One of the most common strategies for attacking an Engineer's buildings is to backstab the Engineer, then sap his buildings. If your team is making a push, simply sapping his Sentry Gun may disable it long enough for your team to destroy it.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Fucking Useless&lt;br /&gt;
|link = Red-Tape_Recorder&lt;br /&gt;
|description = Much like the stock sapper, the '''Red-Tape Recorder''' also disables enemy engineer's buildings. This sapper, however, does not destroy the buildings it saps; rather, it reverses the construction of the building - if not removed immediately, it will almost always de-level a building at least once. While inferior to the stock Sapper in most situations, it may be useful to weaken a Sentry Gun before your team attacks. It is banned in some leagues.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Knife&lt;br /&gt;
|description = The '''Knife''' is Spy's melee of choice. Attacking an enemy from behind will instantly kill them, regardless of health or damage resistances - if they are not immune to damage, they will die. From the front, it deals a paltry 40 damage (known as butter-knifing), which can be used to kill a low-health enemy, but otherwise should be avoided. Spy's most common tactic is to get behind enemy lines with his cloak, deceive the enemy with his disguise, and then then use his Knife to backstab a key target, often at the cost of his own life. When the element of surprise is lost, however, Spy must use his Revolver or cloak in order to escape.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Your Eternal Reward&lt;br /&gt;
|link = Your_Eternal_Reward&lt;br /&gt;
|description = The '''Your Eternal Reward''' weakens Spy's cloak, but strengthens his disguises. If Spy disguises outside of spawn, he will lose all of his cloak, in addition to passively reducing his maximum cloak time by 33%. The only way for Spy to disguise without losing cloak is to backstab an enemy. Upon landing a backstab, he will instantly disguise as the victim, and their corpse will be cloaked in under a second. Backstabbed players will not scream, so enemies engaged in combat will seldom notice. This weapon is rarely seen in competitive play, as slain enemies will immediately call out Spy's position and disguise to their teammates, making the Your Eternal Reward's benefits useless in seconds. However, if Spy can act in the few seconds of confusion after a backstab, he may be able to land another kill before dying, or retreat safely.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Spy-cicle&lt;br /&gt;
|description = The '''Spy-cicle''' partially protects Spy from Pyro's flamethrower. When Spy is ignited, the Spy-cicle will melt (preventing him from attacking with it) and protect Spy from all fire damage for one second. He will be immune to afterburn for 10 seconds, making him harder to track down while cloaked. After it melts, the Spy-cicle takes 15 seconds to recharge, though Spy can recharge his Spy-cicle faster by picking up ammo packs. However, backstabbed victims are turned into distinctive ice statues, revealing Spy's presence. Note that with other knives, Spy can continue to backstab after being ignited. Users should take their play-style and the current state of the game into consideration before choosing the Spy-cicle over the stock Knife.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Conniver's Kunai&lt;br /&gt;
|link = Conniver's_Kunai&lt;br /&gt;
|description = When the '''Conniver's Kunai''' is equipped, Spy's maximum health is reduced to 70, allowing him to be killed instantly by most close-range attacks, even while cloaked. On a backstab, however, Spy steals his victim's health, overhauling him up to 210 points of health. If he was previously on fire, backstabbing an enemy will extinguish him. Be cautious while using this knife; if caught before he can land a backstab, Spy will die to most attacks that hit him. Once he backstabs an enemy, he can either use the health to escape, attempt to land another stab, or simply distract the enemy team for a few seconds longer.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Big Earner&lt;br /&gt;
|link = Big_Earner&lt;br /&gt;
|description = The '''Big Earner''' reduces Spy's base health to 100 points, Killing an enemy with this weapon, either with a backstab or a butter-knife, will recharge the Cloak meter by 30% and increase Spy's movement speed for 3 seconds. This knife is best used when enemies are spread out; the movement speed buff allows Spy to quickly close the distance between enemies before they can react. However, a point-blank attack from most classes will kill him instantly.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Coochie ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Invis Watch&lt;br /&gt;
|link = Invis_Watch&lt;br /&gt;
|description = The default '''Invis Watch''' for Spy is time-based. It provides Spy with 10 seconds of cloak time, during which he will have a 20% damage resistance. It takes 30 seconds to recharge normally, but Spy can pick up ammo boxes to refill his cloak meter. The Invis Watch is best suited for an aggressive play style, allowing Spy to roam the map quickly, landing multiple kills. In competitive settings, however, players will tend to be more Spy-aware, and the 10-second window may not be enough to make a play.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s=always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diarrhea&lt;br /&gt;
|link = Cloak_and_Dagger&lt;br /&gt;
|description = The '''Cloak and Dagger''' is motion-based; as long as Spy holds still, his cloak will regenerate. This watch has a doubled cloak recharge rate (15 seconds, compared to the Invis Watch's 30) but drains significantly faster. This watch's cloak cannot be replenished by ammo boxes while cloaked, requiring Spy to reveal himself briefly when trying to cover large amounts of ground. The Cloak and Dagger is best suited for a more passive playstyle, allowing Spy to hide and relay important information to his team, such as enemy positioning and Medic Übercharge. It is often paired with the L'Etranger in order to offset the reduced cloak time.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = No skill weapon&lt;br /&gt;
|link = Dead_Ringer&lt;br /&gt;
|description = The '''Dead Ringer''' is unique among Spy's shitty watches, trading stealth for survivability. Instead of cloaking Spy, deploying the Dead Ringer will &amp;quot;arm&amp;quot; it. Spy will not be able to attack while the Dead Ringer is armed, but when damaged, he will instantly turn invisible, drop a fake corpse, and gain a movement speed boost, allowing him to escape like a pussy. The attack that activates the Dead Ringer will have its power reduced by 75%, allowing a full-health Spy to survive any attack short of a backstab. For the first 3 seconds after the first attack, Spy will have a 65% damage resistance which will soon fade to the standard 20%, and will not become visible when bumping enemy players. The Dead Ringer allows Spy to easily escape when confronted, but prevents him from cloaking on demand. Alternatively, he can briefly face his enemies in direct combat, dealing as much damage as possible before activating the Ringer and retreating. Regardless of his tactics, Spy must wait 10-20 seconds before the Ringer recharges, as ammo boxes and Dispensers will not recharge it.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Spy (6v6)]]&lt;br /&gt;
*[[Spy (Highlander)]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg DarkNecrid's Comprehensive Pub &amp;amp; Competitive Spy Guide] Fuck spy, retarded ass class for losers&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Spy&amp;diff=69738</id>
		<title>Spy</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Spy&amp;diff=69738"/>
		<updated>2024-12-10T08:05:43Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* Invisibility Watch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SpyIcon.png|200px|right||link=https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg]]&lt;br /&gt;
The '''Spy''' is a suave backstabbing rogue who has the ability to instantly kill any enemy by attacking with his melee from behind. He can position himself as he sees fit with his Invisibility Cloak and can get important [[Glossary#Metagame terms|Picks]] when an opportunity presents itself. Spy is weak in direct combat; he is designed to take out important targets and then retreat. As a pick class, Spy will usually target the enemy [[Demoman]], [[Heavy]] or [[Medic]]. Against Medics, Spy's goal is to either force Medic to use his [[Übercharge]] or kill him outright, wasting the charge. The Spy is also capable of disabling and destroying the [[Engineer]]'s buildings with his Sapper.&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
{{main|Spy (6v6)}}&lt;br /&gt;
&lt;br /&gt;
In 6v6, Spy is an [[offclass]] due to his poor damage output and low health, generally run when [[Sniper]] cannot take advantage of any sightlines or chokepoints. Spy will usually only get one chance for a pick; once he makes a play, the enemy team will be on guard for the rest of the match. A player may switch to Spy when the enemy [[Medic]] has a large Über advantage during a stalemate in order to kill an enemy - especially [[Demoman]] - before his team makes a push.&lt;br /&gt;
&lt;br /&gt;
In terms of assassination power, Spy has significantly less potential than Sniper; Sniper can fire multiple times and get multiple picks, but Spy usually only gets one chance for a pick and will almost certainly die afterwards. However, because he is not often run in 6v6, enemies are not generally aware of him, allowing him to make a play. Spy is most commonly used as a surprise tactic for breaking stalemates against teams that stay out of [[Sniper]] sightlines and deny [[Roamer]] bombings. However, keep in mind that Spy is still much less versatile than [[Sniper]]. &lt;br /&gt;
&lt;br /&gt;
Spy's other major use is to ''spy'' on the enemy team. He can gather vital information and relay it to his team, such as enemy Medic's Übercharge and choice of Medigun, surprise offclassing, and enemy positions. Spy's invisibility can also be utilized for backcapping against a careless enemy team.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&lt;br /&gt;
{{main|Spy (Highlander)}}&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Spy is used as a pick and support class. He will often attempt to pick the enemy Medic, Heavy, Demoman, Sniper, Engineer, or any key targets that are giving his team trouble. However, he must be aware that the enemy team has a full-time [[Pyro]] and will spycheck more often, leaving him with fewer opportunities for picks.&lt;br /&gt;
&lt;br /&gt;
The Spy is also the best scouting class in the game, providing valuable information to his team. He can easily relay enemy Übercharge, positions, pushes, and loadouts, thanks to the safety provided by the Cloak and Dagger.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
When confronted by an enemy, Spy is almost always at a severe disadvantage; his poor damage output and health prevent him from going toe-to-toe with most combat classes. In a pinch, Spy may need use deceptive movements to manipulate an attacking enemy into showing him their back. This technique is called &amp;quot;trickstabbing,&amp;quot; and may be the only way for him to escape a bad situation. In higher levels of play, however, enemies will be wary, and often will stay out of backstab range.&lt;br /&gt;
&lt;br /&gt;
Spy may opt to use a revolver to harass and distract distant enemies, or pick off an isolated foe. The [[Ambassador]] is often the best choice for this playstyle, as it allows Spy to deal critical hits with headshots, allowing him to briefly match enemies' damage output. When focusing on his revolver as a damage source, Spy will often fight alongside his team and assist them in dealing damage, although he is inferior to [[Sniper]] in both range and damage. In order to utilize his full potential, he must sow confusion and paranoia among enemies in order to allow his own team to take the upper hand.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Revolver&lt;br /&gt;
|description = The '''Revolver''' deals a base damage of 40, with a clip of 6 rounds. This weapon, along with the Ambassador, is Spy's go-to weapon for dealing damage. While underwhelming compared to other classes' Primary weapons, its damage is not to be underestimated, as Spy can kill light classes in under two seconds with proper aim.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Ambassador&lt;br /&gt;
|description = The '''Ambassador''' has only 34 base damage compared to the stock Revolver's 40, but deals crits if Spy lands a headshot, for an impressive 102 damage. However, the weapon is hampered by a cooldown period, during which it will not deal critical hits. At mid to long-range, headshot damage will decay significantly, preventing Spy from sniping targets from afar.&lt;br /&gt;
&lt;br /&gt;
While less reliable than the stock Revolver in an extended fight, the Ambassador allows Spy to deal heavy burst damage like Sniper. Two well-placed shots can kill light classes in under a second at close-to-mid range, making it ideal for quickly dispatching a single enemy.&lt;br /&gt;
 &lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = L'Etranger&lt;br /&gt;
|description = The '''L'Etranger''' deals a base damage of 32. In exchange for its damage penalty, it passively increases Spy's maximum cloak time by 40%. On every hit, his cloak is instantly restored by 15%. It is one of the two ways to manually recharge the [[Dead Ringer]], and can extend the [[Cloak and Dagger]]'s cloak time rival that of the Invis Watch. This weapon is often used when gathering information on the enemy and waiting for an opportunity to backstab, rather than gun them down.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Enforcer&lt;br /&gt;
|description = The '''Enforcer''' deals as much damage as the stock Revolver, but has a base damage of 48 when Spy is disguised. As a drawback, it suffers from a 20% firing speed penalty. While it is overshadowed by the stock Revolver in most situations, it ignores damage resistances and deals full damage against Wrangled Sentries, Vaccinator shields, and Fists of Steel.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diamondback&lt;br /&gt;
|description = The '''Diamondback''' deals a base damage of 34.  For every Engineer building Spy saps and destroys and for every backstab kill, he will get one guaranteed critical hit (102 damage) for the Diamondback. These crits can be used to take out damaged enemies who would otherwise survive, or to weaken enemies in direct combat. Unlike the Ambassador, it does not suffer from damage falloff, which allows Spy to snipe enemies from across the map with minimal risk of retaliation.&lt;br /&gt;
&lt;br /&gt;
This weapon is banned in most leagues, as it allows Spy to out-damage every class in the game at mid to long-range.&lt;br /&gt;
|ugc4s = false&lt;br /&gt;
|6s = false&lt;br /&gt;
|ugchl = false&lt;br /&gt;
|etf2lhl = false&lt;br /&gt;
|rgl6s = false&lt;br /&gt;
|rglhl = false&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Sapper ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Sapper&lt;br /&gt;
|description = The '''Sapper''' is the Spy's main tool for disabling and destroying enemy Engineers' buildings. The stock Sapper will disable an enemy building when placed, but if an enemy Engineer removes the sapper with his Wrench, the building will resume operation. One of the most common strategies for attacking an Engineer's buildings is to backstab the Engineer, then sap his buildings. If your team is making a push, simply sapping his Sentry Gun may disable it long enough for your team to destroy it.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Red-Tape Recorder&lt;br /&gt;
|link = Red-Tape_Recorder&lt;br /&gt;
|description = Much like the stock sapper, the '''Red-Tape Recorder''' also disables enemy engineer's buildings. This sapper, however, does not destroy the buildings it saps; rather, it reverses the construction of the building - if not removed immediately, it will almost always de-level a building at least once. While inferior to the stock Sapper in most situations, it may be useful to weaken a Sentry Gun before your team attacks. It is banned in some leagues.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Knife&lt;br /&gt;
|description = The '''Knife''' is Spy's melee of choice. Attacking an enemy from behind will instantly kill them, regardless of health or damage resistances - if they are not immune to damage, they will die. From the front, it deals a paltry 40 damage (known as butter-knifing), which can be used to kill a low-health enemy, but otherwise should be avoided. Spy's most common tactic is to get behind enemy lines with his cloak, deceive the enemy with his disguise, and then then use his Knife to backstab a key target, often at the cost of his own life. When the element of surprise is lost, however, Spy must use his Revolver or cloak in order to escape.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Your Eternal Reward&lt;br /&gt;
|link = Your_Eternal_Reward&lt;br /&gt;
|description = The '''Your Eternal Reward''' weakens Spy's cloak, but strengthens his disguises. If Spy disguises outside of spawn, he will lose all of his cloak, in addition to passively reducing his maximum cloak time by 33%. The only way for Spy to disguise without losing cloak is to backstab an enemy. Upon landing a backstab, he will instantly disguise as the victim, and their corpse will be cloaked in under a second. Backstabbed players will not scream, so enemies engaged in combat will seldom notice. This weapon is rarely seen in competitive play, as slain enemies will immediately call out Spy's position and disguise to their teammates, making the Your Eternal Reward's benefits useless in seconds. However, if Spy can act in the few seconds of confusion after a backstab, he may be able to land another kill before dying, or retreat safely.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Spy-cicle&lt;br /&gt;
|description = The '''Spy-cicle''' partially protects Spy from Pyro's flamethrower. When Spy is ignited, the Spy-cicle will melt (preventing him from attacking with it) and protect Spy from all fire damage for one second. He will be immune to afterburn for 10 seconds, making him harder to track down while cloaked. After it melts, the Spy-cicle takes 15 seconds to recharge, though Spy can recharge his Spy-cicle faster by picking up ammo packs. However, backstabbed victims are turned into distinctive ice statues, revealing Spy's presence. Note that with other knives, Spy can continue to backstab after being ignited. Users should take their play-style and the current state of the game into consideration before choosing the Spy-cicle over the stock Knife.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Conniver's Kunai&lt;br /&gt;
|link = Conniver's_Kunai&lt;br /&gt;
|description = When the '''Conniver's Kunai''' is equipped, Spy's maximum health is reduced to 70, allowing him to be killed instantly by most close-range attacks, even while cloaked. On a backstab, however, Spy steals his victim's health, overhauling him up to 210 points of health. If he was previously on fire, backstabbing an enemy will extinguish him. Be cautious while using this knife; if caught before he can land a backstab, Spy will die to most attacks that hit him. Once he backstabs an enemy, he can either use the health to escape, attempt to land another stab, or simply distract the enemy team for a few seconds longer.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Big Earner&lt;br /&gt;
|link = Big_Earner&lt;br /&gt;
|description = The '''Big Earner''' reduces Spy's base health to 100 points, Killing an enemy with this weapon, either with a backstab or a butter-knife, will recharge the Cloak meter by 30% and increase Spy's movement speed for 3 seconds. This knife is best used when enemies are spread out; the movement speed buff allows Spy to quickly close the distance between enemies before they can react. However, a point-blank attack from most classes will kill him instantly.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Coochie ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Invis Watch&lt;br /&gt;
|link = Invis_Watch&lt;br /&gt;
|description = The default '''Invis Watch''' for Spy is time-based. It provides Spy with 10 seconds of cloak time, during which he will have a 20% damage resistance. It takes 30 seconds to recharge normally, but Spy can pick up ammo boxes to refill his cloak meter. The Invis Watch is best suited for an aggressive play style, allowing Spy to roam the map quickly, landing multiple kills. In competitive settings, however, players will tend to be more Spy-aware, and the 10-second window may not be enough to make a play.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s=always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diarrhea&lt;br /&gt;
|link = Cloak_and_Dagger&lt;br /&gt;
