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	<updated>2026-05-05T09:21:26Z</updated>
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	<entry>
		<id>http://comp.tf/index.php?title=Soldier_(Highlander)&amp;diff=22167</id>
		<title>Soldier (Highlander)</title>
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		<updated>2015-12-22T21:58:08Z</updated>

		<summary type="html">&lt;p&gt;141.101.98.206: /* Secondary weapons */&lt;/p&gt;
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&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:SoldierIcon.png|200px|right|link=http://wiki.teamfortress.com/wiki/Soldier]]&lt;br /&gt;
The Soldier is probably the weakest and the least important class in a Highlander team; the presence of classes which are not run in [[6v6]] that can deny the Soldier very easily causes the Soldier's job to be limited to distracting and roaming, trying to pick off important targets.&lt;br /&gt;
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== Gameplay ==&lt;br /&gt;
The Soldier's role is quite similar to the 6v6 [[Roamer|roamer]], concentrated on distracting the enemy team and bombing the enemy in order to kill an important target. Additionally, along with the [[Scout (Highlander)|Scout]], the Soldier's job is to watch the flanks and stop any flanking efforts by the enemy Scout or Soldier.&lt;br /&gt;
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Sometimes, the Soldier will be sent in to suicide on the enemy team, aiming to achieve a particular objective; killing one of the combo classes or forcing the enemy Uber.&lt;br /&gt;
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Other responsibilities of the Soldier include destroying minisentries on [[King of the Hill]] maps and utilizing hiding spots to surprise an unsuspecting enemy.&lt;br /&gt;
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== Unlockable weapons ==&lt;br /&gt;
It is very rare that a Soldier will use the stock loadout; there are many options that are considered superior.&lt;br /&gt;
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=== Primary weapons ===&lt;br /&gt;
* '''Direct Hit''' - Utilized particularly on [[Payload]] and [[Attack/Defend]] maps. Thanks to the increased damage, the Direct Hit excels at taking down Level 3 sentries.&lt;br /&gt;
* '''Black Box''' - Popularized by vhalin of The Syndicate, the Black Box is a weapon used primarily to increase the Soldier's survivability with the +20 health on hit benefit, which allows him to distract the enemy team more than with the other launchers. It has a diminished bombing capability, as only two rockets can be used on a Medic after jumping.&lt;br /&gt;
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=== Secondary weapons ===&lt;br /&gt;
* '''Buff Banner''' - Used by Soldiers with high survivability, the Buff Banner allows the player to maximize his and his team's damage output, granting him and his teammates a 10-second minicrit boost.&lt;br /&gt;
* '''Gunboats''' - The Gunboats reduce the rocket jumping self-damage, increasing his chances to get a pick by bombing.&lt;br /&gt;
* '''Concheror''' - Grants passive health regeneration and a deployable buff that increases movement speed around the soldier and returns damage dealt as health. Good for holding areas and works well with coordinated pushes.&lt;br /&gt;
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=== Melee weapons ===&lt;br /&gt;
* '''Escape Plan''' - Used by 6v6 Soldiers, the Escape Plan increases the possibility of surviving while low on health by giving the player a speed boost.&lt;br /&gt;
* '''Pain Train''' - Sometimes used by Soldiers to aid their team with the Pain Train's doubled capture speed.&lt;br /&gt;
* '''Disciplinary Action''' - Often used on longer maps without setup time, to help the slower classes get to the front lines in the shortest time possible.&lt;br /&gt;
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== See also ==&lt;br /&gt;
*[[Soldier]]&lt;br /&gt;
*[[Soldier (6v6)]]&lt;br /&gt;
[[Category:Classes in Highlander]]&lt;/div&gt;</summary>
		<author><name>141.101.98.206</name></author>
		
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