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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=67.248.121.45</id>
	<title>comp.tf - User contributions [en]</title>
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	<updated>2026-05-05T18:29:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://comp.tf/index.php?title=6v6&amp;diff=936</id>
		<title>6v6</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=6v6&amp;diff=936"/>
		<updated>2013-07-01T21:56:22Z</updated>

		<summary type="html">&lt;p&gt;67.248.121.45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''The contents of [[Standard 6v6]] should be merged with the information here.'''''&lt;br /&gt;
&lt;br /&gt;
== 6v6 Competitive Format ==&lt;br /&gt;
6v6 is a competitive format commonly called '6s' by the community. &lt;br /&gt;
&lt;br /&gt;
In 6v6, the classes are limited in order to create a balanced game environment and to promote exciting gameplay by reducing stalemates. Each class is limited to a maximum of two, except the [[Demoman]], [[Medic]], [[Engineer]] (do note, the Engineer has a limit of two in [[ETF2L]]), and [[Heavy]], which are all limited to a maximum of one. The standard line-up for 6v6 teams (referred to as cookie-cutter) is:&lt;br /&gt;
&lt;br /&gt;
- 2x [[Soldier]] (Pocket Soldier, Roaming Soldier)&lt;br /&gt;
&lt;br /&gt;
- 2x [[Scout]]&lt;br /&gt;
&lt;br /&gt;
- 1x [[Demoman]]&lt;br /&gt;
&lt;br /&gt;
- 1x [[Medic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In some cases, a utility class is needed in order to create an advantage for your team or help defend a control point. A scout or roaming soldier generally switches, which allows classes such as [[Sniper]], [[Spy]], [[Engineer]], [[Heavy]], or [[Pyro]] to be utilized.&lt;br /&gt;
&lt;br /&gt;
The most competitive 6v6 leagues are ESEA and ETF2L. ESEA is a paid league and features three separate divisions of play.&lt;br /&gt;
&lt;br /&gt;
[[Open]]&lt;br /&gt;
&lt;br /&gt;
[[Intermediate]]&lt;br /&gt;
&lt;br /&gt;
[[Invite]]&lt;br /&gt;
&lt;br /&gt;
ETF2L is free and has seven: Divisions 6-1 and the Premiership Division.&lt;br /&gt;
&lt;br /&gt;
The Invite division is considered the highest level of North American 6v6 gameplay and features a championship event at the end of every season, called the ESEA LAN Finals. The top four teams in Invite fly out to Dallas, TX to compete every season. ETF2L's Premiership Division is considered the highest level of European 6v6 gameplay and has an online playoff event at the end of each season which four teams take part in, it does not have an official LAN event. Videos of past championships and playoffs can be found at the ''TeamfortressTV youtube channel''.  [http://youtube.com/teamfortresstv]&lt;br /&gt;
&lt;br /&gt;
== Game Modes ==&lt;br /&gt;
In 6v6, there are three different map types currently being played. &lt;br /&gt;
&lt;br /&gt;
The most common is [[5cp]], or &amp;quot;5 Control Point&amp;quot;, which requires a team to control all five control points in a map in order to win the round. &lt;br /&gt;
&lt;br /&gt;
[[koth]], or &amp;quot;King of the Hill&amp;quot;, is a game mode where teams fight for control of one central control point in a race against the clock.&lt;br /&gt;
&lt;br /&gt;
[[ad]], or &amp;quot;Attack/Defense&amp;quot;, uses a stopwatch to time the attacking team in trying to capture all of the defending team's control points. The defending team then switches to the attacking team and tries to beat the opposing team's time.&lt;br /&gt;
&lt;br /&gt;
== 6v6 leagues ==&lt;br /&gt;
&lt;br /&gt;
'''International''':&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://play.esea.net ESEA]&lt;br /&gt;
&lt;br /&gt;
[http://www.ugcleague.com UGC]&lt;br /&gt;
&lt;br /&gt;
[http://www.playigl.com IGL]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Europe''':&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://tf2.wireplay.co.uk/ Wireplay]&lt;br /&gt;
&lt;br /&gt;
[http://www.etf2l.org ETF2L]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Oceania''':&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://ozfortress.com Ozfortress]&lt;br /&gt;
&lt;br /&gt;
[http://atf2l.org ATF2L]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Russia''':&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://http://tf2l.org/ TF2L]&lt;br /&gt;
&lt;br /&gt;
== 6v6 Pugs ==&lt;br /&gt;
&lt;br /&gt;
There are different places where you can play pick up games in the 6v6 format, all adapted to different skill level.&lt;br /&gt;
&lt;br /&gt;
- [http://www.tf2lobby.com TF2 Lobby]&lt;br /&gt;
&lt;br /&gt;
- [http://atf2.org ATF2.ORG] - A way to access to different IRC channels, like #tf2mix (for beginners), and #tf2.pug.na (for higher level players)&lt;br /&gt;
&lt;br /&gt;
- ESEA Open Pugs (reserved to people that are in the ESEA-Open league)&lt;br /&gt;
&lt;br /&gt;
- Power Pugs (an in-house pug group for low-mid ESEA-Open players)&lt;br /&gt;
&lt;br /&gt;
- ESEA Invite Pugs (reserved to people that are in the ESEA-Invite league)&lt;br /&gt;
&lt;br /&gt;
- [http://www.tf2pickup.net TF2 Pickup] (European TF2 pug system)&lt;/div&gt;</summary>
		<author><name>67.248.121.45</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Spy&amp;diff=115</id>
		<title>Spy</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Spy&amp;diff=115"/>
		<updated>2013-06-30T23:02:29Z</updated>