|description = The '''Cloak and Dagger''' is motion-based; as long as Spy holds still, his cloak will regenerate. This watch has a doubled cloak recharge rate (15 seconds, compared to the Invis Watch's 30) but drains significantly faster. This watch's cloak cannot be replenished by ammo boxes while cloaked, requiring Spy to reveal himself briefly when trying to cover large amounts of ground. The Cloak and Dagger is best suited for a more passive playstyle, allowing Spy to hide and relay important information to his team, such as enemy positioning and Medic Übercharge. It is often paired with the L'Etranger in order to offset the reduced cloak time.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = No skill weapon&lt;br /&gt;
|link = Dead_Ringer&lt;br /&gt;
|description = The '''Dead Ringer''' is unique among Spy's shitty watches, trading stealth for survivability. Instead of cloaking Spy, deploying the Dead Ringer will &amp;quot;arm&amp;quot; it. Spy will not be able to attack while the Dead Ringer is armed, but when damaged, he will instantly turn invisible, drop a fake corpse, and gain a movement speed boost, allowing him to escape like a pussy. The attack that activates the Dead Ringer will have its power reduced by 75%, allowing a full-health Spy to survive any attack short of a backstab. For the first 3 seconds after the first attack, Spy will have a 65% damage resistance which will soon fade to the standard 20%, and will not become visible when bumping enemy players. The Dead Ringer allows Spy to easily escape when confronted, but prevents him from cloaking on demand. Alternatively, he can briefly face his enemies in direct combat, dealing as much damage as possible before activating the Ringer and retreating. Regardless of his tactics, Spy must wait 10-20 seconds before the Ringer recharges, as ammo boxes and Dispensers will not recharge it.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Spy (6v6)]]&lt;br /&gt;
*[[Spy (Highlander)]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg DarkNecrid's Comprehensive Pub &amp;amp; Competitive Spy Guide] Fuck spy, retarded ass class for losers&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Spy&amp;diff=69737</id>
		<title>Spy</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Spy&amp;diff=69737"/>
		<updated>2024-12-10T08:05:12Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SpyIcon.png|200px|right||link=https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg]]&lt;br /&gt;
The '''Spy''' is a suave backstabbing rogue who has the ability to instantly kill any enemy by attacking with his melee from behind. He can position himself as he sees fit with his Invisibility Cloak and can get important [[Glossary#Metagame terms|Picks]] when an opportunity presents itself. Spy is weak in direct combat; he is designed to take out important targets and then retreat. As a pick class, Spy will usually target the enemy [[Demoman]], [[Heavy]] or [[Medic]]. Against Medics, Spy's goal is to either force Medic to use his [[Übercharge]] or kill him outright, wasting the charge. The Spy is also capable of disabling and destroying the [[Engineer]]'s buildings with his Sapper.&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
{{main|Spy (6v6)}}&lt;br /&gt;
&lt;br /&gt;
In 6v6, Spy is an [[offclass]] due to his poor damage output and low health, generally run when [[Sniper]] cannot take advantage of any sightlines or chokepoints. Spy will usually only get one chance for a pick; once he makes a play, the enemy team will be on guard for the rest of the match. A player may switch to Spy when the enemy [[Medic]] has a large Über advantage during a stalemate in order to kill an enemy - especially [[Demoman]] - before his team makes a push.&lt;br /&gt;
&lt;br /&gt;
In terms of assassination power, Spy has significantly less potential than Sniper; Sniper can fire multiple times and get multiple picks, but Spy usually only gets one chance for a pick and will almost certainly die afterwards. However, because he is not often run in 6v6, enemies are not generally aware of him, allowing him to make a play. Spy is most commonly used as a surprise tactic for breaking stalemates against teams that stay out of [[Sniper]] sightlines and deny [[Roamer]] bombings. However, keep in mind that Spy is still much less versatile than [[Sniper]]. &lt;br /&gt;
&lt;br /&gt;
Spy's other major use is to ''spy'' on the enemy team. He can gather vital information and relay it to his team, such as enemy Medic's Übercharge and choice of Medigun, surprise offclassing, and enemy positions. Spy's invisibility can also be utilized for backcapping against a careless enemy team.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&lt;br /&gt;
{{main|Spy (Highlander)}}&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Spy is used as a pick and support class. He will often attempt to pick the enemy Medic, Heavy, Demoman, Sniper, Engineer, or any key targets that are giving his team trouble. However, he must be aware that the enemy team has a full-time [[Pyro]] and will spycheck more often, leaving him with fewer opportunities for picks.&lt;br /&gt;
&lt;br /&gt;
The Spy is also the best scouting class in the game, providing valuable information to his team. He can easily relay enemy Übercharge, positions, pushes, and loadouts, thanks to the safety provided by the Cloak and Dagger.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
When confronted by an enemy, Spy is almost always at a severe disadvantage; his poor damage output and health prevent him from going toe-to-toe with most combat classes. In a pinch, Spy may need use deceptive movements to manipulate an attacking enemy into showing him their back. This technique is called &amp;quot;trickstabbing,&amp;quot; and may be the only way for him to escape a bad situation. In higher levels of play, however, enemies will be wary, and often will stay out of backstab range.&lt;br /&gt;
&lt;br /&gt;
Spy may opt to use a revolver to harass and distract distant enemies, or pick off an isolated foe. The [[Ambassador]] is often the best choice for this playstyle, as it allows Spy to deal critical hits with headshots, allowing him to briefly match enemies' damage output. When focusing on his revolver as a damage source, Spy will often fight alongside his team and assist them in dealing damage, although he is inferior to [[Sniper]] in both range and damage. In order to utilize his full potential, he must sow confusion and paranoia among enemies in order to allow his own team to take the upper hand.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Revolver&lt;br /&gt;
|description = The '''Revolver''' deals a base damage of 40, with a clip of 6 rounds. This weapon, along with the Ambassador, is Spy's go-to weapon for dealing damage. While underwhelming compared to other classes' Primary weapons, its damage is not to be underestimated, as Spy can kill light classes in under two seconds with proper aim.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Ambassador&lt;br /&gt;
|description = The '''Ambassador''' has only 34 base damage compared to the stock Revolver's 40, but deals crits if Spy lands a headshot, for an impressive 102 damage. However, the weapon is hampered by a cooldown period, during which it will not deal critical hits. At mid to long-range, headshot damage will decay significantly, preventing Spy from sniping targets from afar.&lt;br /&gt;
&lt;br /&gt;
While less reliable than the stock Revolver in an extended fight, the Ambassador allows Spy to deal heavy burst damage like Sniper. Two well-placed shots can kill light classes in under a second at close-to-mid range, making it ideal for quickly dispatching a single enemy.&lt;br /&gt;
 &lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = L'Etranger&lt;br /&gt;
|description = The '''L'Etranger''' deals a base damage of 32. In exchange for its damage penalty, it passively increases Spy's maximum cloak time by 40%. On every hit, his cloak is instantly restored by 15%. It is one of the two ways to manually recharge the [[Dead Ringer]], and can extend the [[Cloak and Dagger]]'s cloak time rival that of the Invis Watch. This weapon is often used when gathering information on the enemy and waiting for an opportunity to backstab, rather than gun them down.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Enforcer&lt;br /&gt;
|description = The '''Enforcer''' deals as much damage as the stock Revolver, but has a base damage of 48 when Spy is disguised. As a drawback, it suffers from a 20% firing speed penalty. While it is overshadowed by the stock Revolver in most situations, it ignores damage resistances and deals full damage against Wrangled Sentries, Vaccinator shields, and Fists of Steel.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diamondback&lt;br /&gt;
|description = The '''Diamondback''' deals a base damage of 34.  For every Engineer building Spy saps and destroys and for every backstab kill, he will get one guaranteed critical hit (102 damage) for the Diamondback. These crits can be used to take out damaged enemies who would otherwise survive, or to weaken enemies in direct combat. Unlike the Ambassador, it does not suffer from damage falloff, which allows Spy to snipe enemies from across the map with minimal risk of retaliation.&lt;br /&gt;
&lt;br /&gt;
This weapon is banned in most leagues, as it allows Spy to out-damage every class in the game at mid to long-range.&lt;br /&gt;
|ugc4s = false&lt;br /&gt;
|6s = false&lt;br /&gt;
|ugchl = false&lt;br /&gt;
|etf2lhl = false&lt;br /&gt;
|rgl6s = false&lt;br /&gt;
|rglhl = false&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Sapper ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Sapper&lt;br /&gt;
|description = The '''Sapper''' is the Spy's main tool for disabling and destroying enemy Engineers' buildings. The stock Sapper will disable an enemy building when placed, but if an enemy Engineer removes the sapper with his Wrench, the building will resume operation. One of the most common strategies for attacking an Engineer's buildings is to backstab the Engineer, then sap his buildings. If your team is making a push, simply sapping his Sentry Gun may disable it long enough for your team to destroy it.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Red-Tape Recorder&lt;br /&gt;
|link = Red-Tape_Recorder&lt;br /&gt;
|description = Much like the stock sapper, the '''Red-Tape Recorder''' also disables enemy engineer's buildings. This sapper, however, does not destroy the buildings it saps; rather, it reverses the construction of the building - if not removed immediately, it will almost always de-level a building at least once. While inferior to the stock Sapper in most situations, it may be useful to weaken a Sentry Gun before your team attacks. It is banned in some leagues.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Knife&lt;br /&gt;
|description = The '''Knife''' is Spy's melee of choice. Attacking an enemy from behind will instantly kill them, regardless of health or damage resistances - if they are not immune to damage, they will die. From the front, it deals a paltry 40 damage (known as butter-knifing), which can be used to kill a low-health enemy, but otherwise should be avoided. Spy's most common tactic is to get behind enemy lines with his cloak, deceive the enemy with his disguise, and then then use his Knife to backstab a key target, often at the cost of his own life. When the element of surprise is lost, however, Spy must use his Revolver or cloak in order to escape.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Your Eternal Reward&lt;br /&gt;
|link = Your_Eternal_Reward&lt;br /&gt;
|description = The '''Your Eternal Reward''' weakens Spy's cloak, but strengthens his disguises. If Spy disguises outside of spawn, he will lose all of his cloak, in addition to passively reducing his maximum cloak time by 33%. The only way for Spy to disguise without losing cloak is to backstab an enemy. Upon landing a backstab, he will instantly disguise as the victim, and their corpse will be cloaked in under a second. Backstabbed players will not scream, so enemies engaged in combat will seldom notice. This weapon is rarely seen in competitive play, as slain enemies will immediately call out Spy's position and disguise to their teammates, making the Your Eternal Reward's benefits useless in seconds. However, if Spy can act in the few seconds of confusion after a backstab, he may be able to land another kill before dying, or retreat safely.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Spy-cicle&lt;br /&gt;
|description = The '''Spy-cicle''' partially protects Spy from Pyro's flamethrower. When Spy is ignited, the Spy-cicle will melt (preventing him from attacking with it) and protect Spy from all fire damage for one second. He will be immune to afterburn for 10 seconds, making him harder to track down while cloaked. After it melts, the Spy-cicle takes 15 seconds to recharge, though Spy can recharge his Spy-cicle faster by picking up ammo packs. However, backstabbed victims are turned into distinctive ice statues, revealing Spy's presence. Note that with other knives, Spy can continue to backstab after being ignited. Users should take their play-style and the current state of the game into consideration before choosing the Spy-cicle over the stock Knife.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Conniver's Kunai&lt;br /&gt;
|link = Conniver's_Kunai&lt;br /&gt;
|description = When the '''Conniver's Kunai''' is equipped, Spy's maximum health is reduced to 70, allowing him to be killed instantly by most close-range attacks, even while cloaked. On a backstab, however, Spy steals his victim's health, overhauling him up to 210 points of health. If he was previously on fire, backstabbing an enemy will extinguish him. Be cautious while using this knife; if caught before he can land a backstab, Spy will die to most attacks that hit him. Once he backstabs an enemy, he can either use the health to escape, attempt to land another stab, or simply distract the enemy team for a few seconds longer.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Big Earner&lt;br /&gt;
|link = Big_Earner&lt;br /&gt;
|description = The '''Big Earner''' reduces Spy's base health to 100 points, Killing an enemy with this weapon, either with a backstab or a butter-knife, will recharge the Cloak meter by 30% and increase Spy's movement speed for 3 seconds. This knife is best used when enemies are spread out; the movement speed buff allows Spy to quickly close the distance between enemies before they can react. However, a point-blank attack from most classes will kill him instantly.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Invisibility Watch ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Invis Watch&lt;br /&gt;
|link = Invis_Watch&lt;br /&gt;
|description = The default '''Invis Watch''' for Spy is time-based. It provides Spy with 10 seconds of cloak time, during which he will have a 20% damage resistance. It takes 30 seconds to recharge normally, but Spy can pick up ammo boxes to refill his cloak meter. The Invis Watch is best suited for an aggressive play style, allowing Spy to roam the map quickly, landing multiple kills. In competitive settings, however, players will tend to be more Spy-aware, and the 10-second window may not be enough to make a play.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s=always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Cloak and Dagger&lt;br /&gt;
|link = Cloak_and_Dagger&lt;br /&gt;
|description = The '''Cloak and Dagger''' is motion-based; as long as Spy holds still, his cloak will regenerate. This watch has a doubled cloak recharge rate (15 seconds, compared to the Invis Watch's 30) but drains significantly faster. This watch's cloak cannot be replenished by ammo boxes while cloaked, requiring Spy to reveal himself briefly when trying to cover large amounts of ground. The Cloak and Dagger is best suited for a more passive playstyle, allowing Spy to hide and relay important information to his team, such as enemy positioning and Medic Übercharge. It is often paired with the L'Etranger in order to offset the reduced cloak time.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = No skill weapon&lt;br /&gt;
|link = Dead_Ringer&lt;br /&gt;
|description = The '''Dead Ringer''' is unique among Spy's shitty watches, trading stealth for survivability. Instead of cloaking Spy, deploying the Dead Ringer will &amp;quot;arm&amp;quot; it. Spy will not be able to attack while the Dead Ringer is armed, but when damaged, he will instantly turn invisible, drop a fake corpse, and gain a movement speed boost, allowing him to escape like a pussy. The attack that activates the Dead Ringer will have its power reduced by 75%, allowing a full-health Spy to survive any attack short of a backstab. For the first 3 seconds after the first attack, Spy will have a 65% damage resistance which will soon fade to the standard 20%, and will not become visible when bumping enemy players. The Dead Ringer allows Spy to easily escape when confronted, but prevents him from cloaking on demand. Alternatively, he can briefly face his enemies in direct combat, dealing as much damage as possible before activating the Ringer and retreating. Regardless of his tactics, Spy must wait 10-20 seconds before the Ringer recharges, as ammo boxes and Dispensers will not recharge it.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Spy (6v6)]]&lt;br /&gt;
*[[Spy (Highlander)]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg DarkNecrid's Comprehensive Pub &amp;amp; Competitive Spy Guide] Fuck spy, retarded ass class for losers&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Spy&amp;diff=69736</id>
		<title>Spy</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Spy&amp;diff=69736"/>
		<updated>2024-12-10T08:03:51Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SpyIcon.png|200px|right||link=https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg]]&lt;br /&gt;
The '''Spy''' is a suave backstabbing rogue who has the ability to instantly kill any enemy by attacking with his melee from behind. He can position himself as he sees fit with his Invisibility Cloak and can get important [[Glossary#Metagame terms|Picks]] when an opportunity presents itself. Spy is weak in direct combat; he is designed to take out important targets and then retreat. As a pick class, Spy will usually target the enemy [[Demoman]], [[Heavy]] or [[Medic]]. Against Medics, Spy's goal is to either force Medic to use his [[Übercharge]] or kill him outright, wasting the charge. The Spy is also capable of disabling and destroying the [[Engineer]]'s buildings with his Sapper.&lt;br /&gt;
&lt;br /&gt;
==6v6==&lt;br /&gt;
{{main|Spy (6v6)}}&lt;br /&gt;
&lt;br /&gt;
In 6v6, Spy is an [[offclass]] due to his poor damage output and low health, generally run when [[Sniper]] cannot take advantage of any sightlines or chokepoints. Spy will usually only get one chance for a pick; once he makes a play, the enemy team will be on guard for the rest of the match. A player may switch to Spy when the enemy [[Medic]] has a large Über advantage during a stalemate in order to kill an enemy - especially [[Demoman]] - before his team makes a push.&lt;br /&gt;
&lt;br /&gt;
In terms of assassination power, Spy has significantly less potential than Sniper; Sniper can fire multiple times and get multiple picks, but Spy usually only gets one chance for a pick and will almost certainly die afterwards. However, because he is not often run in 6v6, enemies are not generally aware of him, allowing him to make a play. Spy is most commonly used as a surprise tactic for breaking stalemates against teams that stay out of [[Sniper]] sightlines and deny [[Roamer]] bombings. However, keep in mind that Spy is still much less versatile than [[Sniper]]. &lt;br /&gt;
&lt;br /&gt;
Spy's other major use is to ''spy'' on the enemy team. He can gather vital information and relay it to his team, such as enemy Medic's Übercharge and choice of Medigun, surprise offclassing, and enemy positions. Spy's invisibility can also be utilized for backcapping against a careless enemy team.&lt;br /&gt;
&lt;br /&gt;
==Highlander==&lt;br /&gt;
&lt;br /&gt;
{{main|Spy (Highlander)}}&lt;br /&gt;
&lt;br /&gt;
In Highlander, the Spy is used as a pick and support class. He will often attempt to pick the enemy Medic, Heavy, Demoman, Sniper, Engineer, or any key targets that are giving his team trouble. However, he must be aware that the enemy team has a full-time [[Pyro]] and will spycheck more often, leaving him with fewer opportunities for picks.&lt;br /&gt;
&lt;br /&gt;
The Spy is also the best scouting class in the game, providing valuable information to his team. He can easily relay enemy Übercharge, positions, pushes, and loadouts, thanks to the safety provided by the Cloak and Dagger.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
When confronted by an enemy, Spy is almost always at a severe disadvantage; his poor damage output and health prevent him from going toe-to-toe with most combat classes. In a pinch, Spy may need use deceptive movements to manipulate an attacking enemy into showing him their back. This technique is called &amp;quot;trickstabbing,&amp;quot; and may be the only way for him to escape a bad situation. In higher levels of play, however, enemies will be wary, and often will stay out of backstab range.&lt;br /&gt;
&lt;br /&gt;
