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	<id>http://comp.tf/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=108.162.220.155</id>
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	<updated>2026-05-05T03:09:47Z</updated>
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	<entry>
		<id>http://comp.tf/index.php?title=Gullywash&amp;diff=23325</id>
		<title>Gullywash</title>
		<link rel="alternate" type="text/html" href="http://comp.tf/index.php?title=Gullywash&amp;diff=23325"/>
		<updated>2016-02-09T22:49:13Z</updated>

		<summary type="html">&lt;p&gt;108.162.220.155: /* Middle Point */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Map infobox&lt;br /&gt;
| mapname = Gullywash&lt;br /&gt;
| image = Gullywash.jpg&lt;br /&gt;
| maptype = [[5CP|Control Point]]&lt;br /&gt;
| currentversion = cp_gullywash_final1&lt;br /&gt;
| developer = [http://forums.tf2maps.net/member.php?u=1926 Arnold]&lt;br /&gt;
| download =&lt;br /&gt;
| default = Yes&lt;br /&gt;
| links =&lt;br /&gt;
}}&lt;br /&gt;
'''cp_gullywash_final1''' is a map created by Arnold. The map is set in a sandy area.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Gullywash was first posted to the tf2maps.net forums on April 9, 2009 before being officially added to the game on October 13, 2011.&lt;br /&gt;
&lt;br /&gt;
== Usage in competitive ==&lt;br /&gt;
&lt;br /&gt;
Gullywash is used commonly in both [[Highlander]] and [[6v6]] across multiple leagues.&lt;br /&gt;
{{Gullywash/MapLeagueInclusionTable}}&lt;br /&gt;
&lt;br /&gt;
== Map Locations ==&lt;br /&gt;
&lt;br /&gt;
=== Middle Point ===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Gullywash — The middle point&lt;br /&gt;
 | image = Gullywash_Middle_Point.jpg&lt;br /&gt;
 | area1 = Choke&lt;br /&gt;
 | x1 = 485px&lt;br /&gt;
 | y1 = 110px&lt;br /&gt;
 | area2 = Big Door&lt;br /&gt;
 | x2 = 170px&lt;br /&gt;
 | y2 = 130px&lt;br /&gt;
 | area3 = Dropdown&lt;br /&gt;
 | x3 = 530px&lt;br /&gt;
 | y3 = 185px&lt;br /&gt;
 | area4 = Lower / Yard&lt;br /&gt;
 | x4 = 616px&lt;br /&gt;
 | y4 = 277px&lt;br /&gt;
 | area5 = Elbow&lt;br /&gt;
 | x5 = 315px&lt;br /&gt;
 | y5 = 142px&lt;br /&gt;
 | area6 = Nipple / Point&lt;br /&gt;
 | x6 = 390px&lt;br /&gt;
 | y6 = 90px&lt;br /&gt;
 | area7 = Ramp / Banana&lt;br /&gt;
 | x7 = 80px&lt;br /&gt;
 | y7 = 170px&lt;br /&gt;
 | area8 = Boxes / Crates&lt;br /&gt;
 | x8 = 90px&lt;br /&gt;
 | y8 = 225px&lt;br /&gt;
 | area9 = Floor&lt;br /&gt;
 | x9 = 295px&lt;br /&gt;
 | y9 = 200px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Second Point===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Gullywash - The second point&lt;br /&gt;
 | image = Gullywash_Second_Point.jpg&lt;br /&gt;
 | area1 = Upper / Balcony&lt;br /&gt;
 | x1 = 535px&lt;br /&gt;
 | y1 = 160px&lt;br /&gt;
 | area2 = Rock&lt;br /&gt;
 | x2 = 135px&lt;br /&gt;
 | y2 = 150px&lt;br /&gt;
 | area3 = Big Door&lt;br /&gt;
 | x3 = 680px&lt;br /&gt;
 | y3 = 230px&lt;br /&gt;
 | area4 = Lobby&lt;br /&gt;
 | x4 = 740px&lt;br /&gt;
 | y4 = 310px&lt;br /&gt;
 | area5 = Choke&lt;br /&gt;
 | x5 = 305px&lt;br /&gt;
 | y5 = 180px&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===Lobby===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Gullywash - Lobby&lt;br /&gt;
 | image = Gullywash_Lobby.jpg&lt;br /&gt;
 | area1 = River&lt;br /&gt;
 | x1 = 190px&lt;br /&gt;
 | y1 = 90px&lt;br /&gt;
 | area2 = Balcony / Launchpad&lt;br /&gt;
 | x2 = 400px&lt;br /&gt;
 | y2 = 140px&lt;br /&gt;
 | area3 = Lower Lobby / Lower Lower&lt;br /&gt;
 | x3 = 80px&lt;br /&gt;
 | y3 = 300px&lt;br /&gt;
 | area4 = Main&lt;br /&gt;
 | x4 = 700px&lt;br /&gt;
 | y4 = 280px&lt;br /&gt;
 | area5 = Upper Lobby&lt;br /&gt;
 | x5 = 305px&lt;br /&gt;
 | y5 = 180px&lt;br /&gt;
 | area6 = Shutter / Lockers&lt;br /&gt;
 | x6 = 435px&lt;br /&gt;
 | y6 = 160px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Last===&lt;br /&gt;
{{Map locations&lt;br /&gt;
 | title = Gullywash - The last point&lt;br /&gt;
 | image = Gullywash_Last_Point.jpg&lt;br /&gt;
 | area1 = Shutter / Lockers&lt;br /&gt;
 | x1 = 150px&lt;br /&gt;
 | y1 = 198px&lt;br /&gt;
 | area2 = Balcony / Launchpad&lt;br /&gt;
 | x2 = 360px&lt;br /&gt;
 | y2 = 150px&lt;br /&gt;
 | area3 = Left Batts&lt;br /&gt;
 | x3 = 80px&lt;br /&gt;
 | y3 = 300px&lt;br /&gt;
 | area4 = Last&lt;br /&gt;
 | x4 = 700px&lt;br /&gt;
 | y4 = 280px&lt;br /&gt;
 | area5 = Main&lt;br /&gt;
 | x5 = 270px&lt;br /&gt;
 | y5 = 230px&lt;br /&gt;
 | area6 = River&lt;br /&gt;
 | x6 = 485px&lt;br /&gt;
 | y6 = 190px&lt;br /&gt;
 | area7 = Right Batts&lt;br /&gt;
 | x7 = 594px&lt;br /&gt;
 | y7 = 200px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
There is an area which can be accessed by walking all the way through River which has an opening under the point and a way to access the point from behind. This area is called &amp;quot;Water&amp;quot; because in early versions of the map the area was filled with water. There is also an area under Left which allows access to the control point. This area is generally referred to as Secret. It is important to clear both Water and Secret before moving out, as Scouts and Roamers will often attempt to hide in these areas and walk onto the point after the other team has left.&lt;br /&gt;
&lt;br /&gt;
{{Maps navbox}}&lt;br /&gt;
[[Category:Maps]]&lt;br /&gt;
[[Category:5CP maps]]&lt;/div&gt;</summary>
		<author><name>108.162.220.155</name></author>
		
	</entry>
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