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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=66.46.11.98</id>
	<title>comp.tf - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=66.46.11.98"/>
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	<updated>2026-05-05T14:53:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://comp.tf/index.php?title=B4nny&amp;diff=5152</id>
		<title>B4nny</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=B4nny&amp;diff=5152"/>
		<updated>2013-08-23T18:38:15Z</updated>

		<summary type="html">&lt;p&gt;66.46.11.98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player infobox&lt;br /&gt;
| alias = b4nny&lt;br /&gt;
| image = &lt;br /&gt;
| fullname = Grant Vincent&lt;br /&gt;
| age = 20&lt;br /&gt;
| country = USA&lt;br /&gt;
| formats = 6v6&lt;br /&gt;
| class = Demoman&lt;br /&gt;
| currentteam = High Rollers Gaming&lt;br /&gt;
| previousteams = eMazing Gaming, Quantic Gaming, Leviathan Gaming&lt;br /&gt;
| achievements =&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*ESEA Season 14 Invite Champion&lt;br /&gt;
* ESEA Season 13 Invite Champion&lt;br /&gt;
* ESEA Season 12 Invite 2nd Place&lt;br /&gt;
* 2nd Place - Insomnia46 LAN&lt;br /&gt;
* ESEA Season 11 Invite Champion&lt;br /&gt;
* ESEA Season 10 Invite 2nd Place&lt;br /&gt;
* ESEA Season 9 Invite Champion&lt;br /&gt;
* ESEA Season 8 Invite 2nd Place&lt;br /&gt;
* ESEA Season 7 Invite Champion&lt;br /&gt;
* ESEA Season 5 Open Champion&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
| steam = b4nny&lt;br /&gt;
| twitch = b4nny&lt;br /&gt;
| otherlinks = {{ESEA|361802|text}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''b4nny''' is a competitive TF2 player, known for playing [[Demoman]] for the ESEA-I teams [[eMazing Gaming]], [[Leviathan Gaming]] and [[High Rollers Gaming]].&lt;br /&gt;
&lt;br /&gt;
He is widely acknowledged to be one of the best Demoman in the game, on par with the european demoman [[Numlocked]]. Additionally his ability to play all 6s classes at an Invite level has lead to many calling him the best player in the world.&lt;/div&gt;</summary>
		<author><name>66.46.11.98</name></author>
		
	</entry>
	<entry>
		<id>http://comp.tf/index.php?title=Movement&amp;diff=1651</id>
		<title>Movement</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Movement&amp;diff=1651"/>
		<updated>2013-07-03T20:06:20Z</updated>