Spy may opt to use a revolver to harass and distract distant enemies, or pick off an isolated foe. The [[Ambassador]] is often the best choice for this playstyle, as it allows Spy to deal critical hits with headshots, allowing him to briefly match enemies' damage output. When focusing on his revolver as a damage source, Spy will often fight alongside his team and assist them in dealing damage, although he is inferior to [[Sniper]] in both range and damage. In order to utilize his full potential, he must sow confusion and paranoia among enemies in order to allow his own team to take the upper hand.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Revolver&lt;br /&gt;
|description = The '''Revolver''' deals a base damage of 40, with a clip of 6 rounds. This weapon, along with the Ambassador, is Spy's go-to weapon for dealing damage. While underwhelming compared to other classes' Primary weapons, its damage is not to be underestimated, as Spy can kill light classes in under two seconds with proper aim.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Ambassador&lt;br /&gt;
|description = The '''Ambassador''' has only 34 base damage compared to the stock Revolver's 40, but deals crits if Spy lands a headshot, for an impressive 102 damage. However, the weapon is hampered by a cooldown period, during which it will not deal critical hits. At mid to long-range, headshot damage will decay significantly, preventing Spy from sniping targets from afar.&lt;br /&gt;
&lt;br /&gt;
While less reliable than the stock Revolver in an extended fight, the Ambassador allows Spy to deal heavy burst damage like Sniper. Two well-placed shots can kill light classes in under a second at close-to-mid range, making it ideal for quickly dispatching a single enemy.&lt;br /&gt;
 &lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = L'Etranger&lt;br /&gt;
|description = The '''L'Etranger''' deals a base damage of 32. In exchange for its damage penalty, it passively increases Spy's maximum cloak time by 40%. On every hit, his cloak is instantly restored by 15%. It is one of the two ways to manually recharge the [[Dead Ringer]], and can extend the [[Cloak and Dagger]]'s cloak time rival that of the Invis Watch. This weapon is often used when gathering information on the enemy and waiting for an opportunity to backstab, rather than gun them down.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Enforcer&lt;br /&gt;
|description = The '''Enforcer''' deals as much damage as the stock Revolver, but has a base damage of 48 when Spy is disguised. As a drawback, it suffers from a 20% firing speed penalty. While it is overshadowed by the stock Revolver in most situations, it ignores damage resistances and deals full damage against Wrangled Sentries, Vaccinator shields, and Fists of Steel.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Diamondback&lt;br /&gt;
|description = The '''Diamondback''' deals a base damage of 34.  For every Engineer building Spy saps and destroys and for every backstab kill, he will get one guaranteed critical hit (102 damage) for the Diamondback. These crits can be used to take out damaged enemies who would otherwise survive, or to weaken enemies in direct combat. Unlike the Ambassador, it does not suffer from damage falloff, which allows Spy to snipe enemies from across the map with minimal risk of retaliation.&lt;br /&gt;
&lt;br /&gt;
This weapon is banned in most leagues, as it allows Spy to out-damage every class in the game at mid to long-range.&lt;br /&gt;
|ugc4s = false&lt;br /&gt;
|6s = false&lt;br /&gt;
|ugchl = false&lt;br /&gt;
|etf2lhl = false&lt;br /&gt;
|rgl6s = false&lt;br /&gt;
|rglhl = false&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Sapper ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Sapper&lt;br /&gt;
|description = The '''Sapper''' is the Spy's main tool for disabling and destroying enemy Engineers' buildings. The stock Sapper will disable an enemy building when placed, but if an enemy Engineer removes the sapper with his Wrench, the building will resume operation. One of the most common strategies for attacking an Engineer's buildings is to backstab the Engineer, then sap his buildings. If your team is making a push, simply sapping his Sentry Gun may disable it long enough for your team to destroy it.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Red-Tape Recorder&lt;br /&gt;
|link = Red-Tape_Recorder&lt;br /&gt;
|description = Much like the stock sapper, the '''Red-Tape Recorder''' also disables enemy engineer's buildings. This sapper, however, does not destroy the buildings it saps; rather, it reverses the construction of the building - if not removed immediately, it will almost always de-level a building at least once. While inferior to the stock Sapper in most situations, it may be useful to weaken a Sentry Gun before your team attacks. It is banned in some leagues.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Melee ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Knife&lt;br /&gt;
|description = The '''Knife''' is Spy's melee of choice. Attacking an enemy from behind will instantly kill them, regardless of health or damage resistances - if they are not immune to damage, they will die. From the front, it deals a paltry 40 damage (known as butter-knifing), which can be used to kill a low-health enemy, but otherwise should be avoided. Spy's most common tactic is to get behind enemy lines with his cloak, deceive the enemy with his disguise, and then then use his Knife to backstab a key target, often at the cost of his own life. When the element of surprise is lost, however, Spy must use his Revolver or cloak in order to escape.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s = always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Your Eternal Reward&lt;br /&gt;
|link = Your_Eternal_Reward&lt;br /&gt;
|description = The '''Your Eternal Reward''' weakens Spy's cloak, but strengthens his disguises. If Spy disguises outside of spawn, he will lose all of his cloak, in addition to passively reducing his maximum cloak time by 33%. The only way for Spy to disguise without losing cloak is to backstab an enemy. Upon landing a backstab, he will instantly disguise as the victim, and their corpse will be cloaked in under a second. Backstabbed players will not scream, so enemies engaged in combat will seldom notice. This weapon is rarely seen in competitive play, as slain enemies will immediately call out Spy's position and disguise to their teammates, making the Your Eternal Reward's benefits useless in seconds. However, if Spy can act in the few seconds of confusion after a backstab, he may be able to land another kill before dying, or retreat safely.&lt;br /&gt;
&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Spy-cicle&lt;br /&gt;
|description = The '''Spy-cicle''' partially protects Spy from Pyro's flamethrower. When Spy is ignited, the Spy-cicle will melt (preventing him from attacking with it) and protect Spy from all fire damage for one second. He will be immune to afterburn for 10 seconds, making him harder to track down while cloaked. After it melts, the Spy-cicle takes 15 seconds to recharge, though Spy can recharge his Spy-cicle faster by picking up ammo packs. However, backstabbed victims are turned into distinctive ice statues, revealing Spy's presence. Note that with other knives, Spy can continue to backstab after being ignited. Users should take their play-style and the current state of the game into consideration before choosing the Spy-cicle over the stock Knife.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Conniver's Kunai&lt;br /&gt;
|link = Conniver's_Kunai&lt;br /&gt;
|description = When the '''Conniver's Kunai''' is equipped, Spy's maximum health is reduced to 70, allowing him to be killed instantly by most close-range attacks, even while cloaked. On a backstab, however, Spy steals his victim's health, overhauling him up to 210 points of health. If he was previously on fire, backstabbing an enemy will extinguish him. Be cautious while using this knife; if caught before he can land a backstab, Spy will die to most attacks that hit him. Once he backstabs an enemy, he can either use the health to escape, attempt to land another stab, or simply distract the enemy team for a few seconds longer.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Big Earner&lt;br /&gt;
|link = Big_Earner&lt;br /&gt;
|description = The '''Big Earner''' reduces Spy's base health to 100 points, Killing an enemy with this weapon, either with a backstab or a butter-knife, will recharge the Cloak meter by 30% and increase Spy's movement speed for 3 seconds. This knife is best used when enemies are spread out; the movement speed buff allows Spy to quickly close the distance between enemies before they can react. However, a point-blank attack from most classes will kill him instantly.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s = true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
=== Invisibility Watch ===&lt;br /&gt;
{{Class Weapon Table Header}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Invis Watch&lt;br /&gt;
|link = Invis_Watch&lt;br /&gt;
|description = The default '''Invis Watch''' for Spy is time-based. It provides Spy with 10 seconds of cloak time, during which he will have a 20% damage resistance. It takes 30 seconds to recharge normally, but Spy can pick up ammo boxes to refill his cloak meter. The Invis Watch is best suited for an aggressive play style, allowing Spy to roam the map quickly, landing multiple kills. In competitive settings, however, players will tend to be more Spy-aware, and the 10-second window may not be enough to make a play.&lt;br /&gt;
|ugc4s = always&lt;br /&gt;
|6s=always&lt;br /&gt;
|ugchl = always&lt;br /&gt;
|etf2lhl = always&lt;br /&gt;
|rgl6s = always&lt;br /&gt;
|rglhl = always&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = Cloak and Dagger&lt;br /&gt;
|link = Cloak_and_Dagger&lt;br /&gt;
|description = The '''Cloak and Dagger''' is motion-based; as long as Spy holds still, his cloak will regenerate. This watch has a doubled cloak recharge rate (15 seconds, compared to the Invis Watch's 30) but drains significantly faster. This watch's cloak cannot be replenished by ammo boxes while cloaked, requiring Spy to reveal himself briefly when trying to cover large amounts of ground. The Cloak and Dagger is best suited for a more passive playstyle, allowing Spy to hide and relay important information to his team, such as enemy positioning and Medic Übercharge. It is often paired with the L'Etranger in order to offset the reduced cloak time.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table Row&lt;br /&gt;
|weaponname = No skill weapon&lt;br /&gt;
|link = Dead_Ringer&lt;br /&gt;
|description = The '''Dead Ringer''' is unique among Spy's shitty watches, trading stealth for survivability. Instead of cloaking Spy, deploying the Dead Ringer will &amp;quot;arm&amp;quot; it. Spy will not be able to attack while the Dead Ringer is armed, but when damaged, he will instantly turn invisible, drop a fake corpse, and gain a movement speed boost, allowing him to escape like a pussy. The attack that activates the Dead Ringer will have its power reduced by 75%, allowing a full-health Spy to survive any attack short of a backstab. For the first 3 seconds after the first attack, Spy will have a 65% damage resistance which will soon fade to the standard 20%, and will not become visible when bumping enemy players. The Dead Ringer allows Spy to easily escape when confronted, but prevents him from cloaking on demand. Alternatively, he can briefly face his enemies in direct combat, dealing as much damage as possible before activating the Ringer and retreating. Regardless of his tactics, Spy must wait 10-20 seconds before the Ringer recharges, as ammo boxes and Dispensers will not recharge it.&lt;br /&gt;
|ugc4s = true&lt;br /&gt;
|6s=true&lt;br /&gt;
|ugchl = true&lt;br /&gt;
|etf2lhl = true&lt;br /&gt;
|rgl6s = true&lt;br /&gt;
|rglhl = true&lt;br /&gt;
}}&lt;br /&gt;
{{Class Weapon Table End}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Spy (6v6)]]&lt;br /&gt;
*[[Spy (Highlander)]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg DarkNecrid's Comprehensive Pub &amp;amp; Competitive Spy Guide]&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Lowpander&amp;diff=69735</id>
		<title>Lowpander</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Lowpander&amp;diff=69735"/>
		<updated>2024-12-10T08:01:14Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* ETF2L Season 23 - High */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=Lowpander&lt;br /&gt;
|name2=Results |link2=Lowpander/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=Lowpander&lt;br /&gt;
|image=lowpander.png&lt;br /&gt;
|caption=Lowpanders Team Logo&lt;br /&gt;
|tag=MUUQ&lt;br /&gt;
|location=Europe&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=Hildreth&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=$1,288.28&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|etf2l=14949&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|twitter=&lt;br /&gt;
|steam=&lt;br /&gt;
|facebook=&lt;br /&gt;
|snapchat=&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=&lt;br /&gt;
|gplus=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace=&lt;br /&gt;
|2ndplace={{LeagueIconSmall|etf2l|link=ETF2L 6v6 Season 15|name=ETF2L Season 15: Division 1}} {{LeagueIconSmall|etf2l|link=ETF2L 6v6 Season 13|name=ETF2L Season 13: Division 2}}&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=&lt;br /&gt;
|disbanded=&lt;br /&gt;
|trades=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Lowpander''' is a European 6v6 Team that are currently playing in [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28 Premiership]] and most recently won third place in [[Insomnia61]]. It is led by long-standing UK Demoman [[Hildreth]] who is known for also leading the European Highlander team [[Highpander]] (which is the inspiration for the teams current name). They have also been known as '''Furbo'''/'''Lazy Pandas''' which were references to their previous Scout players [[Furbo]] and [[Lazybear]]. The team has competed in three prior seasons of the Premiership, the first of which was under [[Team Decerto]]'s banner.&lt;br /&gt;
&lt;br /&gt;
The team's long time [[Roaming Soldier]], [[Muuki]], is known for excusively playing many [[Offclass|offclasses]] in the team's official matches, a role his team have dubbed the &amp;quot;Flex&amp;quot; role, claiming inspiration from competitive Overwatch&amp;lt;ref&amp;gt;http://muuki.tumblr.com/post/150978566513/introduction-to-a-blog-about-the-current-meta-of&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[Esport United Community Rumble]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|uken|Papi}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|nl|marten}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|nl|marten}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Insomnia61]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|ie|Crayon}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 27/Premiership|ETF2L Season 27 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|ie|Crayon}}&lt;br /&gt;
| description2 = '''[[Grenjabob]]''' and '''[[Kissakala]]''' left the team before the season and were replaced by '''Funs''' and '''Crayon''' respectively.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 26/Premiership|ETF2L Season 26 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uk|Grenjabob}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 25/High|ETF2L Season 25 - High]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uk|Grenjabob}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 23/High|ETF2L Season 23 - High]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uk|Bunghole}}&lt;br /&gt;
| scout2 = {{Player link|pl|Coom}}&lt;br /&gt;
| pocket = {{Player link|lv|PoopAss}}&lt;br /&gt;
| roamer = {{Player link|fi|gottashit}}&lt;br /&gt;
| demoman = {{Player link|uk|FatStink}}&lt;br /&gt;
| medic = {{Player link|fi|Pissmyself}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 19/Premiership|ETF2L Season 19 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|furbo}}&lt;br /&gt;
| scout2 = {{Player link|de|RazorsEdge}}&lt;br /&gt;
| pocket = {{Player link|fi|zoob}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 18/Premiership|ETF2L Season 18 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|no|Lazybear}}&lt;br /&gt;
| scout2 = {{Player link|ru|Yangpie}}&lt;br /&gt;
| pocket = {{Player link|fi|zoob}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = Season played under the &amp;quot;Lazy Pandas&amp;quot; name.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=Lowpander}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69734</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69734"/>
		<updated>2024-12-10T07:59:31Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Broeselhud.png|framed|right|Example of one of the most famous Chuds (Broesel Chud)]]&lt;br /&gt;
[[File:rayshud.png|framed|right|Another very popular Chud (rays Chud)]]&lt;br /&gt;
&lt;br /&gt;
The '''CHUD''', or ''' custom heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. CHUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer CHUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred CHUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the CHUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the CHUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check CHuds.tf guide on How to install custom CHuds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create custom CHUDs==&lt;br /&gt;
&lt;br /&gt;
For most CHUD editing tasks only a text processor is needed, this makes it very easy to create and edit custom Chuds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To CHUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles CHUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Diarrhea]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Fonts on your Chud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Crosshairs on your Chud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg How to move CHUD crosshairs between CHUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf] - A community driven website that contains new and old CHUDs and is continuously being updated.&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Teamfortress.tv Thread] - A large CHUD collection, although more outdated than [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf].&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Gamebanana -  TF2 CHUDs] - 10+ pages of CHUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69733</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69733"/>
		<updated>2024-12-10T07:58:09Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Broeselhud.png|framed|right|Example of one of the most famous custom huds (Broesel hud)]]&lt;br /&gt;
[[File:rayshud.png|framed|right|Another very popular custom hud (rays hud)]]&lt;br /&gt;
&lt;br /&gt;
The '''CHUD''', or ''' custom heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. Custom HUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer custom HUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred CHUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the CHUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the CHUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check CHuds.tf guide on How to install custom CHuds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create custom CHUDs==&lt;br /&gt;
&lt;br /&gt;
For most CHUD editing tasks only a text processor is needed, this makes it very easy to create and edit custom Chuds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To CHUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles CHUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Diarrhea]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to CHUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Fonts on your Chud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf Guide on how to install custom Crosshairs on your Chud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg How to move CHUD crosshairs between CHUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf] - A community driven website that contains new and old CHUDs and is continuously being updated.&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Teamfortress.tv Thread] - A large CHUD collection, although more outdated than [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Chuds.tf].&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Gamebanana -  TF2 CHUDs] - 10+ pages of CHUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69732</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69732"/>
		<updated>2024-12-10T07:56:32Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Broeselhud.png|framed|right|Example of one of the most famous custom huds (Broesel hud)]]&lt;br /&gt;
[[File:rayshud.png|framed|right|Another very popular custom hud (rays hud)]]&lt;br /&gt;
&lt;br /&gt;
The '''CHUD''', or ''' custom heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. Custom HUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer custom HUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred CHUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the CHUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the CHUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check CHuds.tf guide on How to install custom CHuds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create custom HUDs==&lt;br /&gt;
&lt;br /&gt;
