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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=193.32.126.153</id>
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	<updated>2026-05-05T11:06:59Z</updated>
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	<entry>
		<id>http://comp.tf/index.php?title=Vigil&amp;diff=66423</id>
		<title>Vigil</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Vigil&amp;diff=66423"/>
		<updated>2021-04-30T13:42:00Z</updated>

		<summary type="html">&lt;p&gt;193.32.126.153: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NewInfobox Map&lt;br /&gt;
|name=&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
&lt;br /&gt;
|maptype=pl&lt;br /&gt;
|filename=pl_vigil_rc7&lt;br /&gt;
|version=Release Candidate 7&lt;br /&gt;
|author1=theatreTECHIE&lt;br /&gt;
|author1steam=76561198134226028&lt;br /&gt;
|author2=&lt;br /&gt;
|author2steam=&lt;br /&gt;
|author3=&lt;br /&gt;
|author3steam=&lt;br /&gt;
|released=1 Febuary 2016&lt;br /&gt;
|updated=31 January 2020&lt;br /&gt;
|official=&lt;br /&gt;
&lt;br /&gt;
|gamemode1=Highlander&lt;br /&gt;
|gamemode2=&lt;br /&gt;
|gamemode3=&lt;br /&gt;
|adapted=&lt;br /&gt;
|pro=&lt;br /&gt;
|popularity=&lt;br /&gt;
|lpleague=ugchl&lt;br /&gt;
|lpseason=29&lt;br /&gt;
&lt;br /&gt;
|download=https://dl.serveme.tf/maps/pl_vigil_rc7.bsp&lt;br /&gt;
|workshop=1266210012&lt;br /&gt;
|tf2maps=vigil.27088&lt;br /&gt;
|gamebanana=&lt;br /&gt;
|tftv=36657&lt;br /&gt;
|etf2l=33499&lt;br /&gt;
|ugc=&lt;br /&gt;
|officialwiki=&lt;br /&gt;
|officialwiki2=&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Vigil''' is a single stage, four point [[Payload]] map made by [http://steamcommunity.com/id/theatretechie theatreTECHIE]. It is currently in the rotation for RGL and UGC Highlander.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
{{Vigil/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Callouts ==&lt;br /&gt;
===First Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Defenders' Perspective)&lt;br /&gt;
 | image = Pl_vigil_A_defense.png&lt;br /&gt;
 | area1 = Point | x1=268px | y1=291px&lt;br /&gt;
 | area2 = Choke | x2=413px | y2=153px&lt;br /&gt;
 | area3 = Crest/Hill | x3=524px | y3=106px&lt;br /&gt;
 | area4 = Mines | x4=705px | y4=407px&lt;br /&gt;
 | area5 = Window | x5=411px | y5=91px&lt;br /&gt;
 | area6 = Basement | x6=449px | y6=117px&lt;br /&gt;
 | area7 = Cliffside/Flank | x7=47px | y7=135px&lt;br /&gt;
 | area9 = Dropdown | x9=654px | y9=180px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — First (Attackers' Perspective)&lt;br /&gt;
 | image = Pl vigil A offense.png&lt;br /&gt;
 | area1 = Banana | x1=172px | y1=212px&lt;br /&gt;
 | area2 = Shack | x2=363px | y2=272px&lt;br /&gt;
 | area3 = Truck | x3=498px | y3=239px&lt;br /&gt;
 | area4 = House | x4=735px | y4=281px&lt;br /&gt;
 | area5 = Crest/Hill | x5=329px | y5=105px&lt;br /&gt;
 | area6 = Choke | x6=433px | y6=141px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Second Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Second Point&lt;br /&gt;
 | image = Pl vigil B.png&lt;br /&gt;
 | area1 = Shed | x1=218px | y1=137px&lt;br /&gt;
 | area2 = Roof | x2=137px | y2=382px&lt;br /&gt;
 | area3 = Mines | x3=240px | y3=272px&lt;br /&gt;
 | area4 = Crane/Satellite | x4=596px | y4=261px&lt;br /&gt;
 | area5 = Hill | x5=39px | y5=236px&lt;br /&gt;
 | area6 = Shutter | x6=324px | y6=120px&lt;br /&gt;
 | area7 = BBQ | x7=393px | y7=110px&lt;br /&gt;
 | area8 = Point | x8=470px | y8=224px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Third Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Third&lt;br /&gt;
 | image = Pl vigil C.png&lt;br /&gt;
 | area1 = Point | x1=395px | y1=196px&lt;br /&gt;
 | area2 = Concrete | x2=362px | y2=141px&lt;br /&gt;
 | area3 = Ladder | x3=494px | y3=207px&lt;br /&gt;
 | area4 = Underneath | x4=448px | y4=155px&lt;br /&gt;
 | area5 = Dungeon | x5=238px | y5=225px&lt;br /&gt;
 | area6 = Mop | x6=118px | y6=291px&lt;br /&gt;
 | area7 = Observatory | x7=288px | y7=147px&lt;br /&gt;
 | area8 = Flank | x8=514px | y8=394px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Last ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Outside)&lt;br /&gt;
 | image = Pl vigil D outside.png&lt;br /&gt;
 | area1 = Orange Room/Sex Room | x1=394px | y1=104px&lt;br /&gt;
 | area2 = Observatory | x2=374px | y2=175px&lt;br /&gt;
 | area3 = Mop | x3=745px | y3=324px&lt;br /&gt;
 | area4 = Cliffside/Ride | x4=42px | y4=249px&lt;br /&gt;
 | area5 = Drop | x5=156px | y5=100px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Vigil — Last (Inside)&lt;br /&gt;
 | image = Pl vigil D inside.png&lt;br /&gt;
 | area1 = Point | x1=236px | y1=318px&lt;br /&gt;
 | area2 = Big Door | x2=294px | y2=232px&lt;br /&gt;
 | area3 = Orange Room/Sex Room | x3=35px | y3=247px&lt;br /&gt;
 | area4 = Flank/Coffee | x4=512px | y4=216px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Active Maps Navbox}}{{All Maps Navbox|y}}&lt;/div&gt;</summary>
		<author><name>193.32.126.153</name></author>
		
	</entry>
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