		<summary type="html">&lt;p&gt;66.46.11.98: word fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Speed == &lt;br /&gt;
Speed is measured using hammer units / sec. The standard is 300 hu/sec, or 100%. This is the speed of the Pyro, Sniper, Engineer, and Spy. Note that speed while moving backwards is 90% of what it would be otherwise, and while crouched it becomes 33% &lt;br /&gt;
=== Scout === &lt;br /&gt;
Default: '''133%''' &lt;br /&gt;
&lt;br /&gt;
Baby Face's Blaster, uncharged: '''87%''' &lt;br /&gt;
&lt;br /&gt;
Baby Face's Blaster, charged: '''172%''' &lt;br /&gt;
&lt;br /&gt;
With Crit-A-Cola effect: '''167%'''&lt;br /&gt;
&lt;br /&gt;
=== Soldier === &lt;br /&gt;
Default: '''80%''' &lt;br /&gt;
&lt;br /&gt;
Escape Plan, 121-160 [[Health]]: '''88%''' &lt;br /&gt;
&lt;br /&gt;
Escape Plan, 81-120 Health: '''96%''' &lt;br /&gt;
&lt;br /&gt;
Escape Plan, 41-80 Health: '''112%''' &lt;br /&gt;
&lt;br /&gt;
Escape Plan, under 40 Health: '''128%''' &lt;br /&gt;
&lt;br /&gt;
=== Pyro === &lt;br /&gt;
Default: 100% &lt;br /&gt;
&lt;br /&gt;
With Gas Jockey's Gear set: '''110%'''&lt;br /&gt;
&lt;br /&gt;
=== Demoman === &lt;br /&gt;
Default: '''93%''' &lt;br /&gt;
&lt;br /&gt;
With Head-Taking Sword equipped and 1 head: '''101%''' &lt;br /&gt;
&lt;br /&gt;
With Head-Taking Sword equipped and 2 heads: '''108%''' &lt;br /&gt;
&lt;br /&gt;
With Head-Taking Sword equipped and 3 heads: '''116%''' &lt;br /&gt;
&lt;br /&gt;
With Head-Taking Sword equipped and 4+ heads: '''123% ''' &lt;br /&gt;
&lt;br /&gt;
With Scotsman's Skullcutter equiped: '''73%''' &lt;br /&gt;
&lt;br /&gt;
Charging with Chargin' Targe or Splendid Screen: '''250%''' &lt;br /&gt;
&lt;br /&gt;
=== Heavy === &lt;br /&gt;
Default: '''77%''' &lt;br /&gt;
&lt;br /&gt;
While Minigun is spun up: '''37%''' &lt;br /&gt;
&lt;br /&gt;
While Brass Beast is spun up: '''15%''' &lt;br /&gt;
&lt;br /&gt;
Wielding Gloves of Running Urgently: '''100%''' &lt;br /&gt;
&lt;br /&gt;
=== Engineer ===&lt;br /&gt;
Default: '''100%'''&lt;br /&gt;
&lt;br /&gt;
While hauling a [[building]]: '''75%'''&lt;br /&gt;
&lt;br /&gt;
=== Medic ===&lt;br /&gt;
Default: '''107%'''&lt;br /&gt;
&lt;br /&gt;
Wielding [[Overdose]] at 100% charge: '''117%'''&lt;br /&gt;
&lt;br /&gt;
Healing a [[Scout]] with Quick-Fix: '''133%'''&lt;br /&gt;
&lt;br /&gt;
=== Sniper ===&lt;br /&gt;
Default: '''100%'''&lt;br /&gt;
&lt;br /&gt;
With a Rifle zoomed in: '''27%'''&lt;br /&gt;
&lt;br /&gt;
With Huntsman drawn: '''53%'''&lt;br /&gt;
&lt;br /&gt;
=== Spy ===&lt;br /&gt;
Default: '''100%'''&lt;br /&gt;
&lt;br /&gt;
Disguised as [[Heavy]]: '''77%'''&lt;br /&gt;
&lt;br /&gt;
Disguised as [[Soldier]]: '''80%'''&lt;br /&gt;
&lt;br /&gt;
Disguised as [[Demoman]]: '''93%'''&lt;br /&gt;
&lt;br /&gt;
All other disguises: '''100%'''&lt;br /&gt;
&lt;br /&gt;
== Other Movement Techniques ==&lt;br /&gt;
&lt;br /&gt;
=== Crouch Jumping ===&lt;br /&gt;
Crouch jumping is the basic technique of pressing crouch while jumping. Crouch Jumping moves the player model an additional hammer unit up, and can allow access to things otherwise inaccessible by basic jumping.&lt;br /&gt;
&lt;br /&gt;
=== Double Jump ===&lt;br /&gt;
When in the air as Scout, pressing jump again gives an additional midair jump. This is useful for manoeuvring around maps or dodging and confusing enemies.&lt;br /&gt;
&lt;br /&gt;
=== Boston Basher Jump ===&lt;br /&gt;
A Scout is able to use the knockback of self damage from the Boston Basher along with his jump in order to increase the height and length of his jump. This is useful for climbing things like the spire on [[cp_badlands|badlands]].&lt;br /&gt;
&lt;br /&gt;
=== Rocket Jump ===&lt;br /&gt;
''Main article: [[Rocket Jumping]]''&lt;br /&gt;
&lt;br /&gt;
Soldiers can shoot a rocket near themselves to achieve height or speed through the air. This can be useful for running towards a battle, obtaining [[height advantage]], attacking players, or fleeing to safety. There are multiple jump techniques to help Soldiers achieve more speed or height. [[Gunboats]] causes Soldiers to take 60% less damage while rocket jumping.&lt;br /&gt;
&lt;br /&gt;
=== Sticky Jump ===&lt;br /&gt;
''Main article: [[Sticky Jumping]]''&lt;br /&gt;
&lt;br /&gt;
Demomen can also detonate a sticky near their feet for a boost. This causes more self-damage than a Soldier's rocket jump, but also provides a bigger boost. A Demoman will sticky jump during a [[rollout]], fleeing, or attacking.&lt;br /&gt;
&lt;br /&gt;
=== Sentry Jump ===&lt;br /&gt;
There are two types of Sentry Jumping; Sentry Rocket Jumping and Bullet Jumping. Using the Wrangler and a level 3 sentry, the [[Engineer]] can shoot his sentry's rockets at his own feet, propelling him into the air like a regular rocket jump.  By quickly switching to a different weapon and rightclicking on his sentry, he can bring the building with him to build in unexpected places. Bullet Jumping can be done with any level sentry, along with mini-sentries. Bullet Jumping is the act of using the knockback from the damage received from sentry bullets to propel the Engineer. Bullet Jumping is useful when running mini-sentries or when a sentry is at level one or two for making short leaps such as onto the roof of [[cp_gravelpit]] B-Point or the balcony of [[koth_arctic]].&lt;br /&gt;
[http://www.youtube.com/watch?v=MgNI36HPTY0 Click here for a video demonstrating sentry jumping]&lt;br /&gt;
&lt;br /&gt;
=== Explosive Surfing ===&lt;br /&gt;
Any class is capable of timing a jump with an enemy's projectile and using it to their advantage. This is a common practice among Medics, who often surf away from damage and to the safety of their team.&lt;br /&gt;
&lt;br /&gt;
One particular example of this: http://youtu.be/2IcWmpkjMKo?t=4m5s&lt;/div&gt;</summary>
		<author><name>66.46.11.98</name></author>
		
	</entry>
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