For most HUD editing tasks only a text processor is needed, this makes it very easy to create and edit custom huds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To HUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles HUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Diarrhea]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Fonts on your hud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Crosshairs on your hud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg How to move HUD crosshairs between HUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf] - A community driven website that contains new and old HUDs and is continuously being updated.&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Teamfortress.tv Thread] - A large HUD collection, although more outdated than [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf].&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Gamebanana -  TF2 HUDs] - 10+ pages of HUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69731</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69731"/>
		<updated>2024-12-10T07:55:44Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* How to install */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Broeselhud.png|framed|right|Example of one of the most famous custom huds (Broesel hud)]]&lt;br /&gt;
[[File:rayshud.png|framed|right|Another very popular custom hud (rays hud)]]&lt;br /&gt;
&lt;br /&gt;
The '''HUD''', or '''heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. Custom HUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer custom HUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred CHUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the CHUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the CHUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check CHuds.tf guide on How to install custom CHuds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create custom HUDs==&lt;br /&gt;
&lt;br /&gt;
For most HUD editing tasks only a text processor is needed, this makes it very easy to create and edit custom huds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To HUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles HUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Diarrhea]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Fonts on your hud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Crosshairs on your hud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg How to move HUD crosshairs between HUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf] - A community driven website that contains new and old HUDs and is continuously being updated.&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Teamfortress.tv Thread] - A large HUD collection, although more outdated than [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf].&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Gamebanana -  TF2 HUDs] - 10+ pages of HUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69730</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69730"/>
		<updated>2024-12-10T07:54:19Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* External Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Broeselhud.png|framed|right|Example of one of the most famous custom huds (Broesel hud)]]&lt;br /&gt;
[[File:rayshud.png|framed|right|Another very popular custom hud (rays hud)]]&lt;br /&gt;
&lt;br /&gt;
The '''HUD''', or '''heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. Custom HUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer custom HUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred HUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the HUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the HUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check Huds.tf guide on How to install custom Huds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create custom HUDs==&lt;br /&gt;
&lt;br /&gt;
For most HUD editing tasks only a text processor is needed, this makes it very easy to create and edit custom huds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To HUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles HUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Diarrhea]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Fonts on your hud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Crosshairs on your hud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg How to move HUD crosshairs between HUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf] - A community driven website that contains new and old HUDs and is continuously being updated.&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Teamfortress.tv Thread] - A large HUD collection, although more outdated than [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf].&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Gamebanana -  TF2 HUDs] - 10+ pages of HUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69729</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69729"/>
		<updated>2024-12-10T07:53:24Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* Other Guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Broeselhud.png|framed|right|Example of one of the most famous custom huds (Broesel hud)]]&lt;br /&gt;
[[File:rayshud.png|framed|right|Another very popular custom hud (rays hud)]]&lt;br /&gt;
&lt;br /&gt;
The '''HUD''', or '''heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. Custom HUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer custom HUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred HUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the HUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the HUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check Huds.tf guide on How to install custom Huds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create custom HUDs==&lt;br /&gt;
&lt;br /&gt;
For most HUD editing tasks only a text processor is needed, this makes it very easy to create and edit custom huds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To HUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles HUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Diarrhea]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Fonts on your hud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Crosshairs on your hud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg How to move HUD crosshairs between HUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://huds.tf/ huds.tf] - A community driven website that contains new and old HUDs and is continuously being updated.&lt;br /&gt;
* [http://teamfortress.tv/forum/thread/183-collection-of-custom-huds Teamfortress.tv Thread] - A large HUD collection, although more outdated than [http://www.huds.tf huds.tf].&lt;br /&gt;
* [http://www.gamebanana.com/guis/cats/434 Gamebanana -  TF2 HUDs] - 10+ pages of HUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69728</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69728"/>
		<updated>2024-12-10T07:52:38Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* How to create custom HUDs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Broeselhud.png|framed|right|Example of one of the most famous custom huds (Broesel hud)]]&lt;br /&gt;
[[File:rayshud.png|framed|right|Another very popular custom hud (rays hud)]]&lt;br /&gt;
&lt;br /&gt;
The '''HUD''', or '''heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. Custom HUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer custom HUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred HUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the HUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the HUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check Huds.tf guide on How to install custom Huds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create custom HUDs==&lt;br /&gt;
&lt;br /&gt;
For most HUD editing tasks only a text processor is needed, this makes it very easy to create and edit custom huds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To HUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles HUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Diarrhea]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Fonts on your hud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Crosshairs on your hud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/19762650/importingxhairstf2.jpg How to move HUD crosshairs between HUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://huds.tf/ huds.tf] - A community driven website that contains new and old HUDs and is continuously being updated.&lt;br /&gt;
* [http://teamfortress.tv/forum/thread/183-collection-of-custom-huds Teamfortress.tv Thread] - A large HUD collection, although more outdated than [http://www.huds.tf huds.tf].&lt;br /&gt;
* [http://www.gamebanana.com/guis/cats/434 Gamebanana -  TF2 HUDs] - 10+ pages of HUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69727</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69727"/>
		<updated>2024-12-10T07:51:59Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* How to create custom HUDs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Broeselhud.png|framed|right|Example of one of the most famous custom huds (Broesel hud)]]&lt;br /&gt;
[[File:rayshud.png|framed|right|Another very popular custom hud (rays hud)]]&lt;br /&gt;
&lt;br /&gt;
The '''HUD''', or '''heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. Custom HUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer custom HUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred HUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the HUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the HUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check Huds.tf guide on How to install custom Huds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create custom HUDs==&lt;br /&gt;
&lt;br /&gt;
For most HUD editing tasks only a text processor is needed, this makes it very easy to create and edit custom huds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Flame's Guide To HUDs (.pdf)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Doodles HUD editing guide]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg)]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 1]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg Boen's Guide to HUDs Part 2]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Fonts on your hud by Flatline]&lt;br /&gt;
* [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg huds.tf Guide on how to install custom Crosshairs on your hud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/19762650/importingxhairstf2.jpg How to move HUD crosshairs between HUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://huds.tf/ huds.tf] - A community driven website that contains new and old HUDs and is continuously being updated.&lt;br /&gt;
* [http://teamfortress.tv/forum/thread/183-collection-of-custom-huds Teamfortress.tv Thread] - A large HUD collection, although more outdated than [http://www.huds.tf huds.tf].&lt;br /&gt;
* [http://www.gamebanana.com/guis/cats/434 Gamebanana -  TF2 HUDs] - 10+ pages of HUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Custom_HUD&amp;diff=69726</id>
		<title>Custom HUD</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Custom_HUD&amp;diff=69726"/>
		<updated>2024-12-10T07:50:25Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* How to install */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Broeselhud.png|framed|right|Example of one of the most famous custom huds (Broesel hud)]]&lt;br /&gt;
[[File:rayshud.png|framed|right|Another very popular custom hud (rays hud)]]&lt;br /&gt;
&lt;br /&gt;
The '''HUD''', or '''heads-up display''', are the in-game element such as health and ammo indicators, the killfeed, etc. Custom HUDs are very important to the competitive scene because they usually focus more on usability. Many competitive players prefer custom HUDs over the default one as they clutter the screen less and show more relevant information to the player.&lt;br /&gt;
&lt;br /&gt;
==How to install==&lt;br /&gt;
Since the Steampipe update, custom files are much more easily installed and managed.&lt;br /&gt;
&lt;br /&gt;
# Download your preferred HUD, which usually come in a .zip or .rar format&lt;br /&gt;
# Extract the main contents of the HUD package into its own folder, which can have any name of your liking. The folder should now contain resource, scripts and/or materials folders.&lt;br /&gt;
# Copy the folder to the '''Steam/steamapps/common/team fortress 2/tf/custom''' directory on your hard drive&lt;br /&gt;
## On Mac OSX/macOS copy the folder to '''~/Library/Application Support/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
## On Linux copy the folder to '''~/.local/share/Steam/SteamApps/common/Team Fortress 2/tf/custom'''&lt;br /&gt;
# Start the game and test the HUD you installed&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The game should be closed while you do this.&lt;br /&gt;
&lt;br /&gt;
You can also check Huds.tf guide on How to install custom Huds [https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg here].&lt;br /&gt;
&lt;br /&gt;
==How to create custom HUDs==&lt;br /&gt;
&lt;br /&gt;
For most HUD editing tasks only a text processor is needed, this makes it very easy to create and edit custom huds.&lt;br /&gt;
&lt;br /&gt;
There are some guides/tutorials created by various members of the community on the subject, which can be seen below:&lt;br /&gt;
&lt;br /&gt;
* [http://flamehud.googlecode.com/files/FlameHUD.pdf Flame's Guide To HUDs (.pdf)]&lt;br /&gt;
* [http://doodlesstuff.com/?tutorial=tf2hud Doodles HUD editing guide]&lt;br /&gt;
* [http://www.youtube.com/playlist?list=PL5eNrB8RrXXvohogCcKNKyk9SJxa26ltz Rays HUD tutorials (Youtube Playlist)]&lt;br /&gt;
* [http://mods.fightingamphibians.org/hud1.png Boen's Guide to HUDs Part 1]&lt;br /&gt;
* [http://mods.fightingamphibians.org/hud2.jpg Boen's Guide to HUDs Part 2]&lt;br /&gt;
* [http://huds.tf/guides/?guide=2 huds.tf Guide on how to install custom Fonts on your hud by Flatline]&lt;br /&gt;
* [http://huds.tf/guides/?guide=3 huds.tf Guide on how to install custom Crosshairs on your hud by Han Brolo]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
* [https://dl.dropboxusercontent.com/u/19762650/importingxhairstf2.jpg How to move HUD crosshairs between HUDs]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://huds.tf/ huds.tf] - A community driven website that contains new and old HUDs and is continuously being updated.&lt;br /&gt;
* [http://teamfortress.tv/forum/thread/183-collection-of-custom-huds Teamfortress.tv Thread] - A large HUD collection, although more outdated than [http://www.huds.tf huds.tf].&lt;br /&gt;
* [http://www.gamebanana.com/guis/cats/434 Gamebanana -  TF2 HUDs] - 10+ pages of HUDs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PUT CATEGORIES UNDER THIS LINE!--&amp;gt;&lt;br /&gt;
[[Category:Customization]]&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Se7en&amp;diff=69725</id>
		<title>Se7en</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Se7en&amp;diff=69725"/>
		<updated>2024-12-10T07:47:55Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* Insomnia61 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Se7en}}&lt;br /&gt;
{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=Se7en&lt;br /&gt;
|name2=Results |link2=Se7en/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=Se7en&lt;br /&gt;
|image=Se7en Logo.png&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=7&lt;br /&gt;
|location=Europe&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=kaidus&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=$8,447.03&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=http://se7en.tf&lt;br /&gt;
|website2=&lt;br /&gt;
|etf2l=22474&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|twitter=Se7enTF2&lt;br /&gt;
|steam=se7entf2&lt;br /&gt;
|facebook=&lt;br /&gt;
|snapchat=Se7enTF2&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=Se7enTF2&lt;br /&gt;
|gplus=&lt;br /&gt;
|twitch=Se7enTF2&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace=&lt;br /&gt;
|2ndplace=&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=2016-12-11&lt;br /&gt;
|disbanded=&lt;br /&gt;
|trades=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Team '''Se7en''' is a project created by former [[Crowns eSports Club|Crowns]] demoman/coach [[kaidus]] after Crowns dropped their TF2 sponsorship post-[[ETF2L Season 25]] which aims to become a self-sustaining TF2 organization based in Europe. The team first attended [[Esports Arena Rewind 2017/Invite|Rewind LAN 2017]] in Santa Ana, California by hosting a successful fundraising campaign&amp;lt;ref&amp;gt;[https://igg.me/at/Se7en-to-Rewind/ Se7en's Fundraiser for Rewind LAN]&amp;lt;/ref&amp;gt;. They ended up finishing Runners-Up to [[Froyotech]] in the Grand Final.&lt;br /&gt;
&lt;br /&gt;
On January 26, 2017 [[Drackk]] confirmed on stream [[ETF2L 6v6 Season 26/Premiership|ETF2L Season 26]] Se7en's roster: [[AMS]] moves to Scout as [[kaptain]] comes in as Pocket and Starkie left the team for a lack of interest in the game. However AMS was subsequently swapped for [[Puoskari]] as AMS left to pusue an Overwatch career.&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 29/Premiership| ETF2L Season 29]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uken|Thaigrr}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|sk|adysky}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|uken|seeds}}&lt;br /&gt;
|description2 = Initially playing with the [[Rewind II]] roster, the team switched to this roster after LAN.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Rewind II]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|fi|Diarrhea}}&lt;br /&gt;
| scout2 = {{Player link|dk|Toilet_Bowl}}&lt;br /&gt;
| roamer = {{Player link|uken|Toilet_Paper}}&lt;br /&gt;
| pocket = {{Player link|nl|Bar_of_Soap}}&lt;br /&gt;
| demoman = {{Player link|uken|Bar_of_Shit}}&lt;br /&gt;
| medic = {{Player link|uk|BigLog}}&lt;br /&gt;
|description2 = From the Upper Bracket Finals and onward during [[Rewind II]], [[Permzilla]] was put on Scout and [[AMS]] on Pocket Soldier after [[kaptain]] got cancer.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Insomnia61]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uken|Darkie}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| pocket = {{Player link|nl|kaptain}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
|description2 = '''Darkie''' comes back for the LAN. '''kaidus''' himself has made things pretty clear – i61 represents '''Se7en'''’s last hurrah. A dynasty that has ruled over European TF2 for years is spending the last of their strength and motivation here to help deliver a memorable competition.&amp;lt;ref&amp;gt;[https://tf2metrics.wordpress.com/2017/08/24/insomnia-61-preview/ Insomnia61 Preview]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
big diarrhea   https://pbs.twimg.com/media/B0uM2iwIcAAh84I.jpg&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 27/Premiership| ETF2L Season 27]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ca|Paddie}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| pocket = {{Player link|nl|kaptain}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
|description2 = [[kaidus]] replaced [[alle]], after alle left the team. [[Stark]] played the regular season and was planned to play in playoffs however he could not attend [[i61]], leaving established NA player [[Paddie]] to the pocket scout role. &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 26/Premiership| ETF2L Season 26]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|fi|Puoskari}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| pocket = {{Player link|nl|kaptain}}&lt;br /&gt;
| demoman = {{Player link|se|alle}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
|description2 = [[kaptain]] comes in as Pocket as [[Starkie]] left the team. [[AMS]] initially moved to Scout but was replaced with [[Puoskari]] after he leaves for Overwatch.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Esports Arena Rewind 2017/Invite| Rewind LAN 2017]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uken|Starkie}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| demoman = {{Player link|se|alle}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
| coach = {{Player link|uken|kaidus}}&lt;br /&gt;
|description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
{{box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=Se7en}}&lt;br /&gt;
&lt;br /&gt;
==Additional content==&lt;br /&gt;
* {{ExternalMediaLink  |date=2017-01-21  |link=http://imgur.com/a/fkuMz |title=Gallery: Se7en Bootcamp @ Esports Arena - Shirts available at https://teespring.com/stores/se7en-at-rewind-2017-2 |by={{flag|uk}} [[Fribs]] |of=  |event=  |event-link= |language= |translation= }}&lt;br /&gt;
* {{ExternalMediaLink  |date=2017-01-22  |link=http://imgur.com/a/2q0xW |title=Gallery: Se7en @ Esports Arena |by={{flag|uk}} [[Fribs]] |of=  |event=  |event-link= |language= |translation= }}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
ESA17 se7en.JPG|Se7en at [[Esports Arena Rewind 2017]].&amp;lt;br /&amp;gt;From left to right: [[Thalash]], [[Starkie]], [[AMS]], [[alle]], [[Drackk]], [[Raymon]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Kaptain&amp;diff=69724</id>