		<summary type="html">&lt;p&gt;67.248.121.45: /* Spy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&lt;br /&gt;
== Spy ==&lt;br /&gt;
'''&lt;br /&gt;
The spy is a suave backstabbing rogue that has the ability to one-shot any class in the game with their knife.  Spies are valued in that they can get important [[picks]] through the manipulation and deception of the enemy team.  The spy arguably has the worst direct combat ability, as it is solely designed to only get one or two kills at a time.  As a pick class, the spy will usually target the enemy [[Demoman]], [[Heavy]] or [[Medic]] and either get the Medic to pop his uber or to drop his uber. Spy is capable of incapacitating and destroying the [[Engineer]]'s buildings.&lt;br /&gt;
&lt;br /&gt;
==In 6v6==&lt;br /&gt;
''Main Article: [[Spy (6v6)]]''&lt;br /&gt;
&lt;br /&gt;
In the sixes format, the Spy is considered an [[offclass]].  It is most often run when one team has a disadvantage and they need to try and create an advantage (usually through dropping the enemy Medic's uber).&lt;br /&gt;
&lt;br /&gt;
==In Highlander==&lt;br /&gt;
''Main Article: [[Spy (Highlander)]]'' &lt;br /&gt;
&lt;br /&gt;
In highlander, the spy has the same role: it is often used to pick the enemy Medic, Heavy, Demoman, or other picks most valuable at certain moments (most often the [[Engineer]]).  As there is a full-time Spy in highlander, it is often considered harder as the enemy team has a full-time [[Pyro]] and is [[spychecking]] more often, leaving the Spy with less opportunities for picks.&lt;/div&gt;</summary>
		<author><name>67.248.121.45</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=6v6&amp;diff=106</id>
		<title>6v6</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=6v6&amp;diff=106"/>
		<updated>2013-06-30T23:00:47Z</updated>

		<summary type="html">&lt;p&gt;67.248.121.45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please merge&amp;amp;redirect -&amp;gt; [[Standard 6v6]]&lt;br /&gt;
&lt;br /&gt;
== Primary Classes ==&lt;br /&gt;
&lt;br /&gt;
[[Scout (6v6)]]&lt;br /&gt;
&lt;br /&gt;
[[Soldier (6v6)]]&lt;br /&gt;
&lt;br /&gt;
[[Demoman (6v6)]]&lt;br /&gt;
&lt;br /&gt;
[[Medic (6v6)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Offclasses ==&lt;br /&gt;
&lt;br /&gt;
[[Sniper (6v6)]]&lt;br /&gt;
&lt;br /&gt;
[[Pyro (6v6)]]&lt;br /&gt;
&lt;br /&gt;
[[Heavy (6v6)]]&lt;br /&gt;
&lt;br /&gt;
[[Engineer (6v6)]]&lt;br /&gt;
&lt;br /&gt;
[[Spy (6v6)]]&lt;/div&gt;</summary>
		<author><name>67.248.121.45</name></author>
		
	</entry>
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