		<title>Kaptain</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Kaptain&amp;diff=69724"/>
		<updated>2024-12-10T07:45:38Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* Premiership */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TabsHeader&lt;br /&gt;
|name1=Overview |link1={{PAGENAME}}&lt;br /&gt;
|name2=Results |link2={{PAGENAME}}/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{DISPLAYTITLE:kaptain}}&lt;br /&gt;
{{NewInfobox Player&lt;br /&gt;
|id=kaptain&lt;br /&gt;
|image=kaptain.jpg&lt;br /&gt;
|caption=&lt;br /&gt;
|name= &amp;lt;!-- Player has requested that they do not have their name displayed here, please respect that choice --&amp;gt;&lt;br /&gt;
|romanized_name=&lt;br /&gt;
|birth_date={{birth_date_and_age|1997|09|25}}&lt;br /&gt;
|country=Netherlands&lt;br /&gt;
|country2=&lt;br /&gt;
|status=Active&lt;br /&gt;
|years_active=2013 - ''Present''&lt;br /&gt;
|team=Se7en&lt;br /&gt;
|team2=&lt;br /&gt;
|role=Pocket&lt;br /&gt;
|role2=&lt;br /&gt;
|format=6v6&lt;br /&gt;
|sponsor=&lt;br /&gt;
|ids=&lt;br /&gt;
|nicknames=&lt;br /&gt;
|tftv=Kaptain&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2l=70031&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|site=&lt;br /&gt;
|steam=76561198033727092&lt;br /&gt;
|twitch=kaptain__&lt;br /&gt;
|stream=&lt;br /&gt;
|youtube=channel/UCuDKTNlFqlh4P_sOJF5N1YA&lt;br /&gt;
|twitter=kaptai_n&lt;br /&gt;
|snapchat=&lt;br /&gt;
|facebook=&lt;br /&gt;
|gplus=&lt;br /&gt;
|vk=&lt;br /&gt;
|playlist=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace={{LeagueIconSmall|etf2l|name=Sunshine Cup}} {{LeagueIconSmall|etf2l|link=ETF2L Highlander Season 8|name=Highlander Season 8: Premiership}}&lt;br /&gt;
|2ndplace={{LeagueIconSmall|etf2l|link=ETF2L Ultiduo Cup 5|name= Ultiduo Cup #5}}&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|etf2lawards={{Medal|best|Best Premier Division Debut of the Season - Season 19|ETF2L 6v6 Season 19}} {{icon|pocket|Pocket of the Season - Season 21|ETF2L 6v6 Season 21}} {{icon|pocket|Pocket of the Season - Season 23|ETF2L 6v6 Season 23}} {{icon|pocket|Pocket of the Season - Season 24|ETF2L 6v6 Season 24}} {{icon|pocket|Pocket of the Season - Season 25|ETF2L 6v6 Season 25}} {{icon|pocket|Pocket of the Season - Season 26|ETF2L 6v6 Season 26}} {{icon|pocket|Pocket of the Season - Season 27|ETF2L 6v6 Season 27}}&lt;br /&gt;
|team_history=&lt;br /&gt;
{{TH|2014 - 2014 |Planet Express}} &lt;br /&gt;
{{TH|2015 - 2016 |Reason Gaming}} &lt;br /&gt;
{{TH|2016 - 2016 |nerdRage}} &lt;br /&gt;
{{TH|2016 - 2016 |nameLess}}&lt;br /&gt;
{{TH|2016 - 2016 |Crowns Esports Club}}&lt;br /&gt;
{{TH|2017 - ''Present'' |Se7en}}&lt;br /&gt;
|retired=&lt;br /&gt;
|prize_money= {{PM|2015|€4049.13}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''kaptain''' is a Dutch competitive TF2 player who is currently playing [[Pocket Soldier]] for [[Se7en]]. Only showing up to the scene around 2013, he quickly made a name for himself and went from Division 5 to Premiership within a year. Although being known for his 6s performance, he started out by playing [[Highlander]].&lt;br /&gt;
&lt;br /&gt;
== Premiership ==&lt;br /&gt;
kaptain had a rocky start playing for [[Planet Express]] in [[ETF2L 6v6 Season 19]]. He would later be playing for [[Reason Gaming]] before [[ETF2L 6v6 Season 20|Season 20]]. Season 20 had more at stake than usual, due to the community funded prize pool. His team, consisting out of the second iteration of Reason Gaming players, just came short in the playoffs, losing to [[Ze Knutsson Rollerbladers]] in the semi finals.&lt;br /&gt;
&lt;br /&gt;
In [[ETF2L 6v6 Season 21|Season 21]], [[Reason Gaming]] was struggling and had a controversial line-up change in the middle of the season. kaptain was able to stay on the roster and they were able to clinch the title, winning the last season before i55. kaptain has since played for [[nerdRage.tf2]], [[nameLess]] and most recently [[Crowns eSports Club]], with whom he won [[i58]].&lt;br /&gt;
&lt;br /&gt;
In december of 2016 [[kaidus]] announced the rebranding of [[Crowns eSports Club]] into [[Se7en]] with the intention of sending the team to compete in the eSports Arena LAN in L.A.and kaptain was unable to attend the LAN due to University and was dropped from the roster in favour of [[AMS]], however after the LAN [[Drackk]] announced that stark was leaving for lack of interest in the game and kaptain returned to the pocket soldier role with [[AMS]] moving to scout.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Big coochie shit ya feel me&lt;br /&gt;
&lt;br /&gt;
==Latest Tournament Matches==&lt;br /&gt;
{{Player matches table}}&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
===Fragvideos===&lt;br /&gt;
* {{ExternalMediaLink  |date=2014-10-01  |link=https://youtu.be/7GjnckFk4oI |title=kaptain- #TF2Connexion Contest |by={{flag|il}} [[BraveHeart]] |of=  |event=  |event-link= |language= |translation= }}&lt;br /&gt;
* {{ExternalMediaLink  |date=2016-12-10 |link=https://youtu.be/eqwc7us1CC8|title=Kaptain Legacy |by={{Player link|dk|Beater}} |of=  |event=  |event-link= |language= |translation= }}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Se7en&amp;diff=69723</id>
		<title>Se7en</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Se7en&amp;diff=69723"/>
		<updated>2024-12-10T07:44:59Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* Rewind II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Se7en}}&lt;br /&gt;
{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=Se7en&lt;br /&gt;
|name2=Results |link2=Se7en/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=Se7en&lt;br /&gt;
|image=Se7en Logo.png&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=7&lt;br /&gt;
|location=Europe&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=kaidus&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=$8,447.03&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=http://se7en.tf&lt;br /&gt;
|website2=&lt;br /&gt;
|etf2l=22474&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|twitter=Se7enTF2&lt;br /&gt;
|steam=se7entf2&lt;br /&gt;
|facebook=&lt;br /&gt;
|snapchat=Se7enTF2&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=Se7enTF2&lt;br /&gt;
|gplus=&lt;br /&gt;
|twitch=Se7enTF2&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace=&lt;br /&gt;
|2ndplace=&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=2016-12-11&lt;br /&gt;
|disbanded=&lt;br /&gt;
|trades=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Team '''Se7en''' is a project created by former [[Crowns eSports Club|Crowns]] demoman/coach [[kaidus]] after Crowns dropped their TF2 sponsorship post-[[ETF2L Season 25]] which aims to become a self-sustaining TF2 organization based in Europe. The team first attended [[Esports Arena Rewind 2017/Invite|Rewind LAN 2017]] in Santa Ana, California by hosting a successful fundraising campaign&amp;lt;ref&amp;gt;[https://igg.me/at/Se7en-to-Rewind/ Se7en's Fundraiser for Rewind LAN]&amp;lt;/ref&amp;gt;. They ended up finishing Runners-Up to [[Froyotech]] in the Grand Final.&lt;br /&gt;
&lt;br /&gt;
On January 26, 2017 [[Drackk]] confirmed on stream [[ETF2L 6v6 Season 26/Premiership|ETF2L Season 26]] Se7en's roster: [[AMS]] moves to Scout as [[kaptain]] comes in as Pocket and Starkie left the team for a lack of interest in the game. However AMS was subsequently swapped for [[Puoskari]] as AMS left to pusue an Overwatch career.&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 29/Premiership| ETF2L Season 29]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uken|Thaigrr}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|sk|adysky}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|uken|seeds}}&lt;br /&gt;
|description2 = Initially playing with the [[Rewind II]] roster, the team switched to this roster after LAN.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Rewind II]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|fi|Diarrhea}}&lt;br /&gt;
| scout2 = {{Player link|dk|Toilet_Bowl}}&lt;br /&gt;
| roamer = {{Player link|uken|Toilet_Paper}}&lt;br /&gt;
| pocket = {{Player link|nl|Bar_of_Soap}}&lt;br /&gt;
| demoman = {{Player link|uken|Bar_of_Shit}}&lt;br /&gt;
| medic = {{Player link|uk|BigLog}}&lt;br /&gt;
|description2 = From the Upper Bracket Finals and onward during [[Rewind II]], [[Permzilla]] was put on Scout and [[AMS]] on Pocket Soldier after [[kaptain]] got cancer.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Insomnia61]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uken|Starkie}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| pocket = {{Player link|nl|kaptain}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
|description2 = '''Starkie''' comes back for the LAN. '''kaidus''' himself has made things pretty clear – i61 represents '''Se7en'''’s last hurrah. A dynasty that has ruled over European TF2 for years is spending the last of their strength and motivation here to help deliver a memorable competition.&amp;lt;ref&amp;gt;[https://tf2metrics.wordpress.com/2017/08/24/insomnia-61-preview/ Insomnia61 Preview]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 27/Premiership| ETF2L Season 27]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ca|Paddie}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| pocket = {{Player link|nl|kaptain}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
|description2 = [[kaidus]] replaced [[alle]], after alle left the team. [[Stark]] played the regular season and was planned to play in playoffs however he could not attend [[i61]], leaving established NA player [[Paddie]] to the pocket scout role. &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 26/Premiership| ETF2L Season 26]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|fi|Puoskari}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| pocket = {{Player link|nl|kaptain}}&lt;br /&gt;
| demoman = {{Player link|se|alle}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
|description2 = [[kaptain]] comes in as Pocket as [[Starkie]] left the team. [[AMS]] initially moved to Scout but was replaced with [[Puoskari]] after he leaves for Overwatch.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Esports Arena Rewind 2017/Invite| Rewind LAN 2017]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uken|Starkie}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| demoman = {{Player link|se|alle}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
| coach = {{Player link|uken|kaidus}}&lt;br /&gt;
|description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
{{box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=Se7en}}&lt;br /&gt;
&lt;br /&gt;
==Additional content==&lt;br /&gt;
* {{ExternalMediaLink  |date=2017-01-21  |link=http://imgur.com/a/fkuMz |title=Gallery: Se7en Bootcamp @ Esports Arena - Shirts available at https://teespring.com/stores/se7en-at-rewind-2017-2 |by={{flag|uk}} [[Fribs]] |of=  |event=  |event-link= |language= |translation= }}&lt;br /&gt;
* {{ExternalMediaLink  |date=2017-01-22  |link=http://imgur.com/a/2q0xW |title=Gallery: Se7en @ Esports Arena |by={{flag|uk}} [[Fribs]] |of=  |event=  |event-link= |language= |translation= }}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
ESA17 se7en.JPG|Se7en at [[Esports Arena Rewind 2017]].&amp;lt;br /&amp;gt;From left to right: [[Thalash]], [[Starkie]], [[AMS]], [[alle]], [[Drackk]], [[Raymon]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Se7en&amp;diff=69722</id>
		<title>Se7en</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Se7en&amp;diff=69722"/>
		<updated>2024-12-10T07:43:56Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* Rewind II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Se7en}}&lt;br /&gt;
{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=Se7en&lt;br /&gt;
|name2=Results |link2=Se7en/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=Se7en&lt;br /&gt;
|image=Se7en Logo.png&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=7&lt;br /&gt;
|location=Europe&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=kaidus&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=$8,447.03&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=http://se7en.tf&lt;br /&gt;
|website2=&lt;br /&gt;
|etf2l=22474&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|twitter=Se7enTF2&lt;br /&gt;
|steam=se7entf2&lt;br /&gt;
|facebook=&lt;br /&gt;
|snapchat=Se7enTF2&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=Se7enTF2&lt;br /&gt;
|gplus=&lt;br /&gt;
|twitch=Se7enTF2&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace=&lt;br /&gt;
|2ndplace=&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=2016-12-11&lt;br /&gt;
|disbanded=&lt;br /&gt;
|trades=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Team '''Se7en''' is a project created by former [[Crowns eSports Club|Crowns]] demoman/coach [[kaidus]] after Crowns dropped their TF2 sponsorship post-[[ETF2L Season 25]] which aims to become a self-sustaining TF2 organization based in Europe. The team first attended [[Esports Arena Rewind 2017/Invite|Rewind LAN 2017]] in Santa Ana, California by hosting a successful fundraising campaign&amp;lt;ref&amp;gt;[https://igg.me/at/Se7en-to-Rewind/ Se7en's Fundraiser for Rewind LAN]&amp;lt;/ref&amp;gt;. They ended up finishing Runners-Up to [[Froyotech]] in the Grand Final.&lt;br /&gt;
&lt;br /&gt;
On January 26, 2017 [[Drackk]] confirmed on stream [[ETF2L 6v6 Season 26/Premiership|ETF2L Season 26]] Se7en's roster: [[AMS]] moves to Scout as [[kaptain]] comes in as Pocket and Starkie left the team for a lack of interest in the game. However AMS was subsequently swapped for [[Puoskari]] as AMS left to pusue an Overwatch career.&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 29/Premiership| ETF2L Season 29]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uken|Thaigrr}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|sk|adysky}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|uken|seeds}}&lt;br /&gt;
|description2 = Initially playing with the [[Rewind II]] roster, the team switched to this roster after LAN.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Rewind II]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|fi|Diarrhea}}&lt;br /&gt;
| scout2 = {{Player link|dk|Toilet_Bowl}}&lt;br /&gt;
| roamer = {{Player link|uken|Toilet_Paper}}&lt;br /&gt;
| pocket = {{Player link|nl|Bar_of_Soap}}&lt;br /&gt;
| demoman = {{Player link|uken|Bar_of_Shit}}&lt;br /&gt;
| medic = {{Player link|uk|BigLog}}&lt;br /&gt;
|description2 = From the Upper Bracket Finals and onward during [[Rewind II]], [[Permzilla]] was put on Scout and [[AMS]] on Pocket Soldier after [[kaptain]] got food poisoning.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Insomnia61]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uken|Starkie}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| pocket = {{Player link|nl|kaptain}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
|description2 = '''Starkie''' comes back for the LAN. '''kaidus''' himself has made things pretty clear – i61 represents '''Se7en'''’s last hurrah. A dynasty that has ruled over European TF2 for years is spending the last of their strength and motivation here to help deliver a memorable competition.&amp;lt;ref&amp;gt;[https://tf2metrics.wordpress.com/2017/08/24/insomnia-61-preview/ Insomnia61 Preview]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 27/Premiership| ETF2L Season 27]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ca|Paddie}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| pocket = {{Player link|nl|kaptain}}&lt;br /&gt;
| demoman = {{Player link|uken|kaidus}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
|description2 = [[kaidus]] replaced [[alle]], after alle left the team. [[Stark]] played the regular season and was planned to play in playoffs however he could not attend [[i61]], leaving established NA player [[Paddie]] to the pocket scout role. &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 26/Premiership| ETF2L Season 26]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|fi|Puoskari}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| pocket = {{Player link|nl|kaptain}}&lt;br /&gt;
| demoman = {{Player link|se|alle}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
|description2 = [[kaptain]] comes in as Pocket as [[Starkie]] left the team. [[AMS]] initially moved to Scout but was replaced with [[Puoskari]] after he leaves for Overwatch.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Esports Arena Rewind 2017/Invite| Rewind LAN 2017]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uken|Starkie}}&lt;br /&gt;
| scout2 = {{Player link|dk|Thalash}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| roamer = {{Player link|uken|Drackk}}&lt;br /&gt;
| demoman = {{Player link|se|alle}}&lt;br /&gt;
| medic = {{Player link|uk|Raymon}}&lt;br /&gt;
| coach = {{Player link|uken|kaidus}}&lt;br /&gt;
|description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
{{box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=Se7en}}&lt;br /&gt;
&lt;br /&gt;
==Additional content==&lt;br /&gt;
* {{ExternalMediaLink  |date=2017-01-21  |link=http://imgur.com/a/fkuMz |title=Gallery: Se7en Bootcamp @ Esports Arena - Shirts available at https://teespring.com/stores/se7en-at-rewind-2017-2 |by={{flag|uk}} [[Fribs]] |of=  |event=  |event-link= |language= |translation= }}&lt;br /&gt;
* {{ExternalMediaLink  |date=2017-01-22  |link=http://imgur.com/a/2q0xW |title=Gallery: Se7en @ Esports Arena |by={{flag|uk}} [[Fribs]] |of=  |event=  |event-link= |language= |translation= }}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
ESA17 se7en.JPG|Se7en at [[Esports Arena Rewind 2017]].&amp;lt;br /&amp;gt;From left to right: [[Thalash]], [[Starkie]], [[AMS]], [[alle]], [[Drackk]], [[Raymon]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=ANTIC&amp;diff=69721</id>
		<title>ANTIC</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=ANTIC&amp;diff=69721"/>
		<updated>2024-12-10T07:41:30Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* ETF2L Season 27 - Premiership */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:ANTIC}}&lt;br /&gt;
{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=ANTIC&lt;br /&gt;
|name2=Results |link2=ANTIC/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=ANTIC&lt;br /&gt;
|image=ANTIC Logo.png&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=antic&lt;br /&gt;
|location=Europe&lt;br /&gt;
|location2=Sweden&lt;br /&gt;
|captain=AMS &amp;amp; Smirre&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=$644.14&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|etf2l=28187&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|twitter=&lt;br /&gt;
|steam=&lt;br /&gt;
|facebook=&lt;br /&gt;
|snapchat=&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=channel/UC-lBXgrUk24ksLGB_93HL0g&lt;br /&gt;
|gplus=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace=&lt;br /&gt;
|2ndplace=&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=2017-02-21&lt;br /&gt;
|disbanded=2017-10-02&lt;br /&gt;
|trades=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Team '''ANTIC''' is a project created by Pocket Soldier [[AMS]] when he came back from his brief experience with Overwatch right after [[Esports Arena Rewind 2017]].&amp;lt;br /&amp;gt;&lt;br /&gt;
AMS published a recruitment post on [[ETF2L]]&amp;lt;ref&amp;gt;[http://etf2l.org/recruitment/240353/ AMS' team recruitment post of February 20, 2017]&amp;lt;/ref&amp;gt; for, quote, a ''&amp;quot;long term project with LANs this year as a focus&amp;quot;'' along with his old team mates [[Smirre]] and [[Herr_P]]. Shortly after, he announced ANTIC, his team project for [[ETF2L 6v6 Season 27]] and [[Insomnia61]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Not too long after, however, Herr_P once again retired and the team picked [[scrab]] up. The team had many players who had lost motivation, Then the team captain [[AMS]] couldn't continue playing so the team died.&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|Herr_P}}&lt;br /&gt;
| scout2 = {{Player link|uken|YeeHaw}}&lt;br /&gt;
| roamer = {{Player link|de|Rising}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| demoman = {{Player link|se|Smirre}}&lt;br /&gt;
| medic = {{Player link|at|Raptor}}&lt;br /&gt;
|description2 = The team drops from the competition after [[ETF2L 6v6 Season 28/Premiership#Week 2|Week 2]], being the first Premiership team to do so in 3 years.&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/43760 ANTIC disbands ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Insomnia61]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|dk|Pot8o}}&lt;br /&gt;
| scout2 = {{Player link|uk|scrab}}&lt;br /&gt;
| roamer = {{Player link|uken|T0m}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| demoman = {{Player link|se|Smirre}}&lt;br /&gt;
| medic = {{Player link|uk|Serotone}}&lt;br /&gt;
|description2 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 27/Premiership|ETF2L Season 27 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|fi|pornhub.com}}&lt;br /&gt;
| scout2 = {{Player link|uk|scrab}}&lt;br /&gt;
| roamer = {{Player link|uken|T0m}}&lt;br /&gt;
| pocket = {{Player link|fi|AMS}}&lt;br /&gt;
| demoman = {{Player link|se|Smirre}}&lt;br /&gt;
| medic = {{Player link|uk|Serotone}}&lt;br /&gt;
|description2 = '''Puoskari''' replaced '''{{Player link|uken|Thaigrr}}''' as he left the team due to his impossibility to attend [[i61]]. '''AMS''' thus moved back to Pocket as Puoskari stepped in as flank Scout.&lt;br /&gt;
}}&lt;br /&gt;
{{box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=ANTIC}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Lowpander&amp;diff=69720</id>
		<title>Lowpander</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Lowpander&amp;diff=69720"/>
		<updated>2024-12-10T07:41:13Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* ETF2L Season 23 - High */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=Lowpander&lt;br /&gt;
|name2=Results |link2=Lowpander/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=Lowpander&lt;br /&gt;
|image=lowpander.png&lt;br /&gt;
|caption=Lowpanders Team Logo&lt;br /&gt;
|tag=MUUQ&lt;br /&gt;
|location=Europe&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=Hildreth&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=$1,288.28&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|etf2l=14949&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|twitter=&lt;br /&gt;
|steam=&lt;br /&gt;
|facebook=&lt;br /&gt;
|snapchat=&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=&lt;br /&gt;
|gplus=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace=&lt;br /&gt;
|2ndplace={{LeagueIconSmall|etf2l|link=ETF2L 6v6 Season 15|name=ETF2L Season 15: Division 1}} {{LeagueIconSmall|etf2l|link=ETF2L 6v6 Season 13|name=ETF2L Season 13: Division 2}}&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=&lt;br /&gt;
|disbanded=&lt;br /&gt;
|trades=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Lowpander''' is a European 6v6 Team that are currently playing in [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28 Premiership]] and most recently won third place in [[Insomnia61]]. It is led by long-standing UK Demoman [[Hildreth]] who is known for also leading the European Highlander team [[Highpander]] (which is the inspiration for the teams current name). They have also been known as '''Furbo'''/'''Lazy Pandas''' which were references to their previous Scout players [[Furbo]] and [[Lazybear]]. The team has competed in three prior seasons of the Premiership, the first of which was under [[Team Decerto]]'s banner.&lt;br /&gt;
&lt;br /&gt;
The team's long time [[Roaming Soldier]], [[Muuki]], is known for excusively playing many [[Offclass|offclasses]] in the team's official matches, a role his team have dubbed the &amp;quot;Flex&amp;quot; role, claiming inspiration from competitive Overwatch&amp;lt;ref&amp;gt;http://muuki.tumblr.com/post/150978566513/introduction-to-a-blog-about-the-current-meta-of&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[Esport United Community Rumble]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|uken|Papi}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|nl|marten}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|nl|marten}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Insomnia61]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|ie|Crayon}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 27/Premiership|ETF2L Season 27 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ukwa|Funs}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|ie|Crayon}}&lt;br /&gt;
| description2 = '''[[Grenjabob]]''' and '''[[Kissakala]]''' left the team before the season and were replaced by '''Funs''' and '''Crayon''' respectively.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 26/Premiership|ETF2L Season 26 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uk|Grenjabob}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 25/High|ETF2L Season 25 - High]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uk|Grenjabob}}&lt;br /&gt;
| scout2 = {{Player link|ru|Mr.Epic}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 23/High|ETF2L Season 23 - High]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|uk|Bunghole}}&lt;br /&gt;
| scout2 = {{Player link|pl|Coom}}&lt;br /&gt;
| pocket = {{Player link|lv|uubers}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|FatStink}}&lt;br /&gt;
| medic = {{Player link|fi|Pissmyself}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 19/Premiership|ETF2L Season 19 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|furbo}}&lt;br /&gt;
| scout2 = {{Player link|de|RazorsEdge}}&lt;br /&gt;
| pocket = {{Player link|fi|zoob}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 18/Premiership|ETF2L Season 18 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|no|Lazybear}}&lt;br /&gt;
| scout2 = {{Player link|ru|Yangpie}}&lt;br /&gt;
| pocket = {{Player link|fi|zoob}}&lt;br /&gt;
| roamer = {{Player link|fi|Muuki}}&lt;br /&gt;
| demoman = {{Player link|uk|Hildreth}}&lt;br /&gt;
| medic = {{Player link|fi|Kissakala}}&lt;br /&gt;
| description2 = Season played under the &amp;quot;Lazy Pandas&amp;quot; name.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=Lowpander}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=LEGO&amp;diff=69719</id>
		<title>LEGO</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=LEGO&amp;diff=69719"/>
		<updated>2024-12-10T07:38:35Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* Gimmicks, Guts &amp;amp; Glory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=LEGO&lt;br /&gt;
|name2=Results |link2=LEGO/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=LEGO&lt;br /&gt;
|image=LEGO.png&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=LEGO&lt;br /&gt;
|location=Denmark&lt;br /&gt;
|location2=Europe&lt;br /&gt;
|captain=Dr. Phil&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=€1000&lt;br /&gt;
|gamemode=&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|etf2l=13295&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|twitter=&lt;br /&gt;
|steam=LEGOTF2&lt;br /&gt;
|facebook=&lt;br /&gt;
|snapchat=&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=&lt;br /&gt;
|gplus=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace={{LeagueIconSmall|etf2l|name=Season 11: Division 4E|link=ETF2L 6v6 Season 11}} {{LeagueIconSmall|etf2l|name=Season 12: Division 3E|link=ETF2L 6v6 Season 12}} {{LeagueIconSmall|etf2l|name=Season 16: Division 1|link=ETF2L 6v6 Season 16}} {{LeagueIconSmall|etf2l|name=Season 18: Division 1|link=ETF2L 6v6 Season 18}} {{LeagueIconSmall|etf2l|name=Season 19: Division 1|link=ETF2L 6v6 Season 19}}&lt;br /&gt;
|2ndplace={{LeagueIconSmall|etf2l|name=Season 15: Division 2A|link=ETF2L 6v6 Season 15}}&lt;br /&gt;
|3rdplace={{LeagueIconSmall|etf2l|name=Season 14: Division 2C|link=ETF2L 6v6 Season 14}}&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=2011-08-17&lt;br /&gt;
|disbanded=&lt;br /&gt;
|trades=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[Copenhagen_Games_2018/6v6|Copenhagen Games 2018]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|it|sorex }}&lt;br /&gt;
| scout2 = {{Player link|dk|zen1th }}&lt;br /&gt;
| roamer = {{Player link|fr|dmoule }}&lt;br /&gt;
| pocket = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| demoman = {{Player link|uk|Domo}}&lt;br /&gt;
| medic = {{Player link|is|cmd }}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 29|ETF2L Season 29 - Division 2B]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|is|cmd }}&lt;br /&gt;
| scout2 = {{Player link|uk|Fribs }}&lt;br /&gt;
| roamer = {{Player link|it|sorex }}&lt;br /&gt;
| pocket = {{Player link|uk|Permzilla }}&lt;br /&gt;
| demoman = {{Player link|dk|zen1th }}&lt;br /&gt;
| medic = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 28/Premiership|ETF2L Season 28 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|it|sorex }}&lt;br /&gt;
| scout2 = {{Player link|dk|zen1th }}&lt;br /&gt;
| roamer = {{Player link|fr|dmoule }}&lt;br /&gt;
| pocket = {{Player link|ie|Josh }}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|is|cmd }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 27/Premiership|ETF2L Season 27 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|dk|YppY}}&lt;br /&gt;
| scout2 = {{Player link|dk|pot8o}}&lt;br /&gt;
| roamer = {{Player link|fr|dmoule}}&lt;br /&gt;
| pocket = {{Player link|ie|Josh }}&lt;br /&gt;
| demoman = {{Player link|uk|Domo}}&lt;br /&gt;
| medic = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 26/High|ETF2L Season 26 - High]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ie|Josh }}&lt;br /&gt;
| scout2 = {{Player link|dk|doja }}&lt;br /&gt;
| roamer = {{Player link|fr|Leyo }}&lt;br /&gt;
| pocket = {{Player link|dk|Dr. Phil }}&lt;br /&gt;
| demoman = {{Player link|dk|the rocketeer that c}}&lt;br /&gt;
| medic = {{Player link|dk|zen1th }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ETF2L 6v6 Season 25/Premiership|ETF2L Season 25 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|dk|zen1th }}&lt;br /&gt;
| scout2 = {{Player link|it|sorex }}&lt;br /&gt;
| roamer = {{Player link|fr|dmoule }}&lt;br /&gt;
| pocket = {{Player link|ie|Josh }}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|is|CondoM }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 24/Premiership|ETF2L Season 24 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|iZon }}&lt;br /&gt;
| scout2 = {{Player link|it|sorex }}&lt;br /&gt;
| pocket = {{Player link|ie|Josh }}&lt;br /&gt;
| roamer = {{Player link|dk|zen }}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|iceland|CondoM }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
===[[ETF2L 6v6 Season 23/Premiership|ETF2L Season 23 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|iZon }}&lt;br /&gt;
| scout2 = {{Player link|it|sorex }}&lt;br /&gt;
| pocket = {{Player link|ie|Josh }}&lt;br /&gt;
| roamer = {{Player link|fr|dmoule }}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|iceland|CondoM }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
===[[ZOWIE 16 Cup]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|iZon }}&lt;br /&gt;
| scout2 = {{Player link|it|sorex }}&lt;br /&gt;
| pocket = {{Player link|ie|Josh }}&lt;br /&gt;
| roamer = {{Player link|fr|dmoule }}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|iceland|CondoM }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
===[[Challengers Cup]]===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|iZon }}&lt;br /&gt;
| scout2 = {{Player link|it|sorex }}&lt;br /&gt;
| pocket = {{Player link|ie|Josh }}&lt;br /&gt;
| roamer = {{Player link|fr|dmoule }}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|iceland|CondoM }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
===[[Gimmicks, Guts &amp;amp; Glory]]===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|Lil Coochie }}&lt;br /&gt;
| scout2 = {{Player link|it|Yung Cooter }}&lt;br /&gt;
| pocket = {{Player link|ie|Lil Cream }}&lt;br /&gt;
| roamer = {{Player link|fr|Flaps of Steel }}&lt;br /&gt;
| demoman = {{Player link|dk|Prolap}}&lt;br /&gt;
| medic = {{Player link|iceland|CondoM }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[DreamHack_Winter_2015|DreamHack Winter 2015]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|iZon }}&lt;br /&gt;
| scout2 = {{Player link|dk|helberg }}&lt;br /&gt;
| pocket = {{Player link|dk|F2 }}&lt;br /&gt;
| roamer = {{Player link|ie|Josh }}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|iceland|CondoM }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
===[[ETF2L_6v6_Season_22/Premiership|ETF2L Season 22 - Premiership]]===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|se|iZon }}&lt;br /&gt;
| scout2 = {{Player link|it|sorex }}&lt;br /&gt;
| pocket = {{Player link|ie|Josh }}&lt;br /&gt;
| roamer = {{Player link|fr|dmoule }}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|iceland|CondoM }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 21/Premiership|ETF2L Season 21 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|dk|helberg}}&lt;br /&gt;
| scout2 = {{Player link|fi|Sepu}}&lt;br /&gt;
| pocket = {{Player link|dk|Crizzl}}&lt;br /&gt;
| roamer = {{Player link|ie|Josh}}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|dk|Beater}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 20/Premiership|ETF2L Season 20 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|fi|Sepulch}}&lt;br /&gt;
| scout2 = {{Player link|it|sorex}}&lt;br /&gt;
| pocket = {{Player link|dk|Crizzl}}&lt;br /&gt;
| roamer = {{Player link|ie|Josh}}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|dk|Beater}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 19|ETF2L Season 19 - Divison 1]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|dk|helberg}}&lt;br /&gt;
| scout2 = {{Player link|dk|Crizzl}}&lt;br /&gt;
| pocket = {{Player link|dk|zen}}&lt;br /&gt;
| roamer = {{Player link|dk|Natural}}&lt;br /&gt;
| demoman = {{Player link|dk|F2}}&lt;br /&gt;
| medic = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 18|ETF2L Season 18 - Divison 1]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|dk|helberg}}&lt;br /&gt;
| scout2 = {{Player link|dk|zen}}&lt;br /&gt;
| pocket = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| roamer = {{Player link|dk|Crizzl}}&lt;br /&gt;
| demoman = {{Player link|dk|Natural}}&lt;br /&gt;
| medic = {{Player link|dk|F2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
===[[ETF2L 6v6 Season 17/Premiership|ETF2L Season 17 - Premiership]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|dk|helberg}}&lt;br /&gt;
| scout2 = {{Player link|dk|zen}}&lt;br /&gt;
| pocket = {{Player link|dk|Natural}}&lt;br /&gt;
| roamer = {{Player link|dk|Crizzl}}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|dk|F2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ETF2L 6v6 Season 16|ETF2L Season 16 - Divison 1]]===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|dk|helberg}}&lt;br /&gt;
| scout2 = {{Player link|dk|zen}}&lt;br /&gt;
| pocket = {{Player link|dk|Natural}}&lt;br /&gt;
| roamer = {{Player link|dk|Crizzl}}&lt;br /&gt;
| demoman = {{Player link|dk|Dr. Phil}}&lt;br /&gt;
| medic = {{Player link|dk|F2}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=LEGO}}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=SVIFT_SA&amp;diff=69718</id>
		<title>SVIFT SA</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=SVIFT_SA&amp;diff=69718"/>
		<updated>2024-12-10T07:36:53Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* Brasil Fortress Invite Season 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TabsHeader&lt;br /&gt;
|name1=SVIFT |link1=SVIFT&lt;br /&gt;
|name2=SVIFT&amp;amp;nbsp;NA |link2=SVIFT NA&lt;br /&gt;
|name3=SVIFT&amp;amp;nbsp;AU |link3=SVIFT AU&lt;br /&gt;
|name4=SVIFT&amp;amp;nbsp;SA |link4=SVIFT SA&lt;br /&gt;
|This=4&lt;br /&gt;
}}&lt;br /&gt;
{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=SVIFT SA&lt;br /&gt;
|name2=Results |link2=SVIFT SA/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=SVIFT SA&lt;br /&gt;
|image=SVIFT AU.jpeg&lt;br /&gt;
|tcimage=SVIFT Logo.png&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=SVIFT&lt;br /&gt;
|location=South America&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=pepito&lt;br /&gt;
|sponsor=&lt;br /&gt;
|earnings=&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|esea=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|ozfcitadel=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|twitter=SVIFTGAMING&lt;br /&gt;
|steam=SVIFTSOUTHamerica&lt;br /&gt;
|facebook=&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=&lt;br /&gt;
|gplus=&lt;br /&gt;
|snapchat=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements&lt;br /&gt;
|1stplace={{LeagueIconSmall|ugc|link=UGC_6v6_Season_27|name=UGC League 6v6 South America Season 27}} {{LeagueIconSmall|ugc|link=UGC_6v6_Season_26|name=UGC League 6v6 South America Season 26}} {{LeagueIconSmall/chapelaria|link=Chapelaria|name=Legatus Season 2}} {{LeagueIconSmall|ugc|link=UGC_6v6_Season_25|name=UGC League 6v6 South America Season 25}}&lt;br /&gt;
|2ndplace= {{LeagueIconSmall/brasil_fortress|link=TBFC_Season_3|name=Invite Season 3}}&lt;br /&gt;
|3rdplace= &lt;br /&gt;
|4thplace= &lt;br /&gt;
|created=&lt;br /&gt;
|disbanded=&lt;br /&gt;
|trades= &lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''SVIFT SA''' was the 3rd team under SVIFT's name.&lt;br /&gt;
==Rosters==&lt;br /&gt;
{{Box|start|padding=2em}}&lt;br /&gt;
=== [[TBFC_Season_3|Brasil Fortress Invite Season 3]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ar|ShitCummy}}&lt;br /&gt;
| scout2 = {{Player link|us|bo4r}}&lt;br /&gt;
| pocket = {{Player link|br|legit}}&lt;br /&gt;
| roamer = {{Player link|br|jão}}&lt;br /&gt;
| demoman = {{Player link|ar|Not_Black}}&lt;br /&gt;
| medic = {{Player link|br|Retard}}&lt;br /&gt;
| description2 = Currently with [[Spamfest]] and [[powah]] as backups.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Chapelaria Legatus Season 3]] &amp;amp; [[UGC Season 26]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ar|ninjax}}&lt;br /&gt;
| scout2 = {{Player link|br|powah}}&lt;br /&gt;
| pocket = {{Player link|br|legit}}&lt;br /&gt;
| roamer = {{Player link|br|Zolak}}&lt;br /&gt;
| demoman = {{Player link|br|akrom}}&lt;br /&gt;
| medic = {{Player link|br|Jão./pepito}}&lt;br /&gt;
| description2 = SVIFT picked up &amp;quot;Thomas the Tank Engine&amp;quot; which then changed medic and roamer.&amp;lt;ref&amp;gt; [http://www.teamfortress.tv/45046/svift-acquires-a-south-american-roster SVIFT acquires a South American roster]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.ugcleague.com/team_page.cfm?clan_id=26044 Thomas the Tank Engine in UGC]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[UGC Season 25]] as Thomas the Tank Engine ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ar|ninjax}}&lt;br /&gt;
| scout2 = {{Player link|br|legit}}&lt;br /&gt;
| pocket = {{Player link|br|m4jesty}}&lt;br /&gt;
| roamer = {{Player link|br|Zolak}}&lt;br /&gt;
| demoman = {{Player link|br|akrom}}&lt;br /&gt;
| medic = {{Player link|br|Néss}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=SVIFT SA}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Froyotech&amp;diff=69715</id>
		<title>Froyotech</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Froyotech&amp;diff=69715"/>
		<updated>2024-12-05T20:14:38Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* RGL Traditional Sixes Season 16 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=froyotech&lt;br /&gt;
|name2=Results |link2=froyotech/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{DISPLAYTITLE:froyotech}}&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=froyotech&lt;br /&gt;
|image=Froyotech.jpeg&lt;br /&gt;
|tcimage=Froyotech Logo2.png&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=FROYO&lt;br /&gt;
|location=North America&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=[[b4nny]]&lt;br /&gt;
|sponsor=[http://mannco.store/ Mannco.store]&lt;br /&gt;
|earnings=$69,924.63&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|esea=69987&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|twitter=froyotech&lt;br /&gt;
|steam=&lt;br /&gt;
|facebook=&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=&lt;br /&gt;
|gplus=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace={{LeagueIconSmall|cevo|link=CEVO-P Season 5|name=CEVO-P Season 5}} &lt;br /&gt;
|2ndplace=&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=2014-03-04&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
'''froyotech''' is a [[RGL]] Invite 6s team founded in [[ESEA-I Season 16|ESEA Season 16]] in early 2014, and is considered one of the best teams of all time. It had consisted of the core of the [[High Rollers Gaming|HRG]] team from Seasons [[ESEA-I Season 13|S13]] and [[ESEA-I Season 14|S14]] as well as [[iT]] from [[ESEA-I Season 15|S15]]. After their victory at [[Insomnia52|i52]], they were widely regarded as the best team in the world, especially due to their subsequent victories in [[ESEA-I Season 17]], [[ESEA-I Season 18]] and [[ESEA-I Season 19]]. In August 2015, froyotech won the TF2 Tournament at [[Insomnia55|i55]] after a Grand Final match against [[nerdRage.tf2]], cementing a second victory in a row at the Insomnia Summer LAN. The team initially disbanded on Nov 24, 2015 due to players' loss of interest in the game as well as a Lower Bracket Final loss to [[TSU]] in [[ESEA-I Season 20]].&lt;br /&gt;
&lt;br /&gt;
froyotech later reformed with members from Strawberry Mangos and later [[clockwork]] rejoining the team. This version of the team won [[ESEA Season 21/Invite|Season 21]]; in their first season as a roster. Due to [[clockwork]] and [[ninjanick]]'s departure for ''Overwatch'', [[Classic Mixup]]'s [[TLR]] and [[-bird noises-]]'s [[phorofor]] joined the roster in preparation for [[i58]], which would go on to win [[ESEA Season 22/Invite|Season 22]]. [[i58]] was the first time in froyotech's history that they failed to make the Grand Final at an Insomnia LAN event, finishing in 3rd place behind [[Full Tilt]] and [[Crowns eSports Club]]. However following some more roster changes, the team managed to win the next 9 ESEA seasons, as well as the American [[Esports_Arena_Rewind_2017|Rewind LAN 2017]], [[Esports_Arena_Rewind_2017|Rewind LAN 2018]] and the [[Insomnia63]] after beating European Team [[Se7en]] in the Grand Finals. The team chose not to attend the [[i65]] LAN in order to focus on the upcoming [[RGL]] 6v6 league that would replace the [[ESEA]] league. Since [[ESEA-I Season 24]] the core of the team has consisted of [[b4nny]], [[arekk]], and [[habib]]. Between winning 6 international LANs, 15 ESEA championships, and 4 RGL championships, froyotech has proven themselves as one of the best Team Fortress 2 teams of all time.&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
=== [[RGL Traditional Sixes Season 16]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ca|Pussy Fart (Stinky Hole)}}&lt;br /&gt;
| scout2 = {{Player link|us|logan}}&lt;br /&gt;
| pocket = {{Player link|ca|paddie}}&lt;br /&gt;
| roamer = {{Player link|us|laz}}&lt;br /&gt;
| demoman = {{Player link|us|b4nny}}&lt;br /&gt;
| medic = {{Player link|us|hubida}}&lt;br /&gt;
|description2 = Flank scout [[yight]] left the team mid season, [[logan]] comes in.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 15]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|gungon}}&lt;br /&gt;
| scout2 = {{Player link|us|yight}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|saxophone}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|hubida}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 14]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|gungon}}&lt;br /&gt;
| scout2 = {{Player link|us|KJKUOD}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|saxophone}}&lt;br /&gt;
| demoman = {{Player link|us|logan}}&lt;br /&gt;
| medic = {{Player link|us|hubida}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 13]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|ca|habib}}&lt;br /&gt;
| pocket = {{Player link|us|mirrorman}}&lt;br /&gt;
| roamer = {{Player link|us|donovin}}&lt;br /&gt;
| demoman = {{Player link|us|b4nny}}&lt;br /&gt;
| medic = {{Player link|us|jimmy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Localhost The Block LAN 2023]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|highfive}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|us|donovin}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 12]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| scout2 = {{Player link|us|highfive}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|us|donovin}}&lt;br /&gt;
| demoman = {{Player link|us|logan}}&lt;br /&gt;
| medic = {{Player link|ca|zilly}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 11]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|yumyum}}&lt;br /&gt;
| scout2 = {{Player link|us|sandblast}}&lt;br /&gt;
| pocket = {{Player link|us|mirrorman}}&lt;br /&gt;
| roamer = {{Player link|us|donovin}}&lt;br /&gt;
| demoman = {{Player link|us|b4nny}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 10]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|yumyum}}&lt;br /&gt;
| pocket = {{Player link|us|cin}}&lt;br /&gt;
| roamer = {{Player link|us|donovin}}&lt;br /&gt;
| demoman = {{Player link|us|ether}}&lt;br /&gt;
| medic = {{Player link|us|hubida}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[i69]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|ca|paddie}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 9]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|us|marmaloo}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Localhost The Block LAN 2022]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| pocket = {{Player link|us|marmaloo}}&lt;br /&gt;
| roamer = {{Player link|us|mirrorman}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 8]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| pocket = {{Player link|us|mirrorman}}&lt;br /&gt;
| roamer = {{Player link|us|marmaloo}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Localhost Fullerton LAN 2022]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| pocket = {{Player link|us|marmaloo}}&lt;br /&gt;
| roamer = {{Player link|us|mirrorman}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 7]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|slemnish}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|us|mirrorman}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
|description2 = Roamer soldier [[blaze]] and medic [[skeez]] left the team after [[RGL Traditional Sixes Season 6|Season 6]], [[jayhyunpae]] returned to fill the pocket soldier role, switching [[mirrorman]] to fill the empty roamer role and [[meyy]] take the empty medic spot.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 6]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|slemnish}}&lt;br /&gt;
| pocket = {{Player link|us|mirrorman}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|skeez}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 5]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|slemnish}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|skeez}}&lt;br /&gt;
|description2 = Pocket soldier [[jayhyunpae]] left the team after [[RGL Traditional Sixes Season 4|Season 4]], he was replaced by [[b4nny]] switching to the role and [[slemnish]] taking the empty scout spot.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 4]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|skeez}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 3]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|ca|paddie}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|skeez}}&lt;br /&gt;
|description2 = [[yomps]] left froyotech mid-season to join Dorsia. Subsequently, [[jayhyunpae]] took the role of Pocket.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 2]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|paddie}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|cookiejake}} &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 1]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
|description2 = [[Nursey]] was accused of inappropriate relations with minors and was expelled from the league. [[shade]] came in for playoffs to fill her spot. &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 31|ESEA-I 31]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 30|ESEA-I 30]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
|description2 = [[aim]] was cut and replaced with [[yomps]] &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/50732 froyotech adjust their aim back to yomps]&amp;lt;/ref&amp;gt; after winning last season.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 29|ESEA-I 29]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|aim}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
|description2 = [[shade]] and [[yomps]] leave to join FROYOBLACK &amp;lt;ref&amp;gt;https://www.teamfortress.tv/49453 froyo black comes to light&amp;lt;/ref&amp;gt; and are replaced with [[Nursey]] and [[aim]] &amp;lt;ref&amp;gt;https://www.teamfortress.tv/49449 froyotech ascends with aim, nursey&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[i63]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|us|garbuglio}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|cookiejake}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I 28]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 27|ESEA-I 27]] / [[Rewind II]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
|description2 = Pocket [[sighguy]] was cut and b4nny temporarily moved to the pocket role to accommodate former [[Ascent]] scout [[yomps]].&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/45489 froyotech parts ways with sigh, acquires yomps]&amp;lt;/ref&amp;gt; However, in preseason, this roster proved to be less effective, resulting in yomps moving to the pocket role and b4nny back to scout.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Esport United Community Rumble]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|ca|paddie}}&lt;br /&gt;
| roamer = {{Player link|us|garbuglio}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|bear}}&lt;br /&gt;
|description2 =&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 26/Invite|ESEA-I 26]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|sigh}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
|description2 = Former pocket [[botmode]] left to pursue Quake Champions, leaving [[sigh]] to replace him.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 25|ESEA-I 25]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|botmode}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
|description2 = After the departure of [[Nursey]] and [[Freestate]], [[b4nny]] moved back to the scout role, leaving [[botmode]] (originally [[garbuglio]] at the start of the season) to take over the pocket role. Froyo veteran [[shade]] also returned.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 24|ESEA-I 24]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|hassassin}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
|description2 = Former Pocket [[paddie]] left the team after the successful [[Esports Arena Rewind 2017|Rewind LAN 2017]]. His explanation is [http://www.teamfortress.tv/39150/paddie-leaves-froyotech here].&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Esports Arena Rewind 2017/Invite|Rewind LAN 2017]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|ca|paddie}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|hassassin}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
|description2 = Medic [[shade]] stepped down from the team, taking a break as described in a video by [[b4nny]], and was replaced by [[Nursey]].&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[FACEIT 6v6 Opening Tournament]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|ca|paddie}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|hassassin}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
|description2 = Medic [[shade]] was unavailable during the [[FACEIT 6v6 Opening Tournament]] and was replaced by [[Nursey]], formerly of [[EVL Gaming]]. The team placed first, not conceding any maps during the entire competition. &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 23|ESEA-I 23]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|ca|paddie}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|hassassin}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
| description2 = Following [[i58]], [[Muma]], [[TLR]] left the team while medic [[phorofor]] was cut, making space for froyotech veterans [[blaze]] and [[shade]]. Newcomer [[hassassin]] also joined the team, having played with [[shade]] on [[FROYO BLACK]] the previous season.&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/36107/froyotech-adjusts-roster-after-insomnia58 froyotech adjusts roster after Insomnia58]&amp;lt;/ref&amp;gt; During the season [[paddie]] and [[b4nny]] occasionally swapped roles.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 22|ESEA-I S22]] / [[Insomnia58|i58]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|us|TLR}}&lt;br /&gt;
| roamer = {{Player link|ca|paddie}}&lt;br /&gt;
| demoman = {{Player link|us|Muma}}&lt;br /&gt;
| medic = {{Player link|us|phorofor}}&lt;br /&gt;
| description2 = Veteran [[blaze]] was initially going to play for the team, but left as he was unable to attend i58. Legendary player [[TLR]] came out of retirement to play pocket. The addition of TLR also prompted [[paddie]] to abdicate the role of pocket and move back to his [[ESEA Season 21/Invite|ESEA-I S21]] position on roamer.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 21|ESEA-I S21]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|clockwork}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|paddie}}&lt;br /&gt;
| demoman = {{Player link|us|Muma}}&lt;br /&gt;
| medic = {{Player link|us|ninjanick}}&lt;br /&gt;
| description2 = After the previous rostered players lost interest in playing, b4nny took over most of [[Strawberry Mangoes]]. [[Decimate]] had planned to play, however he left and was replaced by [[clockwork]]. [[Corsa]] was also initially on the roster, however he was later kicked. His position as scout was taken by Freestate, whose role as medic was picked up by [[ninjanick]], formerly of [[Team SoloUber]].&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/31841/ corsa out, ninjanick in for froyotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 20|ESEA-I S20]] / [[Insomnia55|i55]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|ash}}&lt;br /&gt;
| scout2 = {{Player link|us|clockwork}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|us|duwatna}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ESEA-I Season 19|ESEA-I S19]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|clockwork}}&lt;br /&gt;
| pocket = {{Player link|us|ash}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|us|duwatna}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
| description2 = froyotech's roster for [[ESEA-I Season 19]] Towards the end of the season, [[serv0]] from [[The Grime]] filled in for [[lansky]], but was later replaced by ash from [[Street Hoops eSports]].&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 17|ESEA-I S17]] / [[Insomnia52|i52]] / [[ESEA-I Season 18|ESEA-I S18]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|clockwork}}&lt;br /&gt;
| pocket = {{Player link|us|lansky}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|us|duwatna}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
| description2 = After the departure of [[dummy]], the team picked up [[duwatna]] from [[Street Hoops eSports]] on demoman, swapping [[b4nny]] back to scout.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 16|ESEA-I S16]] / [[TeamFortress.TV Invitational|TFTV Invitational]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|clockwork}}&lt;br /&gt;
| scout2 = {{Player link|us|dummy}}&lt;br /&gt;
| pocket = {{Player link|us|lansky}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|us|b4nny}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
| description2 = The team's roster for [[ESEA-I Season 16]]. The team initially played with [[Ruwin]], formerly of [[Classic Mixup]], but later replaced him with [[lansky]] due to his incompatible playstyle. [[dummy]] was also swapped with [[b4nny]] later in the season, leaving him on scout.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
==Roster Changes==&lt;br /&gt;
&lt;br /&gt;
===Former===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!ID !! Role !! !!Join Date !!Leave Date !!New Team&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[sighguy]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 09-26-2017  || 12-30-2017 || {{team/Running with Scizors}} &amp;lt;ref&amp;gt;[https://twitter.com/4G_b4nny/status/947261725396496384 b4nny's Twitter announcement]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[botmode]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 06-25-2016  || 09-26-2017 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/43742/ froyotech says goodbye to botmode, acquires sigh]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[garbuglio]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 05-19-2017  || 06-25-2017 || {{team/SVIFT NA}} &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/42070/ froyotech swaps out garbuglio for botmode]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[Freestate]] || [[Scout]] || {{LeagueIconSmall/esea}} || 01-10-2016  || 05-30-2017 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/41053/ Freestate leaves froyotech, retires from TF2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[Nursey]] || [[Medic]] || {{LeagueIconSmall/esea}} || 11-17-2016  || 05-10-2017 || {{team/EVL Gaming}} &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/41324 Nursey leaves froyotech, joins EVL Gaming]/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|ca}} || [[paddie]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 01-10-2016  || 01-13-2017 || {{team/EVL Gaming}} &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/39150/ paddie leaves froyotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[TLR]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 07-08-2016 || 09-06-2016 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/36107/ froyotech adjusts roster after Insomnia58]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[phorofor]] || [[Medic]] || {{LeagueIconSmall/esea}} || 06-15-2016  || 09-03-2016 || {{team/nutting 2 lose}} &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/36107/ froyotech adjusts roster after Insomnia58]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[Muma]] || [[Demoman]] || {{LeagueIconSmall/esea}} || 01-10-2016 || 09-06-2016 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/36107/ froyotech adjusts roster after Insomnia58]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[ninjanick]] || [[Medic]] || {{LeagueIconSmall/esea}} || 02-22-2016 || 06-17-2016 || Inactive&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[clockwork]] || [[Scout]] || {{LeagueIconSmall/esea}} || 02-24-2014 || 05-03-2016 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/33414/ clockwork retires, blaze returns to froyotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[Decimate]] || [[Scout]]/[[Sub]] || {{LeagueIconSmall/esea}} || 01-18-2016 || 02-22-2016 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/31417/ Decimate steps down from froyotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[duwatna]] || [[Demoman]] || {{LeagueIconSmall/esea}} || 07-12-2014  || 11-24-2015 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/30092/ froyotech loses duwatna]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[ash]] || [[Scout]] || {{LeagueIconSmall/esea}} || 06-23-2015 || 11-24-2015 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/30088/ ash leaves froyotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[lansky]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 04-02-2014  || 06-23-2015 || Inactive&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[dummy]] || [[Demoman]] || {{LeagueIconSmall/esea}} ||02-24-2014 ||07-16-2014 || Inactive&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[ruwin]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 03-02-2014  || 04-01-2014 || Inactive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=froyotech}}&lt;br /&gt;
&lt;br /&gt;
== Fragvideos ==&lt;br /&gt;
* {{ExternalMediaLink  |date=2015-07-31  |link=https://www.youtube.com/watch?v=78UEnPwt4C4|title=Pre-i55 Hype Video - Team Froyotech |by={{Player link|dk|Beater}} |of=  |event=  |event-link= |language= |translation= }}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
ESEAS16LAN froyotech.jpg|froyotech at [[ESEA-I Season 16|ESEA-I S16]] LAN.&amp;lt;br /&amp;gt;From left to right: [[Lansky]], [[-blaze]], [[Clockwork]], [[dummy]], [[b4nny]], [[Shade]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
i52 froyotech.jpg|froyotech at [[i52]].&amp;lt;br /&amp;gt;From left to right: [[-blaze]], [[duwatna]], [[Shade]], [[b4nny]], [[Lansky]], [[Clockwork]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
i58 froyotech.jpg|froyotech at [[i58]].&amp;lt;br /&amp;gt;From left to right: [[paddie]], [[Freestate]], [[TLR]], [[b4nny]], [[Muma]], [[Phorofor]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
ESA17 froyotech.JPG|froyotech at [[Esports Arena Rewind 2017]].&amp;lt;br /&amp;gt;From left to right: [[-blaze]], [[Freestate]], [[paddie]], [[Hassassin]], [[Nursey]], [[b4nny]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* clockwork worked at a frozen yogurt shop, and suggested the name &amp;quot;froyotech&amp;quot; for the new Season 16 Invite team. The name stuck.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Froyotech&amp;diff=69714</id>
		<title>Froyotech</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Froyotech&amp;diff=69714"/>
		<updated>2024-12-05T20:12:02Z</updated>

		<summary type="html">&lt;p&gt;74.126.133.36: /* RGL Traditional Sixes Season 16 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TabsHeader&lt;br /&gt;
|name1=Overview |link1=froyotech&lt;br /&gt;
|name2=Results |link2=froyotech/Results&lt;br /&gt;
|This=1&lt;br /&gt;
}}&lt;br /&gt;
{{DISPLAYTITLE:froyotech}}&lt;br /&gt;
{{NewInfobox Team&lt;br /&gt;
|name=froyotech&lt;br /&gt;
|image=Froyotech.jpeg&lt;br /&gt;
|tcimage=Froyotech Logo2.png&lt;br /&gt;
|caption=&lt;br /&gt;
|tag=FROYO&lt;br /&gt;
|location=North America&lt;br /&gt;
|location2=&lt;br /&gt;
|captain=[[b4nny]]&lt;br /&gt;
|sponsor=[http://mannco.store/ Mannco.store]&lt;br /&gt;
|earnings=$69,924.63&lt;br /&gt;
|gamemode=6v6&lt;br /&gt;
|website=&lt;br /&gt;
|website2=&lt;br /&gt;
|etf2l=&lt;br /&gt;
|ozfortress=&lt;br /&gt;
|esea=69987&lt;br /&gt;
|etf2lold=&lt;br /&gt;
|ozfortressold=&lt;br /&gt;
|eseaold=&lt;br /&gt;
|etf2lold2=&lt;br /&gt;
|ozfortressold2=&lt;br /&gt;
|eseaold2=&lt;br /&gt;
|twitter=froyotech&lt;br /&gt;
|steam=&lt;br /&gt;
|facebook=&lt;br /&gt;
|vk=&lt;br /&gt;
|youtube=&lt;br /&gt;
|gplus=&lt;br /&gt;
|twitch=&lt;br /&gt;
|stream=&lt;br /&gt;
|fanclub=&lt;br /&gt;
|achievements=&lt;br /&gt;
|1stplace={{LeagueIconSmall|cevo|link=CEVO-P Season 5|name=CEVO-P Season 5}} &lt;br /&gt;
|2ndplace=&lt;br /&gt;
|3rdplace=&lt;br /&gt;
|4thplace=&lt;br /&gt;
|created=2014-03-04&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
'''froyotech''' is a [[RGL]] Invite 6s team founded in [[ESEA-I Season 16|ESEA Season 16]] in early 2014, and is considered one of the best teams of all time. It had consisted of the core of the [[High Rollers Gaming|HRG]] team from Seasons [[ESEA-I Season 13|S13]] and [[ESEA-I Season 14|S14]] as well as [[iT]] from [[ESEA-I Season 15|S15]]. After their victory at [[Insomnia52|i52]], they were widely regarded as the best team in the world, especially due to their subsequent victories in [[ESEA-I Season 17]], [[ESEA-I Season 18]] and [[ESEA-I Season 19]]. In August 2015, froyotech won the TF2 Tournament at [[Insomnia55|i55]] after a Grand Final match against [[nerdRage.tf2]], cementing a second victory in a row at the Insomnia Summer LAN. The team initially disbanded on Nov 24, 2015 due to players' loss of interest in the game as well as a Lower Bracket Final loss to [[TSU]] in [[ESEA-I Season 20]].&lt;br /&gt;
&lt;br /&gt;
froyotech later reformed with members from Strawberry Mangos and later [[clockwork]] rejoining the team. This version of the team won [[ESEA Season 21/Invite|Season 21]]; in their first season as a roster. Due to [[clockwork]] and [[ninjanick]]'s departure for ''Overwatch'', [[Classic Mixup]]'s [[TLR]] and [[-bird noises-]]'s [[phorofor]] joined the roster in preparation for [[i58]], which would go on to win [[ESEA Season 22/Invite|Season 22]]. [[i58]] was the first time in froyotech's history that they failed to make the Grand Final at an Insomnia LAN event, finishing in 3rd place behind [[Full Tilt]] and [[Crowns eSports Club]]. However following some more roster changes, the team managed to win the next 9 ESEA seasons, as well as the American [[Esports_Arena_Rewind_2017|Rewind LAN 2017]], [[Esports_Arena_Rewind_2017|Rewind LAN 2018]] and the [[Insomnia63]] after beating European Team [[Se7en]] in the Grand Finals. The team chose not to attend the [[i65]] LAN in order to focus on the upcoming [[RGL]] 6v6 league that would replace the [[ESEA]] league. Since [[ESEA-I Season 24]] the core of the team has consisted of [[b4nny]], [[arekk]], and [[habib]]. Between winning 6 international LANs, 15 ESEA championships, and 4 RGL championships, froyotech has proven themselves as one of the best Team Fortress 2 teams of all time.&lt;br /&gt;
&lt;br /&gt;
==Rosters==&lt;br /&gt;
=== [[RGL Traditional Sixes Season 16]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|ca|Big Pussy}}&lt;br /&gt;
| scout2 = {{Player link|us|logan}}&lt;br /&gt;
| pocket = {{Player link|ca|paddie}}&lt;br /&gt;
| roamer = {{Player link|us|laz}}&lt;br /&gt;
| demoman = {{Player link|us|b4nny}}&lt;br /&gt;
| medic = {{Player link|us|hubida}}&lt;br /&gt;
|description2 = Flank scout [[yight]] left the team mid season, [[logan]] comes in.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 15]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|gungon}}&lt;br /&gt;
| scout2 = {{Player link|us|yight}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|saxophone}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|hubida}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 14]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|gungon}}&lt;br /&gt;
| scout2 = {{Player link|us|KJKUOD}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|saxophone}}&lt;br /&gt;
| demoman = {{Player link|us|logan}}&lt;br /&gt;
| medic = {{Player link|us|hubida}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 13]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|ca|habib}}&lt;br /&gt;
| pocket = {{Player link|us|mirrorman}}&lt;br /&gt;
| roamer = {{Player link|us|donovin}}&lt;br /&gt;
| demoman = {{Player link|us|b4nny}}&lt;br /&gt;
| medic = {{Player link|us|jimmy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Localhost The Block LAN 2023]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|highfive}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|us|donovin}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 12]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| scout2 = {{Player link|us|highfive}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|us|donovin}}&lt;br /&gt;
| demoman = {{Player link|us|logan}}&lt;br /&gt;
| medic = {{Player link|ca|zilly}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 11]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|yumyum}}&lt;br /&gt;
| scout2 = {{Player link|us|sandblast}}&lt;br /&gt;
| pocket = {{Player link|us|mirrorman}}&lt;br /&gt;
| roamer = {{Player link|us|donovin}}&lt;br /&gt;
| demoman = {{Player link|us|b4nny}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 10]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|yumyum}}&lt;br /&gt;
| pocket = {{Player link|us|cin}}&lt;br /&gt;
| roamer = {{Player link|us|donovin}}&lt;br /&gt;
| demoman = {{Player link|us|ether}}&lt;br /&gt;
| medic = {{Player link|us|hubida}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[i69]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|ca|paddie}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 9]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|us|marmaloo}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Localhost The Block LAN 2022]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| pocket = {{Player link|us|marmaloo}}&lt;br /&gt;
| roamer = {{Player link|us|mirrorman}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 8]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| pocket = {{Player link|us|mirrorman}}&lt;br /&gt;
| roamer = {{Player link|us|marmaloo}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Localhost Fullerton LAN 2022]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| pocket = {{Player link|us|marmaloo}}&lt;br /&gt;
| roamer = {{Player link|us|mirrorman}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 7]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|slemnish}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|us|mirrorman}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|meyy}}&lt;br /&gt;
|description2 = Roamer soldier [[blaze]] and medic [[skeez]] left the team after [[RGL Traditional Sixes Season 6|Season 6]], [[jayhyunpae]] returned to fill the pocket soldier role, switching [[mirrorman]] to fill the empty roamer role and [[meyy]] take the empty medic spot.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 6]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|slemnish}}&lt;br /&gt;
| pocket = {{Player link|us|mirrorman}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|skeez}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 5]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|slemnish}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|skeez}}&lt;br /&gt;
|description2 = Pocket soldier [[jayhyunpae]] left the team after [[RGL Traditional Sixes Season 4|Season 4]], he was replaced by [[b4nny]] switching to the role and [[slemnish]] taking the empty scout spot.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 4]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|skeez}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 3]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|jayhyunpae}}&lt;br /&gt;
| roamer = {{Player link|ca|paddie}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|skeez}}&lt;br /&gt;
|description2 = [[yomps]] left froyotech mid-season to join Dorsia. Subsequently, [[jayhyunpae]] took the role of Pocket.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 2]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|paddie}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|cookiejake}} &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[RGL Traditional Sixes Season 1]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
|description2 = [[Nursey]] was accused of inappropriate relations with minors and was expelled from the league. [[shade]] came in for playoffs to fill her spot. &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 31|ESEA-I 31]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 30|ESEA-I 30]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
|description2 = [[aim]] was cut and replaced with [[yomps]] &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/50732 froyotech adjust their aim back to yomps]&amp;lt;/ref&amp;gt; after winning last season.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 29|ESEA-I 29]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|aim}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
|description2 = [[shade]] and [[yomps]] leave to join FROYOBLACK &amp;lt;ref&amp;gt;https://www.teamfortress.tv/49453 froyo black comes to light&amp;lt;/ref&amp;gt; and are replaced with [[Nursey]] and [[aim]] &amp;lt;ref&amp;gt;https://www.teamfortress.tv/49449 froyotech ascends with aim, nursey&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[i63]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|us|garbuglio}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|cookiejake}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I 28]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 27|ESEA-I 27]] / [[Rewind II]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|yomps}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
|description2 = Pocket [[sighguy]] was cut and b4nny temporarily moved to the pocket role to accommodate former [[Ascent]] scout [[yomps]].&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/45489 froyotech parts ways with sigh, acquires yomps]&amp;lt;/ref&amp;gt; However, in preseason, this roster proved to be less effective, resulting in yomps moving to the pocket role and b4nny back to scout.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Esport United Community Rumble]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|ca|paddie}}&lt;br /&gt;
| roamer = {{Player link|us|garbuglio}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|bear}}&lt;br /&gt;
|description2 =&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 26/Invite|ESEA-I 26]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|sigh}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
|description2 = Former pocket [[botmode]] left to pursue Quake Champions, leaving [[sigh]] to replace him.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 25|ESEA-I 25]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|b4nny}}&lt;br /&gt;
| pocket = {{Player link|us|botmode}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|habib}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
|description2 = After the departure of [[Nursey]] and [[Freestate]], [[b4nny]] moved back to the scout role, leaving [[botmode]] (originally [[garbuglio]] at the start of the season) to take over the pocket role. Froyo veteran [[shade]] also returned.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 24|ESEA-I 24]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|arekk}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|hassassin}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
|description2 = Former Pocket [[paddie]] left the team after the successful [[Esports Arena Rewind 2017|Rewind LAN 2017]]. His explanation is [http://www.teamfortress.tv/39150/paddie-leaves-froyotech here].&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[Esports Arena Rewind 2017/Invite|Rewind LAN 2017]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|ca|paddie}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|hassassin}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
|description2 = Medic [[shade]] stepped down from the team, taking a break as described in a video by [[b4nny]], and was replaced by [[Nursey]].&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[FACEIT 6v6 Opening Tournament]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|ca|paddie}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|hassassin}}&lt;br /&gt;
| medic = {{Player link|us|Nursey}}&lt;br /&gt;
|description2 = Medic [[shade]] was unavailable during the [[FACEIT 6v6 Opening Tournament]] and was replaced by [[Nursey]], formerly of [[EVL Gaming]]. The team placed first, not conceding any maps during the entire competition. &lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 23|ESEA-I 23]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|ca|paddie}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|ca|hassassin}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
| description2 = Following [[i58]], [[Muma]], [[TLR]] left the team while medic [[phorofor]] was cut, making space for froyotech veterans [[blaze]] and [[shade]]. Newcomer [[hassassin]] also joined the team, having played with [[shade]] on [[FROYO BLACK]] the previous season.&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/36107/froyotech-adjusts-roster-after-insomnia58 froyotech adjusts roster after Insomnia58]&amp;lt;/ref&amp;gt; During the season [[paddie]] and [[b4nny]] occasionally swapped roles.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 22|ESEA-I S22]] / [[Insomnia58|i58]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|us|TLR}}&lt;br /&gt;
| roamer = {{Player link|ca|paddie}}&lt;br /&gt;
| demoman = {{Player link|us|Muma}}&lt;br /&gt;
| medic = {{Player link|us|phorofor}}&lt;br /&gt;
| description2 = Veteran [[blaze]] was initially going to play for the team, but left as he was unable to attend i58. Legendary player [[TLR]] came out of retirement to play pocket. The addition of TLR also prompted [[paddie]] to abdicate the role of pocket and move back to his [[ESEA Season 21/Invite|ESEA-I S21]] position on roamer.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 21|ESEA-I S21]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|clockwork}}&lt;br /&gt;
| scout2 = {{Player link|us|Freestate}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|paddie}}&lt;br /&gt;
| demoman = {{Player link|us|Muma}}&lt;br /&gt;
| medic = {{Player link|us|ninjanick}}&lt;br /&gt;
| description2 = After the previous rostered players lost interest in playing, b4nny took over most of [[Strawberry Mangoes]]. [[Decimate]] had planned to play, however he left and was replaced by [[clockwork]]. [[Corsa]] was also initially on the roster, however he was later kicked. His position as scout was taken by Freestate, whose role as medic was picked up by [[ninjanick]], formerly of [[Team SoloUber]].&amp;lt;ref&amp;gt;[http://www.teamfortress.tv/31841/ corsa out, ninjanick in for froyotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 20|ESEA-I S20]] / [[Insomnia55|i55]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|ash}}&lt;br /&gt;
| scout2 = {{Player link|us|clockwork}}&lt;br /&gt;
| pocket = {{Player link|us|b4nny}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|us|duwatna}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
| description2 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
=== [[ESEA-I Season 19|ESEA-I S19]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|clockwork}}&lt;br /&gt;
| pocket = {{Player link|us|ash}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|us|duwatna}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
| description2 = froyotech's roster for [[ESEA-I Season 19]] Towards the end of the season, [[serv0]] from [[The Grime]] filled in for [[lansky]], but was later replaced by ash from [[Street Hoops eSports]].&lt;br /&gt;
}}&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 17|ESEA-I S17]] / [[Insomnia52|i52]] / [[ESEA-I Season 18|ESEA-I S18]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|b4nny}}&lt;br /&gt;
| scout2 = {{Player link|us|clockwork}}&lt;br /&gt;
| pocket = {{Player link|us|lansky}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|us|duwatna}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
| description2 = After the departure of [[dummy]], the team picked up [[duwatna]] from [[Street Hoops eSports]] on demoman, swapping [[b4nny]] back to scout.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Box|break|padding=2em}}&lt;br /&gt;
&lt;br /&gt;
=== [[ESEA-I Season 16|ESEA-I S16]] / [[TeamFortress.TV Invitational|TFTV Invitational]] ===&lt;br /&gt;
{{6s team roster&lt;br /&gt;
| scout1 = {{Player link|us|clockwork}}&lt;br /&gt;
| scout2 = {{Player link|us|dummy}}&lt;br /&gt;
| pocket = {{Player link|us|lansky}}&lt;br /&gt;
| roamer = {{Player link|ca|blaze}}&lt;br /&gt;
| demoman = {{Player link|us|b4nny}}&lt;br /&gt;
| medic = {{Player link|us|shade}}&lt;br /&gt;
| description2 = The team's roster for [[ESEA-I Season 16]]. The team initially played with [[Ruwin]], formerly of [[Classic Mixup]], but later replaced him with [[lansky]] due to his incompatible playstyle. [[dummy]] was also swapped with [[b4nny]] later in the season, leaving him on scout.&lt;br /&gt;
}}&lt;br /&gt;
{{Box|end}}&lt;br /&gt;
&lt;br /&gt;
==Roster Changes==&lt;br /&gt;
&lt;br /&gt;
===Former===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!ID !! Role !! !!Join Date !!Leave Date !!New Team&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[sighguy]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 09-26-2017  || 12-30-2017 || {{team/Running with Scizors}} &amp;lt;ref&amp;gt;[https://twitter.com/4G_b4nny/status/947261725396496384 b4nny's Twitter announcement]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[botmode]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 06-25-2016  || 09-26-2017 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/43742/ froyotech says goodbye to botmode, acquires sigh]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[garbuglio]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 05-19-2017  || 06-25-2017 || {{team/SVIFT NA}} &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/42070/ froyotech swaps out garbuglio for botmode]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[Freestate]] || [[Scout]] || {{LeagueIconSmall/esea}} || 01-10-2016  || 05-30-2017 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/41053/ Freestate leaves froyotech, retires from TF2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[Nursey]] || [[Medic]] || {{LeagueIconSmall/esea}} || 11-17-2016  || 05-10-2017 || {{team/EVL Gaming}} &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/41324 Nursey leaves froyotech, joins EVL Gaming]/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|ca}} || [[paddie]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 01-10-2016  || 01-13-2017 || {{team/EVL Gaming}} &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/39150/ paddie leaves froyotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[TLR]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 07-08-2016 || 09-06-2016 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/36107/ froyotech adjusts roster after Insomnia58]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[phorofor]] || [[Medic]] || {{LeagueIconSmall/esea}} || 06-15-2016  || 09-03-2016 || {{team/nutting 2 lose}} &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/36107/ froyotech adjusts roster after Insomnia58]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[Muma]] || [[Demoman]] || {{LeagueIconSmall/esea}} || 01-10-2016 || 09-06-2016 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/36107/ froyotech adjusts roster after Insomnia58]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[ninjanick]] || [[Medic]] || {{LeagueIconSmall/esea}} || 02-22-2016 || 06-17-2016 || Inactive&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[clockwork]] || [[Scout]] || {{LeagueIconSmall/esea}} || 02-24-2014 || 05-03-2016 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/33414/ clockwork retires, blaze returns to froyotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[Decimate]] || [[Scout]]/[[Sub]] || {{LeagueIconSmall/esea}} || 01-18-2016 || 02-22-2016 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/31417/ Decimate steps down from froyotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[duwatna]] || [[Demoman]] || {{LeagueIconSmall/esea}} || 07-12-2014  || 11-24-2015 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/30092/ froyotech loses duwatna]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[ash]] || [[Scout]] || {{LeagueIconSmall/esea}} || 06-23-2015 || 11-24-2015 || Inactive &amp;lt;ref&amp;gt;[http://www.teamfortress.tv/30088/ ash leaves froyotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[lansky]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 04-02-2014  || 06-23-2015 || Inactive&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[dummy]] || [[Demoman]] || {{LeagueIconSmall/esea}} ||02-24-2014 ||07-16-2014 || Inactive&lt;br /&gt;
|-&lt;br /&gt;
| {{flag|us}} || [[ruwin]] || [[Pocket]] || {{LeagueIconSmall/esea}} || 03-02-2014  || 04-01-2014 || Inactive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Latest Matches==&lt;br /&gt;
{{Team matches table|team=froyotech}}&lt;br /&gt;
&lt;br /&gt;
== Fragvideos ==&lt;br /&gt;
* {{ExternalMediaLink  |date=2015-07-31  |link=https://www.youtube.com/watch?v=78UEnPwt4C4|title=Pre-i55 Hype Video - Team Froyotech |by={{Player link|dk|Beater}} |of=  |event=  |event-link= |language= |translation= }}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
ESEAS16LAN froyotech.jpg|froyotech at [[ESEA-I Season 16|ESEA-I S16]] LAN.&amp;lt;br /&amp;gt;From left to right: [[Lansky]], [[-blaze]], [[Clockwork]], [[dummy]], [[b4nny]], [[Shade]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
i52 froyotech.jpg|froyotech at [[i52]].&amp;lt;br /&amp;gt;From left to right: [[-blaze]], [[duwatna]], [[Shade]], [[b4nny]], [[Lansky]], [[Clockwork]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
i58 froyotech.jpg|froyotech at [[i58]].&amp;lt;br /&amp;gt;From left to right: [[paddie]], [[Freestate]], [[TLR]], [[b4nny]], [[Muma]], [[Phorofor]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
ESA17 froyotech.JPG|froyotech at [[Esports Arena Rewind 2017]].&amp;lt;br /&amp;gt;From left to right: [[-blaze]], [[Freestate]], [[paddie]], [[Hassassin]], [[Nursey]], [[b4nny]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* clockwork worked at a frozen yogurt shop, and suggested the name &amp;quot;froyotech&amp;quot; for the new Season 16 Invite team. The name stuck.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;/div&gt;</summary>
		<author><name>74.126.133.36</name></author>
		
	</entry>
</feed>